Episode Transcript
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0:11
Hello, and welcome to this episode of
0:13
the Shutup and Sit Down podcast.
0:15
Today, we're gonna be talking about just
0:17
one big game, and it's gonna be Mahjong, and
0:20
who's gonna tell us about it? It's gonna be
0:22
Quintin Smith. Hi, Tom, Bruce. How
0:24
are you doing? I'm doing good. I'm
0:27
doing great. We're recording the
0:29
podcast and I'm oh
0:31
my gosh.
0:34
You know what? Let's keep this because it's hilarious.
0:37
So actually, this is a
0:39
theme of failure might run throughout this
0:41
this podcast because
0:44
what Tom is not telling you there in his nice
0:46
intro that's picking me up is that
0:48
this is a podcast we are doing
0:50
in lieu of
0:52
my big Mahjong video review.
0:54
Right? Yeah. So Tom, I
0:55
don't mind peeling back the Vinyl and telling the
0:57
good people at home. They've been good to me over the
0:59
years listening to the podcast and watching videos,
1:02
they deserve a bit of truth. The truth is
1:04
I this video. I just I
1:07
so if you've been watching the channel recently,
1:09
you might have seen we've done some quite
1:12
popular videos on games like
1:14
Go. My Go Video
1:16
Review, got a cool half
1:18
a million views. That's
1:19
wow. Half a million.
1:21
That's so many. And I've also been, you know,
1:23
quite interested in some classic card games. You
1:25
can see that on the series we've done on shutdown
1:28
card games that don't suck. And we also took
1:30
a look at classic dexterity games like Crokinell,
1:32
which also did really good traffic for us. So I
1:34
thought I know a classic game
1:36
that we've never looked at. It's Mahjong
1:39
popular in all sorts of Asian countries and
1:41
America. It's the classic
1:44
clacky tile gambling game
1:47
that originated in China about two hundred
1:49
years
1:49
ago. That's
1:49
what it says on the box. A classic, plucky
1:52
tire laying gambling game. The
1:54
the it does not say in the box what
1:56
year it came out because, interestingly, nobody
1:59
knows. Yeah. It's
2:01
maybe about two hundred years old, but there are no
2:03
historic records because Chinese rulers
2:05
in the nineteenth century considered it indecent
2:08
and corrupting. And told
2:10
basically all historians to keep it out of historical
2:12
records prevent the game from spreading. Wow.
2:15
And topically, actually, Tom, you don't know this.
2:18
But in two thousand nineteen, the current
2:20
Chinese communist party did the same. They
2:22
put a ban on video games that among, like,
2:24
other things like video games that can show poker and
2:26
they can't show blood. They said China will
2:28
not, you know, allow the sale of video games that
2:30
depict So this is still going
2:32
on. And let me tell you, there is no faster
2:34
way to get my interest and attention
2:37
than by saying a game is indecent and corrupting.
2:41
So I was amped. I I've realized
2:43
that I I we haven't even done a
2:45
sting. I've I've spilled this intro
2:47
over, and now it just we're into the podcast
2:49
proper. Yeah. I know. I mean, normally, what I
2:51
do is I'd jokingly be like, well, let's put a stick
2:53
in here. Then I put a stick in, and then I just come
2:55
back to us talking normally, but maybe we just go
2:57
stingless, you know. It's just world
3:00
free.
3:01
I, you know, love that. I don't love that man.
3:03
There's something about sting that makes
3:05
me it's like a chapter heading or
3:07
something. It makes me feel like I've I've got a
3:09
clean sheet of paper. Can I have a sting? Yeah.
3:11
Okay. So
3:14
Quinn's, we can't talk about history forever.
3:16
We can't just be rambling about the history of Mahjong
3:18
and what was going on back in the day. We want to talk
3:20
about the hero now. We want to talk about game that
3:22
we played together. How
3:24
do you play Mahjong? What is
3:26
it? And why should people give it a try? Oh,
3:28
great. That that's really certainly on the
3:30
right track. Well done, Tom. So actually,
3:33
I'll first do exactly what you say and explain
3:35
roughly what Mahjong is and how it's played. Then
3:37
I would like to tell our
3:39
audience why I had
3:41
to abort the video reviewers going to
3:43
Yes. Because I think that's kind of an interesting discussion
3:45
as
3:45
well. Sure. Alright. Maisons, what is
3:47
it? Well, you've probably seen it before.
3:50
It is a game which is usually played with four
3:52
people sat around a table. And the table
3:54
is covered in little clacky
3:56
kind of rectangular tiles that are quite thick.
3:59
And you might have seen the the the sort of image
4:01
that exists in the cultural consciousness of people
4:04
smearing these tiles around the table. So
4:06
all four players for a total of eight hands
4:08
just like rocking these tiles back
4:10
and forth in order to shuffle them in in a big pile
4:12
shuffle. That's Mhmm. And it makes a wonderful noise.
4:15
And actually, I know I'm not allowed to talk about history, but
4:17
this might be where Marjorie gets his name. Because
4:19
Maisons roughly translates as sparrow in
4:22
Mandarin and it's supposed
4:24
that like the sound of people shuffling Maisons
4:26
tiles is the sound of a
4:28
flock of sparrows eating
4:30
grain. Yeah.
4:32
Yeah. I mean, sure. It sounds like
4:35
birds. I mean, that
4:37
that is also a fact that might not even be true.
4:39
History fun. That's just
4:41
apocalypses. So anyway, you've got So you've
4:43
got a game of a hundred and thirty
4:45
six tiles, which is thirty four different
4:48
tiles that each appear in duplicates of four for a
4:50
total of a hundred thirty six. And the game
4:52
you're gonna be playing with them is a
4:54
melding game, kinda like
4:56
a game like gin rummy, if you've played that.
4:59
And not too dissimilar actually to Ramikub,
5:02
which Tom you did a video review of on the
5:04
on the channel just
5:05
recently. I did indeed. And I declared
5:07
it in that video better than Mahjong.
5:10
Did you I didn't. I didn't. didn't.
5:13
But I'm declaring
5:14
it now. Well, do so
5:16
do you still think Romicub is better than usual?
5:18
I had more fun playing Romicub.
5:20
Okay. Well, alright. That's a that's a that's
5:22
a diplomatic answer.
5:23
That's a that's a that's a conversation for
5:25
later. Yeah, it is. Okay. So
5:28
you've got all these tiles and then the way it's gonna
5:30
work is that everyone draws a hand of thirteen
5:32
tiles of which you win
5:34
the game, you won't by declaring Marc, you get to declare
5:36
Marcine. If you turn this hand of tiles you've
5:38
got into four sets in a pair, So
5:41
it's kinda simple at
5:43
the very, very basic level. On your turn,
5:45
all you're gonna do is reach into the big, you know,
5:48
tile or walls of face down tiles in the middle of the
5:50
table to draw yourself a new tile. So your hand
5:52
of thirteen tiles has gone up to fourteen, which
5:55
is enough tiles to make four sets in a
5:57
pair because the sets are three tiles each. But then
5:59
after drawing, you have to discard a tile. So
6:01
only on your turn when you've drawn a tile and you've briefly
6:03
gone up to fourteen, only in that window can
6:05
you win and then you go back down to thirteen. And then
6:07
a lot of the strategy in margin comes from the
6:09
fact that at the instant that you discard
6:11
a tile, that tile you go, don't
6:13
want this one. I can't use it. I don't think. Or I don't want
6:16
it or I don't like the odds of being able to use it.
6:18
Another player around the table can go, oh, I'll have
6:20
that actually. Thank you. And hijack
6:23
sort of your turn. And this is one of
6:25
my favorite things about is that theoretically, it's
6:27
a game where you go clockwise or anti clockwise,
6:29
I forget. Around the table with people taking their turn.
6:32
But it ends up feeling more
6:34
like a DJ scratching a record and going
6:36
like, oh, back to back to Tom, you know, because
6:38
if I take my turn, and it would then
6:41
go to the player to the right of me and instead the player
6:43
opposite me grabs the tile, the player to the
6:45
right of me has skipped and, you know, the records sort
6:47
of like skips a little bit. Which
6:49
is quite fun. It's just always funny to
6:51
have a player who's about to take their turn, in fact, not
6:53
to get a turn, which is
6:56
weird to me because usually, shut off and sit down
6:58
like one of the the hall of fame awful mechanics
7:00
that everybody hates is skip a
7:02
turn. Mhmm. But in it's actually
7:04
quite fun. Go figure. I don't know. It's
7:06
fun. Well, it's fun for everyone else. I
7:08
think it's hilarious. I mean, I even I don't know.
7:10
This
7:11
you love that happening to you. Well,
7:13
I didn't love it, but III
7:16
did enjoy granting an annoyance
7:18
and hearing everyone else laugh at my wristwatch. That
7:20
was was good. So,
7:24
oh, god. You know that we could even stop there
7:26
and say those are the basics of Maisons. It's game where
7:28
you draw a tile and then you're You're
7:30
trying to make sets, which are either runs of
7:32
like 345 or three of a kind or even
7:34
four of a kind, which has its own rules. And
7:36
then you're trying to also think about what you
7:38
discard. Because there are tiles
7:41
in the game that are so good that you
7:43
kind of want to discard them early because
7:45
the rule is that other players can only pick up tiles
7:47
if they can use them to complete a set. Mhmm.
7:50
So you have this window in Mahjong where
7:52
if you've got a tile that you don't want, but someone
7:54
else around the table probably will
7:56
eventually, you gotta get rid of that stuff
7:58
early because if you get rid of it late, someone will definitely
8:00
snuffle it up. I I really love that
8:02
there's this like because you know, like,
8:04
if you've got two of a set and you know that
8:06
the other two of a set is, like, out there
8:09
somewhere. There's this, like, fantastic,
8:11
like, double sunk cost fallacy at
8:13
play where that you don't wanna bin something that
8:16
you've held on that's like half of a set for ages.
8:18
Like, you you know, you've held onto it from turn one,
8:20
so you don't wanna bin it. But then you know that the
8:22
probably If it hasn't shown up in all the shuffling
8:24
through the piles so
8:25
far, someone else might have the other half
8:27
of the set. So
8:28
you're stuck with these piles being like,
8:31
And it's just that that decision or
8:33
lack of decision or tension is always
8:35
very interesting in
8:36
Mahjong. Yeah, it is. And I think at the
8:38
end of our third game night, we were really
8:40
starting to connect with the game on the
8:42
pretty strategic level that it but
8:45
also subtle level that it demands where
8:48
you would have don't know. You end up almost
8:51
in conversation with other players where or
8:53
with the table in general where, like, if
8:55
the whole table is discarding, you know, bamboo,
8:57
which is one of the suits in the game. You get
8:59
this
9:01
sort of shared idea that bamboo
9:03
was worthless in this round and that means
9:05
that bamboo becomes better for somebody
9:07
who is choosing to keep it because everyone's throwing it away.
9:09
It feels like a totally silent conversation
9:12
about probability and what people are hoarding.
9:16
And but subtle is
9:18
really the word there. It took
9:20
it took a couple of evenings of Mahjong
9:23
for me and my friends to start feeling that
9:25
we were even nibbling around the edges of the strategy,
9:28
which makes it a peculiar game because
9:30
on the one hand, it is very
9:32
luck based. Like, I think I think you
9:34
really Tom, you felt that keenly
9:36
the first time you played it with
9:37
me. Am I right? Yeah. The first time we
9:40
played it, and I think even maybe
9:42
I don't know, like, for the whole evening, I
9:45
I didn't manage to get and Mahjong.
9:48
And it always but it always
9:50
felt like the reason that I
9:52
I had is I just drew, like, one of the most awful
9:55
possible hands or I didn't have any, like,
9:57
starter, like, starter sets,
9:59
if you will. Like, I think there's a
10:01
real, like, you can only take a
10:03
tile. I might maybe mister Emery in this rule. Right? But
10:06
you can only take a tile if it would complete a set
10:08
for
10:08
you. Right? That's
10:08
correct. Yeah. You can't just pinch one, you know,
10:10
because it would be useful to you. It has
10:13
to finish a set. So you have to have two to
10:15
have then be able to take the third. And I would
10:17
never have two. I would always
10:19
be sat there with my, like, ones of everything
10:21
being, like, oh, I need to make this
10:23
into something. Yeah.
10:26
And so it can be quite dispiriting than when
10:28
you play for money as
10:29
well. Right. Yeah. And we'll
10:31
get into gambling later because this is one of
10:33
the things that that very heavily
10:35
muddied my ability to do video on this.
10:38
So yeah, it's it's it's exactly like
10:40
you say. It's it's very luck based and
10:42
you will just have players going marginal because, oh,
10:44
they just drew the one in fifty detail
10:47
that actually would recommend the game and boom
10:49
it's over. But
10:51
in addition to being luck based, the
10:53
strategy almost everything is is
10:55
strategic in a very subtle level with the probability
10:58
of trying to collect one tile versus another
11:00
or choosing to discard one tile versus another.
11:02
Like, people play mush onto an
11:04
excruciatingly high skill
11:06
level, and that's
11:08
so opaque when you start
11:11
playing. It's so subtle. And
11:13
it's difficult to want to pursue that skill
11:15
when, you know, I could be
11:17
really racking my brain to try and play
11:19
well. And it's probably
11:22
not going to overcome the lack that that
11:24
is determining whether I wanna lose.
11:26
Yeah. Especially at our level, which was
11:28
essentially, like, pathetic. At time. So
11:30
just disgusting. Like, I look regularly,
11:32
we would just well, we were drinking as
11:34
well, but we would all had moments where
11:36
we realized we just threw away something that we
11:38
actually needed or or had
11:40
or, like, the other weird thing is
11:42
that all of this Mahjong is discarded is
11:44
face up. So you regularly towards the end
11:47
of the game might have like forty face
11:49
up little picograms on the table. And
11:51
I tell you, Tom, the amount of time I'm like impatiently
11:53
waiting for a, you know, seven of coins. And
11:56
I realized that all of them are on the table and
11:58
I don't even know how long that's been true for
12:00
because, like, it could have been
12:02
fifteen minutes. I've been waiting for a child
12:04
that that I knew or I should have noticed
12:06
was never gonna come to
12:07
me. And I I do think as well that, like, the fact
12:09
that, you know, it does sound quite overwhelming when say
12:11
there's like loads loads of tiles on the table, but because
12:13
they're all so they are very
12:15
readable. The pictograms are on them.
12:18
And the fact that there are such you're dealing with
12:20
such low numbers of each kind
12:22
of tile. You know, there's like four of each or something,
12:24
you know. It's not hard to count the
12:26
table and survey the table and very quickly
12:28
surmise that the chance of getting this is
12:30
low or very low or impossible. And
12:33
as the game goes on, you do get this really lovely
12:35
second sense of like, well, this,
12:38
I need this kind of tile. I've got this many
12:40
of this kind of tile. The probability of
12:42
someone having thrown it away because they
12:44
realize that they weren't gonna get the other half
12:46
of this equation is probably very
12:48
high. So therefore, it's in the wall somewhere and
12:50
I've got a dig for it. Yeah. It's it's funny,
12:52
isn't it? What you're sort of describing
12:55
there is because
12:58
I met for evening after evening after evening of
13:00
Mahjong and it's very weird
13:02
to play a game where it's it's
13:04
it's a it's a sick sense. It's it's
13:06
a feeling, you know, because you're dealing with
13:08
such subtle probabilities and you're dealing with such
13:10
such a strategy and also, like, you know,
13:12
if you you're misplaying
13:15
because you want to win, you know, sometimes you're
13:17
pursuing things because they're exciting or, you know,
13:19
because if you pulled them off, that would be really cool. And then
13:21
that clashes with, like, so your own desires
13:23
are something you kinda have to fill out. It's
13:26
very interesting and cool
13:28
to be playing a game, which is more
13:30
on feel than on, like, you know,
13:32
like sort of obvious
13:35
mathematical tech tactical strategy. Do
13:37
is that making
13:38
sense? Yeah. No. That absolutely makes sense. And
13:40
think that that that kind of
13:42
of game really suits what what
13:44
Mahjong is, which is this like
13:47
every time we played it, the game was
13:49
was there. It was very present. But
13:52
mostly, you know, it's something that's quite pleasant
13:54
and laid back even when you are like really
13:56
thinking about the probabilities and the strategies because
13:58
there's that murkiness to it. It
14:01
kind of means that you can't, like,
14:03
go into sort of analysis paralysis, hobble,
14:06
and never come out. You know. It
14:08
has this sort of very pleasing nature of the components
14:10
and the pace that kind of sits as a backdrop
14:13
to like chatting and passing time that I think
14:15
if you could do more calculation, if
14:17
you could do more thinking and
14:19
planning, that would probably like
14:21
torpedo your
14:22
evening. Yeah. Or you'll be playing
14:24
it at such a high level that we will probably
14:27
never reach. Yes. No. That
14:29
is that is true. It's very
14:30
dispiriting, watching how fast people even
14:32
play marrying all their lives, play it
14:34
versus us who look like
14:37
we've, you know, children. We
14:39
compared to footage I've seen of
14:41
people in, like, Hong Kong, Mahjong, we looked
14:43
like a bunch of children who'd been locked in a room
14:45
with spilled paint and had been enabling it for
14:47
for, like, you know,
14:50
hours were so slow.
14:52
We were just so slow. But okay.
14:54
So, yeah, let's talk about that activity nature
14:56
of it a bit because The other aspect
14:59
of Mahjong is that, like,
15:02
one of the reasons that I
15:05
spent a a bit of time a few years ago looking
15:07
into class card games played with the fifty two card deck
15:09
for shut up and sit down is because I just wanted
15:11
to spend more time with cards -- Mhmm.
15:13
-- because cards and poker chip are just such
15:15
aesthetically pleasing objects to play with,
15:18
especially if you've got nice cards and nice poker chips
15:20
and a nice table to sit around you're if you're
15:22
that lucky. But And Mahjong
15:24
is is very much that. You
15:26
know, there is something pleasing about four
15:28
people all sat on each side of a perfectly
15:30
like square or round table. Yeah.
15:32
The tiles themselves are like this lovely
15:35
acrylic. Oh, before we go any further,
15:38
I have to shout out and thank masters
15:40
of games dot com. Because
15:43
mustard games dot com, a fine fine
15:45
UK shop. They're the people that hook me up with
15:47
Go boards for the Go Review and they're the people
15:49
who sent me a whole bunch of Marjonsets for
15:52
this for this video and I have opinions on them.
15:55
They sent me a really nice very
15:57
expensive Italian, Mahjong said,
15:59
that I did not like as much as
16:01
the like forty or fifty quid for fifty
16:03
forty fifty pound set that was imported
16:06
from from Asia. So in my
16:08
deeply limited experience, if you're interested in Marjorie,
16:10
you wanna collect a set because it's a lovely object.
16:13
I would say, get a set made in Asia
16:15
probably because surprise surprise that a game
16:17
that's predominantly popular in Asia is is is nicer
16:19
and high quality if you go with the Asian
16:21
versions. So
16:22
Did the did the expensive set not have
16:24
the little green backs to the tiles? No.
16:27
Yeah. This is the other thing. The really expensive set,
16:29
the tiles were just white or ivory,
16:31
you know, blue shaded. But we much
16:33
preferred having the two tone tiles that
16:35
had like a a really lush green
16:37
back. And then a white front.
16:38
It looks more aesthetically pleasing when you build
16:40
a big square out of them. It's nice. Yeah.
16:43
It it looks really good anyway. Yeah. So
16:45
please go to masters of games dot com thank them
16:47
because I I feel bad because they were like, oh yeah,
16:49
we'll send you Mahjong sets, but don't, you know, keep
16:51
them clean and I'm like cool. And now one of the Marjang
16:53
sets they sent me is full of crisp
16:55
crumbs. Yeah.
16:57
So how is
16:58
it full of Chris Crumbs? They're like some
17:00
tiles that Tom, it's really
17:02
No. The box that contains the tiles. Oh,
17:05
they get an there.
17:06
Determines we all have to move on. It's in
17:08
the past. Did
17:09
you use the box as a crisp bowl?
17:11
Mistakes were made I don't look, this
17:13
is ultimately. Ultimately, I'm very sad to say this,
17:16
but the Chris Crumbs not you at my problem anymore because I need
17:18
to pack these boxes up and send them back to masters
17:20
of games dot com.
17:21
Please go to musclesgames dot com for all your
17:24
games that may or may not include my Chris Combs.
17:26
See
17:27
if it were the tiles that were greasy, I'm sure
17:29
that you could at least, you know, put them in and
17:31
throw it in the washing machine and it would be
17:32
fine. Right? You I mean, potentially,
17:35
potentially, don't do anything that Tom or
17:37
I suggest.
17:37
I think you should do what I suggest. Well,
17:40
okay. So unless
17:43
you're playing with, you know, my audition that is, as
17:45
we've described oily and filthy, Marshall,
17:48
I'm just yeah. It's exactly what you were saying. It's a
17:50
really nice object to play with. The tiles
17:52
are nice to pick up. It's nice to shuffle
17:54
them. It's nice build little walls from them. They
17:56
make a nice noise. And
17:58
this pairs really well with what Mahjong is, which
18:00
is this like sedate game
18:03
of, you know, just drawing and hoping you get the right
18:05
tile It's like it's You
18:07
spend so much time in Mahjong drawing
18:09
tiles and hoping it's what you
18:11
want, that it's almost like half
18:13
card game, half scratch card. That's
18:15
Yes. Okay. You agree? Because
18:17
to me, that feels like somewhat unflattering depiction
18:19
of a of a procedural cultural institution.
18:22
I would put that with the caveat that at the level
18:25
that we were playing it at. It's a Sedrete
18:27
card game or Sedrete Caroline game
18:29
that feels like a scratch
18:30
card. I'm sure that any
18:32
tile game is a card game if you if you
18:34
punch it hard enough. So you don't
18:36
need to make that distinction.
18:38
Yeah. No. I I do agree with you that yeah. Like,
18:40
for certain at the level that we were playing yet, there was lots
18:42
of, like, I think that you compared it at times to, like,
18:44
pulling the lever on machine when you were, like, picking
18:47
up those towers in the middle. Where, like,
18:49
when we were playing it, when we were sort
18:51
of unsure of what certainly,
18:53
what our opponents were gonna be spitting
18:55
out of their hands. Like, that was the main thing
18:57
is that I think if you were playing this game at a high
18:59
level, you could somewhat game the
19:01
ability or push your opponents
19:03
to discard tiles that you might want
19:06
by showing your hand in certain ways. But did
19:08
you say that one of your friends was like, bidding
19:10
tiles that they actually needed so that other
19:12
people would feel safe to bin those tiles
19:14
so that he could scoop up those tiles
19:16
at bigger
19:17
sets. I can't remember. That was exactly
19:20
what he did. Well, I mean, we've we've talked about
19:22
strategies so far without getting on to
19:24
where where the majority of strategy
19:28
and margin comes from and also difficulties
19:30
in reviewing it. So should we talk about
19:33
scoring?
19:33
Yeah. Well, you talk about scoring. I actually
19:35
need to lip to the bathroom
19:37
so I can sort let you do that. You're
19:39
welcome. I'm gonna
19:40
be about five minutes.
19:42
I I'll give you five minutes. Tom's
19:45
making a joke there based on the fact that this is
19:47
going to take me five minutes. Jokes at him,
19:49
I think I can get it done in under five
19:51
minutes. So here
19:52
we go. The problem with the
19:56
big problem with are you actually going to the
19:58
bathroom? Are you No. No. No. No. No. No. No. No. Okay.
20:00
Good. That you know what? That makes you feel better.
20:02
I prefer talking to you even though
20:04
you just have to sit there and listen and talk them clearly
20:06
to silence. Okay. So Mahjong
20:09
has a lot of variants. You know,
20:11
hang on. Let's let's just let's Rather
20:13
than me trying to imperfectly do this from memory,
20:15
let's head to dot wkydock dot com
20:17
to learn all of the rules. So
20:20
So when you decide to play the
20:22
next question is what Maisons do you want to play? Do
20:24
you want to play American? Chinese basketball? Chinese official?
20:27
Hong Kong, I'll Hong Kong new style, Japanese classical
20:29
Japanese modern Malaysian, Filipino, Ritchie,
20:32
Korean
20:32
Taiwanese, then there's the world
20:34
Mahjong Federation overview, and the world
20:36
series of
20:37
Maisons. Of my goodness. Yeah.
20:40
And Which did we play? We played
20:43
classical we played Chinese
20:45
classical. Okay. Partially because It
20:48
was included in the margarine set
20:50
I liked the most, a very
20:53
ambitiously translated flimsy piece
20:55
of paper that was like how to play much on.
20:57
And it turned out it was describing Chinese
20:59
classical. So,
21:02
oh, god. The problem
21:04
is that When you are
21:06
learning Mahjong, while the rules the
21:08
the core rules tend not to vary that much,
21:11
the when you finish around, players
21:14
then score the hand of
21:16
tiles that they that they've had.
21:18
And in some variants, like in classical Chinese who
21:20
we were playing, Everyone
21:22
reveals the value of the hand they had.
21:25
And then the purse okay. Well, now we'll get you
21:27
to gambling. You see this this this stuff
21:29
is Oh, boy. This
21:31
is this is one of the reasons I had trouble
21:33
doing a review. So let's let's stick a pin in which
21:35
version of Marjorie you're playing because when you're
21:37
deciding which version of Marjorie to play,
21:40
you also, as part of that, have to decide whether
21:42
you're playing for money or not. And this really
21:44
slipped me up. This when I came to write
21:46
the video review because I know that
21:49
playing games for money. I know two things,
21:51
Tom. First off, oh, let's call it three things.
21:53
First off, a lot of people really
21:55
dislike gambling out there. And for good
21:57
reason, gambling has horrific that
22:00
can have horrific and addictive qualities
22:02
on the human brain. It can wreck
22:04
lives. I have done a video from my other
22:06
channel. People make games where I looked
22:08
at some online casinos
22:11
and spiked again. We had a terrific stuff.
22:13
So I know that. I also know
22:16
that playing games for money makes them
22:18
feel very different. Yeah. People
22:21
who have not gambled for
22:23
money or who choose not
22:25
to, might not be
22:27
aware of this, but people like myself
22:29
who have on like a couple of dozen
22:31
occasions across my whole life you know, chosen
22:33
to play games for small stakes, you know, money.
22:36
If you you might not know that if
22:39
you play poker not for money, it just
22:41
feels completely different than if
22:43
you play for money, even if you're playing for small stakes.
22:46
The game is infused with
22:49
kind of a desperation and a seriousness
22:52
and attention, which
22:54
doesn't just make it like more hardcore.
22:56
In some cases, it makes it funnier because,
23:00
like, even if you're just playing to have fun,
23:03
playing for money can make it game funnier because
23:05
it means someone doing really badly in
23:07
a round is more entertaining for everybody.
23:10
Yes. I yeah. I it's
23:12
it's peculiar. Right? But Tom, how
23:14
would you say to my notion that playing games
23:16
for money isn't about trying to win money from
23:18
your friends? It's about the spectacle
23:21
of somebody losing money, and that's funny
23:23
and provides relief for everybody.
23:25
Yeah. And and I I agree with that.
23:27
Long as everyone is genuinely comfortable
23:29
with losing the the the full amount
23:31
of money that you have set out. So we paid
23:33
for like five pounds. Right? Yeah.
23:35
Or or something like that. And then someone losing
23:38
a a fiber on anything is is
23:40
just is in in that circumstance,
23:43
but those people was funny. But
23:45
it becomes obviously awkward if someone, if
23:47
five pounds means more to someone.
23:50
Yeah. Or if five pounds is something that, like,
23:52
would be an upsetting amount of money to lose. For us,
23:54
it was like, we all I essentially came to that
23:56
event to the to our Marajangknight
23:59
being like, I've spent five pounds to
24:01
be here. And believe
24:03
it or not, I did spend five pounds to
24:05
be here. There was something so incredibly funny about. So
24:07
the first time, I think I lost all of my money
24:09
or near about all of my money. And the second
24:11
time that me and you played, I
24:13
did win some money and I got a bank transfer
24:16
from
24:16
you. I was gonna post this to Twitter. I
24:18
got a bank transfer from Quinn's. Was,
24:20
like, probably the the lowest that I've had individually transferred.
24:23
It was, like, a pound and thirty four pence.
24:26
March on Wednesday. Yeah. I said
24:28
that with the with the bank reference Mahjong Winnings.
24:30
Yeah. I think I said I think I said
24:32
Annie, like, sixty p in
24:34
a wire transfer. Yeah.
24:37
So okay. And then the so the
24:40
third thing however I know about gambling
24:42
is that it really splits shut up as
24:44
it down's audience down the middle. We have Sure.
24:47
A lot of people who see absolutely
24:49
nothing wrong with gambling occasionally and think
24:51
it's fun or don't care and we have
24:53
a lot of people who are very vigorously
24:56
opposed to it. This then
24:58
makes doing a video of complicated
25:01
because it originated as a gambling
25:03
game. The reason it has been eroded
25:05
from history by successive Chinese governments is
25:07
because it's it's
25:09
used to gamble money. And while
25:11
you know, all the rules you'll find online don't
25:14
refer to money. And actually, this is very confusing.
25:16
But there's a lot of quite exhaustive resources
25:18
online that talk about how to play Maisons.
25:22
And then if if you wanna
25:24
know, okay, but how does this translate to winning
25:26
and losing money? It's so
25:29
hard to find that out. And
25:31
-- Right. -- you have to like, I ended up on,
25:33
like, weird subreddits of, like, okay. But how
25:36
do I play Chinese classical for money?
25:38
Because I know that that is kind
25:40
of for many people the default. But, you know, you show up
25:42
to your margin on the evening. You're lose a little bit
25:44
and you do that every week. Mhmm. So
25:47
we did pay margin for money, and then I just didn't
25:49
want to have to try and negotiate this in a video review
25:51
where already I was I'm trying to be, like, really minimalist
25:53
with my word count, with the podcast. I feel like, I can
25:55
ramble more. Show So
25:58
anyway, right. So that's that's our separate discussion
26:00
about gambling. I felt that Play not
26:02
for money wouldn't really let me
26:04
do an adequate review, but also felt that
26:07
talking about how, oh, I just played this game for money was
26:09
going to alienate a lot of our audience in
26:11
a nutshell. So anyway, once
26:13
you've decided whether you're playing module for money or not, let's
26:15
return to that question of which variant
26:18
you are playing in terms of scoring and
26:20
bulls. Whether it's Chinese classical
26:22
or, you know, rechi or or whatever. Long
26:25
story short, I don't know. I
26:27
just know that I gravitated towards ones that were
26:29
simpler. But broadly speaking,
26:32
none of them are simple. I was
26:34
told to look at Hong Kong Old Style
26:36
by some people. But the amount of
26:38
lists, you know what? Let me just jump to a
26:40
list of a list of hands that you'd have
26:42
to learn to play Hong Kong Doll. Right. Okay.
26:44
I've got the list in front of me. You know how poker has
26:46
like flushes. And stripes and a full
26:48
house. Right? But there's only really, like,
26:50
five or six. In
26:53
in in Hong Kong, Saint Mahjong,
26:55
there's something like seven or eight times that.
26:57
You know, you've got the thirteen orphans, which is a
26:59
hand made of all single tiles
27:01
and the terminals, which is the one and nine
27:03
of each of the suits. There's nine gates which is
27:06
concealed hand of 11123456789999
27:10
in one suit. Oh, no. There's
27:12
big four wins which is three
27:14
of a kind of all four of the wins in
27:16
the game. Mhmm. You know, there's
27:19
there's the full flush with a hand consistently of
27:21
a suit, of tiles of one suit. Like,
27:23
if I was to print out, like, you couldn't
27:25
fit all this on a reference card, I would need to print
27:27
print you out print this out for you on a double sided
27:29
piece of a four. So
27:32
I chose to do yeah.
27:35
We ended up playing Chinese classical scoring,
27:37
which is simpler because you don't have to memorize hands.
27:40
And I ended up liking it
27:42
because of the doubling rules in it,
27:44
which is something I've not seen in
27:47
any game before. But loosely
27:49
speaking, with
27:51
Chinese classical scoring, you
27:54
have all kinds of things that can double
27:56
your score. So you add up roughly
27:58
what score you've got from your from your various
28:00
melds and and runs and stuff. But
28:02
then if you have, for example, three
28:05
of a kind of the oh goodness.
28:07
The wind, which is like North Southeast West relating
28:09
to where you are sitting, then you can double
28:12
your score If you have three dragons,
28:14
you can double your score. You know, if
28:16
you have if you have a hand
28:18
that is all one suit, to
28:21
all bamboo, for example, then you
28:23
double your score three
28:25
times, but that's not like it's not like
28:27
if you have two, you it's two plus
28:29
two plus two. I mean, it's like if you had a hand
28:32
of thirty, you would double it to sixty, then you
28:34
would double sixty to a hundred and twenty, then you would double a
28:36
hundred and twenty. Two hundred forty.
28:39
And this this ends up if
28:41
if, like, if you're not playing Marjorie for money, then this
28:43
could be, like, really disparaging because if someone gets
28:45
a really good hand, then that
28:47
just means that probably none of you are gonna get a
28:49
higher score than them. Right? If you're just playing margin on it
28:51
for points. But if you're playing for money, that
28:54
becomes hilarious. Because you showed up thinking
28:56
you might lose a few quid. And then suddenly someone
28:58
pulled off the, you know, once
29:00
in a year of weekly Maisons
29:02
night Mahjong had and suddenly you're all like,
29:04
oh, we all owe you fifteen pounds.
29:08
So and
29:10
then one other kind of however, While
29:13
I was told to play Hong Kong Old Star because
29:15
it's very popular and I ended up playing Chinese classical
29:17
because I like the doubling rules, I did find
29:19
a a board game geek thread, God bless you board
29:21
game geek. In which somebody
29:24
who played a few different popular styles
29:26
of Mahjong said that the style that
29:28
he would recommend for newcomers
29:30
is Zongjiang,
29:33
which is also known as the world series of Mahjong
29:36
overview, which he felt had the best aspects
29:38
of like accessibility and easy to learn.
29:40
While also being, like, the fairest
29:43
because one thing that it
29:46
by fairest, I mean, it more emphasizes skill
29:49
than it does luck. And that
29:51
slot machine nature that Marsha can have, which was
29:53
God. That was a whole long ramble. But
29:56
you can see how this this
29:59
got in the way of me doing a video review right, Tom?
30:01
Because III like,
30:04
it's a review of Maisons. I it's like, okay. But which
30:06
Maisons? And why? And I
30:08
I couldn't answer that. And then but even
30:10
trying to answer that, immediately got me tucked into the question
30:12
of, well, are you are you playing it as a
30:14
skill game or a gambling game? Which forced
30:16
me to, like, try and square the circle
30:19
of, like, well, how do I please the
30:21
members of shut ups and audience who going to be upset
30:23
by gambling. While also wanting
30:25
to, like, honor Mahjong as
30:28
a historic object where it is fundamentally
30:30
and more often than
30:31
not, played for a little bit of money. Yeah.
30:33
And I think also, like, I think
30:35
that you were quite apt. Jordan, the president,
30:38
you were saying it's like reviewing all of poker.
30:40
You know, like, every single possible
30:43
variant of Poker. And and you're and you're right that, like,
30:45
I'm I'm sure that because
30:47
what we played with all of the doubling rules and stuff,
30:50
did lead to a game that I'm sure
30:52
other variants of Mahjong might not be you
30:54
know, they're gonna be different to to how we played
30:56
and how we played it was definitely a game where
30:59
you could show me my hand and I'd look at it and be
31:01
like, I can't quite work out how many
31:03
points this is worth. Because so many things double
31:05
and so many things change your score and
31:07
what's worth what is is is something that's quite
31:10
hard to grasp such as a newcomer. Like,
31:12
it's it's definitely telling that during your sort of
31:14
teach of Mahjong, the scoring definitely
31:16
was the part that took the longest to
31:18
explain. Yes. And
31:20
and every single round would end with
31:23
that little tiny leaflet, like, propped open
31:25
and going through each of our scores. Like, no one could
31:27
work out their score on their own. They all
31:29
needed, you know, papa Quinn's to come over
31:31
and tell her tell them what they'd made.
31:33
I'd tell
31:34
you her what the money you had you were going
31:36
to now give to me. Yeah. Yeah. Exactly.
31:38
There were there were some really funny rounds where you would come
31:40
around and be like, right? So, Tom, you've got done into that, and you've got
31:42
a score of, I don't know, like, fifty or six or something
31:44
like that. I don't know. And I've been like, oh, that seems pretty good
31:46
and you're like, yeah, sure. And then later on, you'd be like,
31:48
right. And he got a score of two hundred and ninety.
31:50
You know? You all over
31:53
loads and loads of
31:54
money. Yeah. I also really liked how
31:56
in Chinese classical scoring, and you don't get this
31:58
with Hong Kong girl's style or Zhejiang. You only
32:00
pay money to the person who goes Mahjong. Like,
32:02
whatever hand you got, if if you didn't
32:04
Magon, it's irrelevant because you're just
32:06
all the all the points or money. It's flowing
32:08
to the person who went Mahjong, which
32:11
means it's a it's a more aggressive
32:13
game because you just have to go Marjang and
32:15
giving up a tile that lets someone else win the game
32:17
is is awful. Whereas
32:19
we played in challenge classical scoring the thing that
32:22
the person who goes Mahjong, everyone pays
32:24
their money or points. And
32:26
then they're not included in what happens next,
32:28
which is all the three surviving
32:30
players with all the three remaining players
32:33
have to pay one another the difference between their
32:35
scores. So that's in some
32:37
rounds, you would see someone, like, revealing
32:40
melds of, like, oh, I've got three dragons. Oh, I've
32:42
got four of my prop, you know, prevalent wind.
32:44
And then it becomes like o guards. Their
32:46
score is going to be doubled into the stratosphere
32:49
I need to go Mahjong just to get out
32:51
of the scoring that's gonna happen between
32:53
the players who are left behind like after the
32:55
rapture. Yes. And who had
32:57
just left stuck on the table counting their pennies
32:59
to pay one another? We should also
33:01
talk about I don't know whether this is specific to
33:03
the variant that we played or whether that's across
33:05
all of Mahjong, but the absolutely
33:08
absurd rule where if
33:10
you win around, if you're the dealer
33:12
or or or the first player. I can win around.
33:15
You just play you just play another
33:17
round with you as a dealer and you get more points
33:19
if you march on right as
33:20
dealer. I wanted to bring this up because it's one
33:23
of my favorite things. Yes. So I
33:25
a game of Maisons
33:27
such as it is, is everybody takes a turn beating
33:29
the dealer. So four people, you know, if if
33:31
if you if you're good at Maisons, that maybe takes an
33:33
hour. For us. It takes all evening.
33:36
But but, yes,
33:38
if you win as the dealer, you
33:40
stay as the dealer and play another game. So,
33:43
like,
33:43
oh, goodness. So
33:45
there's four So your so your hour long game has
33:47
now become an hour and a quarter or your evening
33:49
long name has now become an evening and a
33:51
quarter. Yeah. And and something and
33:54
not I don't think board games as a hobby
33:56
should should take that. But one thing I did
33:58
really like in Mahjong is that, as you say,
34:00
The dealer, when you are the dealer,
34:03
if you win, you win double from everybody
34:05
else, but if you lose, you pay
34:07
double. So -- Yeah. -- everyone
34:10
in our evening of Mahjong had one round
34:12
which was just more intense for them. And
34:15
I loved that really. I
34:17
loved it. I loved the I loved
34:19
card games in general where it's like this is a small game,
34:21
but we're gonna play it four times and add our scores
34:23
together. A lot of ink games do that,
34:25
a lot of classic card games do that, small games do that
34:28
basically where it's like -- Yes. -- this is a fifteen
34:30
minute game and it's not gonna feel like enough
34:32
by itself, so we're gonna repeat it. I
34:34
love that Mahjong says, we're gonna repeat this,
34:36
but for each of you, you will rank you know, you'll
34:38
because I randomly just have a round that's
34:40
more important and more intense for you. What
34:42
your mistakes will be worse. And
34:44
if you get lucky, it'll be even better. I
34:46
think that's so cool. And
34:49
one thing I'll mention is one of the I
34:51
I believe it's in Hong Kong old style. One of the
34:53
things that can happen in Hong Kong old style is if
34:55
the dealer wins thirteen times
34:57
in a row, they get an automatic
35:00
fourteenth win -- Yeah. --
35:02
which is like oh, go. Like, a lot of
35:04
Mahjong Scurry is full of stuff that is
35:06
annoying to teach because it's so
35:09
improbable, then it's
35:11
like I I have to now teach you about six different
35:13
hands that I I would put my life
35:15
savings on no one will
35:17
get. You don't. Yeah. Because
35:19
it reminds me when you talk about those things, when you
35:21
talk about I sort of the the the orphans
35:23
and the gate and all of that stuff for for
35:25
the other scoring
35:25
things. It reminds me of that incredibly
35:29
silly pub game Egyptian rat screw
35:31
where the point is that you'll forget
35:33
what hands you could like
35:34
sort of smackdown on. It's I don't
35:36
know how to explain it to to people who haven't seen that
35:39
little video. But it's it's very much this
35:41
sort of fast paced slamming card
35:43
game that kind of has more in common with snap than
35:45
it does anything
35:46
else. But it's absolutely delightful.
35:48
It's it's did you play the version of Egyptian
35:50
wrap screw where you have to slap your forehead before
35:52
you start the table? Oh, yeah. It's
35:55
it's incredibly funny to have bookers are.
35:57
This is this is now just a a, you know,
35:59
Egyptian rat screw aside about how much I bloody
36:01
love that game, where because everyone
36:03
is so fierce in trying to slap the
36:05
pile as quickly as possible, to win the round
36:08
or win the hand or whatever. When
36:10
you then juice the raw weight to slip their head
36:12
first. They're doing it at such a speed.
36:15
But everyone at the end of the night has these perfect
36:18
round red marks on their forehead. You know,
36:20
it's funny if someone snaps their head and then snaps
36:22
the pile, but funnier if everyone slacks their own
36:24
head and then doesn't quite make it to the pile in
36:26
time. It just feels like they slap himself in
36:28
the face for no reason. That's
36:30
great. Oh, that's great. What again? Well, this was this
36:32
is this is the thing about classic
36:34
games, isn't it? That it's I
36:37
think, you know, people on the
36:39
internet can be kind disappointed when shut
36:41
up is down, you know, rather than covering whatever
36:43
new hot game that everyone's talking about. We go
36:45
back into into history
36:47
times, and we'd take
36:48
games that people were playing in the eighties like Egyptian
36:50
rat through. Well, two hundred years ago like Mahjong,
36:53
but the reason we do it and I had a whole aside
36:55
on this in the Marjang review is that if
36:57
a game has been kept in the public
37:00
consciousness for that long, like,
37:02
if that it
37:04
it's because if a if a game is kept
37:06
on life support in that way by by
37:08
people who just love it, there's
37:11
something to it. Yeah. You
37:13
and if you and with Mahjong, like,
37:16
I discovered what there is to it. It's a tremendously subtle
37:18
game. It's tactile. It's satisfying. And
37:21
It's a game it's the gambling game I found
37:23
with the most potential for just
37:25
wild stuff happening. Like, you
37:27
know, you you can have poker hands that, like,
37:30
Oh, wow. That was pretty crazy. But Mahjong
37:32
has hands that are like just
37:34
stratospherically
37:35
unlikely. And if they do happen, you can
37:37
get like a squillion dollars from your friends,
37:39
which is I don't know. Is that good?
37:42
I don't know, but it's interesting. I definitely
37:44
think that it's a really It's
37:47
unique though to me where I
37:49
think whilst we played crocodile, went back
37:51
and we played some crocodile, went back and we played some
37:53
go. And both of those games, I could sort
37:55
of like view through a lens of like
37:57
modern board games that I enjoy, and I could put
37:59
them in a sort of similar spot. To them.
38:02
Module is very strange one because it's a
38:04
very different mode of engagement like with
38:07
the
38:07
systems. Do you know what I mean? Yeah.
38:08
It's like you're right that it's tremendously subtle, but
38:10
it's also like it's so different
38:13
to a lot of the other like classic, you
38:15
know, quote on quote, game games is where we're
38:17
playing these things that are much more like, you
38:19
know, there's something that you're kind of plugging into
38:21
the strategy of. The the the sort of
38:24
myopic nature. Myopic nature
38:26
of of trying to work out what the hell I was doing
38:28
in Mahjong was like a really interesting puzzle
38:30
in love itself. And you're right that because
38:33
it stuck around for so long, you're more invested
38:35
in thinking about that puzzle.
38:37
You know, I I always I would wonder
38:39
if we got a sort of box copy of under
38:42
different name, whether we would be dismissive of it.
38:44
But because we know that it stuck around
38:46
for this long, it does lend a
38:48
sort of automatic
38:50
sort of excitement to to see why
38:52
people are still talking about it all these years
38:54
later. Yes. Absolutely. I
38:56
the fact that it's a historical object means treat
38:58
it very differently. And actually, this is perfect point to
39:00
end the podcast on because this is the last thing I wanted
39:03
to talk about. And if
39:05
someone was to release Egyptian rat screw
39:07
or, you know, go today as a
39:09
game. I think they would do very
39:11
well. And I just don't know if that's
39:14
true for Mahjong. But that is
39:16
not necessarily reason to not go out and
39:18
try it because the fact that Maisons is
39:20
this rich historical object meant
39:22
I really enjoyed engaging
39:25
with all of its idiosyncrasies because I knew
39:27
they were like, I don't know. Like,
39:29
it's if some if I went to This
39:31
is a this is a this is a horrific analogy,
39:33
and I apologize to to everybody who
39:35
is it, both English and people
39:37
in New Asia. But if I went to
39:40
historic English folk festival. And someone
39:42
was like, do you wanna learn Morris dancing? I would
39:44
be like, yes. Give me that big wooden stick.
39:47
I'm involved. I wanna learn about this
39:49
bizarre pagan ritual that has been
39:51
going on for a thousand years or longer.
39:54
And but if so if I went to just somebody's
39:56
house and he was like, Quinn's I've invented this
39:59
sick new dance. Take this stick. I'm gonna teach
40:01
it to you. I would be like, no. Absolutely
40:03
not. That's that's that's I'm not gonna dance
40:05
in your garage with you. Put that stick down.
40:07
I'm intimidated, and this is awful. Yeah.
40:09
And so Mahjong, if it was released now, it's about product,
40:12
I would be like, no, this is demented. I don't want to play
40:14
this. It's There's a million things I would rather play.
40:16
But as a historical artifact, I
40:19
found it so interesting to engage with, like, I so
40:21
and the thing wanted to flag specifically, the example,
40:24
is that I found out after two full evenings
40:26
of Mahjong that, like, okay, there are tiles in the
40:28
game that relate to North, Southeastern West, The dealer
40:30
is always east and so depending on
40:32
where you're set on the table, the compass direction
40:35
tiles relating to where you are sitting are
40:37
better. And so
40:39
we had players be like, wait, oh, okay. If Tom's the dealer,
40:41
that means I'm never each shredded way. I'm
40:43
west. But then what I found
40:45
out is that in Mahjong, it's based
40:48
on classical Chinese
40:51
interpretation of of compass directions, which
40:53
is based on looking up at the stars, rather
40:55
than considering the compass as if you were looking
40:57
down at the Earth, which means the compass
41:00
has flipped. So it go it's not
41:02
northeast, southwest. It's northwest, Southeast.
41:06
And I found that and, like, if
41:08
if you'd release as a box game, I would
41:10
be like, that alone would cause
41:12
me to frisbee out the window. But
41:16
but knowing that it's I'm engaging with,
41:18
like, you know, like, part
41:20
of historic Chinese and sometimes even
41:23
confusion history, I think this is
41:25
awesome. I'm fascinated. It's so
41:27
cool. But is ultimately
41:31
it and the reason I'm we're doing this as a podcast
41:33
rather than a video, I was not comfortable releasing a
41:35
video where I said, Marjag is cool
41:37
kinda as a historical object that I can't access
41:39
because of my mayonnaise white
41:42
background and it's it's just not something
41:44
I grew up
41:44
around. It's not something I
41:45
Sure. It's so much of it's based on stuff that I
41:47
have absolutely no sort
41:49
of like touch point with. So
41:52
all I could really say is, you know, do do
41:54
I like it as a game? And ultimately, just
41:57
as a game, if you're not interested in
41:59
history, I would say
42:01
maybe you could try Maersong,
42:03
but III don't really know if it's for
42:05
you. I think because you you and you
42:07
felt the same way. Right? You you didn't truly
42:10
love it as a
42:10
game. You found it interesting, but you didn't.
42:12
Yeah. Right. I think I think that's pretty
42:15
much right. In the I think, like, I I think
42:17
I really didn't I came away from our first session
42:19
really not liking it, but then I think the
42:21
second time we played it, I'd sort of kind
42:24
of was sort of coming to terms with what it
42:26
was rather than what I sort of expected
42:28
it to be. And and that second
42:31
time I sort of enjoyed it much more for what it for
42:33
what it is and and for what it exists as. But, yeah,
42:35
I do think that it's a it's an especially strange
42:37
question to sort of pitch to
42:39
a kind of our audience certainly
42:42
by being like, hey, do you wanna
42:44
play this this this game?
42:46
Question mark. It's very,
42:48
very, very luck driven sedate,
42:51
slow, and confusing. But
42:54
But it's been around for ages. So question
42:56
about question about question about I don't know. Like, it's I
43:00
I would struggle to find a spot for
43:02
this game in sort of like I was thinking
43:04
when would I choose it over like
43:07
something else that has
43:09
a bit more like bike to the design of it? And I think
43:11
don't know. Like, I was trying think would I ever
43:13
introduce this, like, for example, to my family
43:15
because it has that pace of, like, game that we can
43:17
talk over. We we really like rummy cup, and my family
43:20
is obsessed with rummy cup. They love that game.
43:22
And Mahjong is just it's because of all
43:24
of that history and because of all his variants and because
43:26
of all that time it's been out there. It's so heavy
43:28
with all of these, like, rules and traditions
43:30
that it's quite inaccessible. And
43:33
then you did a very good job of teaching and getting
43:35
us into it, but Even some of the tutorials
43:37
online that I watch were like not really
43:39
quite I didn't quite understand the
43:41
game even after watching tutorials. And
43:44
you're bet you maybe you're right. It's because the gambling element isn't
43:46
that and it's because they don't say, hey, straight
43:48
up when you're learning this game, there's gonna be a lot
43:50
of luck involved. And,
43:52
yeah, it makes it a hard sell
43:54
for, like, a a an audience used to designer
43:57
board games, I guess. Yeah. And I
43:59
I felt ultimately that, you know, even aside
44:01
from all the gambling and and how complicated the
44:04
game has to teach, I think that
44:06
maybe more than any other, the reason I
44:08
didn't want to do a video on this was I didn't
44:10
feel comfortable putting it
44:13
in front. I wanted to be
44:15
delicate about this game. Because, you know, it's not my
44:17
culture. It's not my history. Yeah.
44:19
But equally, I didn't feel I could review
44:21
it without being, like, ultimately, as a game,
44:23
I don't think it's as good as some other historic
44:26
gambling games, you know, like poker. And
44:29
I I would rather play poker. I would rather play
44:31
you know, beret, I would rather play I don't
44:33
know if we're if we're talking about
44:35
I don't I don't know. I don't know what I would rather play. But
44:37
-- Sure. --
44:38
I I didn't feel comfortable being critical of
44:40
Mahjong. And I didn't because of because
44:42
it's not my culture and I didn't feel comfortable
44:45
not being critical of it because that's what you
44:47
go to a shot up and sit down video for. So I
44:49
just thought, you know what? I called you up and said,
44:51
Tom, I'm not gonna put out a video review
44:54
Sorry, the content calendar is screwy.
44:56
I'm just going to ramble about marginal,
44:58
with you on podcast for,
45:01
you know, coming up on an hour. I
45:04
really, really appreciate you you let
45:06
it you sort of letting me out of the
45:09
the the sort of critics cabin that I
45:11
blocked myself in by
45:12
accident. And I'm Yeah. No. I've sort of you
45:14
know, I guess I've done you a service here by by,
45:16
you know, sort of hosting hosting you on on this
45:18
here podcast that that I make. Okay.
45:22
Yeah. No no no worries. Where can
45:24
people find you on social media
45:26
though? I was just III
45:28
really, really cannot stress how the
45:30
the what the people who've really come out worse in this aside
45:32
from Mahjong fans. Our masters
45:35
games dot com because they
45:37
were like, yes, we will send you a box full of
45:39
incredibly expensive Mahjong
45:40
equipment. And
45:42
then I said, cool. I'll give you a link in the video.
45:44
Now there's no video. There's no video.
45:47
So if you're in the UK or Europe,
45:49
why not go to masters of games dot com
45:51
and see all the bizarre, fascinating
45:53
historical wooden stuff they've got on that
45:55
site. My goodness. If I needed a
45:57
wooden game that didn't know how to play, master's
46:00
games dot com is where I'd go for it. I really do like
46:02
them as a UK soccer ever started games,
46:04
and I feel really bad that didn't get them a
46:06
link. So if you wanna make me feel better, Why
46:08
not visit master's of
46:09
games
46:09
dot com?
46:10
Yeah. And use the code Quintin Ted.
46:13
No. I'm not. No. I'm not. No. Don't
46:15
make this I'm trying to be nice here and you're
46:18
making it sound like I've got a financial
46:20
stake in masters of games dot com
46:22
and I don't. Don't.
46:24
I just feel bad for them because I got crisps
46:26
in their game. And I'm
46:28
having a We do it for any home for it. Could
46:31
have been you and your your your your young
46:33
friends who are all sort of giggling and flinging crisps
46:35
everywhere. Yeah. That that is what we did.
46:37
We turned up with our giant bag of skips and
46:39
we just threw them all over your apartment. Dude,
46:41
I I don't know I don't know what the
46:43
joke is there because that's that's very close to what actually
46:46
happened. I saw you up at the
46:48
table making those drinks and making a real
46:50
mess. So if those tiles are sticky, it's because you
46:52
got like Cuba Libre is
46:54
a cup of Libre?
46:55
No. That's a board. It's a rub. Oh, yeah.
46:57
Yeah. Look. I
46:59
feel I feel accused that I don't like
47:02
this. Hey. But I'll tell you what, wind up on the site this
47:04
week. Instead of a review of Mahjong
47:06
because I couldn't review
47:07
Maisons. It's my review of Alice's missing,
47:09
Tom, if you watched it yet. I haven't watched
47:11
it. No. Because I haven't watched you
47:14
know, we're recording this before I, you know,
47:17
we'll we'll see if it comes out because Quinn's,
47:19
you said Tom, can you watch it and make sure there's no
47:21
errors in the video. And so I've got
47:23
to make sure there's no errors in the video, but you're going
47:25
away
47:26
today. So maybe if there's
47:28
errors in the video, it won't even be up
47:30
by the time this podcast
47:31
goes out. Oh, that's no. I'd
47:34
I I refuse to believe that. I really
47:36
So if there's no Alice's missing video,
47:38
it's because Quinn's ghost it. This
47:41
this
47:41
this this podcast in particular
47:43
is really not good for my brand as Yeah.
47:45
It's representing all your various failures.
47:47
Something And I've got a phone to pick with you because
47:49
you told all the listeners about that time that
47:52
you came around and I tried to teach you my dance and
47:54
my garbage.
47:56
That's a callback to a joke we made about twenty
47:58
minutes ago. That's a good amount of time to have
48:00
passed
48:02
before doing that joke.
48:03
I'm a professional. Thank you very much for
48:05
listening everybody. We'll be back with the game. It's less
48:07
culturally complicated than Marjorie. Next
48:10
week.
48:10
That's right. It's time to talk about Monopoly. See
48:12
you later. Bye. Oh, no.
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