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FIST: Knee Deep in the Debt

FIST: Knee Deep in the Debt

Released Thursday, 30th March 2023
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FIST: Knee Deep in the Debt

FIST: Knee Deep in the Debt

FIST: Knee Deep in the Debt

FIST: Knee Deep in the Debt

Thursday, 30th March 2023
Good episode? Give it some love!
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Episode Transcript

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0:00

Hey, it's Ross Baden with Roleplaying Public Radio.

0:02

We're playing Fist today.

0:05

Freelance Infantry Strike Team. That's

0:08

definitely a normal name. And

0:10

I am not running this game. This

0:12

is Thad is running the game and it's called Knee

0:15

Deep.

0:15

Wait, what? Yeah. Why didn't you? Oh, OK,

0:18

fine. Surprise, motherfuckers.

0:20

Yeah. No, that'll all

0:23

right. We'll see how it turns out. I say, pretending that

0:25

I didn't play in all of this. I tricked you.

0:28

Um, anyway, yes, I am running this game.

0:30

And our our ad hoc

0:33

sell of the freelance infantry

0:35

strike team is these

0:37

chuckleheads who can introduce themselves and their characters,

0:40

I guess, in alphabetical order by the

0:42

current discord name.

0:44

Hi, I'm Caleb, and

0:46

I am going to play Cordyoseps Climber,

0:49

aka Cordy,

0:51

and I'm very excited to learn fist

0:54

and climb very high so it can be eaten by

0:56

a giant bird that doesn't exist. And

0:59

what are your powers, Caleb?

1:01

I have the power

1:03

of self hypnosis of hypnosis

1:05

and climber. So I have the

1:07

ability to reroll any dice. I

1:10

think.

1:11

Yeah. Which is pretty cool. And

1:13

then I can also climb real good. So

1:15

I am a DARPA

1:18

experiment to use the Cordyoseps virus

1:21

fungus to make the perfect soldier. But

1:24

when it turned out, I wasn't contagious. They discontinued

1:27

the program. And now

1:29

fist just motivates me by promising

1:31

me if I kill those guys,

1:33

I will get to climb something very tall and

1:35

be eaten by a giant bird, which is

1:38

motivating. So so your

1:40

role you picked was wild card. So

1:42

to advance, do you need to be

1:44

eaten by a giant bird or just

1:46

think that you have or I'm going

1:48

to leave that up to the GM. All right. All

1:51

right. I would tell you how I feel about that. But

1:53

the other thing about being under hypnosis is I cannot

1:55

talk. So yeah, that's

1:57

mushroom headed character is just going

1:59

to be. restricted to pantomime for this

2:01

game. So are you are you made out

2:03

of fungus or are you like a corpse possessed

2:06

by fungus? I think it's just like a corpse possessed

2:08

by fungus. I think it's just like I got I

2:10

got mushroom brain and mushroom eyes Gotcha

2:13

gotcha

2:14

Otherwise, I just kind of stand there and drool

2:16

and wait to be told to kill things It's like a swamp

2:18

thing where you think you're a man, but you're really

2:20

not. I mean that's for

2:23

thinking too much about like questions

2:25

of identity I'm thinking that's for Alan Morden very

2:27

very mean bear Alright

2:30

we got corgi character design definitely not

2:33

stolen from the last of us original

2:35

characters do not steal Yeah

2:38

original fungus do not steal Hey,

2:41

it's Russ Peyton I am playing carbon

2:43

no clip

2:44

my new character Who

2:46

I tried to make the most Metal Gear name for

2:48

essentially a real-life speedrunner. I

2:51

randomly rolled my powers As

2:54

is only right and good and

2:57

I got a flight and teleport

3:00

I can fly which I decided is telekinesis

3:02

and I can teleport

3:04

So I'm a real I I'm

3:07

doing real-life

3:08

Speedruns on my twitch stream until I got recruited

3:11

by fist, you know Like speedrun try

3:13

and give it the world record for going down the corner

3:15

getting a gallon of milk and back And

3:18

so yeah things like that and then they like oh well

3:20

you could use this for

3:22

Bersonary missions like awesome

3:24

great. What does that mean? So

3:26

my character only knows about streaming

3:28

and social media and no Don't

3:32

forget Ross that this is the nebulous retro

3:34

present. Oh, yeah, so the Cold War

3:36

is still going on So you're I'm fine with you being a

3:38

live streamer But unfortunately in a very Ross

3:41

twist you basically have to VHS

3:43

record your speedruns and share

3:45

them amongst a network of nerds Oh

3:49

Okay.

3:49

Oh, yeah, I also have a flare

3:52

gun. So I'm feeling very

3:54

great about carbon. No clue. Oh

3:57

Alright next up. Oh

3:58

wait Oh no,

4:00

I changed an alternative.

4:05

I took the old name from the previous game

4:07

off and put the new name from the current game

4:09

on.

4:10

That's fair. Yeah, I keep

4:12

not doing that. Even though our mutants game

4:15

is over, I should probably change my name in here. Anyway, Bendy,

4:17

yes. Hi everybody,

4:19

I'm back. Your

4:22

favorite contortionist slash sharpshooter.

4:25

I am looking for more fist fun

4:27

in more fist places. This is going

4:29

to be great. I love my new team. I

4:32

don't know what happened to my old team, but I love my

4:34

new team. Alrighty.

4:35

I guess less

4:37

on that one. So hey, this is Aaron and

4:40

I also will be playing a returning mercenary

4:42

here, the eponymous android Red

4:45

Blue. He was

4:48

created as a synthetic

4:50

defender, but

4:53

his creators either were abandoned and

4:55

betrayed somehow. Now he

4:58

wanders taking jobs anywhere he can to basically

5:01

enact justice as needed, especially since

5:03

his other partner, possibly brother,

5:06

Psycho Blast Man has gone missing. So

5:09

we don't know where they might be. But

5:11

also, as his

5:14

powers might state, he's not

5:16

only a synthetic man, but he has the hench and ability

5:18

so he

5:19

can pick on a much more statuesque

5:21

form, which is actually a trade in here. So I'm

5:24

very happy that that sentence came together

5:26

the way I wanted it to. What is

5:28

it that you're made of in your statuesque form? Because

5:30

it gives you options. Oh yeah. So

5:32

basically, it's absolutely metal. So

5:34

it's metallic exoskeletons.

5:38

So when you transform, you put on your metal gear?

5:40

Is that what we're...

5:42

Yeah. I think

5:44

he does put on his metal gear. No, no,

5:46

this is... No,

5:48

it's basically

5:50

the unlimited form. It's from my transformation device,

5:53

the Violet and Limiter. Of course.

5:56

Look, we all know that. Yes.

5:59

Alright. I carry a guitar

6:01

that's also a railgun because I can.

6:03

Sick. OK, so

6:06

this this ragtag group

6:08

of mercenaries has been called to a

6:11

briefing room at undisclosed fist

6:14

location. And

6:16

it is it is late in the day

6:18

when you all come rolling in to

6:20

this this sort of nondescript

6:23

room in a nondescript building.

6:26

The room contains a TV

6:29

on a rolling cart, a harried

6:32

looking young man wearing glasses, and

6:35

there's a woman sitting in the corner wearing

6:37

a wide brim gray hat. That's

6:39

yeah, that's that's who is there. And

6:42

there are some seats available

6:44

with folders in front of them, except

6:46

for one which just has pictures

6:49

of birds in front of the

6:51

chair.

6:53

I climb on top of

6:55

that one and reach very high into

6:58

the very captain captain me. I

7:00

go to all I go to all the chairs, teleport

7:03

from each chair to chair to try and figure out what's the optimal

7:05

one.

7:06

Wait, what kind of speedrun is this? Is this a

7:09

time time to end briefing? Are

7:11

we looking for crates? Is it time to start to create?

7:14

What are we having? I'll settle down.

7:17

Fearless leaders going to come on the screen

7:19

and tell us all of the stuff that we're going to be doing. Isn't

7:21

that right? Red Blue is

7:23

just quietly sitting there strumming dust

7:26

in the wind as he's looking through the file.

7:28

The the the young man

7:30

in glasses next to the TV

7:32

looks looks at his watch and sort

7:36

of seems annoyed

7:39

about something. But regardless,

7:41

switches on the TV that

7:44

upon the TV appears a phase that all of you

7:46

are familiar with, if you can see or

7:48

a voice that you're familiar with, if you can only

7:51

hear or maybe kind of see through weird fungal

7:53

powers. A person you only know

7:55

as Ops, who is a grizzled

7:57

veteran of some.

8:00

thing nebulously important and dangerous

8:02

in the past in his 50s

8:04

or 60s.

8:05

And through the sort of glitchy

8:08

screen, he seems

8:10

to,

8:11

despite the TV not being connected to

8:13

anything other than a power cord, seems

8:15

to, and the complete lack of a camera in the room,

8:17

seems to be perfectly aware of each of you

8:19

and sort of nods to you individually. Is

8:22

he wearing the eyepatch this time? Please tell me he's

8:24

wearing the eyepatch. No, no eyepatch. Oh.

8:28

Which is weird because you

8:30

have seen him wear an eyepatch before. Anyway,

8:33

Ops

8:36

basically jumps directly to business. 24

8:39

hours ago, Fist received what

8:42

can only be described as a cryptic distress

8:45

message that arrived inside

8:47

of one of our most secure data processing

8:50

facilities.

8:51

He nods toward the folders in

8:53

front of those of you who are interested in reading

8:55

things. Okay. You

8:57

start looking through it. I read this folder

8:59

as fast as I can without learning

9:02

anything. Well,

9:03

there's not much to it. As a speedrunner, you got

9:05

to have FAQs. There's

9:08

not much to it. There's some aerial

9:10

photographs of what appears to be a large warehouse

9:13

and there is a

9:15

photocopy of what appears to be a handwritten

9:18

message that simply says they

9:20

are experimenting on my people in

9:23

capital block letters followed by

9:25

a set of coordinates that if

9:27

you look at the picture, it seems to connect

9:29

to the building that the satellite photographs

9:32

are photographs of.

9:33

The coordinates point to what is

9:36

ostensibly a small welding

9:38

company about 20 miles west of

9:41

Lawrence, Kansas, IZ

9:43

joint and weld. We

9:46

have very little information on this place

9:48

and this would seem like a prank

9:51

or an obvious trap if

9:53

it wasn't for the fact that this message literally

9:56

appeared on a strip of paper

9:59

inside of a building. our most secure

10:01

data clearing house location

10:04

under the Gray Lady over there. The

10:08

woman who ... Oh yeah, there was that woman

10:10

sitting in the corner.

10:12

That's weird. None of you really ... Anyway.

10:14

Ah, she comes and goes. That's what she does.

10:16

That's your thing. Yeah. She

10:19

stands up and sort

10:21

of ...

10:24

Yeah, she stands up. Her appearance is very

10:26

difficult to pin down, aside from

10:28

the fact that she is a woman

10:30

of some kind wearing a white brim gray

10:33

hat. She

10:36

indicates the picture of the message.

10:40

This appeared

10:42

out of literally nowhere between

10:44

blinks in front of one of our agents

10:46

in the secure

10:50

data facility, and

10:52

there is

10:54

nothing traceable about

10:56

it. The paper has no marks

10:58

on it. There isn't any ink on

11:00

the original. The paper is just a different

11:02

color where the message is. Some

11:06

sort of

11:07

anomalous property delivered

11:09

this message to a place that no

11:12

one should know about,

11:13

and we need to assemble a team

11:16

to essentially walk into what

11:18

probably has to be

11:20

a trap. And so you've been chosen

11:23

for that task. Before

11:25

we do go in this mission, are we certain that the psychic

11:28

SPACS machine was destroyed as

11:30

per request in the last mission?

11:32

Nothing about this lines up with anything

11:35

else in our files. And

11:37

trust me, we've been looking very hard,

11:39

but a breach of our

11:43

top secret data facility has caused

11:45

some other problems to come up. So while we

11:47

are running down other leads, we

11:50

need you to investigate this

11:53

set of coordinates. And if

11:55

it's a trap, you need to break that trap

11:57

and find who ... screwed

12:00

up my secure facility.

12:02

Uh, question, question,

12:05

question. Uh, the, the TV

12:07

guy nods at you.

12:09

Uh, is this an any% or is this a

12:11

hundred percent?

12:12

He blinks slowly.

12:14

Uh, looks at the guy

12:16

in glasses who was, uh, who

12:18

has been like fidgeting with the, the,

12:21

uh,

12:22

TV cart a little bit to move it from behind

12:24

the gray lady. Uh, I

12:27

think any percent. Any%.

12:30

Okay. Um, one break

12:32

trap to fine.

12:34

Fine trap guy. Is that it?

12:37

Whatever information you can find

12:40

that will lead us to who and

12:42

how this message was delivered

12:44

to our facility. All

12:45

right.

12:46

Uh, there's very little, there's very little

12:48

backup to be had at the moment

12:51

because, uh, this is ops

12:53

talking because well, our secure

12:55

facility is being scrubbed and

12:57

moved to another location while we also

13:00

don't know how unsecure it is. So,

13:02

uh, speed is of the

13:05

essence and also no backup is

13:07

available.

13:08

Uh, for follow up question,

13:11

is there a leader board or is this new?

13:13

He looks at the nerd guy.

13:15

It's new. I may be a little bit

13:17

of a sweet, sweet. It's new. Oh

13:19

dude. We, we get, we get top number

13:22

one, no matter what. Uh, uh, hi

13:24

five. I like how you have a translator

13:26

in the room. It's

13:29

like, yeah, I didn't

13:31

know I was going to need that, but I am glad the tech

13:33

support guys, he's got

13:35

like an earpiece on. It's like a kind

13:38

of mustardy white, yellow, like

13:40

old electronics.

13:42

Yeah. Phone call. Got any of his ear. Yeah. Yes.

13:45

So we, we need you to be wheels

13:47

up as soon as possible.

13:49

Uh, this is a priority mission and,

13:52

uh, you all are who is available

13:54

and who is going to get it done. Any other questions?

13:57

All that kind of answers mine. I was going

13:59

to ask, are we. team

14:01

awesome or are we team

14:03

expendable? Because, you know, fist usually

14:05

sends two fists in at once.

14:09

I just want to know, are we the right fist or

14:11

are we the left? No operative

14:13

in our organization is expendable, soldier. You're

14:16

there to get the job done. Right.

14:19

That makes us team. Nevermind. Let's

14:21

go. Woo hoo.

14:23

Uh, all right. Your,

14:25

uh, your information, uh, give the,

14:28

they will give you a, uh, essentially

14:30

a van that can get all of you to the location.

14:33

But, uh, otherwise in terms of gear,

14:35

they, the, everything is very spare. Uh,

14:37

it's sort of clear from the briefing that, uh, there's,

14:39

yeah, there's a lot going on at fist

14:42

because of a very weird and explicable breach

14:44

that, uh, doubled as an invitation

14:46

to this weird place, uh, in

14:49

Kansas.

14:50

Yay. I'm already ready to go. Uh,

14:52

I, so I went, I'm, I'm top of the leaderboard for

14:54

prepping for the mission. Right.

14:57

I have my flare gun. Uh, the, the,

15:00

uh, the tech support guys sort of nods

15:02

vaguely as he's wheeling the, uh, the

15:04

TV out of the room.

15:06

Hell yeah. I'm going to wait in

15:08

the plane and, uh, twiddle my

15:10

thumbs while I, while I do some stretches.

15:12

A plane. Oh, my character's heading

15:15

straight for that. Um,

15:17

weird question at least. That's where the birds live,

15:19

baby. That's right. Courtney. Do

15:22

we sell a note that, uh, we came

15:24

that, uh, they just

15:26

will note that appeared.

15:28

They gave you, well, they gave you, uh, photocopies

15:31

of the note, but the note itself is being analyzed

15:33

by a team of fist

15:36

nerds.

15:37

Okay. Um, at least where we can

15:39

see for the picture, like tactical to roll to see

15:41

if there's anything coming up that, that would

15:43

seem weird.

15:44

Uh, you can go ahead. Okay.

15:47

And that's just two dice right now. One for it and one

15:49

for the skill. Uh, 2d6. Yeah. 2d6.

15:51

Gotcha. All right. All

15:54

right. Uh, yeah, that's, uh,

15:56

let's see. That's a one and a six. So I forgot,

15:59

do we add these up? It's been a. Yeah. Add

16:01

up the dice. Add the dice

16:04

plus or minus whatever your your skill is. Okay.

16:07

So that will be eight. All

16:09

right. I mean, from looking at the copy

16:11

you have, it is.

16:14

It

16:14

if it you cannot tell

16:17

if it was printed by a machine

16:20

or handwritten,

16:21

like you should be able to tell,

16:23

especially since you have robot brain. But

16:26

you can't like even in the

16:28

photocopy, it's it's

16:31

odd. Like you you

16:33

you find it actually it's not

16:36

in the same way, but it is sort

16:38

of

16:38

trying to figure it out. Slips off of your

16:41

brain in a way not dissimilar from

16:43

how looking at the oh,

16:45

hey, yeah, that that lady who is oh, I guess

16:47

she left to. Huh?

16:48

Again,

16:51

that's what she does. She comes and goes. That

16:54

won't be at least strange than nothing else, but but it's

16:57

I guess it's breaking my perception of reality,

16:59

at least like looking at an optical illusion. Yeah,

17:01

you can tell a tangible

17:04

but isn't. Yeah, because you succeeded.

17:06

You can tell you should be able to tell something

17:08

from this, but you can't even tell the most

17:11

basic things about it. It's that's

17:13

that and good. That's that's the robot

17:15

brain. No like.

17:20

Going to do the actual division problems until

17:22

my logic circuits reset themselves. OK,

17:25

well, unless anyone

17:27

has any other preparatory actions. Oh,

17:30

while he's busy resetting, I'm just going to

17:32

get the hand truck.

17:35

Put him on it and just wheel him to the plane because

17:37

yeah, we know this drill. All

17:40

right, yeah, there is there is a

17:43

small like.

17:44

Private plane that they use to drop you

17:46

off in an airfield near near Lawrence. And

17:49

from there you have a van

17:52

and the coordinates and

17:54

the the satellite pictures that you got in the

17:56

meeting and a map.

17:58

And that is what you have. OK. Off

18:00

we go. Who's driving?

18:05

I am so. Wait, are

18:07

we driving or we flying? Well,

18:09

you you flew to can't you you flew to

18:11

the city and it's about 20 miles to the west of town Okay,

18:15

we had an uber or something else waiting for us that we immediately

18:17

hijacked So now you have a van they

18:19

provided you a van and the the flight to the area.

18:22

Okay, so yeah I will I will drive

18:24

the van since I have the GPS located

18:26

or location already in my head So all

18:29

right, the actual trip there is uneventful

18:31

enough. It's you're not you're not being chased So

18:33

we're not gonna do a roll for the top of the van

18:37

in case

18:38

You could I mean

18:41

someone will have to convince you not to if you're you're

18:43

insistent on doing that. Yeah, I'm gonna try and do that

18:46

All right. Well, I mean it on the luggage rack. It

18:48

is just getting dark. So maybe it'll

18:51

be fine But also there is

18:53

a weird sticky guy Wanting

18:55

to ride on top of your van?

18:58

If we open a window, will that be a good enough compromise?

19:01

I don't know how you expect him to

19:03

respond to that Like pantomining

19:05

his his tongue is made of walnuts

19:08

man. I mean Yeah,

19:10

you you yeah Caleb can't talk you can

19:12

talk to him. Yeah Yeah,

19:16

he's he's very insistent about being

19:18

on the roof. It's it's

19:19

alright Well, if if he is riding

19:22

on the roof that will make it a somewhat

19:24

risky role Uh, you

19:26

could like put a tarp over him

19:31

Could I do another tactical role to see if I can I can

19:34

Chart away into town where it will draw the least

19:36

bit of suspicion. Yeah,

19:37

certainly. All right, let's try Creative

19:42

rooting

19:44

Well, yeah, I'm gonna tarp time. I can

19:46

get a tarp real fast. Oh, this

19:48

is not gonna be good for we're going straight

19:50

down Main Street Yeah, now you're just

19:52

like you're you're pretty sure that

19:55

since it's dark and and he's

19:57

sort of clinging to the top of the van the

20:00

You'll probably be fine.

20:03

Look, if there's anything that I have learned

20:05

from fisting around the world, it is that

20:07

as long as we have our logo on the side of the

20:09

van, nobody pays any attention. It'll

20:12

be fine.

20:13

Out of character.

20:15

If you live in Kansas and you've never seen

20:17

somebody surf a van, I mean, what are you doing with your

20:19

life? It's Kansas. Well,

20:24

it's not that they haven't seen it. It's

20:26

just that they haven't seen it with an active algae pile.

20:30

Well, whose fault is that? Certainly

20:32

not mine.

20:35

All right. So you are you

20:37

are heading to the location.

20:41

And yeah, in

20:43

after a fairly short ride.

20:49

You you do pass a cop. Because

20:55

you rolled very bad in terms of luck. Oh,

20:57

absolutely. Let's see. Oh, yeah. He

21:03

just keeps driving.

21:04

OK, so you have lucked out seemingly. Nothing

21:09

to see here, officer. We

21:12

got good energy for this. This is good. This is good. So

21:15

as you are approaching the location,

21:17

you have a few decisions

21:19

that you're going to need to make tactically is

21:22

what where you're going to park and how

21:24

you're going to approach.

21:26

It's it's a fairly sparse area. You're

21:30

you're you're rolling up basically

21:32

the

21:33

the welding company, as

21:36

far as you can tell from the aerial photographs, consists

21:38

of a large fenced in area containing

21:40

a fairly big sort

21:43

of warehouse ish, you know,

21:45

some small middle sized warehouse

21:47

building. And

21:51

nearby, there's not much aside from some

21:53

pasture land. There's a cemetery

21:56

off to the west. It's on

21:59

the north side of the road. road that says cemetery after the

22:01

West. There is like a road that

22:03

leads back to a farmhouse on the right,

22:05

but it's not

22:06

extremely close to where you're

22:08

going. And

22:11

that's that's about what you can tell from

22:13

overhead photos. OK, so

22:15

this is a new run, so we don't know

22:17

the optimal thing. So I

22:20

mean, we have to at least do it like we can't fuck

22:22

it up. So like otherwise we don't get

22:24

on leaderboard or we don't complete the mission. So

22:26

like we can that we don't have to

22:28

like, I mean, we just haven't figured

22:30

out the tech for this run, right? Yeah. So

22:33

we can take our time a little bit. We don't. But I mean,

22:35

you know, can't waste time. So maybe

22:37

we should split up and take different things and just

22:39

figure out what's going on.

22:41

And then like

22:43

do we have I mean, because this is a co-op mission, too. Do

22:46

we have radios or anything?

22:49

Yeah, I'll say you can

22:52

stay in radio contact with each other. OK.

22:54

I mean, I could take like I can look around

22:56

in the pastures and see what's going on there, see if there's

22:58

anything clickable. Or if it's just

23:00

like,

23:01

yeah,

23:04

I could just fly. Yeah, that's a good idea.

23:07

We know that Cordy's going to go up high because that's

23:09

what Cordy does.

23:11

Although, of course, it occurs to you that while Cordy can hear

23:13

you over the radio, you cannot in any way

23:15

get information from Cordy via the radio.

23:17

Wait, Cordy, can you can you can you like hit

23:20

the button when like

23:21

for like once for yes and twice

23:24

for no? Like

23:25

geek geek like that. Yeah,

23:27

sure. OK. I will just

23:29

already know Morse code. As

23:32

well as the plot requires. I

23:35

mean, Cordy has a creative of minus

23:37

two. So yeah.

23:40

OK.

23:41

So once or yes, twice for no.

23:43

I mean, it's a it's a I guess creative wouldn't

23:46

really be it. It would be it's a knowledge skill, so it

23:48

would be tactical. So I think that's a zero. So,

23:50

you know, maybe.

23:53

Yeah, just don't ask me to like give a speech. Yeah,

23:55

the project was canceled for a reason. Some

23:59

limitations.

23:59

that they ran up against.

24:02

I thought certain funguses were

24:04

able to have quantum entanglement as

24:07

communication. Is this not the same thing

24:09

with you?

24:10

I would be a one beep.

24:13

Cordy, are you going to squelch yes

24:16

or no on the radio for that one? Yes.

24:24

One beep, yeah.

24:25

Oh, then I just need to figure out a way

24:27

to literally integrate a spore

24:29

receiver into my cerebral matrix.

24:33

Well, I don't

24:35

know if you have cerebral matrix toolkit with you

24:37

today.

24:40

Anyway. Okay,

24:42

so Cordy and I go up high. We can

24:45

try to

24:46

enter through the upper vent

24:49

and shimmy our way in TV dinner style.

24:52

Well, we're still out. Yeah, so

24:55

you're starting outside the area. But

24:57

if that is your plan of egress, that can

24:59

work.

25:01

One of the things. Egress. Yeah, although

25:04

it will also be egress later too. One

25:06

of the things

25:08

that you do notice as you look around the area

25:10

is there is a guard post outside of the

25:12

perimeter of the fence area.

25:15

The fence you actually can't see through. It's

25:17

a chain link fence with

25:20

barbed wire at the top. But it also has sheet

25:22

metal put up along the inside of the

25:24

fencing to prevent people from seeing inside

25:27

the fence for some reason.

25:30

And the the guard post is on the outside.

25:33

There is a little light on. And if

25:36

you roll, I'll tell you if you see anything else.

25:38

Anyone keeping a lookout.

25:40

Okay. Unless anybody else wants to roll,

25:42

I can do another tactical. Why

25:46

don't you give it a shot? Don't worry, guys.

25:49

2d6. Yeah,

25:52

2d6

25:53

plus any bonuses or I'm in the crows

25:55

nest. I'm on the lookout.

25:58

I got an eight without adding. Anything

26:00

okay, you see there is a dude sitting

26:02

in the the guard shack and

26:06

With with an eight one of the things that you

26:08

you notice is there there are

26:11

You see at least two cameras one

26:14

is just above the guard shack pointed

26:16

off Sort of into the dark

26:19

doesn't really seem well placed from the direction

26:21

you would have to approach the guard shack or not Not

26:24

really. It's just kind of up

26:26

there like looking out You

26:29

see two there's one at each of the the south

26:31

corners that you can see of the The

26:34

perimeter fence, but both are just pointing out Kind

26:38

of away as far as you

26:40

can tell there is no camera covering the drive

26:42

up to the the vehicle

26:44

entrance of the fence

26:47

Okay, I can bluff past the

26:49

guards Okay, yeah

26:53

And once we get inside the

26:55

fence and we just spread out Okay,

26:58

I mean I can fly over but yeah,

27:01

I can't really take anybody with me So

27:05

that sounds good

27:06

Well, actually I'll just go ahead like

27:08

I'll fly above the guard check And so if

27:11

you can't bluff your way through I can ambush them.

27:13

Is it a guard shack or guard tower? Oh,

27:15

yeah, it's a shack. It is ground level just

27:18

a little outbuilding Probably

27:20

it does not appear to even be insulated. There's

27:24

There's a little box that we can see

27:26

Yeah, there's the the there appear to be

27:28

there's one at each corner of the exterior

27:30

fence both pointing outward But

27:33

there's a way to approach the compound without being

27:36

On camera for sure. Yeah, actually if you if

27:38

you strolled up to the main gate No camera

27:40

would see you as far as you can tell which you

27:43

know,

27:43

and we can immediately take them out if needed so

27:46

Okay, so I'll

27:48

fly above the the van as

27:51

they approach and just sort of you know

27:54

Me if anything happens I'll drop down Alright,

27:57

you hear a fingers in jealousy You

28:04

hear like a radio playing

28:07

in the guard shack.

28:09

Not much else. OK, so

28:12

I'm just going to walk right up to the guards.

28:14

I'm going to flash my fist ID.

28:17

And just say.

28:21

Federal inspection site

28:23

team were here to just take a look at the place.

28:25

Just let me in.

28:27

Alright, you going to give me a creative

28:30

on that one?

28:31

Yes, I will. That is

28:33

a nine. Alright,

28:36

so a nine. That's partial

28:39

success, right? Yeah.

28:41

That's he seems sort of very

28:43

surprised that anyone is here. Immediately

28:46

switches off the radio. He was listening to like

28:49

baseball or something and he

28:53

immediately starts scrambling for paperwork

28:55

and he's like there's this is routine.

28:58

We're supposed to surprise

29:00

inspection, but it's a routine surprise.

29:03

OK, that means there is nothing special

29:06

about this inspection other than the fact that

29:08

it is completely and totally unscheduled.

29:10

Don't tell anybody that

29:12

we are here because if they know

29:15

that ruins the surprise. I

29:17

mean, I gotta I gotta call up the office

29:19

man. It's procedure. You have queue clearance,

29:22

sir. I don't know

29:24

what that is. You

29:27

do not have queue clearance. No,

29:30

I was you would have it. So that I

29:32

have cannot call in until

29:34

after we are past the station. That's

29:37

the rules. That's the way that it works. The

29:39

rules are unpaid hourly minimum

29:41

wage for like

29:43

to do two things. Sit here and

29:46

call if something shows up not

29:48

on the schedule and you're not on the schedule.

29:51

Exactly, because it is a routine surprise

29:53

inspection.

29:54

I'm I look at minimum

29:56

wage for this, right? Do you really want to keep

29:58

your job? Yeah. Can I jump

30:01

through the window and just attack the car? You

30:03

absolutely can. I would like to.

30:06

All right.

30:09

I roll and I got a 10. OK,

30:14

well, you succeed. Are you

30:16

trying to kill him or knock him out? Knock

30:19

him out. Yeah. All right.

30:21

Then give me.

30:26

Oh, yeah, you don't have any weapons. What would that

30:28

get? Just give me a D6. Roll me a

30:30

D6. OK. Strown him in

30:32

spores. I rolled the two, but I can

30:35

reroll because I'm. No, that's fine. He's

30:38

he is not. Oh, yeah, you can. So go ahead.

30:40

If you want. That one's a

30:42

five. Yeah. OK. Yeah. No, he's out

30:44

immediately. Like you cold cock

30:46

him. Like he doesn't even hear the window shatter.

30:49

Like just boom.

30:51

Is he armed?

30:54

He he does have a like

30:57

not on him because he appears to

30:59

have like either not regularly

31:01

wear his belt unless he's maybe out

31:03

on rounds or something. But there is there

31:05

is a pistol like a

31:08

just a one D6 automatic

31:11

pistol, a semi automatic pistol in

31:13

a belt holster by the door.

31:15

All right. I take his gun, put

31:17

it in my pants and then go outside

31:20

and start trying to climb the shack. Yeah.

31:23

Yeah, you succeeded. So I will I

31:25

will summit the shack. What

31:27

was my ultimate objective? I'm

31:30

I'm in a way. All right. There's. Yeah. As

31:33

we get out because I need to investigate the shack itself.

31:35

I guess start pulling on your pants leg

31:38

if you have one.

31:40

Yeah,

31:42

there's no I have the radio.

31:44

No. Click, click.

31:47

I'm going to. I'm

31:49

looking around, by the way, if anything

31:52

approaches. So.

31:53

Really, really the

31:55

only. Oh, sorry. Was

31:57

someone searching the shack or were you just looking around?

31:59

to Shaq once I got him, got Cordy

32:02

down. I mean, aside from

32:05

his radio, a

32:06

calendar that has

32:09

intermittent like dates marked

32:11

as delivery.

32:13

There's

32:15

not much else. Oh, there. Well, there's also four

32:18

screens for security cameras that the

32:21

devil it shows that, yes, there are there are four

32:23

cameras each pointing out from the corners, just

32:26

sort of looking at pasture.

32:29

Like there. Okay, that's just the

32:31

pasture. Yeah, so they're

32:33

they're not really that none of them seem to be pointing

32:36

in a particularly useful way.

32:39

Hmm, at least odd.

32:40

So like they're

32:42

only here for show maybe or that's to. Oh,

32:47

wait, maybe maybe we have to visit those spots to

32:49

trigger some sort of scripted event. Anyways,

32:52

or maybe we need to maybe we

32:54

need to grab this guy's radio and

32:57

this roll of duct tape. Oh, he doesn't have

32:59

a radio.

33:00

Oh, he doesn't know the radio he's listening

33:02

to is like an AM FM radio. He doesn't

33:04

have a walkie.

33:06

Was there a phone in the booth or the shack?

33:08

There there is there is a landline

33:11

phone that does not have numbers on it.

33:13

OK, so that that's that's what we're calling

33:16

it in. OK, so we'll

33:18

just take that cable. Or

33:22

unplug it from the wall and unplug it from the phone.

33:25

Remove remove phone. Gotcha. Yeah.

33:29

Also, we're just going to tie that guy

33:31

down underneath his desk chair. Just,

33:34

you know, use that phone cord to tie his hands

33:36

together and just look. No, I know

33:38

easily.

33:40

I know he's out cold right now, but eventually

33:42

he's going to wake up. And when he does, we don't want him

33:44

to have the ability to call this in.

33:48

So with the with

33:51

the monitoring stations right now, is it connected to

33:53

any kind of computer? Or is it just basically just monitors

33:55

to now that this this this shack

33:57

has enough power to keep the like.

34:00

the cameras, the camera

34:02

screens on his radio is battery

34:04

powered and there's like one light bulb in

34:06

there. It is

34:07

Okay,

34:11

although I will say this right now It's just

34:13

given robot knowledge What would be possible to do a tactical

34:15

role to see if I could Splice the

34:18

feed into my own systems and see if there's any

34:20

other cameras going around in the closed circuit

34:23

Yeah, if you want if you would like to attempt

34:25

that So already do you see

34:27

anything on that roof? Well,

34:31

I can't see anything do I yeah I

34:35

thought I wasn't allowed on the roof. Yeah. All right Nope,

34:38

this is too basic. Unfortunately, they're using

34:41

a coax on here. So a force

34:43

not gonna cut again

34:45

So are those so the views

34:47

we're getting they're from cameras that are not on the

34:50

shack He said there's like one on like a couple

34:52

are on the shack But there's yeah, basically the at each

34:54

of the corners of the big square fence

34:56

around the the area The

34:59

shack is outside the fence You can't see in the fence

35:01

without going over it because they have for

35:03

some reason put

35:04

metal sheeting on the inside Okay,

35:07

and yeah, the cameras all point outward. They

35:09

all put they don't move. Okay,

35:12

I am going

35:15

to fly to one of the corners to where

35:17

the camera is pointed and Check

35:19

it out and see if there's anything weird or unusual Like

35:22

why is this

35:23

area being looked at because if they

35:25

were trying to like

35:26

Keep every if they're trying to like Check

35:30

for intruders coming from any angle that have more cameras,

35:32

right? Why so my theory is that

35:34

there's something?

35:36

Unusual about these places that

35:38

they want to keep an eye on them.

35:39

So yeah, all right.

35:42

I will fly over there and do that Okay,

35:44

give me a supposed tactical

35:47

for that Yeah,

35:52

ten

35:53

ten you see nothing

35:56

The cameras are just pointing at grass

35:58

and brush like There's like

36:01

there's a cut like the ones on the west side

36:03

like you can see it's dark now So

36:05

not you can't quite see you can sort of

36:07

see the edge of the cemetery in the distance But like

36:10

even that like there's not There's

36:13

there's nothing that you can see that

36:15

seems particularly remarkable. Okay, so

36:17

there's nothing moving There's no like

36:19

the the stuff that's nearby is far

36:21

enough away that like even if it shows up on the camera

36:24

it seems more background detail like the the

36:26

farmhouse in the the Northeast a

36:28

ways away or the Cemetery

36:31

to the the west. Okay.

36:33

Well,

36:34

all right, so it's just bad placement.

36:36

Oh Okay,

36:38

let's I think we should just head

36:41

on in Do we want

36:43

to go stealth or do we want to

36:46

go blatant? I

36:48

Mean, there's also a question of how are how are you

36:50

getting in because some of you can fly others? There's

36:52

there is a gate and there's a fence at a gate in the

36:54

way Oh the shack doesn't have a thing to open the gate

36:57

No, Shaq is entirely outside of the gate, but

36:59

there's no button like open gate or

37:01

anything like that No, not on the shack

37:04

again. It's it's just it's real

37:06

sparse What kind of lock is on the gate? Is it

37:08

just is it just padlocked or is it a

37:10

different type? Yeah, it seems to just be padlocked

37:13

I

37:16

know it's not there. I could just blast it

37:18

off with the probe with the rail again. So That

37:21

is a that is a choice. I can

37:23

climb things You can I

37:26

mean I also could transform to just break

37:28

it open but I don't want to do that yet since

37:30

it seems a Blatant

37:34

I should probably full that reserve until something else

37:36

happens

37:38

Is there a gap between the

37:40

two sides of the gate?

37:41

Yeah, it's there's a little bit of

37:44

room. Yeah

37:45

Okay, so I think we should all

37:47

just get through with using our special

37:49

fistic powers The

37:51

two that can go over which would be you know

37:54

our flyer and our climber

37:56

will just scale the fence I'll go through

37:58

the fence because any

37:59

Yeah, any of you can scale

38:02

the fence. If there

38:04

is barbed wire at the top, so anyone

38:06

who doesn't have like a unique way of getting over

38:08

it will have to roll a

38:12

reflexive to prevent hurting themselves.

38:14

Oh, and actually

38:16

I can also do it one more tactical role to see if

38:19

I can just lockpick it.

38:21

Yeah. All right. So. Thankfully,

38:24

my creators actually program

38:26

that and gave me well,

38:29

let's just go with inspector gadget. No one. No

38:31

one seems to be aware of you. So you do have plenty of time.

38:34

All right. Yeah. Yeah. If I can just

38:36

put a hand through my hips, I slips. So

38:38

just boop.

38:41

That's better. All right. That will

38:43

be nine.

38:45

Nine. OK, so it's not you. You don't

38:48

pick it, but you do break the lock open.

38:51

So, you know, you're not

38:53

going to be able to like lock it behind you to

38:55

make it look like no one came through here, but you can get

38:57

in

38:58

just out of sheer frustration. Finally, what?

39:01

Oh, master lock. Unsurprising.

39:03

Yeah, it's not again. Not

39:06

not really

39:07

super expensive. And

39:09

what do my fungal eyes see inside

39:11

the car? The

39:14

party.

39:16

I mean, inside of the fence is pretty

39:18

much bare up to the the

39:21

warehouse building, which is about

39:24

three, four stories tall. Like if it

39:26

had floors, but it's I mean, it seems

39:28

like a basically a huge barn

39:30

or a small warehouse, as far as you can tell from the outside.

39:33

On your end, sort of in line

39:35

with the gate entrance, there

39:37

is a loading dock sort

39:40

of

39:40

garage door entrance. A couple

39:42

of big ones there. And then there is a small

39:45

walkthrough door you can see on the the

39:47

sort of southeast corner facing, you know.

39:50

And up top there are there

39:52

are sort of some vents and and like

39:56

things along the upper edge, but there

39:58

there do not seem to be any windows

39:59

You can see. All right. Well,

40:02

I point at the roof and just

40:05

tab the radio. Yes. Yes.

40:08

Yes. Yeah. All

40:10

right. I am going. That's my

40:13

plan. Yeah. That's my

40:15

contribution. You cover that. I will.

40:19

I'll fly over the cemetery and get

40:21

a closer look. That's near the warehouse, right?

40:23

Yeah.

40:24

It's just off to the west a

40:26

little ways. Like I said, you could

40:28

see sort of the edge of it from

40:31

where the security camera was, but since it's nighttime,

40:33

it's not that. If

40:36

it was a full moon, you would see it pretty easily from

40:38

the place, but otherwise it's

40:41

a sort of rural cemetery

40:42

off the highway. Okay.

40:45

So it doesn't look like it's been used

40:47

or anything like that, or it's all

40:49

dusty and all.

40:51

No. From up in the air, you see the

40:53

cemetery. You see the highway that you came in

40:55

on runs east-west. You see some lights

40:57

in the distance from like a crossroad for

40:59

the sort of town that this

41:02

is attached to,

41:03

but otherwise not a lot going on. You

41:06

see like a ... You see vehicles on the highway

41:08

in the far distance, but yeah.

41:11

Okay. I'll join Cordy on the roof.

41:14

And well, I didn't say ... None of the doors

41:17

are like glass, right? I can teleport if I

41:19

have line of sight, so I can teleport. Yeah. You

41:22

don't have line of sight. The closest that you would be able

41:24

to be to getting line of sight is there are

41:26

some ventilation grating

41:28

along some of the

41:31

intermittently along the top edge

41:33

of the sort of walls on the outside

41:35

of the

41:37

warehouse. So if you pried one

41:39

of those open and looked in, you could teleport,

41:41

but there's not a way to ... Yeah,

41:43

you're talking.

41:44

Okay. Well, I'm going to head for

41:46

that grate.

41:46

Okay. Do you need help climbing

41:48

up? Because I think Cordy

41:50

has a row. Cordy would definitely be

41:53

right there with me. Like ... For,

41:55

let's see, Cordy, you get to climb essentially

41:58

for free, or no, with handholds.

41:59

So you can stick to smooth surfaces

42:02

if you roll reflexive successfully.

42:04

So

42:04

are there handheld? No. OK,

42:07

I will. I will climb them. Yeah. And

42:09

once he does that, he can lower the rope for Bendy

42:11

and red blue. Hmm.

42:14

But then I'll just with my reroll for hypnosis.

42:17

I got an 11. OK, yeah.

42:19

No, you're you're spider man. You're right behind me

42:21

as a spider man. Yeah. Yeah. You

42:24

got like a little harness dragging your rope behind you. Oh,

42:27

and yeah, you make it up with with no

42:29

difficulty.

42:30

OK. And my reflexive to follow on that

42:32

rope is an 11.

42:35

Oh, OK. Wow. We're we're just rolling.

42:38

Rolling, rolling, rolling. I just fly. I don't I don't

42:40

need to roll. It

42:42

saves time in your run. Exactly.

42:45

You get it. Rolling. So you down. Yeah. Well,

42:48

since I get to the roof first, I will start removing

42:50

the grate. We got to work on that.

42:52

All right. Are you doing

42:54

quick or quiet? Do

42:57

you really have to ask? Mm

42:59

hmm. Quick, of course. Because

43:02

all right. An option. OK, give me a forceful then.

43:04

All right. That

43:06

is that is not successful. That is a five.

43:09

OK, you you attempt to

43:12

to pry it open and the little

43:14

pry tool will just say you're using like a pocket

43:17

knife screwdriver. You it

43:20

slips out of your hands and it falls.

43:22

Damn. I. Yeah. OK. New

43:25

approach. Shit.

43:28

Well, this is obviously it's a co-op mission. We have to get the co-op

43:30

people to help out. All right. Red

43:32

Bull, transform become really strong

43:35

and open the great. Yeah, that's the best. Yeah,

43:37

his once in session transformation. Good idea. Yeah.

43:39

Yeah.

43:42

Like I think that's a terrible

43:44

idea. Well, we got to get this

43:46

great open soon. We're burning time here. It's

43:49

obviously the next way and the way to progress.

43:52

Looking at the grade itself, too, how is

43:55

it? Just bolted in?

43:56

Yeah, it's just screwed into place.

43:58

Screwed into place. Tactical

44:00

to see if I can get it open without a quietly

44:02

so all right if you're going for quiet.

44:05

Yeah

44:08

Driver hands nothing

44:10

not everything needs that

44:13

but

44:13

what happens when you run out of vodka?

44:15

Alright, that's

44:17

going to be a six Okay,

44:21

so you get it open

44:23

actually since especially since

44:26

um a Last

44:28

note wheels Yes,

44:30

it says no clip had already started a bit But

44:32

it definitely like see it may like

44:35

it makes a noise as it pops open You

44:38

can roll a reflexive to keep it

44:40

from to keep the great from falling in and

44:42

hitting the ground You've

44:46

already made a little bit of noise say if

44:48

you roll and succeed reflexive you can prevent making

44:51

a lot of noise

44:52

Can I make that reflexive roll

44:54

for him? Are you up there? Yes.

44:57

Oh then yes because

44:59

I've got a

45:01

Pretty good reflexive. I think that is a 10

45:05

Okay. Yeah. No you you catch it just

45:07

as it slips out of out of red

45:09

blues hands and

45:12

Yeah, you now have a great

45:14

great job

45:17

Nice Anyone who's up

45:19

at the the window third now? I guess the

45:21

now sort of window can see inside. It's

45:24

sort of dimly lit. It's got those kind

45:26

of like buzzing helium

45:28

lights that old gymnasiums tend

45:30

to have and Inside

45:33

you see a few things a

45:36

Very empty

45:38

Not there's no multiple

45:40

floors. There's nothing much

45:42

going on in here. It's a big generally hollow

45:45

space in the middle there's

45:47

what appears to be a a like

45:49

a concrete bunker

45:51

about half as tall as the the

45:54

inside of the the space and

45:57

Also

45:58

bunch of dudes around with rocks

45:59

rifles. No

46:03

one appears to have seen you

46:05

yet.

46:06

They're apparently like not the

46:08

noise of the original quieter noise

46:10

was not enough to grab anyone's attention. But

46:12

you do see about yeah,

46:17

about six guys

46:19

wearing sort of dark uniforms,

46:22

helmets with face guards, you cannot see anyone's faces.

46:25

And and all of them have rifles.

46:28

What are they like,

46:31

like set up in a circle around the bunker to guard

46:33

it like with their backs of the bunker or like what

46:35

are they doing?

46:36

Yeah, they're they're all sort of facing away

46:39

from the bunker. And

46:41

largely standing still.

46:45

Oh, okay. Do I see any movement

46:47

at all? Are they like statue still? No,

46:49

they're not statues still. Some

46:51

of them seem like a little like,

46:55

give me give me a let's see, what would

46:57

the perception role be in this? I always forget.

47:01

Give me either a creative or a tactical.

47:04

Plus one.

47:08

That is a eight.

47:10

Couple of these guys seem real tired.

47:13

Like there's a

47:15

kind of like

47:16

most of them seem real tired. There are only

47:18

a couple who don't seem to be a little bit

47:21

shaky. So

47:23

this bunker, does it look like there

47:26

is there a visible entrance to the bunker? Yeah.

47:28

Okay. Yeah, there is a vehicle sized

47:31

door on the south facing side

47:33

facing the loading dock area. There's

47:36

a big rolling door. It is closed at the moment.

47:38

Okay. And that is what

47:40

you see. Is there like a

47:43

control panel or like keypad

47:45

or big red button near it? Let's

47:48

see, you got an eight. So you do see a

47:50

couple of panels, like a panel panels

47:53

of some kind on either side of the door on the bunker,

47:55

but you don't see

47:57

you can't tell exactly what they are.

48:00

Also on the north side of the building,

48:02

the far side from where you are, there is

48:04

a little like in-built

48:07

room area. Like there's

48:09

sort of a long stretch where they've

48:11

constructed what appears to be either

48:13

one big long room or

48:16

perhaps like a series of rooms that

48:18

you can't see inside of from here that are sort

48:20

of thrown together by like you

48:23

can see like the studs and the sheet

48:25

rock. So it's not very solidly

48:27

built, but there is an area in the back that

48:29

is another room or other rooms that you can't

48:32

see into. Okay.

48:33

That's on the same like level

48:35

as the bunker. Yeah, yeah. Everything's

48:38

on the ground floor. There's nothing else up where

48:40

you are aside from more air vents and

48:43

lights.

48:45

Is there like air vents and lights? Okay.

48:47

So we're just kind of like looking at this from the roof

48:50

looking down through the open gate.

48:52

Okay. Okay. So

48:54

I

48:55

could teleport to that other area. So

48:57

none of the guards are actually,

49:00

do they have eyes on that other

49:02

section, not the bunker, but

49:04

the other like the long room?

49:06

They're wearing sort of darkened visors on

49:08

the, their helmets all have darkened visors so you

49:11

can't see their faces or what they're looking at. Okay.

49:13

But it would be in their field of vision if

49:15

they're- There are a couple who are, who you

49:18

would chance being seen by if you popped

49:20

inside the door. The door back there, the one door you can see

49:22

that leads into that area is open.

49:24

So you could pop in there, but you

49:27

would have to roll a reflexive to

49:29

do so and get out of the way quickly enough to try

49:31

not to get noticed. I do that immediately. All

49:34

right. So I'm going to

49:36

go in through the grate

49:37

and offer support.

49:40

Just kind of. See here,

49:42

I got a seven. So. Okay.

49:45

So a seven is a partial success. So

49:48

you bamf in there. You're in

49:50

that other room area and you sort of duck out of

49:52

the way. Let me see.

49:56

Okay. You, yeah,

49:58

that is what you do and you don't.

50:00

hear anything immediately. Okay. I

50:02

have my flare gun out and I have my

50:04

radio on just so they can hear

50:06

me. And I'm kind of whispering,

50:08

okay, just describing what I see.

50:11

But

50:11

that's what I'm doing. Okay. Yeah.

50:13

Okay.

50:13

You are in the, there appears

50:16

to be at least three rooms in this area. You're

50:18

in the sort of central long room, which

50:20

is sort of dim and full of

50:23

cots.

50:23

There

50:24

are just cots laying in here. There's

50:26

a room to the west to your left as

50:29

you entered here. And there's a room to

50:31

the east that you can't quite

50:33

see into. And there are three

50:37

dudes in cots. They

50:40

have not reacted to you.

50:42

Okay. Do they look like they're sleeping?

50:45

They're fully dressed and they still have their face

50:47

shields down. You cannot tell.

50:49

But they're lying on the cots.

50:51

Mm-hmm. Okay. Uh-huh.

50:54

Okay. So I

50:57

will attempt to, is

50:59

there anything else? Like, uh, if I

51:01

go past it, like you said, there's a long room.

51:04

So is there more that I haven't

51:06

seen yet?

51:07

Yeah. There's a, there are two exits from where you are not

51:09

counting the one that goes back to the main area. There's

51:12

one to your left that you're

51:14

in sort of a big middle area and there's

51:16

one area to each side.

51:18

Okay. So straight ahead of me are the dudes, right?

51:21

Or is there a dude in each of the areas?

51:23

Uh, what do you mean? Well, like where,

51:25

where are the three guys? Uh, the three people

51:27

in the car. They're just laying in on various

51:29

cots in the room that you're in. Oh, they're, they're right around

51:31

me. Okay.

51:33

Yeah. Okay. Nice. Yeah.

51:37

Right around you actually. Okay.

51:39

You hear

51:39

some like strained breathing.

51:41

Okay. I will sneak by them and

51:43

go to their room to the left.

51:45

Uh, to the

51:46

left. Okay. Um,

51:49

it's not locked. Okay. You, uh, you've,

51:51

there's, it's a supply room. There

51:53

are boxes of, uh,

51:55

seems like MREs mostly. Um,

51:57

also some adult dice.

52:00

for some reason and

52:04

ammunition. Okay. I

52:07

will hold and let

52:10

my T I will close the door and I'll

52:12

hold in the storage cloud for a second, whisper to my

52:14

team, what's going on? I can give them a chance to catch up

52:18

because we've got to complete the run first. We can't just, I can't

52:20

go too far ahead

52:21

and get cut off from support. Cause

52:24

we're going to have number one in the leaderboard no matter what,

52:26

as long as we complete it. So we've got to complete it.

52:28

We'll figure out the tech later, all right, on our next run.

52:32

So yeah, or unless

52:34

you want to need to keep scouting ahead. Yeah.

52:40

I think we can crawl at least red, blue, we'll start

52:42

to crawl in and kind of look around

52:44

to see, let's see if there's any other information

52:47

you can assess. I mean, your, your only

52:49

options as far as you can tell immediately,

52:52

actually now, give me a, give me a tactical role. Okay.

52:56

That will be eight.

52:59

Okay. There's very

53:01

few options for what you do when you get

53:04

inside here. You could drop down immediately

53:06

to where the dudes with the guns are. There

53:08

are some like

53:10

metal bracing beams across

53:12

the top. You could try to shimmy along

53:14

if you wanted to try and like

53:17

cross the room without being seen, but

53:19

that would be a pretty risky endeavor.

53:22

Or

53:24

if you're someone who can fly, but that guy already went through,

53:26

or if you can stick to walls, you could try and climb just

53:28

on the ceiling if you don't want to be seen

53:31

by anyone, but

53:34

that's, that's what you see. Actually

53:36

could, is it a possibility that,

53:40

that's like the Cordy could, that's like lower

53:42

me to the floor quietly and then come down?

53:45

If he lowers you to the floor, there are at least

53:47

two guys who will see you immediately.

53:49

Cordy can solve this if

53:51

you tell him there's a bird down there.

53:55

I mean, we could double team this on there and basically

53:57

just, yeah. Well,

54:00

I'll assume that the back and packet didn't. And. Sorry,

54:03

I was going to say, we'll assume the briefing packet did

54:05

include something about the bird motivation of

54:08

Cordy just to smooth things over. It's like

54:10

a political compass, like one vector

54:12

is height and then the other vector is

54:15

presence of bird.

54:16

And yeah, it's like, you

54:19

know, I'm a centrist. I'll go either way.

54:21

Yeah, yeah. It's the plane right now. It's like 40

54:23

to shoe bills down there.

54:26

OK. All right. I

54:28

attach my rope to a rafter and wrap

54:30

it around my waist. And

54:34

then I would like to climb directly over the bunker. OK.

54:38

So let's see. There

54:41

are handholds since there are those beams there,

54:43

so you can, since you have your

54:45

climbing power.

54:47

I think that's right. And then I'm just going to leap

54:49

directly from the roof, Cirque du

54:52

Soleil style, spinning out the rope

54:54

behind me, firing that guards pistol. Yeah.

54:56

Oh, OK. So yeah. Yeah.

54:59

All right. So you are which you

55:01

got. There are six guys on the floor. So

55:04

they're basically at the.

55:07

Let's see, there's.

55:09

Oh, how are they spread out?

55:12

Yeah, so basically there are two to the north

55:14

of the bunker. There's one on either side

55:16

and there are two to the or the yeah. And there's two to the south.

55:19

So who are you shooting at?

55:20

I guess I will start with

55:22

the ones furthest from where

55:25

Ross is set up and try

55:27

and say the ones near the front door and the rope.

55:29

Yeah. Gotcha. Gotcha. And while

55:32

he is flying at them, I am

55:34

going to disarm them.

55:36

Using my sharpshooter power of.

55:40

If you name a specific body part, possession

55:42

or component of something you're attacking with a ranged

55:44

weapon, you will always hit it, disabling

55:46

that part rather than dealing damage. So I'm just

55:48

going to shoot them in the gun hands so

55:51

that they drop the rifles.

55:53

As they're being shot at.

55:55

All right, well, you can do that to one

55:58

of them. So are you doing that to the one?

55:59

that Cordy is attacking or are you doing that to

56:02

the other one in the same south side

56:04

there?

56:06

The other one, the one that

56:08

Cordy's not attacking. Okay, we'll start

56:11

with Cordy then. Give me a,

56:14

I guess it would be tactical for shooting,

56:16

since it's aiming.

56:19

Actually it's reflexive for aiming. Oh, so yeah,

56:21

I'm sorry, reflexive. So said

56:23

the wrong thing. I'm

56:25

keeping an eye on the guys that

56:29

are on the cots. If they start to move and

56:31

act, I will. Gotcha.

56:34

Yeah, yeah. Okay, so yeah, give

56:37

me a reflexive for shooting first dude. Oh,

56:40

re-rolling that. Oh. And

56:44

I'm also gonna use my war die. Oh.

56:47

Damn. Well, that

56:49

one is 11.

56:52

Okay, yeah, no, you, so that's

56:54

1d6 for your pistol, so give me that.

56:57

That would be one damage. Oh

56:59

no. All right.

57:03

Yeah, you hit him. He takes one damage.

57:07

So the other one is immediately

57:09

disarmed.

57:10

So that's those two.

57:14

No clip is hiding and red blue,

57:16

what are you doing?

57:17

Now that Cordy has

57:19

one and one is disarmed, correct?

57:22

Yeah, Cordy has damaged one. Injured one.

57:25

Yeah. And towards the rest, yeah. Okay,

57:27

actually, yeah, because there

57:30

were only two in here, right? There's six. No,

57:32

there are six. There are six, okay. And

57:35

this point is gone loud, so yeah,

57:38

drop down into the vent and just open

57:40

up with, yeah, let the guitar unfold

57:42

into its rail gun. Yeah,

57:45

give him a few riffs. No, I know. Yeah,

57:47

good. Just find her in that one, so.

57:49

All right, that'll be a reflexive to aim.

57:52

Are you shooting at the same, the disarmed one? Are

57:56

you shooting at the hurt one or one of the other four?

57:58

One of the other four, so.

58:00

Okay, the one there are

58:03

two on either side and there are two that

58:05

are in the back closer to where no clip is. Yeah.

58:09

Oh, actually, I probably

58:13

wouldn't be able to see it here. But if

58:15

I didn't take the shot this turn, but waited one turn,

58:17

could I do tactical to see if there

58:20

is a

58:22

breaker box or that's

58:25

like a power fuse or something to see if I could knock

58:27

that out and drop it? I

58:29

mean,

58:30

if you want to take that risk, you can roll tactical

58:32

now and see if you see anything. Yep, I would prove

58:34

that and possibly hopefully get a bonus on the other shots

58:36

since I have no reflective.

58:40

All right. That's what

58:42

I would like to see. That's going to be 10.

58:46

All right. You you actually do see

58:49

a sort of a wiring hub up on the ceiling

58:51

that you think would kill the lights if you

58:53

shot it.

58:54

OK, so I will just work on aiming

58:56

that turn the next turn.

58:58

Also, don't forget, use your friends.

59:01

Do you know anyone who can't miss?

59:05

That's true. So I'll just point it out to the next

59:07

if anybody wants to take the shot. So.

59:10

I will do that.

59:12

Before we go back around no

59:14

clip, you you holding action in there? Well,

59:17

did they react to the shot?

59:19

You you do hear

59:21

some noise.

59:23

Like there's a little bit of like

59:25

muffled moaning and

59:28

like you they they

59:31

shift a little bit in bed,

59:34

but they don't. OK. Seem

59:36

to move. OK. They move without

59:38

moving like they they

59:40

they seem to have heard it but

59:42

are not getting up. OK, well, in that

59:44

case, I'm just going to teleport out of that place and

59:47

start shooting at the first card I see.

59:50

All right. Yeah, there

59:52

are two for your for your amusement. OK,

59:55

well, what is it to reflexive

59:58

for for firearms?

59:59

Seven. So I will

1:00:02

shoot him with my flare gun for another

1:00:05

four damage.

1:00:07

Okay, that guy drops.

1:00:11

That guy is just

1:00:12

immediately really

1:00:14

cool because everyone is looking at

1:00:16

you. Yeah. Oh, no. Like

1:00:20

that was bright. Like you can't see the faces

1:00:23

of the dudes behind their visors, but

1:00:25

you are now aware of the fact that unless

1:00:27

you, except for the guy who was literally

1:00:29

shot and the guy was disarmed, like the other three

1:00:32

are looking at you.

1:00:33

Oh, no.

1:00:34

I've definitely got to try and teleport

1:00:36

away as soon as I can. Yeah. Yeah.

1:00:39

Are they firing back? Yes.

1:00:43

So thankfully though, most

1:00:46

of them are going to be firing at someone else

1:00:48

other than you. But Cordy, you do have

1:00:50

the attention of the guy that you shot. So

1:00:53

give me a reflexive to not be

1:00:55

shot by him. Right.

1:00:58

And there's oh, that's not good. Got a five.

1:01:01

Even with your reroll?

1:01:02

Yeah. Okay. Got a one and

1:01:04

then I rerolled a one. Oh, some

1:01:07

kills. Took place rolling right there. Sometimes

1:01:10

it'd be like that.

1:01:11

All right. You take two hit points

1:01:13

of damage.

1:01:15

Ooh.

1:01:17

So yeah. And oh yeah.

1:01:19

Sorry. So let's see. Disarmed guy

1:01:22

is scrambling for his gun.

1:01:24

Ooh.

1:01:25

No, actually. Sorry. I was

1:01:28

wrong about that. Disarmed guy is going

1:01:30

running at no clip.

1:01:31

He's not picking

1:01:34

up his gun. He's just running

1:01:37

past where he dropped his gun at you. Oh,

1:01:39

okay. Okay.

1:01:41

And let's see. So now,

1:01:43

no clip. You are being fired upon by

1:01:46

three dudes.

1:01:47

Okay. I'm going to try and teleport

1:01:50

into cover. All

1:01:53

right. That'll be a risky teleport. If I

1:01:55

recall, if you screw that up, you drop something,

1:01:58

don't you? Or am I misremembering?

1:01:59

I mean, let's see, some of the sheet. Under fire.

1:02:02

Okay, yeah, no, plus tactical to avoid accidents.

1:02:04

So give me a tactical role to teleport

1:02:07

for cover.

1:02:08

Oh, and also tell me what cover you're going

1:02:10

for. Let's see,

1:02:12

I will go back up to the vent and

1:02:16

they won't be expecting that. Okay,

1:02:18

what's your tech role? Eight, actually,

1:02:21

yeah.

1:02:21

Eight? Okay, yeah, no, you bamf up there.

1:02:24

They all still

1:02:26

fire at where you were.

1:02:30

So and the other guy is still running at where you

1:02:32

were, although he will start to slow

1:02:34

down and do something else after this

1:02:36

round. But yeah, you've successfully eaten

1:02:39

up the attention of the rest of them.

1:02:40

Yay. So we

1:02:43

will circle back around to, I think, Cordy

1:02:45

was at the top, right? Or has Bindi and

1:02:48

Red-Blue acted this way?

1:02:50

Oh, no, well, this was the attack from the game. Okay,

1:02:53

okay, all right. So,

1:02:57

I believe it was Cordy. So it's Cordy. Yeah,

1:03:00

yeah, you hit the ground. I think, yeah,

1:03:02

Cordy, Bindi, and then Red-Blue. I

1:03:04

shoot at the one I shot before if he's still up.

1:03:06

All right, give me a reflexive. Ooh,

1:03:09

that was a three? Cool.

1:03:12

Wow. And with the re-roll, that's a four.

1:03:15

Yeah,

1:03:18

you realize that this gun is

1:03:20

jamming to shit. This

1:03:23

is not going well.

1:03:26

This is, what kind of bird is gonna be attracted to

1:03:29

the little noise of this tiny broken

1:03:31

weapon? You feel disgusted.

1:03:34

How would anything want to eat you? You

1:03:37

gotta make yourself attractive to

1:03:40

the bird that judges you from on high.

1:03:44

So that's what happens to

1:03:47

you, Bindi. What are you doing? You

1:03:50

were informed of the

1:03:52

electric hub up on the ceiling by

1:03:56

Red-Blue if you want to shoot at that or if

1:03:58

you want to do whatever else you are obviously.

1:03:59

free.

1:04:00

And you know, one bullet to that would do what

1:04:02

again?

1:04:03

It would probably darken the room for

1:04:06

everyone. OK. And

1:04:08

since we can see them and they've got those,

1:04:10

you know, dark, dark visors, it's going to be really

1:04:13

bad for them. So it does seem likely. Yeah.

1:04:16

Lights out. Bang.

1:04:19

OK, it goes dark.

1:04:21

Um.

1:04:23

Yeah, anyone without like.

1:04:27

Either a flashlight or some amount of vision

1:04:30

ability is going to have to roll

1:04:32

tactical to to

1:04:34

find what they were aiming

1:04:37

at. Well, there is some light. Remember

1:04:39

that dead guy with the flare and it's just. Yeah,

1:04:41

there is a flare going off on a dead guy. So

1:04:44

very cinematic. That is true.

1:04:46

It's like, yeah, it's like the end of Skyfall.

1:04:49

Yeah, you can see a couple of guys in the guys who

1:04:51

are closest to to where

1:04:54

no clip shot that guy are. You can see

1:04:56

their outlines. So it is less of a penalty

1:04:59

than one would think. So that was bendy red,

1:05:01

blue. Europe. Yeah.

1:05:02

Targeting one of the guys in the flare

1:05:05

light and firing. All

1:05:07

right. Can be reflexive.

1:05:09

All right. All

1:05:13

right. That one's going to go wide

1:05:16

on a six. Oh,

1:05:18

no, sorry, the five. Sorry. I have no point. Five.

1:05:21

Yeah. Shock goes wide.

1:05:24

The now that it is dark, you

1:05:26

do see the the guys that you can

1:05:28

see in the light turn towards you because you made a

1:05:30

noise.

1:05:31

So I can see all of their images like

1:05:34

fading as the positron, the light from

1:05:36

the positron, you go off.

1:05:38

They. Yep. And

1:05:42

I think no clips turn. OK.

1:05:46

Let's see. I will teleport

1:05:49

to taking a position blanking

1:05:52

behind all the guards. And so

1:05:54

I can take a pot shot at one. Now, if like

1:05:56

teleporting take up my action, I'm I'm I'm

1:05:59

fine with that. But like I.

1:05:59

Basically tell her on the other end

1:06:02

of the warehouse like we're okay. No

1:06:05

Yeah, since it is a risky teleport you do have to roll

1:06:07

for it. Um, so that is tactical Yeah,

1:06:11

yeah tactical to avoid accidents Okay So

1:06:13

give me that first and then if you succeed then you'll

1:06:15

get shot and just so you know I do also my other

1:06:17

items that AR goggles that let me

1:06:20

see my enemies HP. So I guess I can

1:06:22

oh Yeah, in that

1:06:24

case, you notice something immediately

1:06:27

when you remembered to switch those on

1:06:30

These guys are really not doing well

1:06:33

like the the they

1:06:35

seem

1:06:36

Weaker than like most of them. There's

1:06:38

a couple the one that Cordy's fighting seems

1:06:41

in a little bit better shape but the others

1:06:43

they only have about like a hit point

1:06:46

or two a piece like they're

1:06:48

surprisingly fragile

1:06:51

Hmm Okay Well

1:06:55

that's according just drew the short straw

1:06:57

of fighting one of the strongest ones and the other strongest

1:07:00

one is the one who was Disarmed and is running around.

1:07:02

Yes for hit points Okay

1:07:05

well, that's well, I mean that's

1:07:07

Not great but better than the oh, there's

1:07:09

something with a giant HP pool and

1:07:12

the where I see you didn't see before

1:07:14

So that would have been it would have been terrifying.

1:07:17

Well that I will I will share that with

1:07:19

the game after the fight So anyways, I'm gonna teleport And

1:07:23

I got a 10

1:07:24

Okay. Yeah, you teleport just fine. You line up your

1:07:26

shot. So give me a reflexive to shoot.

1:07:28

Okay So which one are

1:07:30

you shooting this time? Well, it doesn't

1:07:32

matter cuz I roll a four.

1:07:34

So okay Well, you

1:07:36

gotta tell me which direction which direction

1:07:38

you're shooting. Which one are you shooting at? Probably

1:07:41

one of the weak ones Just

1:07:44

one. I'm basically all the way in the back. So whatever one

1:07:46

I could be right behind

1:07:48

Um, okay So

1:07:50

yeah Well, we'll say the one who that was just south of

1:07:52

the the one in the top corner that you shot You

1:07:55

miss and the flare goes all

1:07:57

the way to the other side lighting

1:07:59

up the air Right under the vent

1:08:01

where you guys came in from so now

1:08:05

The good news you can line up shots

1:08:07

sort of on both sides much easier now There's

1:08:12

other people can do that too,

1:08:14

so

1:08:15

there's that hey speaking of um Hey,

1:08:19

Courtney, yeah, yeah, you didn't

1:08:21

shot at again Give

1:08:23

me a reflexive That

1:08:27

one's an eight Okay, yeah,

1:08:29

no you you woof right out of

1:08:31

the way of that one like you're walking between raindrops

1:08:33

you're fine

1:08:36

Let's see so that guy

1:08:38

had his shot

1:08:41

The other actually, yeah the

1:08:44

The other guy that

1:08:47

was on the south side is running back towards his

1:08:49

gun now Or he's chasing

1:08:51

the flare that was fired. It's a little hard to tell

1:08:53

because it's both in the same direction

1:08:55

but he is running in that direction not

1:08:57

focused on any of you at the moment and

1:08:59

That leaves I believe

1:09:01

to yeah two other dudes

1:09:04

who are going to shoot at

1:09:07

Do one of them is gonna shoot

1:09:09

at Cordy again, sorry, buddy

1:09:12

Go

1:09:12

get a role for that. Yeah, give me another reflexive.

1:09:14

I Will keep that one

1:09:16

that one's a nine.

1:09:18

Okay. Yeah, you duck out of the way easy enough and

1:09:20

the other one is going to shoot at

1:09:24

Let's see who else is on the ground floor. I

1:09:26

mean I'm on the ground floor now

1:09:28

Okay. Yeah. Yeah, he's gonna the other guy is going to shoot

1:09:30

at you. So that's

1:09:35

Yeah, I got like a 13 oh, yeah,

1:09:37

then you ghost out of the way

1:09:41

All right, so that will bring us back

1:09:43

up to Cordy

1:09:45

That

1:09:47

one's a 10

1:09:48

Okay, there you go you you managed

1:09:51

to unjam it and

1:09:53

immediately like load the next round

1:09:55

pop What do you what do you do?

1:09:57

Yeah,

1:09:58

maybe Oh, I can

1:10:00

do five.

1:10:04

Oh yeah, he's dead. You

1:10:07

shoot him right through the head. That whatever that shield

1:10:09

on the front of the helmet is, it

1:10:12

ain't fucking bulletproof. So that guy

1:10:14

drops. So that is

1:10:17

two dead, one disarmed and running

1:10:19

around. And the

1:10:20

other... Having

1:10:23

your brain matter made of spores. That's

1:10:26

true. You're far more resilient. And

1:10:30

yeah, so next would be

1:10:32

Bendy. I

1:10:34

think I'm going to disarm another dude. The

1:10:36

one that's still alive and

1:10:38

trying to shoot at Kordy. Okay.

1:10:42

Yeah, you do that for free, right? Oh yeah,

1:10:44

I don't have to roll as long as... I don't damage

1:10:47

him, but I disable. So... His

1:10:49

gun flips out of his hand.

1:10:51

And at

1:10:54

the instant that the gun leaves his hand, he

1:10:56

starts running at... Well, he

1:10:58

was firing at Kordy, so now he's running at Kordy.

1:11:01

And it is

1:11:04

red, blue, I believe. Yep.

1:11:07

So how many are left now?

1:11:12

There are four left. Two

1:11:15

are disarmed, I believe. Okay.

1:11:18

I'm going to go ahead and aim for one of the other armed. So

1:11:20

I'm just going to see if I can at least pop off a shot. So...

1:11:24

Okay. Yeah,

1:11:29

that's actually much better. That'll be eight.

1:11:32

Alrighty, roll damage. Okay.

1:11:34

That will be six damage.

1:11:36

Jibs. Just bursts.

1:11:41

You center mass him,

1:11:43

and then there's no center mass anymore.

1:11:45

Yeah. Justice

1:11:48

dispensed. Yeah, there's

1:11:50

now three dead, two disarmed,

1:11:52

and I think one left with his gun.

1:11:56

So, yeah. No

1:11:58

clip.

1:11:59

OK, so is it just the unarmed guy left

1:12:02

now?

1:12:03

One of the one

1:12:05

of the stronger ones there were two is

1:12:08

one of the disarmed ones. He's the one who's running

1:12:11

toward the front. Looks

1:12:14

like he's going for his rifle, the one who's disarmed

1:12:16

initially.

1:12:18

OK, and then. All

1:12:20

right, I'm going to do. I'm going to I'm going to try and stun all this

1:12:23

fool. I'm going to try and teleport behind them, put

1:12:25

the flare gun to the back of his head and said, uh,

1:12:30

surrender is going to be nothing personal,

1:12:32

kid. So,

1:12:34

yeah, I will.

1:12:37

I'm going to try and get him to surrender so we can ask

1:12:39

him questions.

1:12:41

And I get a seven.

1:12:44

All right, you teleport there easily. He does not

1:12:46

respond to your speech at all.

1:12:48

OK, can I just shoot him?

1:12:51

Yeah, yeah, shoot him. All right.

1:12:54

Yeah, that's another 11. So,

1:12:57

OK, give me damage. That

1:13:00

is five.

1:13:02

Yeah, he's dead. You you tunnel

1:13:04

his head with a flare. Little bright

1:13:06

right next to your head, but you got eye protection. You're fine.

1:13:09

So there is, I believe, one disarmed

1:13:12

one left and one armed one

1:13:14

left, I think.

1:13:16

Sorry, I sketched my notes a

1:13:18

little rough there for a minute, so I might have lost someone.

1:13:23

But yeah, OK, so there's one

1:13:25

that is running for his actually

1:13:28

no, yeah, the disarmed one that is running towards Cordy,

1:13:31

who will not reach him yet.

1:13:33

And another one that is going

1:13:35

to shoot a no clip

1:13:37

because he keeps shooting flares, drawing massive

1:13:39

attention to himself.

1:13:41

So,

1:13:43

Cordy, he doesn't reach you this round, so

1:13:46

you're fine. There's just a dude running full

1:13:48

bore at you. And

1:13:50

and the other one is going to take a shot

1:13:53

at no clip. So give me a reflex.

1:13:56

That is a six, unfortunately.

1:13:59

Okay, so

1:14:04

you take two damage. Yeah. Damn,

1:14:07

there goes my no damage run. What

1:14:11

are they going to say about you on the BBS's? Look,

1:14:14

we're still researching the tech, all right?

1:14:17

This is a new run. Okay. All

1:14:19

right, we're back to the top. Cordy, you are up.

1:14:22

You are freshly bathed in the

1:14:24

blood of your enemies, which is sure to attract

1:14:26

premium bird. Yes. Do

1:14:28

rifles use do better damage?

1:14:31

Um, I don't

1:14:32

know. Looking

1:14:34

at the sniper rifle,

1:14:38

it is one D six plus two

1:14:40

versus the pistol, which is one D six. I will

1:14:43

say there is a one D six plus one. I

1:14:45

will say there is a possibility that it will, but

1:14:47

you have to pick up the weapon to it. Yeah, that's what

1:14:49

I was saying. If it was like worth it or not. But

1:14:51

yeah, I'll pick up the rifle. Then that'll be my turn.

1:14:54

Okay. Wow. This rifle is completely

1:14:57

not maintained. No wonder like

1:14:59

the, like these guys are in rough

1:15:02

shape. Uh, it's becoming clearer

1:15:04

and clearer that there is something wrong

1:15:06

with this place and these people, but yeah, this gun

1:15:08

is bad. It is worse than your pistol.

1:15:11

Oh man.

1:15:12

The minimum wage. I'm so judgy about

1:15:14

gun maintenance ever since the minimum wage

1:15:16

guy outside has a,

1:15:18

his, his fucking nine millimeter

1:15:21

is in far better condition than this. Uh,

1:15:23

this rifle, like this is some, this is some

1:15:26

not maintained remainder shit.

1:15:29

All right. Uh, I guess, yeah,

1:15:32

well that was my turn, right? Yeah. Yeah.

1:15:35

I always got really judgy

1:15:37

about gun ownership once. No, I know. It's, I,

1:15:40

once they told me that the, the bird was a member

1:15:42

of the NRA and

1:15:44

wanted to impress him.

1:15:45

Yeah. The bird would, would not

1:15:48

even laugh. Would not be worth derision.

1:15:51

Uh, how poorly this gun has been maintained.

1:15:54

Uh, all right.

1:15:54

Uh, so raptress association.

1:15:58

Um, it is bendy's turn.

1:16:01

There's one guy that hasn't been disarmed

1:16:03

yet, right?

1:16:04

Yes. Now he

1:16:07

has. All right. There are two disarmed

1:16:09

guys, uh, one who hasn't

1:16:11

done anything yet. And the other is going to

1:16:13

attempt to tackle or punch

1:16:16

or something. Cordy, uh, this next town

1:16:19

round. So, uh, red, blue, you are up.

1:16:21

Okay. Uh, yeah, we'll go ahead and

1:16:23

take another shot at one of the unarmed. All

1:16:26

right. You may reflexive. Yep.

1:16:29

All right. Uh, that one will go wide

1:16:31

for.

1:16:33

All right. Uh, which one are you

1:16:35

shooting at? Uh, give me, tell

1:16:37

me a North or South.

1:16:38

Uh, North.

1:16:40

All right. No clip. Give me a reflexive.

1:16:43

No, no.

1:16:46

Uh, I make that with an eight.

1:16:49

Okay. Yeah. Railgun shot, uh, goes

1:16:51

past where you are, sort of busts a wall open

1:16:54

and then the shrapnel sort of goes past you.

1:16:56

You're fine, but little rattled. Uh,

1:16:58

friendly fires on.

1:17:00

God. That is

1:17:02

why you know, it is now your turn.

1:17:04

Okay. So there's just one guy left now. Uh,

1:17:07

there's, there's two guys, but they're both disarmed. Okay.

1:17:10

Uh, I'm going to try the same thing. Teleport behind

1:17:12

them and try and get them to surrender. Okay.

1:17:15

And if not, uh, yeah, I make

1:17:17

that teleport with an eight. Okay. Um,

1:17:20

again, no response. Um,

1:17:22

okay. Uh,

1:17:24

back of the head, nothing personal kid.

1:17:27

Uh, and I just, yeah. Nine.

1:17:30

So I will

1:17:32

give me damage. Actually it won't matter. You

1:17:34

have a boy. Well, actually it might matter.

1:17:36

Can you give me a four?

1:17:38

Okay. Yeah. Now another, another like

1:17:41

canoe head

1:17:43

through. Um, all

1:17:45

right. And then that is the end of players'

1:17:48

turns. Okay. Dodging

1:17:50

that guy. All right. Yeah. Give me reflexive to

1:17:52

dodge. Oh, right. I got

1:17:54

a seven. Okay.

1:17:57

Yeah. You, uh,

1:17:58

he dives at you.

1:17:59

You sort of spin out of the way,

1:18:02

slip a little bit, and almost lose your footing.

1:18:05

And he goes... It's getting wet

1:18:07

down here. Yeah, he goes

1:18:09

sort of sliding to the ground. So

1:18:11

yeah, he whiffs.

1:18:13

And

1:18:14

that is the only enemy currently active. So

1:18:16

it's

1:18:17

up to you how

1:18:19

you respond, y'all. There's an unarmed

1:18:22

dude who is scrambling around.

1:18:24

He doesn't stop moving when he hits the ground. He crawls back

1:18:26

up and is crawling toward a gun

1:18:28

again.

1:18:30

If I can't walk up, just

1:18:33

immediately kind of put... Brace

1:18:35

him down on the floor. You

1:18:38

need to stop to answer our questions.

1:18:40

Give me a forceful to see if you

1:18:42

pin him. All right. That

1:18:47

will be six.

1:18:49

No, he

1:18:51

warms out of your grip. He is not

1:18:53

responding. He's not saying anything. He's

1:18:56

just... You actually do hear a little bit of

1:18:58

muffled, grunting, and he warms

1:19:01

out of your grip and is crawling toward the nearest...

1:19:03

Actually toward the rifle that the

1:19:05

Cordy dropped.

1:19:06

Cordy, tie up this bird.

1:19:09

Okay, I tie the guy up.

1:19:12

Give me a forceful.

1:19:14

All

1:19:14

right. I get a nine.

1:19:18

Okay, yeah, now you manage to subdue

1:19:20

him and tie him up in your rope.

1:19:22

I then take his helmet off.

1:19:25

Okay. There's a dude. He's

1:19:28

sort of looking around manically

1:19:31

and there is a ball gag in his mouth.

1:19:34

Okay. I take that

1:19:36

off and then start

1:19:38

trying to rub my head into his

1:19:40

mouth because I was told he was a bird. So,

1:19:43

yeah.

1:19:44

Well, around

1:19:47

Cordy's weird head, you

1:19:49

do hear him repeatedly saying,

1:19:51

Can't say.

1:19:54

Can't say.

1:19:57

That's all he says, but over

1:19:59

and over.

1:19:59

I teleport behind and say, Courtney,

1:20:03

that's too big to be a parrot, and he's talking, so it's not

1:20:05

a bird. I make a flappy motion

1:20:07

with my arms, and then, you

1:20:09

know, double-click no

1:20:12

on my radio. Okay,

1:20:15

I'm going to teleport back to that long room and

1:20:17

start checking the rest of that place out. Because

1:20:19

my theory is

1:20:21

whatever is here is weakening these people over time,

1:20:24

and those guards in there are too weak to actually stand up and

1:20:26

fight anyway.

1:20:27

Are you checking there? Are

1:20:30

you just checking the guys that are laying down? Yeah. Those

1:20:34

dudes are exhausted, to the

1:20:36

point of the edge of human

1:20:39

survival. The reason they are not getting

1:20:41

up is that they can't. You can see

1:20:43

them trying to, if you've ever seen

1:20:45

someone in elementary school just

1:20:48

fail at doing sit-ups. That's sort

1:20:50

of the way that they're trying

1:20:53

to sit up or move to reach

1:20:55

a weapon, they're just tapped.

1:20:58

They are, of course, all still wearing helmets,

1:21:00

and all of them are gagged.

1:21:02

Okay, I ungag one and be like, look,

1:21:04

I'll get you water after. Can't

1:21:07

say. Can't

1:21:09

say. Can't say

1:21:12

what? Can't say.

1:21:16

Like grab a water bottle from the storage room and

1:21:18

like pour some down his throat. Okay,

1:21:22

he does not appear to be swallowing that. You

1:21:25

are going to drown him. Okay,

1:21:27

I roll him over on the side so he can.

1:21:30

Water drains out of his mouth. He

1:21:33

doesn't have the strength to do anything

1:21:36

other than be moved. While he's doing

1:21:38

that, can

1:21:41

I go to one of the other ones who was unconscious or

1:21:43

who was knocked out and started looking through their tactical

1:21:45

vest to see if they have anything else written in there

1:21:48

or if it's just gear?

1:21:49

Well, I mean, everyone is dead except for the ones that

1:21:51

are sitting in the, that are exhausted in the room

1:21:54

and the one that you have tied up. So

1:21:56

there are four. Yeah,

1:21:58

I'll look at one of the other ones in the beds

1:22:00

Their gear, there's nothing

1:22:02

in anyone's pockets. Their

1:22:05

clothes are in very rough shape.

1:22:07

One of the things that you notice

1:22:09

as you're searching them is that they are, all of

1:22:11

them, wearing adult diapers. And

1:22:15

they are, yeah, they

1:22:18

don't have anything except the clothes on their

1:22:20

backs, the diapers, which are in

1:22:22

various states of full. And

1:22:25

the weapons that they are either carrying or that

1:22:28

are laying next to their beds.

1:22:30

Could this possibly be a result

1:22:33

of programming that like

1:22:35

literally they were brainwashed into being

1:22:37

these defenders and that's

1:22:39

like repeating this wrote statement.

1:22:41

You know, can't say I have thoughts

1:22:44

on that, but I couldn't say. Boo.

1:22:47

Let's see what else there is to be found in here.

1:22:49

Aside from these guys,

1:22:52

there's that pile of,

1:22:54

well, there's a couple of boxes of adult diapers

1:22:56

over there. I think we know where they are

1:22:58

going. Yeah, the storage room

1:23:00

that no clip looked in before has

1:23:03

those diapers, a bunch of MREs and ammunition.

1:23:06

And then there's the other room that he hasn't gone

1:23:08

in yet. Yeah, I'm going to take a look at that other room

1:23:10

now. Well,

1:23:12

I'm really glad I don't have a sense of self

1:23:15

or morally disturbed

1:23:17

by what we just did.

1:23:21

Yeah, if you if you're checking the other

1:23:23

room, it is a latrine in the barest

1:23:25

terms of that. There is a hole

1:23:27

dug into the northeast corner

1:23:30

into the dirt that is slowly

1:23:33

being filled with used adult

1:23:35

diapers and there is a bucket and

1:23:37

a hose and also

1:23:40

just a pile of gross

1:23:42

uniforms and a small box

1:23:45

full of unused uniforms. That

1:23:48

is what is in there.

1:23:50

Well, if we can get into the

1:23:52

unused uniforms, maybe that could be used.

1:23:55

I'm not touching that. That's

1:23:58

gross. Well,

1:24:01

in terms if we if we look and smell

1:24:03

like them, we may be able to pass, but

1:24:05

it's like pass without being noticed. I

1:24:07

don't I don't I don't care. I'm not

1:24:09

doing that. I'm going to look. What

1:24:12

was it? Was there a third room in this long section? Like there

1:24:14

was no there's the barracks

1:24:17

room, there's the storage room and there's the latrine. Okay.

1:24:20

You have been everywhere aside from that big bunker

1:24:22

in the middle. Yeah, the big sealed up bunker. Yeah,

1:24:25

probably check that out. Yeah, search the guard to

1:24:27

be search all the guards for like key cards or

1:24:29

like things

1:24:30

like that. Yeah. Well, yeah,

1:24:32

give me a what would

1:24:35

a search be, I guess, creative maybe or

1:24:37

eight.

1:24:40

Yeah. Now you you find a lot

1:24:42

of guns in the same condition

1:24:44

of disrepair as the the one that Cordy

1:24:46

picked up and they're not armored.

1:24:49

Their helmets are just to put

1:24:51

like a visor in front of their feet. Like they have

1:24:54

nothing.

1:24:55

Does anything display on that

1:24:59

visor?

1:25:00

Yeah, it's just it's just a smoked

1:25:02

glass.

1:25:03

Keep the face from being seen.

1:25:06

I climb atop the bunker.

1:25:08

You you are the lord of the bunker. Yeah.

1:25:12

All right. I'm going to mess with the control panel

1:25:14

and so I'm trying to open up the bunker. All

1:25:17

righty. There are there

1:25:20

are two control panels. They have the

1:25:22

kind of button that has a keyhole in it

1:25:24

on both of them

1:25:26

on either side. You have so

1:25:28

far as any of you have found there are no keys here.

1:25:32

Oh, OK, so we wait. How many

1:25:34

there's two keyholes? Yeah. OK,

1:25:37

so we need two keys and they're not here. OK, if

1:25:40

you if anyone wants to give me a

1:25:42

tactical or a creative, I'll

1:25:45

give it a call. I'll give a creative.

1:25:48

Eight sorry, seven for

1:25:51

tactical.

1:25:52

OK, seven. What did you get, Bendy?

1:25:55

I got a 10.

1:25:56

OK, between the two of you, the thing

1:25:58

that you realize is that.

1:25:59

This is stupid.

1:26:02

Like this, there wouldn't need to be

1:26:04

two key and button things

1:26:06

for this. It's like it was designed

1:26:09

by someone who just thought that having

1:26:12

two keys was like more

1:26:14

secure in like a

1:26:17

performative way or something. Like it's,

1:26:20

the other thing you realize is that this is a very cheap

1:26:22

setup. Like this is not an armored door.

1:26:25

We could force our

1:26:27

way through this pretty easily if we wanted to. I'm

1:26:29

just going to shoot the locks out, just bang bang.

1:26:31

All right, we can open the door now.

1:26:34

Yeah, give me a. Sharp

1:26:36

shooter.

1:26:37

Oh yeah, you can. OK, yeah, yeah. You blast

1:26:40

the sort of hinge locks on

1:26:42

that. And the door

1:26:44

can be opened. It's

1:26:47

a little heavy, so you do have to shove it up, because it's a big

1:26:49

garage door.

1:26:51

OK. Yeah, as

1:26:53

soon as the doors open, I scan it with my AR goggles,

1:26:56

make sure there's nothing that has

1:26:58

a big HP pool. There's

1:27:01

a big sort of platform with

1:27:03

railing around it and a little terminal with a

1:27:05

down arrow and an up arrow.

1:27:07

Is it at an angle? Is this

1:27:10

like an Akira for nuclear, or is

1:27:12

this straight down? Can't say.

1:27:15

Oh, shit, everyone

1:27:17

get on the elevator. We got to get the next zone loading.

1:27:21

But we can't it won't load until we're all

1:27:24

at the exit. Right,

1:27:26

right. Let's go in. You don't have object permanence

1:27:29

doesn't mean that places don't exist until we

1:27:31

actually go in there. No, you just got to understand the memory.

1:27:34

The system can only hold so much RAM. We

1:27:36

can't load multiple zones. This is an

1:27:38

open world. God, we're on a mission there.

1:27:40

I mean, sorry, red, blue. Nice.

1:27:45

Yeah,

1:27:47

so there's and also, Courtney, there's

1:27:50

probably a lot of birds down here. Really?

1:27:54

Yeah, probably. Yes,

1:27:57

we're on the street is. I

1:28:00

go into the subterranean birds. Yeah.

1:28:04

Ross, are you saying that bird is the word on the screen?

1:28:06

Yes, I am.

1:28:08

All right. All right.

1:28:11

We, we had, we,

1:28:13

I would all jump on the, uh, uh,

1:28:16

platform and I hit the down. Button.

1:28:19

Okay. Blackness.

1:28:21

Uh, it is dark immediately

1:28:23

in a way that is hard to describe.

1:28:26

Uh, you hear a sort of wind

1:28:29

sound or like something, like maybe a siren

1:28:32

in the distance, but it's not like

1:28:34

it's, it's, it's just, there's a weird

1:28:37

sense of openness and

1:28:39

void around you. And you hear

1:28:41

a voice that says,

1:28:44

sorry, don't

1:28:46

freak out. Okay. Panic

1:28:49

circuits rising. Can

1:28:53

I steal one of, uh,

1:28:56

carbon flares? Um,

1:28:59

I mean, I suppose you could try.

1:29:02

The voice is coming from behind you.

1:29:04

Why? I mean, if it's total darkness, I would like

1:29:06

to have a flare going so I could see what's going

1:29:08

on and a bird down here could see me. If

1:29:13

you ask for, if you sort of point at one of my

1:29:15

flares, I will, I will hand it to.

1:29:17

Yes. Uh, I light a flare. Okay.

1:29:20

Um, you can see each other in slightly

1:29:23

more detail. Actually it's a little weird. You could see each

1:29:25

other before, despite it being perfect blackness

1:29:27

around. That's

1:29:28

probably fine. Oh, that's

1:29:31

fine. Yeah. You see, you see each other much

1:29:33

more brightly. Uh, and, and a voice from

1:29:35

behind you, uh, it says, uh, thank

1:29:38

you for coming here. I'm

1:29:42

sorry. I was not clear

1:29:44

in the message, but you seem

1:29:47

like good people.

1:29:49

I, I, what do I see?

1:29:51

What is who? Oh,

1:29:53

that's a demon.

1:29:54

Uh, you see, uh, a,

1:29:57

a, a tall sort of spindly

1:29:59

creature. assembled out of charred

1:30:01

bone plate and bloody sinew, skinless,

1:30:05

eyeless, with exposed

1:30:07

teeth and nose bone, but no eye sockets

1:30:10

to speak of, a sort of wreath

1:30:12

of bone coming out the sides of its

1:30:14

head. And it has its hands raised in

1:30:17

a very like

1:30:19

hands up, don't shoot method.

1:30:22

And is just sort of regarding you, again

1:30:24

saying thank you for coming

1:30:27

so quickly.

1:30:30

Oh, cool. I think we just marked

1:30:32

up both mission parameters. But

1:30:35

I think this is open up the third one. So

1:30:37

is this an escort mission? Do we have to get you out of

1:30:40

here? Is that it?

1:30:41

No, this is my home here.

1:30:44

Well near it. A

1:30:47

little bit of a side transit

1:30:49

because I thought it would

1:30:51

be dangerous to drop you where

1:30:53

they would be waiting.

1:30:55

But they are experimenting on my

1:30:58

people. And I can't

1:31:00

do anything about it.

1:31:02

And you could. So

1:31:05

I sent you the message.

1:31:08

Other people, you mean other demons?

1:31:12

So this is like a rescue the hostage kind

1:31:14

of thing?

1:31:18

In a way, I suppose you could describe

1:31:21

it that way. I need you

1:31:23

to stop.

1:31:26

They sort of twitch and correct

1:31:29

themselves.

1:31:30

Someone needs to stop

1:31:32

the people,

1:31:34

the humans, who are

1:31:36

hurting my people.

1:31:39

And I asked, I sent a message

1:31:41

to the people that would help. And

1:31:44

that is you.

1:31:46

OK. But

1:31:51

OK. So where are these people we have to rescue?

1:31:53

Like there is only the warehouse right above

1:31:56

ground. And there's nothing at the cemetery.

1:31:58

The junk. of sorts.

1:32:01

You're already on the way. Pressing

1:32:04

the button put you on the path.

1:32:07

It just... I didn't want

1:32:09

you to go there unprepared. There...

1:32:15

Oh, it's... You may or may... Sorry.

1:32:17

Yeah, go ahead. You may or may not know things

1:32:20

about demons. Some of it is true, and

1:32:22

some of it is true-ish.

1:32:25

But someone from

1:32:27

your world is trying

1:32:31

to gain the power to enforce

1:32:35

contracts the way that

1:32:37

we do.

1:32:40

And I think you've already seen

1:32:42

the results

1:32:44

when people do that without

1:32:46

care. Oh, okay.

1:32:50

So, like, the guards up there, they had some sort

1:32:52

of contract. Yes. And

1:32:55

it was a bad contract. Okay. They

1:32:58

just lost all autonomy, didn't they? Whoever

1:33:02

wrote it either didn't

1:33:04

care about the consequences

1:33:07

or was profoundly

1:33:09

ignorant of what they would be, or

1:33:11

possibly both. And

1:33:15

contracting with

1:33:17

creatures like you...

1:33:20

It's not exactly unhealthy, but

1:33:23

it can be. And I would prefer

1:33:25

especially it not to be forced

1:33:29

on my people. Because

1:33:31

it is damaging

1:33:34

in ways that are difficult to explain

1:33:36

to those of your level.

1:33:42

Yeah, okay.

1:33:45

Yeah, that sounds like... Yeah.

1:33:47

Okay, so it's more like a save the world kind of thing.

1:33:50

Well,

1:33:51

it would save this part of my

1:33:54

world and I suppose...

1:33:57

Prevent the ones

1:33:59

from your... world from taking

1:34:02

that power with them.

1:34:05

So if you don't mind me asking who are the ones

1:34:07

who managed to acquire

1:34:10

this power or capture you?

1:34:12

I'm not captured. I simply cannot

1:34:14

go where they've built.

1:34:18

They have created a boundary

1:34:21

that I cannot cross.

1:34:24

And if you... Mmm... She...

1:34:27

They... It twitches again and

1:34:31

says, I cannot

1:34:34

destroy the boundary

1:34:38

symbols, runes, bracings

1:34:41

that they've created. But

1:34:44

if we destroy them, can you come in? I

1:34:46

would be able to. I would be able to

1:34:49

send

1:34:49

everyone back home

1:34:51

and move these pushers

1:34:54

out of my home and take

1:34:57

back my family.

1:35:00

Oh okay yeah yeah break the things got it okay.

1:35:02

Also if anyone wants to roll a creative

1:35:05

real quick.

1:35:06

I got it.

1:35:08

I'll handle this don't worry again. I

1:35:12

got a two. Really got a

1:35:15

ten? Bendy

1:35:17

you realize something each time they sort

1:35:19

of stop and catch themselves they're trying

1:35:21

very hard not to ask you

1:35:23

to do anything.

1:35:26

Like the when they keep correcting their

1:35:28

language it's to stop themselves

1:35:30

from making any offer of anything.

1:35:33

That's what

1:35:36

you notice and considering

1:35:38

the thing that they said about you know demons and offers

1:35:40

and contracts that seems

1:35:42

to be something that this demon does not want

1:35:45

to do which if you

1:35:47

think about it you got a ten so

1:35:49

yeah the message on

1:35:51

the slip of paper that Fisk received wasn't

1:35:54

a request for anything it was simply a

1:35:56

statement they are experimenting on my people

1:35:58

and a location.

1:36:00

So the creature is going out of its way not to

1:36:02

ask or offer anything. OK.

1:36:06

Oh, so contrast. I tap

1:36:08

Vindy on the shoulder, point

1:36:10

to the demon. And

1:36:13

make bird motions with my arms.

1:36:16

The demon shakes its head. I am not.

1:36:19

The demon shakes his head. I am not a bird.

1:36:22

It

1:36:24

can seemingly understand your

1:36:26

intentions as though you were communicating

1:36:28

out loud. I click the radio. No. Look

1:36:31

down, dejected. Yeah. Oh,

1:36:35

it's OK, Cordy. There

1:36:37

will be birds. That

1:36:39

I don't think there's anything that we

1:36:42

would have to ask, because now we know what

1:36:44

the source of this issue is.

1:36:46

And your other

1:36:48

members of minds can figure out a way

1:36:50

to modify it as needed.

1:36:53

So your your fungal friends

1:36:55

may need to be careful

1:36:57

because I'm sure there

1:36:59

are people who will offer them

1:37:01

what they want. Up

1:37:05

ahead,

1:37:06

people or demons. So be wary of

1:37:08

that.

1:37:10

So we just say so the answer is

1:37:12

to say no to all requests.

1:37:15

It would be safe

1:37:17

to to avoid that. Yeah. How

1:37:19

many signs are there?

1:37:20

Symbols, boundary things.

1:37:24

There should be.

1:37:27

Five. What do they look like? I

1:37:29

do not know, but they should

1:37:32

be near the source of the

1:37:34

head of of this. I don't

1:37:37

I don't know the the CEO.

1:37:38

I

1:37:41

think near near where his office is. OK,

1:37:43

that should be OK. And

1:37:46

can they is there a special way to break them or will

1:37:49

any amount of just regular violence do

1:37:51

it? Violence solves

1:37:53

many a problem regardless of what dimension

1:37:55

you're in. Yeah.

1:37:58

All right. Not a pacifist run. Got

1:38:00

it. Well, we already failed that one. Yeah.

1:38:03

OK. If we break these

1:38:05

symbols. You are

1:38:08

free. That is correct.

1:38:11

I'm free regardless of what happens,

1:38:13

but it's getting

1:38:15

the ones who are inside that

1:38:17

I'm concerned with.

1:38:19

They are there being.

1:38:23

They're there, they're having their powers

1:38:25

drawn from them in. What

1:38:28

I can only imagine are

1:38:30

unpleasant ways.

1:38:33

If we free your brethren,

1:38:35

your family, they shake their

1:38:37

head.

1:38:39

If

1:38:41

the symbols are destroyed.

1:38:44

I would be able to send everyone

1:38:46

home.

1:38:48

Those are two things that are important

1:38:50

to know. If the symbols are all

1:38:52

destroyed, I can send everyone home. Is

1:38:56

that the two things or is what else? Sorry,

1:38:59

that's it. OK. Yeah, great.

1:39:02

And which way was

1:39:04

it to go forward to find this place?

1:39:07

Ahead ahead. OK. Well,

1:39:10

by the way, do you have a name

1:39:13

or can I just call you Steve? You

1:39:16

may call me

1:39:18

Agla Agla.

1:39:20

Neat. OK, Agla. I'll

1:39:23

do that thing because I want

1:39:26

to do that thing, not because you have

1:39:29

made no request on that.

1:39:31

I think I got it. Yes, that is a thing that shall

1:39:33

be done. Yeah, OK. I

1:39:37

wish you all success in

1:39:39

your future endeavors. As

1:39:41

we was. Oh, man, don't you love it when they like

1:39:44

have a like a little narrative like a meta

1:39:46

commentary on the nature of like

1:39:49

quest design?

1:39:51

Like, that's really cool.

1:39:53

I knew my radio, no. Oh,

1:39:58

wait, you are there. If that it that's. It's

1:40:00

catchy, isn't it? You are outside

1:40:02

now. Well, I think there was some kind

1:40:04

of guest about that. Well,

1:40:06

you're sort of outside. It

1:40:09

is loud and bright all

1:40:11

of a sudden. You're

1:40:14

in what appears to be sort of a blasted wasteland.

1:40:18

And as things come into focus, you see a

1:40:20

few weirdly out of place buildings

1:40:23

in the blasted,

1:40:26

empty, rock-hewn landscape

1:40:28

under a loud sky. What

1:40:31

appears to be a partially

1:40:33

under construction and partially fully constructed

1:40:36

office park?

1:40:38

And a sign next to where you

1:40:40

have appeared says, coming

1:40:42

soon, infernal economic

1:40:45

zone.

1:40:46

Hmm. That seems

1:40:48

bad. God damn. It's

1:40:50

doom all over again. We

1:40:53

have to stop letting the capitalists in to

1:40:55

hell. Just keep trying to get in there,

1:40:57

though. The

1:41:00

way Carbon Noclip looks at things, this looks like

1:41:03

a modded doom level or

1:41:05

a quake level. I can just see

1:41:08

it. Everything's textured and pixelated.

1:41:11

Yeah, it's like playing Dusk or something. He's

1:41:14

like, yeah, that was the scans. All right. Yeah,

1:41:17

we've got to figure out the text later. We've just got to get

1:41:19

the rundowns.

1:41:19

We've got to figure out where the symbols are in the first place.

1:41:22

He said they were on

1:41:24

the CEO, right? So we should just go straight to the core.

1:41:27

That's probably where it is, right?

1:41:30

That makes sense. Right? Right.

1:41:33

OK. Yeah.

1:41:35

All right. I'm going

1:41:37

to look. We've got our goals. We just need

1:41:39

to get in, smash the symbols, get out. OK.

1:41:42

Actually, I'll just teleport to the roof of

1:41:44

the nearest building

1:41:45

and look around and kind of give everyone

1:41:47

like an update with the right. The nearest

1:41:50

one is there are sort of two completed

1:41:52

buildings and one sort of is

1:41:55

the skeleton of a building

1:41:57

that has been partially constructed a little

1:41:59

further too.

1:41:59

to, let's say, north,

1:42:04

though without any orientation in the sky

1:42:06

full of sound and fury, it's a little hard

1:42:09

to orient oneself.

1:42:11

But you see, you're

1:42:15

on the lower building, basically you see a

1:42:17

taller building that is clearly,

1:42:20

the one you're on seems to be more

1:42:23

judging from the sort of balconies

1:42:25

and windows that you can see is possibly like a

1:42:27

residential building.

1:42:30

And across the way, the taller building is

1:42:32

clearly some sort of bland looking

1:42:34

office

1:42:35

building,

1:42:37

like seven, maybe eight stories.

1:42:40

Very sort

1:42:42

of banal glass

1:42:44

and metal

1:42:46

exterior that doesn't

1:42:48

do a lot of good with the landscape

1:42:51

of hell. Oh, actually though, you do see

1:42:53

from this angle a little bit on the other

1:42:55

side of the

1:42:56

tall building, there's a little sort

1:42:58

of fountain statue that

1:43:00

is surrounded by dug up area

1:43:02

like they're going to put in landscaping later.

1:43:04

Okay. And which building

1:43:06

am I on, the residential one?

1:43:08

Yeah, you're on the lower building that seems like it

1:43:10

might be like a residential building of some kind. Okay.

1:43:14

I will stay on the roof and sort of keep an eye out

1:43:16

and wait for my buddies to catch up.

1:43:19

I don't want to, again, get too far out and get caught

1:43:22

out, but I'll just like radio

1:43:24

them with that info and

1:43:26

just like keep an eye out and see if I see any

1:43:28

patrols or anything like that. Just,

1:43:31

you know, give me

1:43:33

a tactical seven.

1:43:36

All right. You,

1:43:40

you actually do see some

1:43:43

guys with similar guard uniforms as you

1:43:45

saw before here and there,

1:43:48

but they

1:43:50

don't seem to have noticed anyone at

1:43:52

the moment. All right. Well, I'll

1:43:54

radio. They are sort of sprinkled around, so

1:43:57

one does need to be a little bit aware. Yeah, I will.

1:43:59

spotter to tell them, you know, my

1:44:02

compatriots where they are so they can need, they can

1:44:04

take them down or, or sneak up on them or

1:44:06

whatever they want to do. Or go around. Yeah.

1:44:09

So that's what I'm doing. So

1:44:12

out of character, what's the objective again here? We

1:44:14

got to find the five things to

1:44:16

break the symbol. So ugla, agla.

1:44:18

Yeah. And we don't know where to, we're,

1:44:21

we don't know where we're finding them. They're near

1:44:23

the CEO is what we're doing. Near

1:44:25

the CEO. Yeah. Is there a place to climb?

1:44:28

The tall... Oh, I mean, there's, there's a tall

1:44:30

build. There's a, there's the tallest building. There's the,

1:44:32

the only, the, the sort

1:44:34

of lower, the mid building, let's say,

1:44:36

like four or five stories that

1:44:40

no clip is on. And then there is an in

1:44:42

construction,

1:44:44

another, what appears to be another skyscraper

1:44:47

in construction, but not, not being worked

1:44:49

on at the moment. So just a skeletal metal frame.

1:44:52

All

1:44:52

right. Can I get to the biggest building?

1:44:55

Oh, I mean, yeah. Unless anyone stops you.

1:44:58

Uh, yeah. I mean, that's my plan.

1:45:02

In looking around, uh, is there anything

1:45:05

with what we've seen so far, is there like a floor plan or,

1:45:07

um, anything like

1:45:10

another storage facility where there

1:45:12

might be other things other than just guns

1:45:14

and armor?

1:45:15

Well, the tall building that Cordy is walking on and

1:45:17

peed towards, uh, does seem to have like

1:45:19

a loading dock that you can like

1:45:22

partially see around the backside, uh,

1:45:25

which, uh, maybe, uh,

1:45:27

actually, no, give me a, give me a, uh,

1:45:29

uh, creative or, uh, yeah. Or

1:45:32

tactical. Actually, no, give me a creative.

1:45:34

Creative. Okay. Uh,

1:45:39

that actually worked out. Uh, that's going to be an

1:45:41

eight.

1:45:42

Okay. You, you kind of get the feeling

1:45:44

based on the fact that the other doors

1:45:46

that you went through leading to the big, uh, the large

1:45:49

elevator that opened the portal to here,

1:45:51

the, that loading dock might be where

1:45:53

you were supposed to pop out and

1:45:56

that, uh, um, all good

1:45:58

mood redirected. Yeah.

1:45:59

or Agla moved you.

1:46:02

Okay. Yeah, I'm going to

1:46:04

go ahead and make my way towards that and

1:46:06

see if we might be able to break in to get any information

1:46:09

says if nothing else, we can start tagging this and

1:46:11

as an alternative as a plan, we may

1:46:14

if I can find anything that's mildly explosive,

1:46:16

we may be able to figure out a way to take everything

1:46:18

else, all these symbols out simultaneously.

1:46:22

All right. Well, so, yeah, Cordy

1:46:24

and Red Blue are just walking

1:46:26

towards the tall office building.

1:46:28

I will do it if I can do a tactical role

1:46:30

to see if I can at least find a path that is

1:46:33

the least conspicuous.

1:46:35

I mean, there's not much. It is a blasted

1:46:38

wasteland. One of the things actually

1:46:40

with your with your role from before that you realize

1:46:42

is

1:46:44

not when when no clip pointed

1:46:46

out where the guards were, you you

1:46:49

you see them kind of.

1:46:52

But also like things get

1:46:54

a little fuzzy further

1:46:56

away

1:46:57

and also like you you can't really hear

1:47:00

much as you get like separated

1:47:02

from from each other. Like one of

1:47:04

the things you've noticed is as Cordy got

1:47:06

a little bit away from you, the footsteps stopping

1:47:08

audible.

1:47:09

All you could hear is the sort of rumble

1:47:12

siren wind that is constant

1:47:14

here. So it may

1:47:16

be somewhat easier to get around unobstructed

1:47:19

from cover

1:47:22

just because of the the mechanics of hell,

1:47:25

at least on the ground. Although it seems as

1:47:27

though no clip being up high can see better,

1:47:30

even though that makes no sense.

1:47:32

OK,

1:47:34

yeah, then we'll just kind of take the the the athletes

1:47:37

resistance here and hopefully we won't be seen

1:47:39

so or at least

1:47:41

going by unimpeded.

1:47:43

Well, if we can climb the outside of

1:47:45

the building, the the office building,

1:47:47

usually they put the CEO office at the

1:47:50

top.

1:47:51

Mm hmm. OK, all

1:47:53

right. Once if it. Do

1:47:57

you all need me to keep spotting the.

1:48:00

or should I can I just go ahead and teleport

1:48:02

up to the roof then? Or

1:48:04

is it like, well, the roof is a probably I can't

1:48:06

see the top of the roof. Then I can't

1:48:09

see the top of it. You you would

1:48:11

if you make a risky teleport role,

1:48:13

you can teleport on the exact edge of

1:48:15

it, not knowing how that edge is constructed

1:48:17

from where you are. Well, I'll fly

1:48:20

then. Yeah, that's the other

1:48:22

thing you can fly. Yeah, I will fly and

1:48:24

hope no one sees me. All

1:48:27

right. I will do a little bit of a luck roll

1:48:29

here. In the

1:48:31

background. No, no. OK.

1:48:34

So you fly up.

1:48:36

OK. I'm

1:48:40

glad I'm glad the shoe is. It's

1:48:42

it's finally. Yeah,

1:48:45

I'm saving a long time for this.

1:48:48

Yeah, you fly

1:48:50

up to the top. No one as far as you don't

1:48:53

see any reaction. OK. You

1:48:55

just get to the top and there are air

1:48:58

conditioning units and other

1:49:01

rooftop stuff. OK. There

1:49:04

it there doesn't

1:49:05

seem to be a door in

1:49:08

from up here, though.

1:49:09

OK, just the air conditioning. Well, does

1:49:11

it look like air conditioners? So

1:49:13

like you can't go through it or is it like it? Yes,

1:49:16

it's it's odd,

1:49:19

but there's there's not there's not a

1:49:21

doorway. There's not a hatch. The

1:49:23

roof has things up there that seem

1:49:25

like they would need people to get

1:49:27

there. But there is no door. OK.

1:49:30

And there's no Deus Ex style like

1:49:33

Vince that I can

1:49:35

pull the grades off and shimmy in,

1:49:37

right?

1:49:38

I mean, there would be greats, but you probably

1:49:41

would not fit in them.

1:49:42

Oh, OK. Because, you know,

1:49:44

OK. All radios like the roof. Only had a

1:49:46

good question. Yeah, you were probably

1:49:48

someone substantially more flexible if you were going

1:49:50

to try that.

1:49:51

OK.

1:49:52

If only we had somebody.

1:49:55

Oh, wait. Well, if

1:49:57

you can get up here, I don't know. I

1:49:59

guess I could. try and fly you up there. But or

1:50:02

you could just throw the rope over the side and I can

1:50:05

Batman my way up the side of the building.

1:50:07

I mean, Cordy's rope was left

1:50:09

behind tying up one of the survivors

1:50:12

that you guys had there. Well, it was more than

1:50:14

it was only 50 feet to and this is more than 50

1:50:16

feet, right?

1:50:17

So I mean, if I mean, I'll let you say that

1:50:19

you cut like, you know, 10

1:50:21

feet off of it to tie him up, but that would leave

1:50:24

you with 40 feet of rope and a seven

1:50:26

maybe eight story building. Yeah.

1:50:28

So, hmm.

1:50:31

Okay, well, just

1:50:32

climb it the hard way.

1:50:34

Well, I mean, that's the thing is like, even if you

1:50:36

get in, we won't be able to back you up. So like,

1:50:38

I think maybe we should just go in from the ground

1:50:40

floor and work worker. If

1:50:43

I can get in, and

1:50:44

if I can get

1:50:47

to the CEO, well, if I can get

1:50:49

to any of those windows, because this is a really

1:50:51

big, tall skyscraper rebuilding, right?

1:50:53

Yeah. If I can get to any

1:50:56

of those windows and open it from the inside,

1:50:58

then you

1:51:00

guys can follow me in.

1:51:02

Well, I mean, not really, because

1:51:05

I mean, well, red, blue

1:51:07

couldn't like, I mean, I could

1:51:10

and Cordy could, but

1:51:12

I mean, I've been thinking is there's the five things

1:51:14

near the CEO. So if we might as well

1:51:16

search the building from the ground up. Yeah. And

1:51:19

I can take that like, I can take the downstairs with

1:51:21

the that's like with the loading dock and proceed

1:51:23

upward. That's what I'm saying. We should all start at the bottom

1:51:25

and work our way up. Like, I'll fly down

1:51:27

and we can all meet in and just take it. Let's just

1:51:30

just all right, Cordy, you've reached the side of the building.

1:51:32

You going up?

1:51:35

Unless I'm told there's a bird in

1:51:37

the first floor. Yeah. I

1:51:40

will I will radio there's nothing up on the

1:51:42

roof, like not even a bird like there's there's

1:51:44

not even a great to get in. It's

1:51:46

weird.

1:51:48

So no birds on the roof. No

1:51:51

birds, no doors, no nothing

1:51:53

like it. You guys

1:51:55

are you guys are crushing these secret

1:51:57

background luck rolls. I keep rolling. Um,

1:52:01

let's kind of annoying, actually. Let's

1:52:04

let's regroup on the ground floor and work

1:52:06

our way out because we've got to find the five seals

1:52:10

anyway. So I will

1:52:12

I will fly down. Yeah.

1:52:16

Well, actually, no, I can teleport down since

1:52:18

I can look down to the ground from

1:52:20

where I. Oh, yeah. Yeah, then. Yeah.

1:52:23

So I will do that. Don't

1:52:25

I won't be seen by

1:52:27

anyone looking through the windows.

1:52:29

Oh, yeah, that was a good move because someone actually

1:52:31

was just about to see you until you teleport

1:52:33

it. Yeah. So

1:52:36

yeah, let's just just kick

1:52:38

in the front door and go in. Like,

1:52:41

I feel like we need to find the five things. So

1:52:44

we need to do that. You

1:52:47

do to do. Yeah, that's my that's

1:52:49

my vote because well, we're

1:52:51

all together and it there's

1:52:54

probably a lot of defenses that we need to work

1:52:57

together to destroy. I can't

1:52:59

open that door. Yeah. All

1:53:01

right. Well, are you going

1:53:04

in through the front door? You going through the loading

1:53:06

dock in the back? Literally whatever is closest.

1:53:09

OK, well, you kicked in the front door then. Front

1:53:12

door.

1:53:13

Well, you try to kick in the front door.

1:53:16

It actually does slide open as you get

1:53:18

close to it.

1:53:20

That's fine. Yeah, you

1:53:23

you have entered the reception area and there are

1:53:25

some startled looking

1:53:29

like interns sort of

1:53:31

shuffling around and some some like reception

1:53:33

people and

1:53:34

and they they sort of

1:53:37

look at you.

1:53:39

And then like the one at the desk

1:53:41

looks down at like

1:53:43

shuffles some papers.

1:53:46

And then starts to

1:53:48

reach for a phone. Hey, hey, hey, hey,

1:53:50

hey, hey. Don't do that.

1:53:54

Don't do that. We don't need that RNG.

1:53:56

All right. We need to minimize random encounters.

1:53:59

OK.

1:53:59

We're just we're just on our way. Do you know

1:54:02

where the seals are? There's five

1:54:04

of them. They're really probably

1:54:06

weird looking Let's

1:54:09

see give me a Well,

1:54:13

how are you how are you stop are you just verbally

1:54:15

threatening are you pointing weapon? I'm pointing

1:54:17

the flare gun at him. Yeah, and okay I'm

1:54:19

just gonna follow that up by pointing my revolver

1:54:22

and say humor my friend and pretend He's got a gun

1:54:24

that fires bullets instead of painful painful

1:54:26

flares

1:54:27

Okay in that case Give

1:54:30

me a tactical but

1:54:32

you'll roll three dice and keep the

1:54:34

highest two. Okay

1:54:37

That

1:54:40

will make it attend then

1:54:41

Okay. Yeah. No, they the person behind the

1:54:43

desk freezes everyone else you can see there's

1:54:46

only like three people here There's the receptionist

1:54:48

and two like

1:54:50

people in polos One

1:54:52

sitting at a desk at a sort of side desks

1:54:55

Reading something and another pushing a mail card around and

1:54:57

everyone freezes good. Good. Yeah,

1:55:00

yes The receptionist

1:55:02

like I don't know what

1:55:04

you're talking about.

1:55:07

Are you demons? cuz

1:55:08

that's not We

1:55:12

don't have any one scheduled to be

1:55:14

brought in right now No

1:55:20

Are there okay what's in this building? Ah,

1:55:24

this is that the headquarters of the

1:55:26

the I easy project Uh-huh. Um,

1:55:29

I don't know how you got here. Maybe

1:55:31

you're just

1:55:32

very lost

1:55:34

Okay, so if you what if you just walked out

1:55:36

past the sign, I'm sure you'll find

1:55:39

where where you were looking for somewhere that

1:55:41

way Mm-hmm. Okay. So where's

1:55:43

the infrastructure the machinery used to

1:55:46

do this thing the whole

1:55:48

Well, I mean the constructions on

1:55:50

the the new annex building

1:55:52

is on hold at the moment due to some problems

1:55:55

with labor So

1:55:57

we're not really there. There aren't any other machines

1:55:59

like in operation right now. Are

1:56:02

you construction contractors? Because

1:56:04

we don't have any of those supposed to

1:56:06

be delivered yet.

1:56:10

She sort of looks down at the, their

1:56:12

hands are up, but she's like looking down at the calendar

1:56:14

on her desk.

1:56:17

Yes, we're here to investigate

1:56:19

structural supports. Well, anything

1:56:22

that's like, looks like you may be like a big glowy pentagram

1:56:25

or a weird science machine

1:56:27

or

1:56:28

something unnatural and

1:56:31

very powerful, you know. Well,

1:56:34

she did mention demons. She asked if

1:56:36

we were demons and we're not. Yeah,

1:56:38

yeah. There's something used to combine demons

1:56:40

or anything like that. Something that, yeah. Did

1:56:42

the demon control things? Where

1:56:45

are those? I am the

1:56:47

receptionist here. And

1:56:51

so, I don't know.

1:56:54

I have a schedule and I

1:56:56

have interns to help sort

1:56:59

files and get requests for

1:57:01

people. Oh, oh. And they

1:57:03

don't know what you're talking about. Where are the places

1:57:05

you're not supposed to go?

1:57:06

Like what are the off limits areas for you?

1:57:08

Everywhere above the second floor.

1:57:11

I'm the receptionist. Okay, great. All

1:57:14

right, well everyone, just go in that storage

1:57:17

room right there. No

1:57:19

phones and we're gonna lock you in there, but

1:57:22

well, you know, we don't wanna shoot you. So,

1:57:25

but yeah, there's some. Okay. You

1:57:27

open up the storage room? Yeah.

1:57:30

All right, well, inside the storage room, you

1:57:32

see a lot of spiking chains sort of

1:57:34

hanging from the ceiling. Also, there's a shelf

1:57:36

of what appear to be unrefrigerated bags of

1:57:39

blood. Don't really know what it's

1:57:41

of, but it is red. And,

1:57:43

you know, a couple of other, some paper towels, some,

1:57:47

you know, the pencils and paper, you know, the usual

1:57:49

stuff.

1:57:50

Are you a demon?

1:57:53

I, no, I am

1:57:56

just a receptionist. Okay.

1:57:59

I'm from, I'm from. Okay, what's

1:58:01

with the non-standard office

1:58:03

supplies? Can we

1:58:06

call them that? Look, I am working in

1:58:08

an office in hell. I understand

1:58:10

that that's weird, but

1:58:13

what about my position do you think would

1:58:15

make me an expert? I

1:58:19

mean, you're here, like you're part of this whole- So are

1:58:21

you! Yeah, well, I just got here.

1:58:23

That's my excuse. What's yours? I

1:58:27

was hired.

1:58:29

Yeah, well, they should have briefed you better.

1:58:32

They briefed me for my job, which

1:58:34

does not involve being threatened by

1:58:36

weirdos. Well, it is now,

1:58:38

so get in there. Get in the closet.

1:58:40

Get in the surgery. Oh, all right. Give

1:58:43

me a, I suppose, a tactical

1:58:46

check to make sure that you secure the door.

1:58:49

That is a six.

1:58:52

Awesome. All right. Yeah,

1:58:54

you lock them in there. It's

1:58:57

fine. Don't worry about it. All

1:58:59

right. They actively were in hell. Yeah.

1:59:04

Anybody remember being transferred to an alternative

1:59:06

dimension?

1:59:08

I mean, we kind of- I mean, the outside is

1:59:10

a blasted wasteland of vaguely

1:59:13

discernible existence under a sky that

1:59:15

I can only describe as loud.

1:59:17

So, I don't know. She

1:59:20

called it hell. You were

1:59:22

introduced to this area by a

1:59:24

demon that seemed

1:59:26

to call itself a demon. So, draw your own conclusions. Are

1:59:29

there stairs in this hellish building?

1:59:32

Yeah,

1:59:33

there's a couple of elevators. There

1:59:36

is a sign for a stairwell

1:59:39

off to the side.

1:59:40

Why don't we take the elevator up as high as we

1:59:42

can?

1:59:43

Well, let's take this. I don't want to be trapped in the elevator.

1:59:46

I want to use the stairwell. Also, remember,

1:59:48

we need to investigate the whole building to find the five

1:59:50

things. Yeah,

1:59:52

there's nothing on this one. Yeah. So, is

1:59:55

there a security office anywhere down here? This

1:59:58

floor is basically just the-

1:59:59

the entryway, some

2:00:03

fairly blase

2:00:05

office and reception area furniture,

2:00:08

storage closet, bathrooms

2:00:10

that are locked with a sign that says,

2:00:12

ask receptionist for key. And

2:00:15

yeah, there's not a lot going on down

2:00:17

here.

2:00:17

Actually that being said, is

2:00:19

the key at the reception desk?

2:00:24

Yeah, there is a key there. Scribe

2:00:27

that and go to the bathrooms, just on the off chance

2:00:29

that they are trying to hide one of the symbols

2:00:31

in a place where no one would think to

2:00:33

look. But

2:00:35

still be secure for some reason.

2:00:38

No, it's just a regular bathroom.

2:00:40

So nothing inscribed on the lids? On

2:00:43

toilet lids? It's just there's

2:00:45

one bathroom. It has a toilet

2:00:48

and not even

2:00:50

a hand soap dispenser, just like a bottle of hand

2:00:53

soap on the edge of the... Real

2:00:55

cheap shit.

2:00:56

So, okay.

2:00:59

That's like just a bathroom in

2:01:01

hell. Let's move. It's

2:01:04

not dirty. It's just there's... Oh no,

2:01:06

no, I'm not. There's a roll of paper towels

2:01:08

sitting on the tank of the toilet

2:01:11

and a store, a seemingly store

2:01:13

brand soap dispenser. Oh

2:01:15

yeah, no, red blue is not saying this is in

2:01:18

any way to make it

2:01:20

as a derision. It's basically just like a

2:01:23

statement of fact. So a bathroom in

2:01:25

hell. Done, done. Let's

2:01:28

see. Empty out the spent brass

2:01:30

from the revolver, put that in the pocket,

2:01:33

reload revolver up the stairs we go.

2:01:37

All right.

2:01:39

Well, there is a

2:01:41

variety of floors up above. So are

2:01:43

you going to the first, I guess

2:01:45

the second floor?

2:01:47

I think that we have to sweep

2:01:49

the whole building. So

2:01:51

yeah, we're just... All right, team,

2:01:53

sweep and clear.

2:01:55

Yeah.

2:01:56

All right. The second floor.

2:01:59

Give me...

2:01:59

Well, are you going fast or are you going quiet?

2:02:02

I feel like going fast.

2:02:04

Yeah. All

2:02:07

right, then give me a I Guess

2:02:10

forceful just kicking in the door

2:02:13

Does

2:02:13

anyone have a forceful better than zero?

2:02:15

I've got a forceful of one until I transformed.

2:02:18

All right. All right, Bendy your

2:02:20

point man

2:02:21

Okay, so that is an eight

2:02:24

Yeah, you kick in the door makes

2:02:26

it makes a loud bang as the door like

2:02:29

You know screeches on the hinges and you

2:02:32

you go in

2:02:34

It's a pretty empty hallway

2:02:36

here the entrance area

2:02:40

You don't hear anyone

2:02:42

Okay. Well, I mean if there's nothing

2:02:44

here, we'll just move on up

2:02:46

Well,

2:02:46

we just see a hallway. Okay. Yeah,

2:02:49

you see a hallway. There's there's some doors

2:02:51

on the sides All right. We'll check. Yeah, kick those

2:02:53

doors open as we go like aha Anything

2:02:56

no, there's some some conference

2:02:59

rooms. There is a pretty

2:03:01

sparse break room

2:03:04

There's yeah a lot of empty conference

2:03:06

rooms a room that

2:03:08

is not anything just a bare

2:03:10

room with nothing in it Other

2:03:13

than carpet.

2:03:14

It's this is this area seems

2:03:17

Kind of meh like the break room is about

2:03:19

the only thing that has any signs of life in it a

2:03:22

couple of refrigerators with Some

2:03:24

some meals with various people's names

2:03:26

written on them and where their computers

2:03:28

in any of the rooms.

2:03:30

No Okay,

2:03:31

you have you have so far seen no no

2:03:34

advanced tech No, no technology more advanced

2:03:36

than an elevator and a telephone. Okay

2:03:38

any filing cabinets There

2:03:42

are not on this floor now. Okay

2:03:46

All right That moves us up to

2:03:48

second. Oh, there's there is a little first aid kit

2:03:50

in the break room Which

2:03:53

if one of you wants to take will

2:03:55

give you a 1d6 Hit points

2:03:57

when used but only be used once I'll

2:03:59

grab that

2:04:00

I'm insulted. Nobody wanted all those free

2:04:03

bags of blood downstairs, but whatever. Well,

2:04:06

you don't know where that's been.

2:04:08

Actually, you do find a similar storage

2:04:10

room on this floor with about the same

2:04:12

spread, but with a few more like napkins

2:04:15

and and, uh, the Sporks

2:04:17

and other break room things next to the

2:04:20

swinging spike chains and, uh,

2:04:23

you know, bags of blood.

2:04:24

Dun dun dun. Um. I

2:04:28

love it when the hell goes corporate. Mm hmm. Uh,

2:04:33

okay. Well, interesting. But, uh,

2:04:35

yeah, we need, we need to, I mean, the, the reception is allowed

2:04:37

on this level. So I'm not surprised. There's nothing.

2:04:40

Can I take a bag of blood? Yeah.

2:04:42

All right. I open it. I mean, it blood.

2:04:45

Yeah, it smells

2:04:47

like blood. Um. It's weird that

2:04:49

it. I'll cover myself in that for the bird. I

2:04:54

was told that the blood makes the bird

2:04:56

more enticed. So. It's fair.

2:04:59

Um, it does seem to, uh,

2:05:01

it's a little bit weird that they're keeping it unrefrigerated,

2:05:04

but it doesn't.

2:05:06

Seems fine. It seems like blood.

2:05:08

You all watch as Cordy, uh, picks

2:05:11

up and opens a bag of blood and rubs it

2:05:13

onto themself.

2:05:15

Eh, same old, same old.

2:05:18

Oh, I wonder if that's a new tech.

2:05:20

I don't think that's sanitary. Well,

2:05:22

I bet it. I mean, you know, he's already figuring

2:05:25

out how to shave a couple seconds off the time. He's

2:05:27

more streamlined. Kimo skip. Yeah, yeah, exactly.

2:05:30

Yeah. On equip and re equip your, uh, your

2:05:32

flare gun 10 times and then a squat

2:05:35

in the corner and nothing will happen. Oh

2:05:38

yeah. Menuing is so important in these things. Up

2:05:41

we go. Yep.

2:05:42

Next floor.

2:05:45

All right. Uh, I heard

2:05:47

it and points up up. Yeah. Like,

2:05:49

yes.

2:05:50

Like there isn't there. There's so far

2:05:52

they're like, you know, the third floor. There's, there's no

2:05:54

one insight, uh, in the

2:05:56

stairwell. So you're still clear

2:05:58

that way. though, to Cordy

2:06:00

is Cordy is making the offer go go up further

2:06:02

or. Do we see any

2:06:05

signs of like machinery or anything other

2:06:07

than conference rooms or anything like that? On the, oh,

2:06:09

I mean you haven't opened the door yet. Okay. It's closed. All

2:06:11

right. Open the door.

2:06:13

Quiet or loud. Uh,

2:06:15

you know, I think it's more fast or slow,

2:06:18

so let's go fast. Okay. Yeah.

2:06:21

All right. Give me a forceful.

2:06:24

Doo, doo, doo.

2:06:26

Let's see. Six, nine.

2:06:30

All right. You, uh, bash that door

2:06:32

open. Um, you know, love an

2:06:34

open floor plan office. Uh, you know,

2:06:36

there's some desks in the perimeter. It's

2:06:39

a little weird that there's a, there's a big sort

2:06:41

of wooden table in the middle with what appears to

2:06:43

be a small, like strangely

2:06:47

skinned, well, partially skinned figure

2:06:49

being, uh, consistently skinned alive

2:06:52

by someone in a robe.

2:06:53

And, uh, with someone else sort of,

2:06:56

uh, squatting over their shoulder and, and, I

2:06:58

mean, they, they did seem to be pointing at and whispering

2:07:01

things in their ear, but, uh, those two,

2:07:03

uh, that are, are vivisecting

2:07:05

the demon alive and doing stuff with its parts,

2:07:08

uh, immediately turn and look at you. And

2:07:11

so do the, uh, the three, uh, other

2:07:13

sort of, uh, office worker people,

2:07:16

uh, around and, uh, yeah,

2:07:18

so you've surprised them.

2:07:20

Um,

2:07:22

so you can either act immediately,

2:07:24

uh, and take advantage of that surprise or,

2:07:26

uh, they will act.

2:07:28

Uh, shoot the guys. Yeah. I, I, I shoot

2:07:30

one of the guys. Uh, yeah. Uh,

2:07:32

which guy? I want to shoot the

2:07:35

guy scanning the demon. Yeah. Okay. So the one

2:07:37

doing the skinning guy, the guy next

2:07:39

to the guys doing the scanning his assistant

2:07:41

seems like a moral imperative. If you see a demon

2:07:43

in trouble, you got to, yeah. Hold

2:07:46

on. Let me, let me skim to where

2:07:48

my

2:07:49

dudes are. You see a demon side of the road.

2:07:51

Help them. Uh, all right. Give me, give

2:07:53

me a reflexive for

2:07:56

that. I got a 10.

2:07:58

I got a nine. All right.

2:07:59

Yeah, so

2:08:01

you shoot him,

2:08:04

give me damage for your pistol.

2:08:07

Is there another? Let's see, there

2:08:09

were three guys, right? Or is there two?

2:08:12

There are two over the

2:08:14

demon and there are three other dudes

2:08:17

sort of different areas that you can see in the open

2:08:19

air office.

2:08:21

Sorry, what?

2:08:22

Got a four. Okay, so

2:08:24

that is.

2:08:26

Gotcha. Okay. I

2:08:30

and yeah, what were you? I

2:08:33

was shooting the other guy. Oh,

2:08:36

the guy next to him. Yeah. And I yeah, and

2:08:38

I got five damage on him. Oh,

2:08:40

OK. So that is. Yeah, what are the AR?

2:08:43

Which is my special AR I say.

2:08:48

All right, it says that the guy in the

2:08:50

robe he

2:08:53

currently has. Oh wait.

2:08:55

I messed that up. He currently

2:08:58

has four hit points left.

2:09:00

He started with six.

2:09:02

And the guy that you shot has

2:09:05

three hit points left, and he also started

2:09:07

with six.

2:09:08

And the other three dudes each

2:09:11

have four hit points.

2:09:14

Oh, they have armor. OK.

2:09:17

Yeah, your thing does not say anything about armor. So

2:09:19

you have to judge for yourself. All right. Well,

2:09:21

they have armor.

2:09:23

OK, Bendy and

2:09:26

Red Blue, whichever you want to take the next round

2:09:29

or next. I'm going to recap the rope guy.

2:09:31

Make sure he can't run away.

2:09:33

OK, so he's

2:09:35

not going to move, but.

2:09:38

Yeah, you I mean, you see that

2:09:40

your shot hits him. But I

2:09:43

mean, since he hasn't moved yet, you cannot tell

2:09:45

how effective that was.

2:09:48

OK, Red Blue, what do you

2:09:50

got? Taking a shot at the other guy.

2:09:52

Which other guy? Oh, you said there

2:09:54

were two. There was one on the two of

2:09:56

them holding the demon or.

2:09:57

Yeah, there are two with the demon.

2:09:59

One in robes, one just in a suit, and

2:10:02

then there are three other dudes in polos

2:10:05

of varying polos and khakis

2:10:07

of varying color combinations of

2:10:10

boringly neutral style scattered around. Just

2:10:12

to fool Garandimals squad, got

2:10:14

it.

2:10:16

Yeah, let's go ahead and take the shot at the

2:10:18

businessman holding down the demon, so.

2:10:20

Alrighty, shoot at the robe guy. Yep.

2:10:23

Nope, that's gonna be a

2:10:26

five.

2:10:27

Alrighty, hold on. Let

2:10:29

me.

2:10:31

No, your shot goes wide, okay. There's

2:10:34

a chance that if you miss while

2:10:36

shooting at the two guys and the demon,

2:10:38

that you will hit the demon. Okay,

2:10:41

yeah, I'd rather not have that happen, so. Alright, thank you.

2:10:44

Alrighty.

2:10:47

Yeah, so now the office

2:10:50

worker dudes are going to attack

2:10:53

you guys. Let's see.

2:10:56

Kordi, I mean, you keep doing damage to

2:10:58

people and drawing aggro, so. Alright.

2:11:01

You're gonna be the first one shot at. So give me

2:11:04

a reflexive two dodge. I

2:11:06

got a nine, six and three.

2:11:09

Alrighty, you successfully dodge.

2:11:12

One of the things that you see, though,

2:11:14

not you, no clip,

2:11:16

you see something odd happen.

2:11:18

First of all, the office

2:11:20

worker that attacked Kordi,

2:11:23

he held up his hand like a gun, and

2:11:26

then a burst of energy fired out

2:11:28

of it at

2:11:29

Kordi,

2:11:32

and missed him, so good dodge.

2:11:35

But the other thing that you notice is that

2:11:37

the guy's hit points dropped

2:11:39

by one when he did that.

2:11:42

Ooh.

2:11:44

So yeah, so that guy.

2:11:48

It's a life force attack. They're using their

2:11:50

life force. Now three out of four. So

2:11:53

second one attacks you for yelling. So

2:11:55

give me a reflexive. Damn it.

2:11:59

Oh, I got. like a 14 I

2:12:01

wrote natural double six

2:12:03

is actually I think that's a crit or something.

2:12:05

Yeah, if you roll double six

2:12:08

is I'll actually let you dodge and

2:12:10

take a free shot.

2:12:12

Yeah, you you

2:12:14

back flip and and fire

2:12:16

once. Yeah, it looks really cool.

2:12:19

Yeah, I got an iron, so I will do three

2:12:23

damage to.

2:12:25

Oh, yeah. No, that guy's dead. That

2:12:28

guy gets a flare to the chest and

2:12:30

becomes like a really good Halloween

2:12:32

decoration as his, you know,

2:12:35

ribcage becomes an impromptu lantern.

2:12:38

So that guy's that guy's out. And the

2:12:41

the other guy

2:12:43

is going to shoot at

2:12:46

bendy for shooting at one of his bosses.

2:12:49

So bendy, give me a reflexive.

2:12:52

So about those double sixes.

2:12:56

Oh, did you also? Yes.

2:12:58

All right, same deal. You if you

2:13:00

make a reflex roll, you can have a free shot. Let's

2:13:03

see. That's 10.

2:13:06

So I think that gets maybe. All

2:13:09

right. Give me damage. The

2:13:12

so that is six off of the revolver.

2:13:15

Oh, yeah. Now that guy is also dead shot

2:13:17

through the heart and you are in fact to blame.

2:13:23

All right. And that is those

2:13:25

guys. The

2:13:30

the guy who is bending over the demon

2:13:32

in the immediate, the first guy who shot the guy in

2:13:35

the cloak doesn't do anything.

2:13:37

However, the guy sort of whispering,

2:13:39

who is initially like whispering stuff

2:13:41

into his ear, points

2:13:44

does a similar to the other guys. He he

2:13:46

points at.

2:13:49

Oh, let's

2:13:50

see. He's got a point of point

2:13:52

at bendy for for drilling that guy. So

2:13:56

bendy, give me a reflexive.

2:13:58

So that is a

2:13:59

non. natural 12 roll 10

2:14:02

on the dice plus two okay yeah

2:14:04

you uh yeah

2:14:06

a larger blast goes

2:14:09

for where you were it leaves a

2:14:11

real distinct hole in the

2:14:14

the wall behind where you were standing a moment

2:14:16

ago so yeah that's bad and

2:14:19

the the other dude doo-doo-doo-doo

2:14:22

oh yeah

2:14:24

yeah sorry I

2:14:26

was checking my notes the

2:14:29

the the guy in the robe pulls something

2:14:31

out of of his robe

2:14:34

and if you give me

2:14:37

a tactical check you can see what it is

2:14:41

nope nope

2:14:43

uh okay can anybody do that

2:14:45

one or just do we all get it's

2:14:47

not important you'll just he's just far

2:14:49

he's just farther away so okay well

2:14:52

let Nate do it yeah

2:14:54

anything above a uh a

2:14:57

seven or above is a success anyone who

2:14:59

makes it sees that it is some kind of

2:15:01

blood-covered valve

2:15:04

having organ probably a heart it's

2:15:07

a little messy anyway he squeezes it

2:15:09

and you see the the

2:15:12

the guy that was just shot doo-doo-doo

2:15:17

ooh bad luck for you no

2:15:19

clip you see the the guy

2:15:22

who was whispering to him suddenly

2:15:24

gain one more hit point so he was down to two

2:15:26

now he's back up to three

2:15:29

oh no he's healing mm-hmm

2:15:32

and we're back to the top of

2:15:34

the player order

2:15:35

so I believe Cordy was first

2:15:37

shooting who

2:15:40

are we shooting uh

2:15:43

is the guy who was skinning on the imp?

2:15:45

yeah the guy the guy in the robe who is skinning

2:15:47

the imp the guy who is whispering to him

2:15:49

and one of the polo dudes is uh

2:15:52

all right who are you shooting

2:16:00

Okay, gotcha. Gotcha. I,

2:16:03

oh, I love their second album. Oh,

2:16:06

yeah, it does. It's definitely

2:16:08

how Impskinner sounds. Oh, yeah. Their

2:16:11

logo looks like a bundle of sticks. Like, yeah.

2:16:15

Yeah,

2:16:16

I mean, you. Yeah, sorry. Sorry.

2:16:19

Three. All right.

2:16:23

You know, clip, you see

2:16:25

his health go down from four

2:16:28

to three. So, all right.

2:16:31

Who

2:16:34

is after Cordy? I think it's me. Yeah.

2:16:38

Out of the two guys by the, the

2:16:40

imp, the imp skitter and the,

2:16:42

the rope guy, I guess. Who

2:16:44

has lower hit points?

2:16:46

Well, the rope guy is the one doing the skinning. The, the

2:16:48

guy in the suit was

2:16:51

just seemingly like whispering stuff to him. They

2:16:54

both, actually, everyone on the board has three hit points

2:16:56

right now. The, the, the two guys, the

2:16:58

two big guys both started with six. Okay.

2:17:02

I'll go after, I'll go after Impskinner again.

2:17:05

As is the fashion at the time. And I get a seven. So,

2:17:08

I barely hit. All right. You

2:17:10

do hit. Yeah.

2:17:12

Roll three. Awesome. All

2:17:15

right. So,

2:17:17

you, you do one more point of damage

2:17:19

to him. So, he's down to two.

2:17:21

Next up, is that a bendy

2:17:24

or is that red blue? I think

2:17:26

it's me. Okay. All right.

2:17:30

Oh, the suit guy? Okay. Yeah.

2:17:33

Yeah. Let's see.

2:17:37

That will be eight. Okay. You hit him.

2:17:39

Give me a, what is it?

2:17:42

One D six plus two for your railgun. One

2:17:44

D six plus two. Okay. That

2:17:48

will just be four. All

2:17:51

right. So, that drops him down to

2:17:54

one hit point. As no clip can

2:17:56

see. So. I'm getting the

2:17:58

men's warehouse tax below.

2:18:00

Soo guys got one, Robe

2:18:03

guys got two, and other

2:18:05

office worker guy has three.

2:18:07

And that should give us Bendy now.

2:18:09

I'm gonna shoot Robe guy.

2:18:12

Wait which one is Robe guy?

2:18:14

Oh Robe guy, sorry. Imp Skinner. Gotcha.

2:18:18

Not Imp Whisper, Imp Skinner. There

2:18:22

we go. Yeah, that's much clearer.

2:18:24

So that's an eight.

2:18:26

Alright, that's a success. So

2:18:29

give me damage.

2:18:30

That will be five

2:18:33

points. Okay, that

2:18:35

zeros him out. So

2:18:39

nice careful shot

2:18:40

right through his head.

2:18:42

He was actually leaning down

2:18:46

a little closer to the, or starting to lean down closer

2:18:48

to the imp, so you actually sent a shot directly

2:18:50

through one ear and out.

2:18:52

Dude drops extremely dead.

2:18:56

And

2:18:56

then there's sort of a flickering as

2:19:00

he

2:19:01

collapses sort of to the side of the

2:19:04

imp

2:19:05

that he's skinning. And

2:19:08

everyone else looks extremely alarmed

2:19:10

and yeah, the lawyer, well

2:19:13

I guess you didn't know that, but yeah, the guy in

2:19:15

the suit was a lawyer. He looks like a lawyer,

2:19:17

fuck him. Points

2:19:21

at, yeah, points at Bendy. Just

2:19:24

as the sort of magical energy that

2:19:27

was sort of

2:19:28

glowing from the imp starts to die out

2:19:31

and he is going to attempt to blast you.

2:19:33

So give me a reflexive

2:19:35

to dodge. So that would be a seven.

2:19:38

Oh, alright. You scrape right

2:19:41

out of the way. You do take two

2:19:43

points of damage as

2:19:46

you miss the brunt of it. It is a huge

2:19:49

blast. He would have done full

2:19:52

power that he could do. And

2:19:54

then also his blood

2:19:56

comes out of every orifice when he

2:19:58

does that.

2:19:59

the blast consumed his his last

2:20:02

bit of

2:20:03

life

2:20:05

because while no clip can see how many hit points

2:20:07

someone has left, they can't.

2:20:09

So now all that's left is

2:20:11

one alarmed looking office worker who

2:20:14

immediately puts his hands up.

2:20:17

Which is good, because he's got a gun pointed at

2:20:19

him.

2:20:20

Ah, hi. Hi.

2:20:23

Yeah. Hi. So yeah.

2:20:28

You're not supposed to be in here, so this isn't

2:20:30

really on me. Like the I was

2:20:32

just doing what the boss is like. They shot

2:20:34

it, you know, they were under threat

2:20:36

and stuff. So I was like, you know, wow,

2:20:39

I was just like, just just doing the gig,

2:20:41

man. I assume there's like four more kind

2:20:43

of setups like this in the building, right?

2:20:46

I mean, I don't really go a lot floor to

2:20:48

floor, but I know that the next couple are

2:20:50

kind of like this. Yeah. Yeah. OK. OK.

2:20:53

Ah, one, is that what I

2:20:55

mean? Is he is this shut down yet?

2:20:59

I don't I don't know about that stuff, man. I just

2:21:01

I just I just

2:21:03

work here, man. Most of my stuff is just paperwork.

2:21:05

Like this is the first time I've had to do any of that. OK, Redwood,

2:21:08

can you check out the TV?

2:21:10

All right.

2:21:10

Yeah, take a look over and see check on his injuries.

2:21:13

So so all right. Just

2:21:16

analysis on there, I guess. Or

2:21:20

I mean, nonstandard

2:21:23

biology is not unknown

2:21:25

to to fist, but like, you

2:21:27

know, demon stuff is

2:21:30

a little odd. Sorry, hold on.

2:21:32

I lost my stats for this little

2:21:34

dude. Oh, there we go.

2:21:36

Yeah, he's

2:21:39

not he it. They

2:21:42

question mark. There's no it doesn't

2:21:44

have genitals. You can tell that because it's completely naked.

2:21:46

And a lot of it has been sort of skinned, but

2:21:48

it's hides pretty tough. And it

2:21:51

does appear to be a little bit like conscious.

2:21:53

It's sort of looking around,

2:21:55

kind of coming to

2:21:57

we will not harm you. Do you understand

2:21:59

English? Uh, uh, it,

2:22:01

it sort of nods and, uh, uh, you

2:22:04

think it's trying to speak. It sort of makes a rasp noise

2:22:06

and coughs a little bit. Um,

2:22:09

okay. So we, that's like, that's

2:22:12

like, hold on.

2:22:14

Sorry. It immediately looks past you toward,

2:22:16

uh, Cordy

2:22:18

and it's like waving you over.

2:22:21

Uh,

2:22:22

I come over, I flap my arms

2:22:25

and grab, like, yeah, it

2:22:28

grabs on to your, your sort of, I

2:22:30

don't know, do you wear clothes? You're not naked,

2:22:32

right? Yeah, sure. I think they probably

2:22:34

dressed me in something. It pulls itself

2:22:36

up and starts licking some of the blood off of you.

2:22:39

Um, and then it's like,

2:22:42

honestly, this is as close as I've gotten. I'm going

2:22:44

to have to, yeah,

2:22:47

it's like, thank you.

2:22:49

Oh, that's

2:22:53

much a plus lot. Yeah.

2:22:55

Just kind of like still rubbing my head

2:22:58

on his mouth. Just like, Hey, why do you

2:23:00

stop? Oh, we have actually like, Oh,

2:23:03

uh, intern where I just get vortezed.

2:23:07

Little bit. I had

2:23:09

no idea, like to the audience listening, I

2:23:11

had no idea he was going to have this drive as a

2:23:13

character. It just works out this way. I

2:23:15

had no idea anyone was going to rub blood on themselves.

2:23:20

Uh, yeah. So you need more of that blood. We can, we can

2:23:22

give you some more blood.

2:23:25

That was tired. Okay. Um,

2:23:28

let let's yeah. Uh,

2:23:30

take them to the elevator. We'll, we'll take them down. And,

2:23:33

uh, uh, well, um, well,

2:23:35

actually we probably need to get, keep going. Cause we've definitely

2:23:38

probably raised some alarms. Something.

2:23:40

So, uh, mr. Intern, um,

2:23:42

is there any blood on this floor, like a

2:23:44

storage closet or anything?

2:23:45

Uh, I mean, I think, I think that's on the

2:23:47

floor below. I think they're like the storage closets

2:23:50

or every other floor. They didn't want to put one on

2:23:52

every floor because stocking that stuff, like cuts

2:23:55

into overhead and like,

2:23:58

you know, you don't want to overspend on.

2:23:59

supplies that just go to waste.

2:24:02

Okay. Well, you're gonna come with

2:24:04

us then. And yeah,

2:24:08

and cause you can't, yeah, you're

2:24:10

gonna help us get the jump on these

2:24:12

people.

2:24:15

Yeah. I mean, yeah, no, whatever

2:24:17

you say, man. Unless you know a way

2:24:19

to shut all this down, like immediately, that would be really

2:24:21

convenient for us.

2:24:23

Or where the symbols are. Yeah.

2:24:25

Dude, I just, like, I cross-reference the

2:24:27

paperwork and like try and match

2:24:30

symbols and their weird tomes and stuff.

2:24:33

And like look up case laws. Like that's

2:24:36

my deal, man. I'm just a gopher. But

2:24:38

like, that's the first time I've

2:24:40

ever blasted

2:24:41

whatever the,

2:24:44

what even was that? That

2:24:46

was wild. Yeah, it was really bad for you

2:24:48

too, you know? Yeah,

2:24:50

I don't feel great. Yeah, it took some of your

2:24:52

life for us. You're like 25% more dead or something.

2:24:56

Oh, yeah, but

2:24:58

I mean like, there's also a lot more

2:25:00

people out like, that are not in front

2:25:02

of me for promotions anymore. So like, you

2:25:04

know. Okay, like you're really not

2:25:06

thinking, look at the big picture here for,

2:25:09

we're gonna shut this, this whole operation is not like

2:25:11

really bad. Well, I'm, man,

2:25:14

like, look, I still, you know, as long

2:25:16

as I can put something on the resume, like, you

2:25:18

know, you just gotta keep moving, right? That's the hustle.

2:25:21

Okay. Yeah, whatever, yeah, whatever

2:25:23

helps you sleep at night, man, like, let's go. All

2:25:26

right, so Mr. Imp, we're

2:25:28

gonna go up to the next floor, there's some blood there, so, but

2:25:30

we gotta keep shutting this down.

2:25:32

Eem is my name,

2:25:34

thank you. Eem? Eem. Eem.

2:25:37

Like the Eem, like the industrial

2:25:39

designer, who makes some really good chairs. Oh, that's Eems.

2:25:43

Anyway, yeah, there's a, anyway, don't worry

2:25:45

about it. Let's go, let's keep going. Okay,

2:25:48

so were you asking the guy before

2:25:50

about like, what the other

2:25:52

floors are? Yeah, yeah, yeah, what the other floors

2:25:55

are.

2:25:56

Okay, well, as far as he's

2:25:58

like, the, the, the.

2:25:59

Like this section of the building

2:26:02

is mostly the same. I've helped the

2:26:04

guys upstairs a couple of times. The

2:26:08

one above seems about like this. Jared

2:26:12

said the one above that is basically

2:26:14

the same, although personally I think that

2:26:16

you get a little bit more credit if you're working up on the higher

2:26:19

floors, but no one's really proved that. And

2:26:21

then above that is the executive ones,

2:26:23

but I don't know anyone who's been up there. And

2:26:26

I don't know if you can get there through the stairs,

2:26:28

man, you gotta like get in the exact

2:26:29

elevator. Okay. So, well,

2:26:32

you're gonna be our tour guide, all right? Like, uh,

2:26:34

well, I haven't been up there. Well, you'll

2:26:37

get us as close as we can. Just take

2:26:39

us as close as you can get, all right? Well,

2:26:41

out of character, like, have we considered the idea

2:26:43

that if we kill someone in the organization, it

2:26:46

releases the people lower in their org

2:26:48

chart? Because like we killed one dude, and now

2:26:50

this guy's fine. You know what I mean? Mm-hmm.

2:26:52

Okay, kill the head. So maybe we kill

2:26:54

the CIO and everybody's fine. It's

2:26:57

like vampires, but for HR. That's

2:27:00

true. So instead of working our way

2:27:02

up. Okay, well, yeah, let's get to that. That's maybe a theory.

2:27:04

All right. Well, okay, so where's

2:27:06

the, yeah, get us as close as you

2:27:08

can to this executive elevator, the elevator

2:27:11

that goes. I don't know how to get in there, man. Like,

2:27:13

it's on, I mean, like,

2:27:15

there's one on the first floor, but

2:27:17

it's like, it's locked. Like, I think

2:27:19

you gotta have a key.

2:27:21

And the other stop off is like

2:27:23

on five before the exact floors start.

2:27:25

Like, I don't, I don't know. I

2:27:27

mean, I mean, I'm gonna take a look at it. Okay, well,

2:27:29

let's go up to, take us up to five

2:27:32

and show us where the elevator is.

2:27:35

And then, yeah. In

2:27:37

the meantime, even is

2:27:39

this one of the seals that

2:27:42

they're working on with you here? I'll

2:27:46

just, I was

2:27:49

being, I don't think

2:27:52

seal,

2:27:53

right? Word? Harvest,

2:27:57

farm. Okay. Farm.

2:28:00

Well, ooh, ooh, ooh, farm

2:28:02

ooh, your boss, your friend,

2:28:06

Agla. Yeah. They

2:28:08

said that there's five things that

2:28:10

we need to break and then they can

2:28:13

come in. So

2:28:14

we need to find the five things.

2:28:16

And so seals, the only

2:28:18

word I can think of, you know,

2:28:20

even only cut

2:28:22

up is meat. You know, you're not. OK,

2:28:25

so you don't know where the seals are or if they're

2:28:27

seen. And you can make

2:28:29

deal if need help.

2:28:32

Oh, no. You

2:28:34

have power like dead guys. Bang,

2:28:37

bang. Makes finger guns.

2:28:39

Wait, I'm going to run down to the second floor, grab

2:28:41

some blood bags

2:28:43

and cut and fly back up.

2:28:47

And I have my so I grab a couple

2:28:49

of blood bags. I go back to him and be like, all

2:28:51

right, this type of if I

2:28:53

give you these blood bags, what would you give

2:28:55

me in return? And that's all I

2:28:57

give you. That's all you don't get anything else. You

2:29:01

have nothing else to offer, but shoot power.

2:29:03

Bang, bang. OK, so for

2:29:06

just the. All right, screw it. Yeah, I got to try

2:29:08

this new tech. Here

2:29:10

are these blood bags. Oh,

2:29:12

you can only trade for

2:29:14

part of you. Oh, wow.

2:29:18

Basically, what you mean, what you is offering

2:29:20

is a new ability. If you want

2:29:22

it.

2:29:23

Oh, which is, yeah. Yeah,

2:29:27

their master player. Let's see how you feel about that. Team

2:29:32

is offering. Let me pull it

2:29:34

up and I will drop it into the chat.

2:29:37

So for the low,

2:29:39

low cost of either minus

2:29:42

one to minus one to either forceful

2:29:44

or reflexive permanently,

2:29:46

you can have not

2:29:49

in the right chat. Am I where? One

2:29:52

shot. Yeah.

2:29:54

Ah, one shots. Thank you. You

2:29:57

can get these health this

2:29:59

health.

2:29:59

fueled blasting ability

2:30:01

where you can sacrifice one HP

2:30:04

to add either a damage bonus or

2:30:06

armor defeating to any

2:30:08

attack and this can be stacked for as many

2:30:10

as you have HP to spend or you can

2:30:14

sacrifice a max hit point for

2:30:17

a 3d6 drop the worst damage

2:30:20

blast attack.

2:30:21

Resets next mission. Okay.

2:30:23

Well, those those can stack but it costs

2:30:25

another like to shoot

2:30:28

it once in a mission cost one max HP to

2:30:30

shoot it twice cost to max HP.

2:30:32

So you can keep you

2:30:34

can keep hobbling yourself for

2:30:37

extremely powerful shot attacks and it will reset

2:30:39

next mission if you're still alive to see it.

2:30:41

That is the deal that he offers anyone who is

2:30:43

interested. But he knows

2:30:45

nothing he has not been in any of the floors

2:30:47

above.

2:30:49

All he has is this. He

2:30:51

also explains that I cannot

2:30:54

use power myself

2:30:57

because closed

2:31:00

closed like Agla.

2:31:02

Yeah, yeah, that's what we're trying to fix. But

2:31:04

you you use power bang bang. Yeah,

2:31:08

uh-huh. The

2:31:09

power. It's okay. I

2:31:11

can already bang bang. That's that's

2:31:13

what he got. I got sure. I'll

2:31:15

take it. I'll take my. All

2:31:17

right. Okay. You

2:31:22

lose one to forceful and yeah, you

2:31:24

have demon contract or Damon

2:31:26

contract. However you pronounce that word.

2:31:29

Yeah, an ability of my own

2:31:31

design. Yeah,

2:31:34

I'm very fancy. Okay.

2:31:35

So yeah, so the guy Chet the

2:31:39

the office worker can

2:31:41

it says this is as high up as the

2:31:44

stairs go, but he doesn't know how to

2:31:46

open the executive elevator. Well,

2:31:48

we can worry about that.

2:31:49

I will relieve this floor. I

2:31:51

think what I want to do is search

2:31:53

the lawyer's body. What's left of

2:31:56

it?

2:31:56

All right. Give

2:31:59

me a. whichever role

2:32:01

that would be. Creative,

2:32:03

tactical? I think creative fits.

2:32:06

Alright, yeah, let's go creative. And we have

2:32:08

got an eight. An

2:32:10

eight? Alright, you

2:32:13

do in fact find a key

2:32:15

of some sort.

2:32:16

It's not marked, but there is a key

2:32:19

in his pocket.

2:32:20

And your key card of Solomon. Yay!

2:32:24

Let's try it on the elevator.

2:32:27

What do you have? Red or yellow?

2:32:29

You can, yeah,

2:32:31

like Chet said, you

2:32:33

can go up to the fifth floor to

2:32:35

get on the executive elevator there. Or you

2:32:37

can try and access it from the ground floor. Let's

2:32:39

go to the fifth floor and do it there.

2:32:42

That gives him less time to fuck with us when

2:32:44

we're in the elevator. Alright,

2:32:46

what are you doing with Chet and Eem? Eem is

2:32:48

able to walk now, by the way. You gave him enough blood. He's

2:32:50

just sort of bumbling around, looking

2:32:53

at stuff, smelling things. Chet's coming with us. Chet's going

2:32:55

to be our, you know,

2:32:57

literal meat shield slash tour

2:32:59

guide. He walks in front of us with guns at

2:33:01

his back. You're

2:33:04

not ready? Yeah. And yeah,

2:33:07

we will... Okay, well you are at the

2:33:09

door to the fifth floor. Alright, open the door. Kick

2:33:11

it open. Alright,

2:33:16

yeah, you kick the door open and...

2:33:19

Yeah, you see basically

2:33:22

the exact same setup as before. There

2:33:26

is an imp in the center

2:33:28

being vivisected. There is a

2:33:30

lawyer, this time not next to the business

2:33:32

dude, but on the other side of the table. So

2:33:35

it has a little bit of cover from where you enter.

2:33:38

And then there are... Actually,

2:33:40

no, there's only two office workers here. So

2:33:44

that is the table as

2:33:46

she is told. The guide that released the other ones, was

2:33:48

it

2:33:49

the imp skinner or the lawyer? The imp skinner.

2:33:51

The imp skinner. Yeah, I shoot the imp skinner. It

2:33:53

worked last time. Yeah, I shoot the imp skinner as well. We

2:33:55

got to drop it. Focus fire.

2:33:58

Alrighty, give me a... Um,

2:34:01

that thing. Okay. Reflexive I guess

2:34:03

for... I got an 8. Uh, yeah,

2:34:05

actually I did too. Alright,

2:34:07

both of you give me damage. I've got a 10. Alright.

2:34:10

I'm a 5 amp skitter. Because

2:34:12

you know what, Pylon. Yeah.

2:34:15

I got 11 on that, so.

2:34:17

Okay, so everybody, each of you

2:34:19

give me your damage in turn, and we will see how

2:34:22

it does.

2:34:22

I got 2.

2:34:24

So, 2? Okay, you do nothing.

2:34:25

Yeah, it's got armor. I

2:34:29

mean, Ross, if

2:34:31

you wanted to defeat some of that armor.

2:34:34

Oh, yeah. You know what you could do. Yeah.

2:34:37

Uh, yeah, screw it. I'll...

2:34:40

You could defeat all of the armor, because it's by

2:34:42

levels. So if you sacrifice 1 HP,

2:34:45

you will shoot... you will only have 1

2:34:47

armor. If you sacrifice 2 HP,

2:34:49

he will have no armor from your shot.

2:34:51

Uh, well actually I'm gonna see. I'll

2:34:54

shoot last. No,

2:34:58

I rolled a 4. Your turn. Yeah, yeah.

2:35:01

I'll say... I figure there's gonna be a boss.

2:35:03

I'm gonna save it for the

2:35:04

boss. Yeah, I will

2:35:06

save it and shoot him with 4 damage,

2:35:09

which becomes 2.

2:35:11

Okay, that is 2 damage. Who's

2:35:13

got next damage roll?

2:35:14

I do with a 6.

2:35:17

Oh, wow. Okay, so that guy is

2:35:19

dead.

2:35:20

So however,

2:35:23

as with before, the power does not flicker

2:35:25

out immediately. And this time there are a lot more people

2:35:27

standing.

2:35:28

So you still have problems.

2:35:33

Let's see. Kordi, you were first through

2:35:35

the door.

2:35:36

So a big bad lawyer guy

2:35:38

is going to shoot at you with

2:35:41

his big blast. So move.

2:35:44

Oh, me? Yeah.

2:35:45

Sorry. Sorry, I'm good.

2:35:48

Okay, 9 is

2:35:51

still a partial success. So you do

2:35:53

take 2 points of damage, but

2:35:55

it blows through the wall again very dramatically.

2:35:58

That is a big blast.

2:36:00

Oh wait, actually.

2:36:02

Oh yeah, no, no, I'm sorry. You only take one damage. I,

2:36:05

I

2:36:06

misestimated that roll. But

2:36:09

yeah, so you take one damage from that blast

2:36:11

missing you. And

2:36:14

he loses a hit point

2:36:16

for having done that.

2:36:18

Got too many tabs open. So he's

2:36:20

down to five. And then the office workers,

2:36:23

one of them is going to shoot at Bendy. Of course

2:36:25

he's going to try. And that

2:36:27

is a, that is a 10.

2:36:31

Okay, yeah, you flip right out of the way.

2:36:33

You are good. And the other one is

2:36:35

going to shoot at,

2:36:38

actually, we're going to shoot a red blue or not, not red blue. We're

2:36:40

going to shoot at Bendy again, because you killed their boss

2:36:42

and that makes you seem extremely dangerous. So

2:36:45

give me one more.

2:36:46

So that one's a nine. Okay,

2:36:49

yeah, you just get a little bit.

2:36:52

Well, I'll give you, you can either take a one

2:36:54

point of damage or you can

2:36:57

dodge in a way where you will,

2:37:00

you'll not get a shot next round.

2:37:02

I'll take the point of damage because

2:37:05

I think I'm the only one in the group that actually

2:37:07

has armor. That is possible.

2:37:09

Okay, so that brings us back

2:37:12

around to the top. Cordy, you are up.

2:37:14

I'm going to shoot. So

2:37:17

we haven't killed Impskin. Oh, actually, actually, I'm

2:37:20

sorry. After that, since

2:37:22

you guys did cap that other guy in the first round

2:37:24

and the other guy did his blast already. Yeah, actually,

2:37:27

all of them are like, Whoa, hold on, hold on, hold

2:37:31

on. You, well, that doesn't, you know,

2:37:34

that doesn't need to happen. That's,

2:37:36

we're good. You

2:37:39

are controlled. That's, we

2:37:41

were controlled. Thank you for coming to save

2:37:43

us. This is the lawyer talking.

2:37:46

Thank you for, Hmm.

2:37:47

Key, please. Yeah,

2:37:50

yeah, okay. Oh, just. I heroically

2:37:52

run forward and let the emplic me.

2:37:55

Like dunking

2:37:57

blood on your head beforehand. I

2:38:00

mean, I don't play all over, I'm sure I've got some

2:38:02

left. Yeah, actually, yeah, about the same thing happens again.

2:38:05

Because based on that role, they were in about the same shape.

2:38:07

So yeah, oh,

2:38:08

I'm a fine-sealed

2:38:10

kind stranger.

2:38:13

It speaks exactly like Eem. The

2:38:16

Eem that is out in the hallway that

2:38:18

was sort of waiting on you, like nods approvingly.

2:38:21

Either they're both named Eem, or

2:38:23

all of this kind of demon are named Eem, or

2:38:25

that's just a name for what they are. It's hard to say.

2:38:28

But

2:38:31

it's very happy to be licking blood off of you. Gives

2:38:34

you a thumbs up. And

2:38:36

also flips off the lawyer.

2:38:40

Fair enough.

2:38:40

No deal, no

2:38:42

deal. So lawyer

2:38:45

guy person, you

2:38:48

don't happen to know of any like, the thing that's closing

2:38:50

this place off from demons and stuff,

2:38:54

you

2:38:56

don't know what that is or where that is. I

2:38:59

mean, look, I'm just here to shore

2:39:01

up the contract law. Like

2:39:04

the guys with the weird symbols, and

2:39:06

I don't know, we call them business scholars.

2:39:09

I don't know, that's what they call themselves. It's a whole

2:39:11

thing. They're wearing their NBA

2:39:13

robes as magic, I don't know. But

2:39:16

they don't

2:39:17

understand contract law very well. So

2:39:21

we're here to try and shore up the language, but they keep

2:39:23

wanting this weird, I don't,

2:39:26

look, I'm just, I'm a language guy. I don't get

2:39:29

the scholar guys, like they're the ones who

2:39:31

go upstairs. Like that's not me. I

2:39:33

am just, I do law, I do

2:39:35

contract, that is my job. Mm,

2:39:38

you were also like, you know, torturing a sapien being,

2:39:40

that's kind of messed up.

2:39:42

I don't know what any

2:39:44

of that is about. You can't

2:39:46

prove that. And I would be

2:39:48

willing to meet you in a courtroom about that, buddy.

2:39:52

Does it look like there are courtrooms here?

2:39:54

I mean, it didn't look like there were buildings

2:39:56

here at some point, I'm sure, but you know, things

2:39:58

change fast, it's a development zone. I don't know.

2:40:01

I don't want to say the entire time he's giving this excuse.

2:40:03

I am trying to climb on his shoulders. What

2:40:06

is?

2:40:08

Okay. Why is the blood guy

2:40:10

on? Okay. Look, look, I

2:40:13

really hang out for a piggyback ride. Yeah.

2:40:16

Look, the, the, the, the scholar guys, if you,

2:40:18

they, they probably have keys or whatever. I

2:40:20

don't know. Like, I don't know what's up there. I

2:40:23

just know that the, the elevate the executive

2:40:25

elevator. Take you right there. It's fine.

2:40:28

It's good. I don't. I'm going to

2:40:30

ask you these nice little M's here. Eem,

2:40:33

Eem and Eem. And don't, don't mix

2:40:35

their names up. That would be rude. And

2:40:38

if they disinvalue, Eem laughs. Yeah.

2:40:40

If they disvalue, it's really your fault. Right?

2:40:44

Like it's obviously you provoked it. So

2:40:46

have a good life. What's left of it? You

2:40:49

reap what you sow. Bye. And

2:40:52

I'm going to go to the elevator.

2:40:54

Yeah. So the new Eem,

2:40:57

the sort of comes up to you and

2:41:00

sniff, set your hand and gives you a thumbs up.

2:41:02

Uh, good deal. Uh-huh.

2:41:06

Yeah. Good. It's

2:41:08

a very good deal. I'm, I'm, I'm probably going to use it. The

2:41:10

others. Yeah. Looks at

2:41:12

the others. Deal contract, contract deal.

2:41:15

Eem help.

2:41:16

No, thank you. No, thank you. But it's, it

2:41:18

is appreciated.

2:41:19

But I'm going to pull the brass, the spent

2:41:22

brass out of revolver, very calmly

2:41:24

reload and just look at Eem and say, I

2:41:27

already have a shooty, shooty, bang, bang. Thank

2:41:29

you.

2:41:29

Look,

2:41:32

you got to be willing to

2:41:34

experiment with the new tech. It might,

2:41:36

you know, might be bug. Like we have to,

2:41:38

we have to try it out for the balance patch. Anyways,

2:41:40

let's go. Uh, I would, but

2:41:42

I, I suspect Cordy is not the best

2:41:45

contract negotiator. What

2:41:47

was it? Yeah.

2:41:50

No tabs to communicate.

2:41:53

It's really good that, uh, Cordy's didn't

2:41:55

get the flightability. Otherwise he would not be

2:41:57

a fist aider. He just would have gone into the sky.

2:41:59

And never have come down

2:42:03

All right, yes, you have access

2:42:05

to the executive elevator all the way to the top,

2:42:08

baby Okay,

2:42:10

it will go as it it

2:42:12

goes to the sixth floor. Okay. Seems

2:42:14

to be a one floor elevator Or well, I guess

2:42:16

it also comes to the ground floor whatever

2:42:18

So it's an express elevator. Hooray

2:42:21

So there is this floor maybe another

2:42:24

floor or is there two above this

2:42:26

one? It's

2:42:27

a little unclear

2:42:29

Yeah, building was hard to reckon from the outside But

2:42:32

yeah, so it opens onto the fifth floor. There

2:42:34

is a hallway. There are some

2:42:37

some glass doors up

2:42:39

ahead and To

2:42:41

either side there there are

2:42:44

there's a bathroom not a locked bathroom,

2:42:46

by the way And then across

2:42:49

from the bathroom on your left side bathrooms

2:42:51

on the right on your left side There is a door that has

2:42:54

like a flickering light under it And

2:42:57

it seems to be like like something sparking or What's

2:43:00

that? Let's stack up on that

2:43:03

and and kick that then Bendy

2:43:05

can kick that door down This is probably where

2:43:07

you want to transform red blue maybe

2:43:09

or maybe you know There's probably something

2:43:11

really badass that bad be on that door

2:43:14

Well, I I don't really

2:43:16

like to say this but I'm

2:43:18

my power core is charged by dramatic

2:43:20

flare Okay, well just just be

2:43:23

ready just be ready. All right, I'm I'm

2:43:25

betting there's something really cool and worthy. I am

2:43:28

assuming the position. Okay, good. Yeah,

2:43:30

right get ready door kicking in three

2:43:32

two Okay, that is an 11

2:43:36

All right, you you bust that

2:43:38

door open and do another oh, okay

2:43:42

Inside the room is a big giant severed

2:43:45

demon head That

2:43:47

is is surrounded by just like a little

2:43:49

bit of like sort of sparking

2:43:51

fire There's

2:43:53

if you look around the room, there's there's sort of three points

2:43:56

around it That that had

2:43:58

markings on the floor and two of them

2:43:59

are out and the last one

2:44:02

is just sort of like spit

2:44:04

a little bit and the head

2:44:06

is like, ah,

2:44:10

thank you. Can

2:44:13

you scratch?

2:44:15

It

2:44:16

like

2:44:17

points with its tongue at the little mark

2:44:19

on the floor that's still sparking. Like

2:44:21

you just that little

2:44:23

one. Okay,

2:44:28

if I do that, I'm not going to be signing away my soul

2:44:30

or anything, right? No, no. Okay.

2:44:34

I will do that. Okay.

2:44:38

You sort of wipe away that you feel a little actually

2:44:41

energy jump from your hand,

2:44:43

similar to how you felt when Eem and

2:44:46

you made a deal. You don't lose any hit points, you just sort

2:44:48

of notice it and the mark goes away

2:44:51

and

2:44:51

you think you hear something maybe downstairs,

2:44:54

but you don't.

2:44:56

It's hard to say. If someone

2:44:59

wants to give me a tactical.

2:45:01

I'll give you that. That's an

2:45:03

eight.

2:45:04

Oh yeah. Erasing that symbol

2:45:07

probably eliminated another

2:45:10

one of those Eem sacrifice

2:45:13

things in some fashion or other.

2:45:15

Though you're not sure how, but

2:45:18

whatever, like the part of what was

2:45:20

going on appears to have been wrapped around

2:45:22

this big severed head guy.

2:45:24

Or thanks you friends.

2:45:28

How did you

2:45:30

get here? It's a long story.

2:45:33

Uh, uh, ogla. Uh, no, I, I

2:45:35

describe.

2:45:40

Good.

2:45:47

Good.

2:45:49

T total, but good.

2:45:53

Can they come in now or they're still like

2:45:55

barriers? No,

2:45:59

no. They merely

2:46:01

feeding on Orob.

2:46:04

Me. Use little

2:46:07

Eames to

2:46:09

wrap Orob. Very

2:46:12

good help. But no, no,

2:46:14

no, no. Big chief man. CEO

2:46:17

chief upstairs. He has the runes. Okay.

2:46:22

Rune. That's the key. What runes?

2:46:25

Okay. Okay. Okay. Sorry. He's.

2:46:29

He take. He

2:46:32

sort of

2:46:33

seems like he's trying to pop his neck, although the

2:46:35

next dump doesn't respond well to it.

2:46:38

He has taken Orob power.

2:46:41

Little, little small

2:46:44

bit and sealed morbid. So

2:46:47

so he's not

2:46:50

not tough like Orob, but tough

2:46:52

like part Orob. Okay. All

2:46:55

right. However, yeah, or up can

2:46:57

help. Yeah.

2:47:03

Yeah. To make to defeat or

2:47:05

Rob. Use or Rob. Or

2:47:08

Rob make better deal. Little Eames, little

2:47:11

Eames. Good boys. Good boys. Good girls. Good

2:47:13

boys. Good things. But

2:47:16

only makes small deal. Uh huh.

2:47:18

When it makes a very small deal. No, no, no,

2:47:20

no, no, no, good. No, good. No, good deal with Orob.

2:47:23

Or abuse power makes strong

2:47:26

fast.

2:47:27

Punch through you

2:47:29

points at a point at Cordy.

2:47:31

Be like, like consumed by

2:47:33

power from above. Yes. Yeah.

2:47:37

I clicked my radio. Obviously. Yeah.

2:47:40

Allow you consume

2:47:44

stolen or power. Destroy rune.

2:47:46

Everyone win.

2:47:49

Deal with Orob? Huh? You could almost

2:47:51

feel him giving like a thumbs up. Uh,

2:47:54

yeah. Uh, Cordy is, he is definitely

2:47:56

trying to ply what he for some reason knows

2:47:59

you want.

2:48:00

to give you more power to

2:48:02

fight the CEO. Okay,

2:48:04

I mean, that's fine, whatever he needs, but

2:48:07

it ends with me being consumed,

2:48:09

right? That's what I heard. I

2:48:11

heard consumption in there. Yeah,

2:48:13

absolutely. Well, yeah, sure. I

2:48:16

mean, I click yes on my

2:48:18

two buttons, yeah. So

2:48:21

you are...

2:48:24

This will hurt a little bit.

2:48:27

So this is another ability that I have created.

2:48:30

Doo

2:48:31

doo doo, dropping in one shots.

2:48:34

So this is Fiend Fusion.

2:48:37

You lose one to an attribute

2:48:39

of your choice, and you lose one

2:48:41

max HP permanently. And

2:48:45

this allows you to transform into

2:48:47

a demonic form

2:48:49

that has... Oh, I didn't fix

2:48:51

that part. Default has six... Your new

2:48:53

form has six HP to spend. Every

2:48:56

action that it takes will cost two hit points. So

2:48:59

you will constantly be bleeding. However,

2:49:02

you get a 1d6 plus one...

2:49:04

Oh, actually, sorry, that should be plus two. I

2:49:07

went through a few drafts of this, and I

2:49:09

apparently am working off the old one. You get a 1d6

2:49:11

plus two attack that you can do. Or

2:49:14

you can drain any wounded enemy for

2:49:16

1d3 hit points to restore your constant hit point loss while

2:49:20

you are transformed. When you reach zero hit points, you

2:49:22

turn back to your normal form and pass out. Do

2:49:25

you accept deal? Yeah, obviously.

2:49:26

Can you post that

2:49:29

in the thing? Yes, sorry.

2:49:32

I'll be horrifically disappointed though when

2:49:34

I don't turn into a bird. Oh, no you won't. Are

2:49:37

we eaten by a bird? No, no, you won't be disappointed.

2:49:39

Okay. Orob

2:49:42

is a good guy. Really?

2:49:44

Um... Let me... Oh,

2:49:47

there we go. Sorry, I

2:49:49

was copying and pasting from an older draft

2:49:51

of that. There we go. So yeah, you lose

2:49:54

one to an attribute, you lose one to max

2:49:56

HP, and then

2:49:58

whenever you want to trigger it...

2:49:59

you will activate the power that Aurob

2:50:02

has given you and turn into

2:50:04

a slowly bleeding to death a

2:50:07

demon dude blast guy. Sounds

2:50:10

great. Good.

2:50:13

Good deal. Good deal. Aurob thank

2:50:15

you. Through door talk. Secretary

2:50:19

something. I don't.

2:50:22

Aurob when

2:50:24

we speak to you we're

2:50:28

translating concepts difficult.

2:50:32

Secretary assistant weird.

2:50:35

Talk to talk to desk lady.

2:50:38

She will let you in to guy needs

2:50:40

killing. Get back Aurob

2:50:43

power. Thank you. Yeah. Yeah.

2:50:47

Find that CEO so I can use my new power.

2:50:50

Yeah, exactly. Just

2:50:52

dump all my HP but one just

2:50:54

like big old attack.

2:50:57

All right. So I assume

2:50:59

we're continuing for. Yeah. Okay.

2:51:02

Through the glass doors up ahead you

2:51:04

enter a nice sort of entryway

2:51:08

office sort of thing. There's a

2:51:10

very solidly built receptionist

2:51:12

desk. Big desk with some a

2:51:15

lot of like side tables and filing cabinets

2:51:17

and there's a very like very

2:51:19

well put together like makeup

2:51:21

on point like suit pantsuit

2:51:24

woman sitting there looking

2:51:27

surprised but seeming

2:51:29

to like keep like she's she's holding

2:51:32

it together like do you

2:51:34

are you here

2:51:34

to stop him? Yeah.

2:51:40

Yes. Yes we are here to stop him

2:51:42

and we don't have an appointment.

2:51:44

I don't that's I flat my

2:51:46

arms. If you just if

2:51:49

you stop him and then

2:51:51

then then then it'll be over.

2:51:54

Yeah.

2:51:56

Yeah. I'll buzz you in.

2:51:57

Is that what is that what you want? You want me to I can buzz you in.

2:52:00

Yeah, yeah, yeah. Okay. We'll

2:52:02

take care of this, man. Okay, yeah.

2:52:05

Cool, cool. She,

2:52:08

yeah, she hits the buzzer. You hear an electronic

2:52:10

lock open on the thing up ahead. Yeah,

2:52:13

we go.

2:52:14

Okay, there are double doors. You

2:52:17

enter into an office. There

2:52:19

is, it's a larger office than it needs to

2:52:22

be, possibly a larger one than this floor

2:52:24

should accommodate. You know what, it's not important. And

2:52:27

you see twice as

2:52:29

large as the receptionist desks, which feels

2:52:31

like an intentional point. There

2:52:34

is a guy, just slicked

2:52:37

back hair. It's like he's cosplaying

2:52:39

American Psycho. It's

2:52:42

like the room is designed like a

2:52:44

person who is mimicking what they think CEOs

2:52:47

want. There's a little golf green, there's a little like

2:52:49

fake golf

2:52:49

turf green over

2:52:52

in the corner. Like there's, he's got like a very

2:52:54

nice stereo system and some vinyl

2:52:56

and stuff. It's very just like,

2:52:59

yup, this is, I am CEO,

2:53:01

look at me. And he is shocked.

2:53:04

He's

2:53:06

like, what are you, excuse me.

2:53:10

Don't think you have an appointment with Kenneth today.

2:53:14

Can you grab, why did,

2:53:16

Ms. Winters, why did you, he's like pressing

2:53:18

a

2:53:19

thing on his.

2:53:21

Oh, wait, I've got it. I'm gonna shoot

2:53:24

it before he pushes the button, don't

2:53:26

touch that dial.

2:53:28

Wait, you're not the CEO, you're the CEO's other

2:53:30

assistant. No, I am the CEO,

2:53:33

I am Kenneth. You didn't have a meeting with

2:53:35

Kenneth. What are you doing here? Oh, you refer to yourself

2:53:37

in the third person. Yeah, yeah,

2:53:40

okay. Have you seen what was

2:53:42

built here? What I made, you think I don't get

2:53:44

to do that? Like what have you built? Who even

2:53:47

are you? Like, wow. Well,

2:53:51

you're no Senator Armstrong. And

2:53:53

then I start shooting. And

2:53:57

at this point, yeah, it's time for the henshin.

2:53:59

So it's

2:54:01

OK. Immediately pull out the the violet and

2:54:03

limiter and let the burst of light transform

2:54:05

me into a very red and blue robot.

2:54:07

All right. Yes. Red, blue

2:54:10

now looks exactly like namesake. So

2:54:13

those robots on the center. How much

2:54:15

HP does he have?

2:54:16

Yes. Yeah. He has 10

2:54:19

hit points. OK. And

2:54:21

I have to reroll mine. So the

2:54:24

damn that's five. So until

2:54:26

this goes off, I have a max HP

2:54:29

of 13.

2:54:30

There you go. All right.

2:54:32

Yeah. So he is. Oh,

2:54:35

yeah. No. Well, you guys you guys get first shots. So

2:54:37

he's taking a swing. I will.

2:54:40

All right. Hit it. That is

2:54:42

a 11. 11. OK.

2:54:45

Give me damage.

2:54:47

That is four. OK.

2:54:50

So no clip. You

2:54:53

see his health go down by one. Yes.

2:54:56

Yes. Three armor.

2:54:57

OK. Good to know. I

2:55:00

will. I mean,

2:55:02

he has three armor at the moment.

2:55:04

Yeah. Well, you know, you always

2:55:07

take a big old bite. Well,

2:55:09

I mean, well, actually, that's

2:55:11

a question. So when I defeat one level armor, does

2:55:13

that destroy it for everyone else? Or is that just

2:55:15

like

2:55:16

I? I mean, you didn't ask him.

2:55:19

So OK. So I actually don't know. Actually,

2:55:21

no, it is just for you. It does not destroy armor. It

2:55:24

passes through. OK. I'll

2:55:26

not be I won't be a dick about that. OK, actually, I'll

2:55:28

attack last so I can boost my

2:55:31

shit if we can. If a

2:55:33

court and red blue can't

2:55:35

finish them off, then I'll then I'll blow

2:55:38

all my HP, but one to take a big shot

2:55:40

at him.

2:55:41

So see if we can just fucking know

2:55:44

just fucking one round this mother. For one

2:55:46

cycle, we got to defeat him in one cycle.

2:55:48

That's key. All right. So I think the court

2:55:50

is the last one because blue

2:55:53

transformed is his action. Bendy

2:55:55

shot. All right. I will shoot a pistol

2:55:58

and see if that works. Yeah. All right, give

2:56:00

me a reflexive. I

2:56:03

got a seven. OK, that

2:56:06

that does hit. And

2:56:10

I did one damage.

2:56:12

So it glances off. Harvard

2:56:14

CEO, no. Yeah,

2:56:17

you see like a glowing aura around

2:56:19

him.

2:56:20

The coloring reminds you a little bit of

2:56:22

the sort of light in Orab's eyes.

2:56:25

So, yeah, well, can you try it? Orab's not random.

2:56:28

Cordy, I guess you could. And

2:56:30

he is wounded now. I would have done

2:56:32

that last turn. Yeah. OK.

2:56:34

I use to shoot him with a gun

2:56:36

like a fool. All

2:56:38

right. Well, all right. How that turns

2:56:41

out.

2:56:41

OK, so now so I have a question. So

2:56:43

three to six drop the worst damage is

2:56:46

that means that's I roll. It ends

2:56:48

up with the two to six of the best

2:56:50

two dice that you rolled out of three.

2:56:52

Oh, for damage or for to roll

2:56:54

for damage. Oh, OK. The

2:56:56

attack, you still have to roll as an attack. OK.

2:56:59

And I mean, it can miss. So you could spend

2:57:01

that health on nothing.

2:57:02

OK, well, I'll take I'll burn off

2:57:05

the one max HP to do that. And

2:57:09

so he has two armor. Yeah. Well,

2:57:11

no, I'm burning. I'm doing the second option sacrificing one

2:57:13

match. Oh, you're doing the big one. Gotcha. Gotcha.

2:57:15

But you're losing a max HP. Yeah. Well,

2:57:18

that resets each mission, right?

2:57:20

No,

2:57:21

no, that's gone until you get it back from character advancement.

2:57:24

The thing that resets is the cost.

2:57:26

We repeat it from. Oh,

2:57:28

OK. Well, this this is a terrible ability.

2:57:32

But I already get it. It's not a terrible ability.

2:57:34

You can't you can get back HP by character advancement.

2:57:36

You just have to the thing that resets is that this

2:57:38

first shot will cost you one max HP if you

2:57:40

want to fire it again, it costs two that time. That's

2:57:43

what we said. OK, well,

2:57:45

I did get it. Sorry, I did not write that out. Yeah,

2:57:48

that is. Yeah, because it's not like the other

2:57:50

ways.

2:57:51

It's I

2:57:53

got it like a 13 on my attack role. So I.

2:57:56

OK. Yeah. You. So give me a

2:57:58

3D six. Drop the worst.

2:57:59

Let's see

2:58:02

here, that would be 10. Oh

2:58:04

wow. Okay, so that is

2:58:06

where it did.

2:58:07

So yeah, he has two

2:58:09

hit points left.

2:58:11

So if you guys can get past

2:58:13

armor. Ah shit, we can't quite note

2:58:17

one cycle of fuck. Oh well. Close.

2:58:20

Alright, it is his turn.

2:58:22

He did not appreciate that hit.

2:58:25

So he is going to turn his attention

2:58:28

to no clip. Oh

2:58:30

no wait, you have to roll reflexive first. Okay.

2:58:34

I failed. That is a six.

2:58:36

Okay, let's see. What

2:58:41

did I give him? There

2:58:43

you are. Okay.

2:58:45

Wow. Locked out, only

2:58:48

four. I have one

2:58:50

HP. Yay. I'm

2:58:53

alive. Alright. Okay. So,

2:58:56

I mean it doesn't really matter. The order

2:58:59

doesn't matter. It's Yall's turn. Whoever wants to

2:59:01

go first.

2:59:01

I'll fiend out. Sorry, what? I'm fiending

2:59:04

out. That will be

2:59:05

my turn. Oh,

2:59:07

okay. So, before, well

2:59:10

I've read Lugo after you just because. So

2:59:13

you feel a strange sensation

2:59:16

as something descending on you, Cordy,

2:59:19

from on high. As

2:59:22

you feel the darkness of a large

2:59:25

beak surrounding you and

2:59:27

slowly closing, you feel

2:59:31

a sense of accomplishment that you have not felt

2:59:33

before in your very weird life.

2:59:35

And you suddenly

2:59:38

burst into a new form which

2:59:40

appears to be sort of a

2:59:43

moldy bird made of knives

2:59:46

the size of a man.

2:59:48

But yeah, it

2:59:50

has little mold spores, sort of tendrils

2:59:52

poking out from where its eyes would be. And

2:59:55

it is sort of bleeding slowly all

2:59:57

over everything covered in sharp feathers.

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