Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:00
Few people may love games
0:02
more than I do. And hey, some people
0:04
don't even like games at all. And
0:06
if that's you well, I suggest
0:08
you skip this week's podcast. Come
0:11
back later this month when we'll be playing
0:13
a different kind of game that you
0:15
may like as it involves stock
0:17
market. And that is, of course, the market
0:20
cap game show. That's a game we all
0:22
can play. We'll be doing that in two
0:24
weeks. Okay.
0:26
So if you don't like games,
0:29
I give you permission to take this
0:31
week off. Hey,
0:34
wait. You're
0:35
still listening?
0:37
Excellent. In that case, thank you for suffering
0:39
a fool gladly as I endeavor
0:41
this week to share two shortlist of
0:43
recent favorites from the world of
0:45
tabletop games shared intentionally
0:48
as early as possible this December
0:51
So you might have time to put one of these under
0:53
someone
0:53
else's
0:54
tree to spice up your families,
0:57
perhaps your own life.
0:59
It's my annual games, games,
1:01
games, games, podcast, volume four.
1:04
Only
1:04
on this week's rule breaker investing.
1:07
It's the Rulebreaker
1:09
Investing Podcast with Motley Fulco
1:12
founder, David Gardner.
1:16
Long time listeners know that we spend
1:18
a third of our time here on investing,
1:21
third of our time on business, and
1:23
a third of our time on life.
1:26
And if you think about the Motley fool's purpose, David,
1:28
to make the world smarter, happier,
1:30
and richer, well, you can map
1:32
those those three zones
1:34
that I just talked about. The third of our
1:36
time spent on investing makes
1:39
us richer. That spent on
1:41
business and our professional lives
1:43
makes us smarter. And
1:45
the third of our time spent on
1:47
life. Well, I sure hope has been making
1:49
you happier because, well, that's a big
1:51
reason I do what I do. If you're getting
1:53
richer and smarter but not happier,
1:56
that's gonna create some problems. One
1:59
antidote might very well be then
2:01
finding things that spark joy
2:03
in you to bring out your
2:06
happy. And what I try to do
2:08
here at least in the third of the time and
2:10
this week Well, it's my effort to
2:12
spark joy for you and your family
2:15
around the game table. Now, I first
2:17
started doing this in two thousand seventeen. back
2:19
then it was the gift giving special this
2:22
time of year. It was December two thousand
2:24
seventeen. I had a bunch of fellow fools
2:26
on to talk about how they give gift around this
2:28
holiday period and some creative
2:31
thoughts.
2:31
And I still think that probably
2:33
makes a good listen five years
2:35
later. But I kind of just
2:37
Right at the end of that podcast,
2:39
they're stuck in a games list,
2:41
in that gift giving special of two thousand
2:44
seventeen, and then a year later, Well,
2:46
that December, I interviewed Richard Garfield
2:48
here. Richard, the designer of Magic: The Gathering,
2:51
one of the great all time games. And
2:53
wonderful interview. And yeah, at the end
2:55
of that one, I just put in a list
2:57
for recommendations for holiday
3:00
games. So then in two thousand
3:02
nineteen, for the first time I just explicitly
3:04
came out of the closet on this and I went
3:06
games, games, games.
3:08
That was the title of the podcast, which
3:10
is why this week is called games
3:12
games, games volume four. It's
3:15
my annual holiday guide to
3:17
some of my favorite recent tabletop
3:19
games that would be board games and
3:21
card games. Alright.
3:23
Now before we get started with the
3:25
first of my two game
3:28
lists. First, I'm gonna put out a
3:30
list of lighter family games and
3:33
then second, harder core strategy
3:35
games. I want first though
3:37
to share with you two of my favorite
3:39
tools from the board game
3:41
world. The first is
3:44
board game geek, which I talk about
3:46
at this time every year.
3:48
Now if you love the mottley fool, we
3:50
say investing to you and
3:52
you come to full dot com thinking about
3:54
investing in money, while
3:56
the site that I do the same thing for
3:58
when it comes to board games
3:59
the magnet site for me as a
4:02
board gamer is clearly board
4:04
game geek dot com. A lot
4:06
of you who are gamers already know this
4:08
but many others are hearing this for the first
4:11
time. Wait, there's a site dedicated
4:13
to board games on the Internet? Well,
4:16
darn right there is. It's been going for twenty
4:18
plus years. In fact, I talked to the founders
4:20
in those early days back
4:22
in the nineteen nineties because they reached out about
4:24
branding their business and their
4:26
website. And so they reached out to us,
4:28
I guess, understandably at the
4:31
fool. And they said, hey, you guys call
4:33
yourselves fools. Has that worked
4:35
for you? They were saying in the late nineteen nineties
4:37
because they told me, we're
4:39
thinking of going with the site and calling
4:41
it geek board
4:43
game geek. So what do you think
4:45
of that? And of course, well, as fools we
4:47
said, we think we think that's
4:49
great. I'm not saying they needed
4:51
our advice, but it did end up board game
4:53
geek, which I'm very happy
4:55
to note. Now, more important
4:57
is, of course, the value of that
4:59
site every game ever made,
5:01
whether it's a game you were taught as a child and
5:03
can't remember the name of it, or a
5:05
game that's existed for thousands of
5:08
years like the game go or
5:10
a game that you played last week, every
5:13
single one of them has a page
5:15
on board game geek. where people are
5:17
posting a pictures of the game, they're
5:19
answering rules, questions in the forums,
5:21
putting up tutorial videos, all
5:23
kinds of content user generated
5:25
around each game. So it's
5:27
such a helpful tool.
5:29
Do you have a burning rules question?
5:31
Great. Just ask and get it answered. right
5:34
there on the forums. And in fact, as
5:36
I have in years past, I'm actually gonna
5:38
be including in this games
5:40
games games episode Three
5:42
key bits of information from
5:45
board game geek to add value to
5:47
your decision about what is the
5:49
right game for you. So three facts.
5:51
Key
5:51
data. Let's go over them right now upfront.
5:54
First is the rating.
5:56
You know
5:56
how the Internet movie database, IMDB
5:59
dot
5:59
com, puts a rating? on every
6:02
movie? Amazon
6:03
puts a rating on every product? Well,
6:05
that's exactly what you'd expect from
6:07
board game geek where every game
6:10
is rated, and in my experience, if
6:12
a game is at seven point o
6:14
out of ten or higher,
6:17
it's probably a pretty good
6:19
game. If it's below seven, well,
6:21
you better really like the genre or
6:23
maybe you know the designer personally because
6:26
there are probably many better games
6:29
than those. I'll also mention because each
6:31
of these ratings and review sites has
6:33
sort of unique parameters about
6:35
how to think about their ratings It's
6:37
very rare for any game on board game
6:39
geek to be rated over, let's
6:41
say, eight point
6:43
five. I mean, you have thousands of people rating
6:45
have to have everybody agreeing that it's a
6:47
ten to be anywhere near
6:49
a nine. Turns out there
6:51
are many mixed tastes and so
6:54
rarely if ever will you see a
6:56
game much higher than eight point
6:58
five. So it's
6:59
that sweet spot that I look for on
7:02
board game geek games ranked
7:04
between seven point o and
7:07
roughly eight point five. And of course,
7:09
all the games I'll be sharing with you this year
7:11
do fall in that Sweet Zone. I
7:13
mean, they're good to great games. Otherwise, why
7:16
are we talking about them? The
7:18
second number I'm gonna share with you is
7:20
the weight rating. And that bears a
7:22
quick explanation. It's so helpful,
7:24
especially figuring out what is a
7:26
good game for you or a person
7:28
that you're thinking about giving
7:30
a game two as a
7:32
gift. So the weight of the game
7:34
is gonna be rated from one to
7:36
five. And it's basically How
7:38
much effort does it take to teach
7:40
and or to play
7:43
this game? How weighty?
7:45
Is it? So closer to
7:47
five means thirty
7:50
seven page rulebooks, two hours,
7:52
rules explanations, a whole bunch of
7:54
overhead probably even to get
7:56
that game to the table.
7:58
And you'd wanna have opponents
7:59
who are deeply into hardcore
8:02
strategy games. That's a game with a
8:04
weight near five. Whereas
8:06
the opposite, well, if it's down
8:08
near one, it's candyland.
8:12
By
8:12
the way, one of the worst games ever made teaches
8:14
kids, decisions don't matter because all you're doing is
8:16
flipping cards and flying with the cards says,
8:18
Though
8:19
I would like to point out that a fellow fool, this
8:21
is a bit of a digression. A
8:23
rule breaker investing listener has fixed,
8:25
Kandyland has previously told on this
8:27
podcast Instead of just
8:29
drawing one card, you have your
8:31
child draw
8:32
two cards and decide which
8:35
card to play. That's the way to
8:37
restore choice and meaning to one
8:39
of the worst games ever made. Anyway,
8:41
Candy Land, yeah, is around a weight of
8:44
one point o. So
8:45
the hardest most intense game you
8:47
could probably ever think of is gonna be above
8:50
four and the very light games down
8:52
near one. So for each of
8:54
the games, This week, I'll be giving the
8:56
weight to give you a sense of how
8:58
easy it is to teach to others, often how
9:00
long it might take to play or
9:02
not. A lot of that is wrapped into
9:04
the weight. Now the final fact I'll be giving
9:06
you from board game geek for each of these
9:08
games is the appropriate number of
9:10
players for
9:11
the game. If you're a
9:12
longtime gamer, you'll recognize sometimes you
9:15
buy a game box and on the box it says
9:17
players two to six, but
9:19
While it might say players two to six,
9:21
sometimes it's only really a
9:23
good game if it's four, five, or
9:25
six. Maybe it's not a very good two
9:28
player game or sometimes it
9:30
might be a great two or three
9:32
player game of boy. If you start adding four five
9:34
and six players, It just takes way too
9:36
long. So gamers are smart and
9:38
onboard game geek. They vote what
9:40
they think the best player
9:42
totals are. So I'll be giving that
9:44
for each of these games too. So
9:46
again, to summarize, I'll provide the rating
9:48
for each game. How good is
9:50
it really? And the weight of the game, is
9:52
it weighty, requiring deep
9:54
rules reading and only players who really
9:56
want that experience? Or is it
9:58
the opposite?
9:59
and
9:59
and what is the optimal player
10:02
count. But
10:03
I did say that there were two
10:05
tools I wanted to share with you
10:07
upfront. The first was board game
10:09
geek and now the second, and
10:11
it's another free endorsement for
10:14
something awesome in the gaming world. In this
10:16
case, someone who's created an
10:18
amazing tool and that is the
10:20
BG stats app.
10:22
You ready to get really geeky
10:24
with me? I take
10:26
the time when I play any game
10:28
to log that I played
10:30
that game. Some people do this, I don't know,
10:32
with their diet. Right? They're like, I ate this
10:34
today. I'm gonna list that.
10:36
They keep a
10:36
spreadsheet of what they're eating to make sure they're
10:39
eating healthfully or to keep to
10:41
a diet. well,
10:41
gamers, especially hardcore
10:44
ones like me, also log
10:46
their games. So I'll
10:48
say I played this game with my friend, Rick,
10:50
Rick and I played this game at his
10:52
house. So you type in the location,
10:54
on this date, it
10:56
took this long Yep. You
10:57
could track the time that the game took. That could
10:59
be helpful for the future. And of
11:02
course,
11:02
what the final score was. And
11:04
so I log my
11:06
games. Now if this sounds crazy to you,
11:08
please don't do it. But if it
11:10
sounds interesting and you're wondering
11:12
what's an amazing app that just keeps getting
11:14
better, to help
11:15
you keep track of all the games that
11:17
you've played. Well, that's BG
11:19
stats, of course, BG standing for board
11:21
game, but BG stats you'll
11:23
find it on the app store. You shouldn't
11:25
have much trouble finding it. In fact, the author
11:28
says board game stats was created
11:30
because, quote, My wife and I were
11:32
missing a quick and easy to use tool to track
11:34
our board game plays over
11:36
time it developed to include statistics
11:38
and more and more details
11:40
features and polish thinking we
11:42
could not be the only ones looking for
11:44
this solution. And, quote,
11:46
the app was published to the App Store. I
11:48
see now in July of two thousand
11:50
fourteen apps by
11:52
Iroko, the name of the developer.
11:54
And in fact, I see that Iroko is
11:56
Dutch, and his wife, Susanne, Their
11:58
last name is Vestering. You can even follow them
12:00
on Twitter if you like, but he does
12:02
this spectacular job
12:04
with this app. So the games I'm sharing
12:06
with you this week are
12:07
among my most played games in
12:09
twenty twenty two. And I can do crazy
12:11
things. Thanks to the Zap like,
12:13
tell you
12:13
I've had two hundred sixty plays
12:16
of games so far this year.
12:18
That's
12:18
pretty disappointing and that I played three
12:21
hundred nineteen games at the
12:23
same point last year. So if you're
12:25
calculating either way that I'm playing
12:27
roughly one game a day on
12:29
average, well, that is true. Of course,
12:31
sometimes
12:31
nothing for a week and then eight over a
12:33
weekend, but I
12:34
actually know how many games
12:37
I've played. and I played with thirty
12:39
four different other players in the last
12:41
twelve months, sixty nine unique
12:43
games in fourteen locations.
12:45
The list goes on All
12:47
I'm doing is logging by the way, but the number
12:49
crunching from the app is just
12:51
fantastic. Alright. So you've
12:53
heard about board ginkink and the
12:55
BG stats app.
12:58
Let's get started.
12:59
Alright. We're
13:01
starting with casual games,
13:03
and I always do these alphabetically, and
13:06
the first game actually starts with
13:08
a number. So I'm leading off with
13:10
seven wonders dual.
13:12
Yep. Just the number seven wonders.
13:14
A lot of you may know. Seven
13:16
wonders. The famous drafting
13:19
card game, a lighter card
13:21
game. Seven wonders first appeared
13:23
in two thousand ten.
13:25
Five years after that came
13:27
this game seven wonders
13:30
dual. Now you might be thinking,
13:32
wait. Hey. Check it. It's twenty twenty
13:34
two. Why are we talking about a game that
13:36
came out in two thousand fifteen. Well,
13:38
I hadn't previously mentioned this game
13:40
on any of my last several
13:42
games, games, games, podcasts and
13:44
it continues to be a game that rewards
13:47
me playing it year in
13:49
and year out. And it's a casual game.
13:51
So I wanted to lead off with it this
13:53
year. seven wonders dual.
13:55
Now what is the board game geek
13:56
rating for this game? Out of
13:58
ten,
13:58
eight point one.
13:59
Yep. This is a pretty
14:01
great game. What is the weight of
14:03
this game? Well, of the five games I'll
14:05
be presenting in the casual list,
14:07
this is the weightiest. The
14:09
most gamers game of these five
14:11
in the weight of seven wonders dual is
14:14
listed as two point two again
14:16
out of
14:16
Five.
14:17
Finally, this is a two player game.
14:20
Only that's what it says on the box and that's
14:22
what it plays best with.
14:23
So like the game
14:25
that spawned it, seven wonders dual
14:28
is a
14:29
card game, and it is a civilization
14:31
based card game. So You have
14:33
this sense over three ages. You're
14:36
requiring cards. They're improving
14:38
your military or your
14:40
scientific development. and the
14:42
title of the game seven wonders, hailing back of
14:44
course to the seven wonders of
14:46
the ancient world, which are prominently
14:48
featured in this game. So you're
14:50
also constructing wonders. But
14:52
overall, we're talking about a
14:54
thirty minute card game. And with
14:56
seven wonders dual, it's just
14:58
for two players. If you're
15:00
familiar with seven wonders, it became
15:02
famous as a drafting game.
15:04
You pick up a hand of cards. You take
15:06
your favorite one and pass them to the left.
15:08
to your opponent to the left, you take the
15:10
hand from your opponent to the right, you take
15:12
one of those cards, it keeps going around, you draft
15:14
out a bunch of cards that you played your
15:16
Tableau in front of they key
15:18
off of each other. You're trying to construct the
15:20
most valuable civilization over
15:22
the course of time. You can you can earn a
15:25
military victory. You can earn a science victory.
15:27
And again, that's the game of seven wonders,
15:29
this game goes just for two
15:31
players. So instead of passing hands
15:33
back and forth, you deal a bunch of
15:35
cards into a Tableau on the
15:37
table between you and you draft
15:39
from there.
15:41
Over the course of the game, you're kind of
15:43
collecting sets of cards.
15:45
For example, the blue cards
15:47
are civic improvements. The
15:49
red cards are military. The
15:51
yellow cards are around trade and commerce.
15:53
One of you might start specializing
15:56
in one or the other. Part of what
15:58
makes this game great is it's
16:00
different every time how the cards
16:02
get dealt out to the Tableau. And
16:04
in fact, toward the end, which ones
16:06
are actually included or not
16:08
changes every game as do the
16:10
wonders that are available for
16:12
you and your opponent to build. So this is
16:14
a wonderful couple's game if you have a
16:16
spouse or partner who enjoys games or a
16:18
sibling or your neighbor. It's just
16:20
a delightful two
16:22
player game. And of my five casual
16:24
games this year, this is the only one
16:26
that's just a two player game.
16:28
So if that's a particular interest
16:30
to use seven, Wonder's dual comes
16:32
highly recommended. Before I move on to
16:34
my next, I do wanna mention this game and
16:36
the one that follows it, these are
16:38
not exactly very, very
16:40
light games. These are a little bit more
16:42
appropriate for people who appreciate new
16:44
game mechanisms, who don't
16:46
mind reading instead of words on the
16:48
card sometimes. iconography that might
16:50
be keyed to a certain way to score or
16:52
a certain keyword in the game.
16:54
So seven wonders dual of these five
16:56
casual games is the least
16:58
appealing to purely casual
17:01
gamers. This one's a little bit more
17:03
of a gamers game, seven wonders
17:05
dual. By the way, I should mention
17:07
all ten games I'm featuring this
17:09
week. I made a point of typing in
17:11
to amazon dot com to
17:14
ensure that they are available
17:16
and
17:16
widely distributed. It would be really frustrating
17:19
for me to get you excited about a game this
17:21
week, and then you click in and find it's not
17:23
available for another three months or
17:25
even worse, let's say, that it's only a
17:27
Kickstarter game. So I have a
17:29
particular conscious bias this
17:31
week to giving you games that you
17:33
can click and buy and know they'll be there
17:35
within the next week or
17:37
two.
17:39
Alright. Casual
17:39
game number two, we go down to
17:41
the letter g. It's the
17:43
guild of merchant explorers. Now
17:46
this is a hilariously generic
17:48
name. In my experience, even people
17:50
who played game five or ten times if
17:52
you ask them really quickly to say the name of
17:54
the game. They have a hard time
17:56
coming back up with the phrase, the
17:58
guild of merchant explorers, but
18:00
that is the name of game number
18:02
two and a spectacular twenty
18:05
twenty two release from Aldarac.
18:08
Games. The Guild of Merchant Explorer's gets
18:10
a board
18:10
game geek rating of seven point
18:13
eight. The weight of this game is two
18:15
point one right near two
18:17
point two for seven wonders. Dual two
18:19
point one. This game plays
18:21
one to four players. It's
18:23
considered best with two or
18:25
three players. So
18:25
what's happening in the guild of merchant
18:28
explorers? Well, each of us has an identical
18:30
map in front of us on the table, and
18:32
it kind of looks lightly like, I
18:34
don't know a medieval map that merchant
18:36
explorers might be exploring. Were they
18:38
part of a guild? And so you as
18:40
a merchantic floor will be dropping
18:42
cubes down on the little hexes, the empty
18:44
hexes of your map, and that's kind of showing that
18:46
you've explored that. So your goal
18:48
is to crawl across your map with as many
18:50
little cubes in your color as
18:52
possible. But what brings those
18:54
cubes onto the map? It's kind of like
18:56
Bingo. One player flips
18:58
up a card and calls out
19:00
a particular terrain type. And all
19:02
of the players see that on that card and all
19:04
the players let's just say it's a couple of
19:07
mountains or three sea spaces or two desert
19:09
spaces. Each of you would then take up
19:11
two little cubes and put them
19:13
on desert spaces. Again, you're starting
19:16
with identical maps, but
19:18
how you start playing across your
19:20
map will be different every time.
19:22
So all of us is exploring and trying
19:24
to score points in different ways. One of the
19:26
things I don't do on games, games,
19:29
games, podcasts is explain the
19:31
rules to games sometimes it
19:33
can be tempting to do so. But
19:35
keeping a big picture here, one
19:37
of the really neat innovations in
19:39
this game is Again, it's kind of like
19:41
Bingo except with maps, but a
19:43
couple of the cards that are pulled out
19:45
over the course of the game as
19:47
directives to what to do next
19:50
create unique features where
19:52
you and all your opponents will be diving into
19:54
a separate little deck of cards
19:56
and you'll pull out from that a unique way
19:58
for you to explore on your
19:59
map. And that will recur
20:01
a couple of times over the course of
20:03
this multi round game.
20:06
So We're all kind of exploring
20:08
the sea and the desert and
20:10
the mountains and we're building cities
20:13
and a couple of other things I wanna
20:15
explain here. but
20:15
we also have a unique
20:18
strategy that starts to emerge
20:20
over the course of the game and of course
20:22
from one game to
20:24
the next it's different every time. So sort
20:26
of
20:26
bingo over a hexagonal grid
20:30
and exploration strategy game.
20:32
Casual light again takes an
20:34
hour or less, best with two
20:36
to three players looking to
20:38
create networks, building routes, and
20:40
scoring victory points over and
20:43
across their maps bonus.
20:45
There are four different maps in
20:47
the box. So of us might play
20:50
map one. You should play map one the
20:52
simplest one for your first game, but
20:54
we could in future games play on map
20:56
two or three or four each of them have their
20:58
own fans c name and a little
21:00
bit more complication. So the
21:02
game has progression for those who
21:04
want a richer and more advanced
21:06
experience. The guild of
21:08
merchant explorers. I'd like to say it in
21:10
a distinctive way. That way, I myself remember
21:13
the title of this generically
21:16
named game. Alright.
21:18
On to casual game number three.
21:20
This one comes from Reiner Kinesia, a
21:23
previous interviewee on this podcast,
21:25
one of my favorite game designers and a
21:27
friend of more than a couple decades at
21:29
this point. So shout out to Rainer if you're
21:31
hearing me this week.
21:33
Reiner's game, my city, came out
21:35
in twenty twenty. It is a legacy game.
21:37
I will explain that in a sec.
21:39
But somewhat similar to
21:42
guild of merchant explorers,
21:44
my city has you kind of
21:46
bingo calling once again
21:49
with Polyomino shaped pieces that we're
21:51
gonna be playing to our respective boards,
21:53
kind of like the maps from Guild of Merchant
21:56
explorers, trying to rack up points as
21:58
well as you build
21:59
the
21:59
your
22:00
city.
22:03
But I mentioned it's a legacy game
22:05
which is a relatively new innovation in the
22:07
world of games and a delight in
22:09
my city. Legacy games
22:11
are games where what happens in
22:13
one session like you and I just played this game.
22:15
We played my city together You
22:18
won, I lost. The
22:21
following game session whenever we next
22:23
play my city together will
22:25
be affected by what we did
22:27
in the previous game. Maybe since
22:29
I lost, I'll get an extra piece
22:31
or maybe get to start with plus
22:33
three points over the course
22:35
of many sessions.
22:37
The game keeps growing
22:39
and changing based on what's
22:42
happening all the way through. And that's in a sense why we
22:44
call these legacy
22:46
games because the game builds up a
22:48
legacy and the legacy of your
22:50
past will affect the play
22:52
into the future. Now in the case
22:54
of my city, the game consists
22:57
of twenty four episodes. That's
22:59
what calls them basically twenty
23:01
four play sessions. And if you're thinking,
23:03
wow, that's a lot of times to play a
23:05
game. Each of these games takes
23:07
between fifteen and thirty.
23:09
minutes, so you really in a couple of hours could
23:11
probably play six to eight sessions
23:13
and rapidly advance through this
23:15
legacy game. I should mention
23:18
that part of it being a legacy game, you will
23:20
occasionally put stickers on your board,
23:22
you will change the nature of the
23:24
game as you're playing, and you might be wondering, well,
23:27
Wow. If we're putting stickers on these boards and some of their legacy games
23:29
have you writing a word, like you get
23:31
to name the continent after yourself. If you
23:33
win a game, this kind of thing you might
23:36
be wondering, is
23:37
the game playable by the end of the
23:39
legacy? And the answer is, in the case of my
23:41
city, yes, you will
23:42
end up with a final version of the game
23:44
that is replayable from that point
23:47
forward. I have to admit after we'd
23:49
played twenty four episodes of my
23:51
city, we haven't since returned
23:53
to it, but we certainly could have.
23:55
Part of my problem is always another game to play
23:57
some new shiny bobble
23:59
appearing in
24:00
cardboard delivered outside my front
24:03
door. So I often don't stick with
24:05
games much past especially that
24:07
legacy portion. When I talk about
24:09
legacy games, of course, here we're talking about
24:11
my city, which has those
24:13
twenty four legacy sessions,
24:15
but there are other legacy games. In
24:17
fact, the first legacy game ever was
24:19
risk, was turned into a legacy
24:21
game. So if you've played risk whatever
24:23
happened, that first game changed the
24:25
nature of the second game with Risk Legacy.
24:27
In fact, the
24:28
innovator and designer behind
24:31
The legacy concept is Rob Davio, another
24:34
past interview on rule breaker
24:36
investing. So legacy games,
24:38
pandemic legacy has been
24:40
a big hit for those who know the Cooperative
24:42
Game Pandemic, which I've talked about in the
24:44
past on this series. That is a
24:46
very popular set of
24:48
legacy games. So I really like
24:49
legacy games. One of the requirements though
24:52
is you're gonna wanna keep playing with the
24:54
same group of people. Now my
24:56
city is rated at seven point
24:58
seven onboard game geeks. So, yes, it
25:00
is a well liked and
25:02
admired game. The weight of this game is
25:04
two point o. slightly
25:06
less weighty than the previous two games we
25:08
talked about. On
25:09
the box, it says you can play with two
25:11
to four, but really this game is
25:14
probably best with four. Yes. You could just play it with a spouse or
25:16
partner all the way through. But I
25:18
think the more the merrier kind of like
25:20
bingo itself, but two,
25:22
three, or four will enjoy my city, but
25:24
I'm telling you that you're gonna wanna have
25:26
those same two, or
25:28
three, or four players consistently
25:31
play all the way through the
25:33
game. And if you end
25:34
up falling in love with my city as we did
25:36
and playing it all the way through,
25:39
my island a sequel
25:40
I think is coming out next
25:42
year which I'm looking forward to. So
25:44
this is a tile
25:45
laying game. I mentioned Poly
25:48
Yamino. That's a phrase given to tiles that take different
25:50
shapes, and you're gonna be fitting them together
25:52
like Tetris, but they have different
25:55
colors and different functions
25:57
because We're building a city here, so
25:59
you've got like the
25:59
commercial buildings and the residential
26:02
buildings. As you construct your
26:04
city, hoping to score more points
26:06
with your city that you're building
26:08
than the one that I'm building. But even if
26:10
you win this one, maybe I'll get you
26:12
back powered by, I don't know,
26:14
maybe an extra component or
26:16
rule or two in the next
26:18
play session. My
26:21
city. Alright. Casual gain
26:23
number four. Well, let's go to the
26:25
letter s and
26:25
the card game
26:26
scout. Now this game
26:27
first came out in two thousand nineteen,
26:30
but got reprinted and made more
26:32
widely available last
26:34
year and we have played this game a lot
26:36
this year. Now we're card players in my family.
26:38
We enjoy a good card game.
26:40
This game plays three to five players.
26:43
The box, by the way, lists two to
26:45
five, but most gamers would really
26:47
prefer to have three, four or five. It's
26:49
considered best with four. I'm
26:51
very happy to play scout with
26:53
three, four, or five players.
26:55
This is a
26:58
ladder climbing game sort
27:00
of similar to run me. You're
27:02
trying to get rid of your
27:04
hand. One of the cool aspects
27:06
of Scott, one of its primary innovations
27:08
is that every card bears a number
27:10
It's not a traditional deck of cards, so you'll
27:12
have like an eight in your hand. But
27:14
if you flip that card upside down,
27:17
it'll be a two. And so every
27:19
card has two sides to it. And
27:21
as you pick up your hand of cards that's
27:23
Mandel to you. And again, you're trying to get rid of
27:25
your hand before I get rid of
27:27
mine, you
27:27
make the initial decision at the start of the game that
27:29
you can either flip
27:30
your hand one way
27:33
or do
27:33
a one eighty
27:34
and play it from the other
27:36
side. And another key innovation
27:38
in the game of scout is you
27:40
do not rearrange
27:42
the cards. sequence of
27:44
cards from left to right across your hand,
27:46
whether you wanna play it this way
27:48
or upside down,
27:50
that
27:50
sequence of cards is gonna remain
27:53
the same entire hand. Again, I'm
27:55
not gonna explain the rules of this game,
27:57
but I am gonna explain to you that for people
27:59
who enjoy games like
27:59
rummy or if you're a harder core
28:02
gamer and you know the game, tissue,
28:04
then you're gonna be very comfortable
28:06
and very happy playing the game
28:08
of scout. Scout is rated at
28:10
seven point seven on board game
28:13
geek Its
28:13
weight is just one point three. So
28:15
of the four games, in fact, I'm just
28:17
noticing now I'm presenting the games alphabetically
28:20
this week, but they
28:22
decline in weight from one
28:24
to five. So this is less weighty
28:26
than the three we've just covered and the
28:28
final game by the way will be less
28:30
weighty than this. But basically on
28:32
your turn, when it's your turn, you're gonna
28:34
take one or more cards out of your hand, put
28:36
them on the table, then the
28:38
next player is gonna attempt to top that. Maybe with a
28:40
more valuable card or a more
28:42
valuable combination of cards, that's
28:45
why this genre of card games is
28:47
called ladder climbing because kind of
28:49
like we climb a ladder by
28:50
going up. Well, at least when we go
28:53
up ladders, you'll be doing the same thing with the
28:55
cards you lay down on the table. You'll keep
28:57
trying to top whatever trick
28:59
was just played before yours. Now if
29:01
you can't top whatever combination is
29:03
sitting on the table, you will take
29:05
a card from that trick played
29:07
to the table and add it to your hand
29:09
and you'll choose again Where
29:11
to put it in your hand? That's the only time you
29:13
can disrupt the order of your hand. You
29:15
take a new card in. You can decide where to
29:17
put it and also which way
29:19
to
29:19
flip it. Again, you're trying to get out of cards. So,
29:22
generally, if you're left with cards in your hand because
29:24
your buddy went out first, those
29:26
points
29:26
are gonna count against you.
29:28
And if we're playing four player game of scout, that means
29:30
we're gonna play four hands. If you're playing
29:32
a three or five player game of scout, three
29:35
or five hands, so one hand per
29:37
player each hand taking about
29:39
ten minutes to play. So this is
29:41
one of those great card
29:43
games that can be played over and over your
29:46
whole life long. A lot of us of course
29:48
grew up with games like rummy
29:50
or spades or
29:50
more simply Go
29:53
fish or more complicated, a game I
29:55
love. Bridge, a lot of us
29:57
recognize these games, but there have been
29:59
some
29:59
great more recent card
30:02
games that I think stands shoulder
30:04
to shoulder with a game like rummy
30:06
or Bridge. And if you hadn't previously
30:08
heard of tissue, I can recommend that one as well, TICHUT
30:12
shirt and scout, probably two
30:14
of the truly great new card games
30:16
to appear in recent
30:19
years, scout.
30:20
out And by the way, of
30:21
these five casual games I'm highlighting this
30:24
week, this one's probably the hardest to
30:26
find. So if you're hearing this
30:28
podcast within minutes or hours of it
30:30
coming out, you have a better shot at
30:32
buying the next copy of scalp than if you're
30:34
hearing this on Saturday
30:36
or two weeks later. Good luck either way. This
30:38
is a game worth acquiring. Even if you can't
30:40
get it in time for the holidays, a
30:42
great game to play throughout twenty twenty three.
30:46
Alright. And the last of my
30:48
five casual games is probably my
30:50
favorite. If I had to name
30:52
a game of the year for twenty twenty two.
30:54
It is so
30:57
clever. Exclamation point. It's supposed to be
30:59
punting off the phrase so
31:01
clever. but the shape of the
31:03
player boards are four
31:05
leaf, green leaf clovers, which
31:08
really has very little to do with the game, but
31:10
that's why it's called so Clover.
31:12
This game is rated as a seven point
31:15
six onboard game geek. The
31:17
weight of
31:17
this game, it couldn't be much simpler.
31:20
fellow fools. It's a one point
31:23
one. So Clover is
31:25
a word game. On the box, it
31:27
plays two to six, which in fact,
31:29
it does Generally
31:29
considered best with three or four players, but I'd
31:31
be happy to play it as just two or
31:34
six. The more players the longer
31:36
the game will take. So happening in so Clover? Well,
31:39
you're gonna be pulling a bunch of
31:41
cards from a face down pile and
31:43
you're gonna arrange them randomly
31:45
on the board in front of you
31:47
and each of the cards has words on them and you're gonna be dropping
31:49
them down in a little two by two
31:51
grid on the clover
31:53
in front of you. So
31:56
two
31:56
words by two words. And if you look across the
31:58
top, you'll see two different words. Let's just say
32:00
one of them is boat and
32:02
the other is pig.
32:04
you're gonna
32:04
have to think about what is the one word clue that I
32:07
could come up with that would
32:09
unite, boat, and
32:11
pig Once I remove all of
32:13
these cards from my board and
32:15
only show the clues that
32:17
I wrote down, I'm asking my
32:19
teammates and this by the way, a cooperative game, not a
32:21
competitive game. This is a cooperative game. I'm
32:24
asking my partners to
32:26
figure out out based
32:28
on my clue that it was
32:30
boat and pig I was trying to speak
32:32
to. So what
32:33
word would unite boat and
32:35
pig because this is
32:36
the kind of challenge you get in this game. And I
32:38
have to admit, I couldn't come up with anything
32:40
off the cuff,
32:41
so I briefly stopped this podcast when
32:44
offline with my producer, Rick.
32:46
And Rick, you
32:46
and I talked this out, what's a word?
32:48
A single word by the way
32:50
that can somehow connect in the minds of our fellow gamers
32:53
are secret
32:53
words, boat and pig.
32:57
I
32:57
don't think there is one.
32:59
We talked about it. I mean,
33:01
they both float. Do pigs float? No.
33:05
No. About that. I was thinking
33:07
of the word muck. It's like,
33:10
you know, the pig lives in muck. It's a
33:12
noun, but you can also muck
33:14
a deck maybe? I don't know. It's like to clean.
33:16
It's to muck. Is that -- Yeah. -- whatever? You
33:18
muck a boat. You you you you
33:20
you clean a boat. Alright. Good. So
33:22
so let's go with Muck. And
33:24
of course, in the game of So Clover, you're
33:26
not allowed to ask for help from your pal, Rick.
33:28
You need to sit there and puzzle that
33:31
yourself. But over the course of ten minutes or so, everyone
33:34
quietly looks over four different
33:36
pairs of words to
33:38
create four clues on
33:40
their board. Again, I'm not gonna explain the whole
33:42
rules of this game, but basically, you'll then pull
33:44
all the cards off your board. You'll only
33:46
show the keywords that you gave
33:48
then you'll ask your fellow players to
33:50
piece together the cards that you
33:52
had in order to figure out the
33:54
right arrangement to speak to each of your
33:57
clues. This is, like, all of my
33:58
casual games
33:59
infinitely
34:00
replayable. This game
34:03
takes somewhere between fifteen and forty
34:05
five minutes And this is the
34:07
game I have played more than any other, not because it's
34:09
the best game of all time or my
34:11
very favorite, but because it's so
34:13
easy to throw down among
34:16
any group of people, family members over the
34:18
holidays, even people who don't enjoy
34:20
games, so Clover is
34:22
a genius word game
34:24
very similar to the game just
34:26
one, which was on my
34:28
games, games, games volume, one of this
34:30
podcast in two thousand nineteen,
34:32
another great word
34:33
games. So those are the five casual games of the year
34:35
for
34:35
me for twenty twenty two. A combination
34:37
of ones that may or may not have come out this year,
34:39
but that I
34:42
played the heck out of this year, and that I highly recommend
34:44
to you, your friends and family,
34:46
to summarize seven wonders dual,
34:49
The guild
34:50
of merchant explorers,
34:52
my
34:53
city, scout,
34:55
and so clover. Again,
34:58
all should be pretty
35:00
purchasable, pretty easily here
35:02
between now and the end of
35:04
the year. I do wanna mention just in passing one more
35:06
game that I mentioned this
35:08
time last year that
35:09
I really just continue to
35:12
love So if you're looking for an
35:14
extra idea and you hadn't already bought and played Cascadia, I'm not even gonna explain
35:16
how it works or what's going on.
35:18
what's your what's going on but
35:20
Cascadia is another great casual game if you're
35:22
looking for additional ideas. So
35:24
thus much for casual
35:26
family games, we're about to move now
35:28
to hard course
35:29
strategy games. But before we
35:32
do, I do wanna mention the mailbag
35:34
this month. My producer, Rick and I will be
35:36
recording this
35:38
month's mailbag earlier than usual, so we can both take the last week of
35:40
the year off. It's gonna be a fresh new
35:42
podcast, of course. It will be
35:44
your mailbag,
35:46
but we're actually gonna record
35:48
it probably a week or so before the
35:50
end of the year earlier than
35:52
usual. So that's my way of saying before we
35:54
move on to hardcore strategy
35:56
games that If you'd like to be part of this month's mailback, drop us a
35:58
note like
35:58
ASAP. Our
35:59
email is RBI at full dot
36:02
com. We'll take them all in and read
36:04
them probably Friday,
36:06
December sixteenth. Of course, the
36:08
mailbag will come out on its normal schedule, which
36:10
this year happens to be
36:12
Wednesday, December twenty eighth. But
36:14
I'm flagging this with the very
36:16
first podcast this month, of course.
36:18
So if you have questions or thoughts about
36:20
games or additional game
36:22
suggestions, we're happy to speak to that in
36:24
the mailbag or email address RBI
36:26
at full dot com and, of course, at
36:28
RBI podcast. You can tweet
36:31
us
36:31
on Twitter. Alright.
36:33
Well, before we move on to our
36:35
hardcore strategy games, Rick, I wanted to
36:37
ask you about board game arena. A
36:40
lot of people will use the
36:42
acronym BGA That's the Internet site which increasingly has many
36:44
of these card and board games that you
36:46
can now play online
36:48
against opponents across the
36:50
net and been
36:52
availing yourself some of BGA this
36:54
year? Yeah. We discovered, like,
36:55
a lot of people did. We discovered BGA
36:57
and made a lot of use of it during
36:59
the lockdown years. and
37:02
yeah, play
37:02
a little bit against strangers from
37:05
who knows where and also with
37:07
local friends even you can you can select who you
37:09
wanna play with if you want to. And
37:11
one of the great things about playing games that way, and
37:13
you and I know both still enjoy far
37:15
more playing with people in person, whether
37:17
a board or a card game, but
37:19
have to admit two cool things about playing on BJ1
37:22
is that the games usually go a lot
37:24
faster. You're using the same rule
37:26
sets. In many cases, they try to make the
37:28
components look
37:30
just the same as the physical components if you own the game
37:32
yourself. But man, Rick, you don't have to set
37:34
up anything. You don't have to set up, you don't have
37:36
to clean
37:38
up. And and a lot of the mechanics in the game that
37:40
that can take some time, like say drafting,
37:42
as you were talking
37:43
about before, shuffling things
37:45
like that. It just because those things
37:47
are obviously not necessary to do in
37:49
that context, the game can go much faster.
37:51
I was playing a game of seven wonders,
37:53
not the dual game, but the multiplayer
37:56
game. And that's not a long
37:58
game to play in person.
37:59
But on PGA, it's a very fast
38:02
game to play. So we found that we could we
38:04
could play a dozen games in a in a
38:06
evening very easily, and we gotta get a
38:08
better feel for who's winning
38:09
overall as opposed to who just wins one game.
38:12
It's fun to do. Great examples. So
38:14
certainly the games often go faster the
38:16
game keeps score for you,
38:18
etcetera. And then one other aspect is, of
38:20
course, you're playing against the world and some of the
38:22
best players in the world of some of
38:24
these board and card games or playing right there
38:26
on BGA. The system is
38:28
gonna keep track of the results. You can
38:30
build up with your avatar. You can build
38:32
up stats. You can play games
38:33
over and over. You're gonna get a lot better,
38:36
generally a lot faster at
38:38
games
38:38
that are played on BGA. So
38:41
just a shout out to BGA.
38:43
I think many of our gamer friends
38:45
listening in this week already know about it, but I like
38:47
to share it out for all those who don't.
38:49
And one last
38:50
benefit is that it gives you a great avenue
38:52
to try out games that you think you
38:54
might like. But maybe, you know, you're not
38:56
sure. So these games that you're recommending here,
38:59
you can
38:59
try them out on BGA first and make
39:01
sure it's something you like. That's right. And the
39:03
site is free, although there are
39:05
premium aspects of it, of
39:07
course, as well. Alright. Well,
39:08
let's move now on to list number
39:10
two, and these are the harder
39:13
core strategy games
39:16
and By the way, if you're still
39:18
listening, you are either already a harder core
39:20
gamer or you are open to
39:24
becoming one If you don't wanna go deeper here, I mean, we've had a
39:26
great time this week. This is enough of a
39:28
podcast about games for
39:30
most people. please find some
39:32
of the great games I've already mentioned. Enjoy with
39:34
Family and Friends' holiday
39:36
season, stop full
39:38
stop. Alright. But if you didn't stop
39:40
with me, that means you're willing to go deeper. You're gonna
39:42
be playing games that are longer,
39:46
far wavier And boy,
39:48
did some great games
39:50
appear in twenty twenty two? Let's
39:52
talk about my
39:54
five favorites. Again, alphabetically, we're gonna start with what
39:56
I believe is the game of the year for
39:58
twenty twenty two for harder core
39:59
strategy games, and that is the game
40:02
of arc
40:04
Nova.
40:04
Yep. ARC as in
40:05
Noah's Ark, Nova as in the latter
40:07
half of Supernova Ark.
40:10
Nova, this a zoo
40:12
simulation game. We're gonna be building
40:14
zoos competing against
40:16
each other. This game is rated eight
40:20
point six on board game geek already with more than
40:22
twenty one thousand ratings.
40:24
This puts ArkNova as
40:27
presently the fourth greatest strategy
40:30
game of all time, and I
40:32
played a lot of them. I
40:33
think I
40:34
kind of agree. of
40:36
Ark Nova is three point seven
40:38
out of five. So, yes, this game's gonna
40:40
take about forty five to sixty
40:43
minutes to teach It's gonna take about
40:45
two and
40:45
a half hours to play. The box
40:47
lists one to four players.
40:49
Most people on BTG would prefer
40:51
it. I do
40:54
too. with fewer than four. In fact, I don't think I'd wanna play arc
40:56
no with four. That would take forever. This is
40:58
one of those games, the more players, the longer
41:02
the time. It's
41:03
listed as best with two. I'd be happy to play with two or three, and yes,
41:05
it does play solo. Well,
41:07
with my harder core strategy
41:09
list each year I specifically
41:12
make a point of not trying to explain the
41:14
rules because these games can get very
41:16
complicated very quickly, but suffice
41:19
it say in this zoo simulation game
41:22
that there are about two
41:24
hundred and fifty cards, each one of them
41:26
unique, many of
41:28
them showing animals, but others showing
41:30
specialists
41:30
or potential business
41:32
partners or special enclosures or
41:36
conservation projects. All of the
41:38
things that are involved in
41:40
Zoos these days are simulated
41:42
in Ark Nova, but the key here kind of
41:44
like the great game terraforming Mars
41:46
and other of my favorite games of
41:48
all time. Each one of those two hundred
41:50
fifty plus cards is
41:52
unique.
41:52
And so in a game of
41:54
Ark Nova, you won't be going through that
41:56
full deck even with four players
42:00
probably which
42:00
means it's very replayable. The mix of
42:02
cards that comes up each time is
42:04
different. What's not different? Are
42:07
the five at that we each as competitors take throughout
42:09
the game. One of them, for example, allowing you
42:12
to draw more cards to your
42:14
hand, another that allows you to
42:16
build more
42:18
parts of your zoo. Yep. This is another game with a map where dropping
42:20
polyaminones down onto your map, trying
42:22
to fit everything into your enclosures.
42:26
Of course, you're gonna be playing cards through your hand as well, the animals to
42:28
your zoo. So these are some of the actions.
42:30
And again, there are a number of
42:34
different game mechanisms that all combine beautifully. You're
42:36
gonna be doing some drafting. You're doing
42:38
some economic management. There's some end
42:40
game bonuses. Everybody's playing toward.
42:43
I'm quite confident actually since if you're a serious gamer
42:45
still listening to me, and over twenty
42:47
thousand ratings are already
42:50
logged, I'm quite confident you might
42:52
well have heard of Ark Nova at
42:54
this point. But if not, take a look on
42:56
board game geek. And again, it
42:58
is purchasable on Amazon looks widely available
43:00
to me and I highly highly
43:02
recommend this, which is again
43:04
for me the game
43:05
of the year, Ark
43:08
Nova. It is often,
43:08
by the way, compared to games like
43:11
terraforming Mars, kind of a
43:13
business economic simulation happening with
43:16
lots of card play and card
43:18
drafting and valuation and victory
43:20
points
43:20
the law
43:22
galore. Alright. On to
43:22
harder core game number two, this
43:25
one is plank catacombs.
43:27
Now, plank is a
43:29
series of games created by
43:32
Paul Denon. The first one appeared in
43:34
two thousand sixteen, and this is a
43:36
deck building game. So over the
43:38
course of a game of plank, you're going to be buying
43:40
cards from the central area
43:42
and you're going to be adding those to your
43:44
own personal deck that you're going to be
43:46
drawing from
43:48
your deck and playing the cards and taking the actions. And in the case
43:50
of Clank, the classic game,
43:52
you were starting your little pawn
43:54
in town You're moving your
43:56
pawn down through the game board
43:58
into the dungeon, moving it along through the
43:59
dungeon with the movements on your
44:02
cards. You're trying to steal a
44:04
valuable treasure and then run
44:06
out of the dungeon using your movement
44:08
points to get out before the big
44:10
boss dragon shows up
44:12
and incinerates all of the
44:14
players who didn't get out in time. So it's kind
44:16
of a race game, but it's
44:18
driven by deck building. And Clark
44:20
has now come out in many different
44:22
forms. There's a space version of it. There's
44:24
a sunken treasures version.
44:26
There's a mummy's curse version that came
44:28
out in two thousand eighteen. And then more
44:30
recently, within the last couple of
44:32
years, a legacy
44:33
version of Clank, I already spoke
44:35
to legacy games earlier this
44:37
podcast So there's now a legacy version of Clank, and I
44:39
certainly highlighted that as
44:40
one of my top five last year.
44:43
So, yeah, I'm a Clank
44:45
fan, but in particular, Clank
44:48
catacombs has just come
44:50
out in the past few weeks. And what's
44:52
cool about this version of Clank
44:54
is that all the others are on a
44:56
fixed game board where each time
44:58
you play the game even though the cards
45:00
that you buy and the deck that you build is
45:02
different each time, the
45:04
board is always the same. Well, for the first time,
45:07
the innovation with plank catacombs
45:09
are that you're actually
45:11
spawning the game board as
45:13
you play through in each time
45:15
you play a game of client catacombs, the game board will
45:17
therefore be different. Of course, you're still gonna be doing a lot
45:19
of the same things trying to
45:21
get in there. Move through as quickly as
45:23
you can through the catacombs, go as deep as you can to get the best
45:26
treasure and then get the heck out before it all
45:28
blows up. But really each of the plank games
45:30
I would
45:32
recommend but
45:33
I am excited in particular. I have to admit I haven't played it yet, but I know the
45:35
game well enough to know that
45:38
clank catacombs for
45:40
deck building strategy gamers, people looking for a
45:42
little bit lighter fun, I should mention
45:44
the weight of clank catacombs.
45:47
is
45:47
two point five. So this is a
45:49
much quicker,
45:50
easier to learn game and to
45:53
play than ArkNova. Both are so highly rated though.
45:55
Clank catacombs at eight point four on board game
45:58
geek. And while the box says it
45:59
plays two
46:02
to four, gamers generally think this game is best with three
46:04
or at the max four
46:06
players. So that's all I wanna say
46:08
about plank
46:10
catacombs, hardcore strategy
46:12
game number
46:14
two. Alright. On to
46:16
hardcore strategy game number three.
46:18
And this is actually a plug for two
46:21
expansions, both of which came out in twenty twenty two
46:23
and both of which enhanced one of
46:25
my favorite games of
46:27
the last decade. The game I'm
46:30
thinking of is Dune
46:32
Imperium. Fans
46:32
of the book series Dune, those who
46:34
may have seen the recent movie of
46:37
last year, That's the
46:37
dune that we're talking about, and this is a game that
46:40
I talked about one year ago
46:42
because in fact, dune imperium was
46:44
on this harder core
46:46
strategy list one year ago today, but as often
46:48
happens with popular strategy
46:50
games and expansion came out, in
46:52
this case, two smaller
46:54
box expansions
46:56
both of
46:56
which are brilliant and that's why I'm highlighting these as
46:59
game number three this
47:01
year,une Rise of IX
47:04
came
47:04
out earlier this year. It's an eight point eight on board game
47:07
geek. That's an
47:07
incredibly high
47:10
number. Top even more
47:12
recently by June immortality,
47:14
which just came out in the last
47:16
month or so, which is at present, keep
47:18
in mind all of the fans and
47:21
geeks have put in their big numbers for this 1A9
47:23
point two on board game geek. That's
47:25
probably unsustainably high, but
47:28
both of these are
47:30
fantastic expansions that will make
47:32
your plays of dune
47:34
imperium that much better. This is a game, by
47:36
the way, that is an eight point four of
47:38
the base game overall. Really one of
47:40
the top twenty games of all time at this point. I really
47:42
love this game and I believe it's worth it. So
47:44
with Rise of IX
47:46
and immortality, either
47:48
or
47:48
both of those expansions
47:50
will further enhance your experience of
47:52
June. And, yes,
47:53
this game, both the base game and, of
47:55
course, its expansions play
47:58
three or four players. I like it
47:59
with either. There is a single player
48:02
version. There is a two player
48:04
version as well, but really this game
48:06
screams to be played. with
48:08
three or four players. Now I will
48:10
mention Rise of X appears available
48:12
on Amazon, but immortality,
48:14
which was kickstarted and is
48:16
pretty brand new You may have a
48:18
harder time finding
48:20
direwolf is the publisher. And if you were to go
48:22
to direwolf digital dot com
48:24
or shop dot direwolf digital
48:26
dot com, You might be able to
48:28
score yourself a copy of dune
48:30
imperium, the
48:31
immortality expansion. But even if you can't
48:33
get that in time for the
48:35
holidays, If you hadn't already discovered the base game and
48:37
or the rise of expansion earlier
48:39
this year, well, you're in for
48:41
a treat. And before I move on to game
48:43
number four, I'll mention Another
48:46
great expansion came out this
48:48
year for another game I highlighted last year.
48:50
I'm not including this on my list of
48:52
five, but that's because I kept it to
48:54
a
48:55
list of five. If I'd done a top ten,
48:57
lost ruins of
48:57
Arnac and its expansion this
48:59
year, expedition leaders
49:02
would absolutely be on this list as well. So just as Dune
49:04
and Puriam made it last year, so did
49:06
lost ruins of Arnack, both of them
49:10
came out with expansions this year and they're great. I think I
49:12
included June because I just like the game a little
49:14
bit more. But I should mention to my
49:16
fellow hardcore
49:18
gamers here that these games blend deck
49:20
building. We just talked about
49:21
that some with clank catacombs deck
49:23
building with
49:25
worker placement. and
49:27
it's very
49:28
compelling the way these two mechanisms
49:30
are fused in both dune and
49:32
lost ruins of Arnack completely different games,
49:34
but using some of the same mechanisms
49:37
and both integrating them so very well. So really
49:39
any of the games I just mentioned, even if
49:41
you only get the
49:44
base game
49:44
game of lost ruins of
49:46
Arnack or June imperium. If you
49:48
had not previously discovered those, I
49:50
highly recommend them. Of course, I spoke
49:52
to them more in last year's games
49:55
games, games podcast. Alright.
49:57
On to
49:57
hardcore strategy game number
49:59
four, and it's great
50:02
western trail. second
50:03
edition. Now, Great
50:05
Western Trail first came out in its
50:07
original edition. The year was
50:09
two thousand six teen. It was a very popular and well
50:11
liked game back then, but it
50:14
got redone, I would say, with somewhat
50:16
better graphics in a couple of
50:18
rules tweaks and came out more
50:20
recently as Great Western
50:22
Trail Second Edition, and I
50:24
cannot recommend this game highly
50:26
enough. Once again, you're doing
50:28
some deck building, which means part of this game is a card game. In
50:30
fact, in this case, you're
50:32
buying livestock cows and bulls.
50:33
You are rustling.
50:36
You are driving them
50:38
from the origin of the start point of the
50:40
board to Kansas City where you'll
50:42
be dropping them off the
50:43
most valuable cattle that you can manage over the course of
50:45
a game. You'll probably be visiting Kansas
50:48
City between five and seven times.
50:50
It's kind of a
50:52
race game as you move from one point to the next along
50:54
the Great Western Trail,
50:56
deck building your way, building
51:00
buildings that give you unique powers. And when you drop one of your
51:02
own buildings along the trail, other
51:04
players can't really use it
51:06
effectively, which means you're slowing
51:08
them down as you build
51:10
buildings, but you're gonna need to make a lot of money
51:12
from your adult to build the most
51:14
valuable buildings. Of course,
51:16
economics runs Underneath so
51:18
many of these harder core strategy
51:20
games in Great Western Trail is no
51:22
exception. This game is an eight
51:24
point five as its
51:26
second edition on board game geek, which means it's a truly
51:28
outstanding strategy game designed
51:30
by talented German game
51:31
designer Alexander Fister
51:34
This is one of the top fifteen strategy games of
51:36
all time at this point. Its weight, yep, is up
51:38
there. Three point seven. That's
51:42
Ark Nova level. That means for gamers who
51:44
are getting ready to play Great Western
51:46
Trail's second edition, well, somebody's gonna
51:48
need to read the rulebook, which
51:51
gonna take that person probably about an hour to read and
51:53
then an hour to teach others and you're gonna be
51:55
playing this game probably over the course
51:57
of two to three
51:59
hours.
51:59
So yes, weighty
52:00
and to my way of thinking absolutely worth it
52:03
so rewarding. This game plays
52:06
well for one to four
52:08
players as it says on the game
52:10
box, it's considered best
52:12
with three. Now I will mention for
52:14
those who may have come across Great Western
52:16
Trail in the past, There's a
52:18
new version. It's kind of like a sequel.
52:20
It looks a lot like the game has some of its
52:22
same mechanisms, but it's called
52:24
Great Western
52:26
Trail colon Argentina,
52:26
and that new but related game is
52:29
just coming out as we
52:31
speak. In fact, again, this
52:33
is
52:33
only for really gamers
52:36
like me. If you already had Great Western
52:38
Trail and didn't know about Argentina,
52:40
you should know you can probably order it. I
52:42
don't see it on Amazon these days, but I
52:44
sometimes buy games Canadian
52:46
website here in North America called board
52:48
game Bliss, where I did
52:50
order Argentina. So great western trail.
52:52
Argentina is out there for anybody
52:55
who loves him or her as some great
52:57
western trail and may not have known that
52:59
the sequel is now out. I realized a
53:01
fair amount of my hardcore
53:03
strategy been about sequels, and that can
53:06
often be the case. You know, in my
53:08
experience, movie sequels are usually
53:10
worse than the original
53:12
movie themselves
53:13
themselves video games sequels
53:14
are almost always better
53:16
than the original themselves and games.
53:18
Well, tabletop games that can kind
53:20
of go either way. But of course,
53:22
In my games games, games podcast focusing on the
53:24
best and often I'm finding brilliant
53:28
expansions that
53:30
floor new areas or enhance your enjoyment of existing
53:32
great strategy games. So there you
53:34
go. Game number four, Great Western
53:37
Trail. Second edition.
53:39
Alright. And that
53:42
brings
53:42
me to game number five. And you
53:44
know, I have made a point of interviewing
53:46
some of my favorite people from
53:48
The tabletop games world, I've already mentioned a few of them, like Richard
53:51
Garfield, Reiner Kenizia, and Rob
53:53
Davio. Earlier this podcast, And
53:56
here I'm gonna mention another, and that's Jamie Stegmeier, one
53:58
of the proprietors of
53:59
Stone
53:59
Meyer Games, a brilliant game designer
54:02
on his own, but also a
54:04
talented businessperson and then
54:06
publisher. And Jamie came on this podcast some
54:08
years ago because he's so good at
54:10
Kickstarter and racking up lots of
54:12
dollars for his new games and he shared some of
54:14
his secrets about how to succeed on Kickstarter, on Rule
54:16
Breaker investing a few years
54:18
back. But Vivid culture has been
54:20
one
54:20
of his
54:22
better
54:22
games, both as a designer and a publisher. Many
54:24
of you are hardcore strategy gamers.
54:26
That's why you're still listening to
54:29
me right now. Probably have played
54:31
Viticulture or are aware of it. It's a worker placement game simulating,
54:33
of course, the world of wine
54:35
and wineries and having your own vineyard
54:37
and running the
54:40
business of your vineyard as you compete with others
54:42
for, of course, victory points because that's
54:44
how things are scored often in the world of
54:46
business. We score with dollars in real life,
54:49
but in these games. We often score with victory points,
54:51
and that's true of Viticulture as well.
54:53
But in particular here in
54:55
twenty twenty two, a new
54:58
cooperative version called Viticulture
55:00
World came out as a
55:03
standalone and expansion to
55:04
Viticulture, and I highly recommend having played
55:06
some of Viticulture World myself,
55:08
this game, Viticulture World is
55:10
rated seven point nine on board
55:14
game geek It's weight well, it's three point two, so it's
55:16
not gonna be as
55:17
long or difficult as Great Western
55:19
Trail, but it certainly is heavier
55:21
strategy game. This game does
55:23
play ABLY. Players one
55:25
to five. Yep. It's a cooperative game. You
55:27
could even play it by
55:29
yourself. considered best with two and it's the kind
55:31
of game you might
55:32
really enjoy with a spouse or partner especially
55:34
if you both enjoy wine, over
55:37
a glass of wine. You can strategize
55:40
together how to beat this game because
55:42
that's what it is. This is a
55:44
cooperative version some of my
55:46
favorite games in recent years I mentioned one
55:48
earlier this podcast.
55:49
So Clover, these are cooperative
55:51
games where you all win
55:53
or lose together against the
55:56
game. Inviticulture world takes many
55:58
of the mechanisms of Viticulture again
55:59
primarily work worker
56:02
placement and economics and it brings it
56:04
in into a cooperative,
56:06
progressive environment. There are light
56:08
legacy elements to Viticulture
56:10
world, which we have enjoyed.
56:12
as
56:12
well. So summarize my
56:15
five harder core strategy games.
56:17
They are in alphabetical order
56:20
Arconova.
56:22
clank, catacombs, the
56:24
dune
56:25
imperium expansions, rise of
56:27
XIX
56:30
and immortality,
56:31
Game number
56:32
four, Great Western Trail Second Edition.
56:34
And finally, the one I just mentioned,
56:37
Game number five, Viticulture
56:38
World. Now, I can't end this
56:41
podcast without throwing out some
56:43
more harder core
56:44
harder core game recommendations.
56:46
In this case,
56:48
just paying lip service to games, I won't explain,
56:50
but part of the reason they didn't make
56:52
the to five is because they're
56:54
not as easy to find as
56:56
the five I just shared with you.
56:58
Alphabetically, these four games have
57:00
all been out standing releases in the
57:03
past
57:03
year. Dead reckoning,
57:06
endless
57:06
winter, paleo Americans,
57:09
planet unknown, and
57:11
Wonderland War. One
57:13
sentence about each dead reckoning
57:16
is a pirate themed game,
57:18
kind of like deck building
57:20
except your card crafted. You're actually making the cards
57:22
themselves. It's a brilliant
57:24
mechanism. And as you explore
57:26
and compete
57:28
against Your fellow pirates in a couple of hours, endless
57:30
winter, like both June Imperial and
57:32
Lost Rooms of Arnack, endless winter is
57:35
a combo deck builder. With
57:38
worker
57:38
placement, I haven't gotten to play
57:40
it yet, but I have the Kickstarter version and I'm
57:42
excited to dive in. I do see that
57:44
one is available by the way. on
57:48
Amazon. Planet unknown is one of those
57:50
games kind of like Guild
57:51
of Merchant Explorer and my
57:54
city earlier a
57:56
Polyomino game where you're building
57:58
out your maps together as
57:59
you explore in this
58:01
case outer space and
58:03
Wonderland War which is an amazing themed
58:05
game, pretend that it all went wrong for Alice
58:07
and Wonderland, it all got very dark
58:09
and different factions.
58:12
almost like Game of Thrones started
58:14
warring. Wonderland War brings you card
58:17
drafting together with
58:18
area control in
58:21
a wonderfully fun and thematic
58:23
few hours. So dead reckoning,
58:25
endless winter
58:26
paleo Americans, planet unknown and
58:28
wonderland's wore some
58:30
more great twenty twenty two releases. The
58:32
only reason I'm mentioning them is because
58:34
our cup runneth over in terms of
58:37
both bound to full harvest of great new games
58:39
that came out this year and my
58:41
enthusiasm not being able not to
58:43
mention them here at the end
58:45
of this podcast. Alright. Well, let me say one
58:47
final thing in closing. I love
58:50
games. I think that's evident many a time in
58:52
this
58:52
podcast. I've talked about
58:55
i've talked about losing to
58:56
win. Now that's one of my
58:58
big themes in life really important. I've
59:00
talked about it in the context
59:04
of investing and also business and how we go through
59:06
life. I love games and yet even
59:08
though I own hundreds of them
59:10
myself, people might
59:12
think, well,
59:12
might think well I'm probably really
59:14
good at them if I'm this into games
59:16
that own that many, but I'm
59:18
actually don't
59:19
tell anyone else
59:20
not a particularly
59:22
good gamer. I mean, I regularly get beaten
59:24
by people of all ages. I'll
59:26
teach a new game to somebody. I played it
59:30
for years. and they'll beat me in the first game that we play
59:32
together. So I guess it's
59:34
fair to say winning and losing
59:36
are not
59:36
such a big thing to me
59:39
when it comes to board games. I also love
59:42
cooperative games, which I spoke to
59:44
earlier, but the three games, I
59:46
love the most, which in their
59:48
own ways, involve a
59:50
lot of losing too, but I'm
59:52
trying to get better at them every day and I hope you
59:54
are too through this podcast
59:56
and
59:56
through the molly fool, the games of
59:58
investing business and
59:59
life. I've always thought of investing
1:00:00
as an amazing game
1:00:02
and I love keeping score. We've done that together
1:00:04
with all the five stock samplers over
1:00:08
the course of years now and, of course, at the motley fool in our
1:00:10
business, we have lots of different
1:00:12
services. We keep score on what
1:00:14
we do.
1:00:16
Now business I'm
1:00:17
so pleased and delighted. I would say I
1:00:19
would say blessed to have been an
1:00:22
entrepreneur, to be an entrepreneur, somebody who's
1:00:24
created a business So, yeah,
1:00:26
investing business in life. I love investing in
1:00:28
other people's businesses. That's what we
1:00:30
do, by the way, as investors, but the
1:00:32
game of business will
1:00:34
always be infinitely
1:00:35
interesting to me, which takes me
1:00:37
to darn it
1:00:40
life.
1:00:40
Life when thought
1:00:41
of as a game, where
1:00:42
you can keep score. The big secret is it's a
1:00:45
coop. It's not
1:00:45
a dog eat dog
1:00:47
competitive game unless you wanna play it
1:00:49
that way really, but What
1:00:51
really happens in business every day is that
1:00:53
buyers shake hands
1:00:56
with sellers
1:00:57
and transact with each
1:00:59
other. We're all helping
1:01:00
each other. You're good at this. I buy from
1:01:02
you. I'm good at this. You buy
1:01:04
from me. We're all helping each
1:01:07
other in a cooperative game
1:01:10
of life. Now, if you've ever played the game of
1:01:12
life, which I think is Milton Bradley or Parker Brothers, well,
1:01:14
that's not such a good game. If you
1:01:16
know what the one with little cards and
1:01:19
pink
1:01:19
blue ponds and a big spinning
1:01:21
wheel. That's not that's not a good game.
1:01:23
But the game of life,
1:01:26
all caps the one I love talking about in this
1:01:28
podcast is so
1:01:29
those are the three games that
1:01:31
I love the
1:01:32
most and I hope
1:01:34
I'm
1:01:34
helping you get better at each of
1:01:36
them. Well, I guess
1:01:37
it's not too early to say it.
1:01:40
Is it?
1:01:42
Happy holidays. Full on
1:01:45
one and game
1:01:46
on. As
1:01:49
always, people on this program may have interest in the
1:01:51
stocks they talk about, and the Molly
1:01:53
fool may have formal recommendations
1:01:55
for or against. So don't buy
1:01:57
or sell
1:01:58
stocks based solely on what you hear. Learn more about rule breaker
1:01:59
investing at rbi dot fool
1:02:02
dot com.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More