In this quick one, Liam and Josh add some exoticism to our world by naming regions and their respective languages. We also talk about the validity of Initiative and Battle Order and how they pertain to our game, and discuss the problems for GMs who prefer to go gridless.
Show Notes:
https://nerdyshow.com/2019/11/rpg-from-scratch-design-episode-36-prying-open-my-minds-eye
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