No, this isn't a digital mirage - we are back. In the wake of the long-awaited Sea of Thieves gameplay demo at this year's E3 conference, Chris and James track down Rare studio head Craig Duncan to discuss the upcoming title. Not only that, but Chris got to actually play it - lucky git.
Listen in to find out why drinking grog and sinking ships don't mix, how Sea of Thieves caters to both solo pirates and larger crews, and why the only way to describe this title is: "It's a pirate game".
As always, you can find all our episodes at www.rarereplayed.com.
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