Episode Transcript
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0:27
Hello, and
0:27
welcome to Snyder's return at
0:29
table-top roleplay podcast. My
0:29
guest today is turned scribbling
0:32
into a fine art drawn
0:32
inspiration from many across the
0:36
tabletop role playing game
0:36
community and put pen to paper
0:39
in the best possible way. Just
0:39
to give you an outline, they are
0:43
a critter, writer, gamer, and
0:43
part of the family. Are you
0:47
gonna learn a lot today? Of
0:47
course we will. Now, before the
0:51
ink runs dry on us, it is an
0:51
absolute pleasure to chat with
0:54
RPG cartoonist, plus one Pen
0:54
O'Smiting, Pen. Welcome to the
0:59
show. Thank you so much for
0:59
having me here. Now, it's an
1:02
absolute pleasure. I know we've
1:02
had this programme for quite a
1:05
while. So I'm glad we've been
1:05
able to find the time to speak
1:09
before we go into all your
1:09
amazing sort of productions and
1:15
work and, and sort of creative
1:15
outputs. telling us a little bit
1:19
about yourself and how you got
1:19
into trouble the tabletop role
1:22
play game side of things, please.
1:24
Sure, I love
1:24
tabletop. And I was introduced
1:28
to it in the time honoured
1:28
tradition of being dragged in by
1:31
someone you're dating. And so I
1:31
began when I was a 14 years old,
1:37
when I started sitting down and
1:37
playing role playing games. And
1:41
it was within about a year and a
1:41
half before I started jamming
1:44
for that same group, and loved
1:44
it loved it. Very bad though,
1:49
putting a teenager in charge of
1:49
a whole bunch of other
1:52
teenagers. That's a good idea.
1:52
So beyond the power trip, it was
1:58
really great to be able to sit
1:58
around with a lot of creative,
2:01
intellectual, funny people and
2:01
create stories together.
2:05
And so are you
2:05
still GM'ing and playing
2:11
regularly?
2:11
I am which I'm
2:11
very fortunate to do through
2:14
this interesting dystopian
2:14
reality that we've survived the
2:18
past couple years here. Um, so
2:18
yeah, I actually am still
2:22
jamming for regular group online
2:22
I GM for a group here locally,
2:29
but we haven't been able to be
2:29
with each other physically. And
2:32
then I'm always doing these
2:32
other GM opportunities for
2:35
charity streams and one on one
2:35
opportunities. And it's just
2:39
been a delight and a pleasure as
2:39
well as listening in on
2:43
everybody else's games and
2:43
drawing along.
2:46
Definitely, we
2:46
get you're in just a moment. I'm
2:49
just intrigued by your your home
2:49
games, if I may they established
2:54
or or they homebrew,
2:55
pretty much everything I do is Home Brewed. We didn't have the phrase
2:58
homebrew. When I started doing
3:03
gaming, it was Did you buy the
3:03
module? Are you looking it up? I
3:08
made it up. I made them up all
3:08
the time, mostly because the
3:11
gentlemen that were at my table
3:11
tended to already have memorised
3:15
everything in the GM guide, and
3:15
in the monster manual. So in
3:20
order to try and keep up with
3:20
them, and or exceed them, I
3:25
learned very quickly, I had to
3:25
make my own creatures, my own
3:28
world, my own lore, or just
3:28
psychologically torture them.
3:32
And that worked great. And
3:32
that's still true today.
3:36
Today, I will
3:36
keep that in mind as we go
3:38
through. So you you picked up
3:38
the game. So relatively young, I
3:47
think that's fair to say and
3:47
have carried that passion
3:50
through and when did that
3:50
passion turn into a artistic
3:55
output.
3:56
We're gonna say
3:56
obsession. Um, so it turned
3:59
artistic actually, when I was
3:59
sitting with that same group in
4:02
high school, because I just love
4:02
to grab quotes when they were
4:05
funny, or brilliant. And I would
4:05
write those down. And then I
4:09
would also draw those moments
4:09
that were cracking us up at the
4:13
table or when somebody did
4:13
something particularly brilliant
4:16
or particularly ridiculous,
4:16
often both. And then we would
4:21
have them for the next time that
4:21
we gained either in a week or in
4:24
a month or whenever we got together, we can sit down, review the quotes and pass
4:26
around the pages of cartoons
4:29
showing each of us being epic.
4:29
And it brought us right back
4:32
into that moment that we had
4:32
just left. So it was a great way
4:35
to review. It was a great outlet
4:35
for creativity. And I still have
4:40
them I still have files and
4:40
files, drawings that I
4:43
remembered that I can still
4:43
share with my friends who I'm
4:46
still in touch with and it's
4:46
just an instant smile.
4:49
It really is.
4:49
And so you've taken that from
4:53
from your own group and expanded
4:53
that outwards. So what was it
4:57
like sort of turning it from a I
4:57
was gonna say obsession for my
5:01
passion into a into a business
5:01
effectively.
5:05
Well, actually,
5:05
again, the beginning of it was a
5:09
apparently forcing myself on
5:09
other people. Because I wasn't
5:13
in a game at the time. And I
5:13
missed that I missed that
5:16
horribly. And what I do
5:16
professionally is I'm an author,
5:20
and I was in between book deals.
5:20
And in that dry spell, I wanted
5:24
to refill the well. And I
5:24
thought, well, what makes me
5:27
happy. And the truth is, what
5:27
made me happy was making other
5:30
people laugh and smile. And I
5:30
remember that feeling being
5:33
around the table. And I thought,
5:33
I know what it's like to throw
5:37
my creative juices out into the
5:37
world. And books and stories and
5:41
not know if they land or not,
5:41
don't have a lot of measures,
5:44
you don't know how it resonates.
5:44
And so I thought, why not do
5:48
that in other people's stories
5:48
and their tables, and just let
5:52
them know, hey, somebody is
5:52
hearing you is moved inspired by
5:58
you drew a little cartoon share
5:58
a little smile with you. So I
6:01
put it up on Twitter, and
6:01
Instagram. And I would tag
6:04
people so that they knew that I
6:04
wanted to give credit where
6:07
credit was due with the jams or
6:07
the players themselves, in order
6:11
to say, hey, somebody is out
6:11
here listening, you're doing
6:13
great. And the response was just
6:13
amazing. Sometimes I was their
6:18
first fan art. Oftentimes, I
6:18
wasn't what everybody really, a
6:22
lot of people would reach back
6:22
to appreciate it and, and then
6:25
the smile came back to me. And
6:25
so it just became the cycle, and
6:28
then an obsession, and then it
6:28
kind of took off on its own. So
6:33
I'm very grateful to my patrons
6:33
who keep me in this habit. And,
6:40
and I do commission work. I've
6:40
been flown out for doing live,
6:45
drawing alongside performances
6:45
as they occurred. That's just an
6:49
astonishing thing. It has filled
6:49
that hole that normally it would
6:52
be at the cons table side,
6:52
drawing along.
6:57
But that's
6:57
that's amazing. And so on attack
7:01
this in two parts. First of all,
7:01
you mentioned that patrons
7:05
Patreon so where can people find
7:05
yourself and and your, your
7:11
obsessive output. I'm just gonna
7:11
play on that now you said
7:16
it's a you can always find me I'm kind of smiling on all the socials, kind
7:18
of smiling. I'm on Patreon and
7:22
coffee and Instagram and
7:22
Twitter, there have done some
7:26
articles on Geek and Sundry been
7:26
on featured on d&d beyond once I
7:34
got very excited about that. And
7:34
I've really had the pleasure of
7:37
being able to speak to a number
7:37
of people to connect with a
7:40
number of people in in different
7:40
circles of ttrpg content. And I
7:48
just it's always been really a
7:48
pleasure and very moving. I do
7:54
have my favourites people that I
7:54
followed for a long time or
7:57
people from my hometown, because
7:57
I'm from Chicago. So there's a
7:59
whole Chicago crew that I really
7:59
just have been delighting
8:03
listening to them and watching
8:03
as they grow and change and
8:07
expand become great at what they
8:07
do.
8:10
Well, that was
8:10
that was the sort of the second
8:13
part of the question, which is
8:13
also in itself, a two pronged
8:16
question. So forgive my strange
8:16
question structure. What? Which
8:22
of your drawings has brought you
8:22
the most happiness? personally?
8:26
Which of your drawings? Have you
8:26
had the greatest feedback from
8:30
the sort of the best review from
8:30
a DM or group that has come back
8:35
to you?
8:35
Wow, that's, that's an interesting question. Um, so attracting one, but you
8:37
have to understand, I have now
8:43
because I can tell them my
8:43
files. When I do my drawings, I
8:47
then scan them, I correct them
8:47
with little pens and takes
8:51
forever digitally, and then put
8:51
in the lettering and mounted so
8:56
that it will be seen on Twitter.
8:56
So I know my count, and I just
9:00
passed 5000 5000 individual
9:00
little googly eyed cartoons. So
9:06
it's hard to actually remember
9:06
one that was really great. There
9:11
are so many of them that make me
9:11
smile, and laugh. There are
9:15
particular ones that have that
9:15
that turn, being able to draw
9:20
tabaxi are especially fun
9:20
because they don't get to draw
9:24
cats that often. So be able to
9:24
do that or in the case of into
9:29
the Motherland, say of a hyena.
9:29
So that kind of character that's
9:34
fun to draw. I enjoy that. Gil,
9:34
who comes in the night is from
9:40
not quite heroes podcast so
9:40
that's that's the tabaxi that I
9:43
think of off the top of my head.
9:43
I've drawn for tonnes of
9:49
adventure zone and critical
9:49
role, but they've got such a
9:53
huge fandom I'm not even see I
9:53
don't think anybody even knows
9:55
that I exist in those phases as
9:55
opposed to spaces like I'm Luke
10:00
dagger and stone mecanim forge
10:00
Academy with weld mount with the
10:06
wild mountains as new. I follow
10:06
the entirety of hit dice, and
10:11
the entirety of not broadswords.
10:11
But some of the some of the
10:16
programmes that were out there
10:16
that ran their course. And I was
10:19
able to draw the entire time. So
10:19
I felt really attached to those
10:24
characters. And pretty much gems
10:24
were right back all the time, or
10:30
where I get something from, like
10:30
our geek who's because like this
10:34
made me smile. This makes my day
10:34
those are the moments that
10:36
really, that's that's exactly
10:36
why I do it. That's exactly why
10:40
I do it. saving face and the
10:40
crew over crafted anytime that I
10:45
draw that they all jump on it
10:45
and get very excited. And now
10:50
with da performance in the
10:50
dungeon that is really excited.
10:57
Once it comes out, which sounds
10:57
bad. I'm talking about romancing
11:00
judgement getting excited, but
11:00
you understand that there are
11:02
good people for that podcast.
11:02
It's a great, I truly am
11:07
astonished by just the talent
11:07
that you find out in the ttrpg
11:13
space people who are putting
11:13
things out on d&d, Grandma, from
11:17
a ttrpg space all the way to
11:17
storytelling podcast like a girl
11:21
in space pod. Just beautiful
11:21
interpretations. And and what I
11:27
like is listening to different
11:27
regions, different countries,
11:31
different areas, people who are
11:31
bringing in LGBTQ ideas,
11:36
experience points has some
11:36
really just great, great
11:40
characters and great situations,
11:40
listen to high rollers in
11:45
England. And getting getting
11:45
that just any time you just hear
11:49
different people adding things.
11:49
I love listening to Tanya I love
11:53
listening to the into the
11:53
motherland's. And before that
11:56
they were doing I mean, just
11:56
beautiful stuff. And the family,
12:02
obviously, with la by night, and
12:02
then as it's continued to grow
12:06
under call. So yes, I wish I
12:06
could say that there was just
12:11
one picture. What there isn't
12:11
because they are just so much
12:15
fun.
12:16
No, and the
12:16
5000 and growing count, sort of
12:22
dedicated to, as you say, some
12:22
some incredible con, other
12:27
content creators out there who
12:27
the majority of which are doing
12:30
this off their own back for for
12:30
free. A lot of them. It shows
12:34
their dedication to the craft
12:34
and your dedication to your
12:38
craft. And it's it's such a
12:38
great space to be in the
12:42
community of the white noise.
12:43
Well, let me
12:43
clarify something. What I was
12:46
trying to do was listen to
12:46
somebody Episode One, to get
12:49
them to give them feedback. Tell
12:49
them how great they were. And
12:53
maybe somebody would see that
12:53
moment and want to know more. So
12:56
you'd tagged them, let them find
12:56
out where this this group is
12:59
that maybe they find more fans?
12:59
Isn't that great? More
13:03
listeners, what I didn't expect
13:03
is that then I would get
13:05
addicted. So at one point, I was
13:05
listening to 27 podcasts
13:10
regularly. That's impressive.
13:10
That's insane. Okay, that's
13:16
just being polite. Sorry, you
13:18
have to stop
13:18
being brilliant people. Um,
13:21
because they became addictive. I
13:21
wanted to know more.
13:24
Wow, that's
13:24
that's impressive in its own in
13:27
its own right 27. Well, I
13:27
struggled with about four. And
13:30
that's where the commute to work
13:30
that I get the time to dedicate
13:34
to them. So
13:36
it's a great honour for working out though I gotta say, fair, fair, I have to
13:38
do my workout because that's the
13:43
only way I'm gonna get this
13:43
other hour. And I
13:47
can't argue
13:47
with that logic. So that's the
13:52
drawing that the card inside you
13:52
mentioned earlier, you're also a
13:56
writer. So where would people be
13:56
able to find your written work?
14:02
Well, I don't
14:02
write under plus one kind of
14:05
smiting that doesn't actually go
14:05
very well as a name. Where I
14:09
write is the the content that
14:09
I've created four games over a
14:15
drive thru and HBO is under Don
14:15
Metcalf. And those are my why
14:19
books are also under that on the
14:19
science fiction fantasy. My
14:24
credits under when I wrote for
14:24
role playing games is under my
14:28
maiden name. And you don't get
14:28
to know this because we'll just
14:34
let that let that pass but
14:36
previous
14:36
experience and a foundation to
14:39
build from so your drive thru
14:39
RPG not to dwell on that other
14:43
information to the the content
14:43
on Drive Thru RPG, would you
14:48
mind sort of taking us through
14:48
that because it's mentioned on
14:50
your Patreon? Again, highly
14:50
recommend people go and check
14:54
that out. So what would they
14:54
find the viewers on Drive Thru?
14:58
And what's out there right now? Something that grew out of that online campaign
15:00
experience. I wasn't even the
15:04
GM, I was just a player. But I
15:04
was late to the game, they had
15:09
all started playing and I was
15:09
jumping in. And I didn't know
15:12
anybody. And I created a
15:12
character in order to
15:15
interrelate with people I needed
15:15
to start off and just jump in.
15:18
And I made a character who was
15:18
from an elite prep boys school.
15:23
And so I gave him a drinking
15:23
game that I made up, in order to
15:28
ostensibly get to know people,
15:28
and also get dirt on them.
15:32
That's basically and this game
15:32
was so popular in our group, we
15:37
must have played it half dozen
15:37
times, before members of the
15:42
group were like, you should
15:42
really share this. And so I
15:45
started playtesting it and they
15:45
got obsessed. I mean, it just,
15:49
it kept going. So with the help
15:49
of two of my fellow gamers, I
15:56
was able to put it up and it it
15:56
became a daily bestseller. And
16:01
so then we've created a second
16:01
round and a third round will be
16:03
coming out shortly.
16:04
I want you to
16:04
call me No, I'm sorry.
16:07
It's called to
16:07
the truth. It's a drinking game
16:09
for players young and old. It is
16:09
a good way to not only learn
16:14
about each other, all those
16:14
tidbits when we make up a
16:17
character, that's part of our
16:17
backstory. And you're hoping
16:21
that will come out, you're
16:21
hoping that situation will show
16:23
up, that you'll be able to kind
16:23
of let those little secrets out.
16:27
Sometimes it doesn't sometimes
16:27
it doesn't. This was one way to
16:31
get some of those back story
16:31
secrets out now, in a natural
16:35
way of having this drinking game
16:35
where you can either answer a
16:38
question, not answer a question
16:38
and drink. And that shows that
16:41
it's a lie. So it's a wonderful
16:41
kind of Truth or Dare game and
16:47
if the GM is there, it's a GMOs
16:47
game. You don't have to have the
16:49
GM there, but if they are, they
16:49
can hear all the great hooks for
16:54
getting characters to jump. It's
16:54
it's an instant gimme. And it
16:59
was a way that amazingly,
16:59
brought the group closer
17:03
together, both characters and
17:03
players became much more kind of
17:08
like a trust exercise. So
17:08
amazing things happened with the
17:12
knowledge they came out of to
17:12
the truth. And sounds more like
17:17
fun.
17:17
It sounds it it
17:17
sort of rang rang a bell in my
17:22
mind. group meets in Tavern
17:22
group stays in tabin group
17:26
leaves tabin eventually dm comes
17:26
up with plots to sabotage group
17:30
in a fair and sort of
17:32
story aqui very
17:32
much so so it's it's you get to
17:35
choose, are you going to tell
17:35
the truth? Are you going to tell
17:38
a lie. And if you do, you have a
17:38
chance to drink the tooth. If
17:43
you drink a little sharp
17:43
dragons, two bad things will
17:46
happen, but
17:47
has a link in
17:47
the description below. Go and
17:50
check that out. It's it's sounds
17:50
like a lot of fun and something
17:53
I'll be checking out. And she
17:53
mentioned the third round. Part
17:57
Three is round three, round
17:57
three will be coming out soon.
18:01
Each one has 25
18:01
different questions that you can
18:03
ask or adjust as you see fit.
18:03
But it's a great way to get your
18:08
character to bond your character
18:08
secrets to come out or not. And
18:13
the GM to get an insight into
18:13
what you guys are doing. Each
18:17
game also will come with two
18:17
variants. Other ways to play.
18:22
And it's it's just been, it's
18:22
been a delight, getting the
18:26
feedback from people who have
18:26
played it really enjoyed it.
18:29
It's great for not only your
18:29
session zeros, your beginning
18:33
campaigns ways to get to know
18:33
each other, especially before a
18:36
stream, because you'll suddenly
18:36
have a lot of those trust points
18:39
and interrelations and things
18:39
that now you know about another
18:44
character, but even your old
18:44
groups, your favourite group
18:47
around the table, being able to
18:47
sit down and ask these questions
18:51
is eye opening, people have
18:51
created entire subcultures, or
18:55
backstories, or hierarchies
18:55
based on getting the questions
19:00
ahead of time and being able to
19:00
think about it for your
19:02
character.
19:03
Yeah,
19:03
absolutely. And so with round
19:06
three, sort of in the future,
19:06
what else is in the future for
19:09
you.
19:10
And I'm also
19:10
playtesting right now a game
19:12
that I'm developing for a four
19:12
player game that's on
19:16
collaborative storytelling. It's
19:16
short, it's about a two to four
19:19
hour game. I'm very interested.
19:19
I really love things that are
19:23
collaborative, co creative with
19:23
brilliant, intelligent, creative
19:28
people at the table. And that
19:28
tends to be gamers. So I've been
19:32
enjoying getting more and more
19:32
people to table and seeing what
19:35
happens in order to make that
19:35
kind of step by step improv
19:38
skill, a practice for gems, and
19:38
how to collaboratively create
19:45
your own downfall for players.
19:45
So that's fun. So that's going
19:49
on right now. I have another
19:49
project that I'm keeping in mind
19:54
for Discord. So I'm keeping that
19:54
kind of on the download so I can
19:57
figure out more about that, but
19:57
I'm excited. But won't my common
20:00
the fall. In the meanwhile, I'm
20:00
still doing the charity streams.
20:04
And being a GM for hire, I've
20:04
always met some really amazing
20:08
people at the table who want to
20:08
have a deep role playing
20:11
experience, which is kind of my
20:11
thing, which I very much enjoy.
20:16
And the one on one gaming
20:16
experience, which I do called
20:20
role playing resurrection, which
20:20
was originally designed for
20:23
those of us who had been in a
20:23
campaign that was suspended
20:26
because of the pandemic. And
20:26
we're dying to play our
20:29
character, but the campaign is
20:29
not running, or stopped, or
20:33
dropped. And trying to get back
20:33
to that, or when you've played a
20:37
character, and he's kind of
20:37
painted yourself into a corner,
20:40
and you made a decision that
20:40
maybe you didn't want and want
20:42
to take it in a new direction.
20:42
This was a way that you could,
20:46
in game, play any character from
20:46
any system, go through the
20:49
experience, and be able to kind
20:49
of get that fire back, renew
20:53
your energy, get your groove
20:53
back, let's go and then be able
20:56
to go back and play the
20:56
character again, your beloved
21:00
character, or the character that you wish would have been different.
21:02
But it's a
21:02
really good premise. And since
21:05
you do it for others, is there a
21:05
character you've always got,
21:09
just just dancing in the back of
21:09
your mind that you're like, if
21:12
someone could turn the tables,
21:12
this character the way in for
21:16
me, there's,
21:17
there's always,
21:17
there's the characters that you
21:19
left behind, characters that
21:19
wait patiently with their eyes
21:23
wide, and their hands pressed up
21:23
against the glass. And then
21:27
there are book characters. Now I
21:27
like to say there's a very big
21:29
difference between book
21:29
characters and role playing
21:31
characters, just like there are
21:31
differences between being an
21:33
author and being a GM, being an
21:33
author with book characters
21:36
means I get to make all the
21:36
decisions, I know how things are
21:39
going to go, and I can push them
21:39
any way I want. Because GM is a
21:42
very different thing. It's not I
21:42
have a story to tell, and I'm
21:45
taking characters with me, it's
21:45
that I get the privilege of
21:49
being the narrator to somebody
21:49
else's epic story of becoming a
21:52
hero. It's their story. And I
21:52
get to shape and mould it and
21:56
mess with it. But I'm not
21:56
directing it. I'm not trying to
21:59
force it into places that it
21:59
doesn't want to go. It goes
22:02
organically by the players. And
22:02
actually, I find that to be a
22:06
richer, more rewarding
22:06
experience, because people come
22:09
up with ideas and insights and
22:09
decisions that I would have
22:13
never come up with. And that's
22:13
why it's brilliant.
22:16
Definitely. And
22:16
you mentioned as a GM rather
22:20
than a DM for how, what are the
22:20
systems? Or do you enjoy playing
22:24
outside of the dungeons and
22:24
dragons that you picked up? Many
22:29
years ago,
22:29
many years ago.
22:29
So yes, I did pick up on some
22:32
dragons, and also heroes.
22:32
Anything that was a superhero
22:37
genre I really enjoyed. I did do
22:37
Shadowrun for a while, I enjoy a
22:44
lot of the Noir. Lately, what
22:44
I've been enjoying are things
22:48
that are pretty heavily role
22:48
playing bass, one of my
22:50
favourites is for the queen, by
22:50
Alex Roberts, and that's evil
22:55
hat productions. I think it's a
22:55
brilliant game. And I love
22:58
playing more about questions and
22:58
answers and creating things out
23:01
on the fly. Which is why also, I
23:01
enjoy playing those lasers and
23:06
feelings and hacks, like honey
23:06
heist, or chatter off dead or
23:10
sneak honk, or some of the
23:10
things that are out there.
23:12
They're just brilliant and fun
23:12
and quick. And then you get to
23:17
play with people who are brilliant. And finally, I
23:19
know, it's
23:19
sounds like fun. And so you have
23:25
such a unique perspective on the
23:25
way tabletop role playing games
23:30
are in the community is what do
23:30
you see it going from here?
23:35
You've been able to capture it
23:35
in it's almost rorish form over
23:40
these these times for your
23:40
images? What sort of progression
23:43
Have you seen? And where would
23:43
you like it to go in the future?
23:46
I am so excited
23:46
about what's been going on in
23:49
ttrpg. Because it's kind of it
23:49
sounds funny. So we brought it
23:54
out of the basement and onto the
23:54
screen, seeing how many people
23:58
resonate with the idea of
23:58
storytelling and being a
24:01
character and being able to take
24:01
that on adding their voice,
24:05
knowing that they can be a GM as
24:05
well. They can create worlds and
24:08
invite people into them. Getting
24:08
that agency out there and seeing
24:12
people excited about it is
24:12
probably been the best part.
24:16
Hearing more voices hearing
24:16
various voices, the more voices
24:20
and the more perspectives the
24:20
better. Stories become. And
24:25
that's true with the canon. But
24:25
I think also with the idea of
24:28
just creation itself, like
24:28
people are making more and more
24:30
neat things. And I get to listen
24:30
or play along if I'm really
24:34
lucky. where this is going I If
24:34
you had told me that when I was
24:40
14 that someone would pay money
24:40
to go to a theatre and watch
24:43
people play Dungeons and Dragons
24:43
on a stage or make a cartoon
24:47
based on your game or graphic
24:47
novel. There is no way. I mean
24:53
that's a dream. People are
24:53
living the dream right now, and
24:56
seeing where it goes next what I
24:56
think what we're going to go
24:58
next is As it becomes more
24:58
mainstream, seeing how people
25:03
supported into other media, and
25:03
hopefully seeing it embraced in
25:09
new directions, and with new
25:09
communities and new voices, and
25:12
therefore we're going to start
25:12
learning more about different
25:15
stories, different backgrounds,
25:15
different opinions, that then
25:18
can become more embraced by the
25:18
mainstream. Once it becomes a
25:22
story that's shared, it's our
25:22
story, it becomes possible. It's
25:26
something that we recognise is
25:26
real. And that I find is just so
25:31
much possibility. so much great
25:31
places to play. And I know if
25:35
you really like your modules, we
25:35
really like your, your books,
25:37
that's great. Nothing against
25:37
that. There's brilliant minds
25:40
behind it, hearing new voices
25:40
coming up, and sharing their
25:44
thoughts, and how they see the
25:44
world or how they would paint
25:47
what a tavern is, or what
25:47
adventure is, or what a monster
25:51
is. That's, that's what I find
25:51
most exciting.
25:53
Yeah. Right
25:53
there with you. People come and
26:01
support you on Patreon. And I'm
26:01
sure I'm sure there will be
26:03
I would love it
26:03
more than merrier. I'm really,
26:07
without my patrons, I would not
26:07
be speaking with you, I would
26:10
not be as brave as I was to
26:10
start making my own content
26:14
available in non traditional
26:14
formats, I would not have a ring
26:18
light and a camera, I would not
26:18
have those things, because I
26:21
would think it couldn't be me.
26:21
That couldn't be me. It's just
26:24
me and my friends and a little
26:24
doodling in the corner, laughing
26:28
at myself thinking how clever we
26:28
are. So now Now, this is
26:32
something that's been made
26:32
possible because people believe
26:34
in me, and are able to support
26:34
me financially to support my
26:38
habit.
26:40
And interesting
26:40
way of phrasing it. So you
26:44
mentioned that sort of the
26:44
progression. If if someone was
26:50
to, I won't say, compare
26:50
themselves to you, because
26:53
that's not fair to all
26:53
individuals. But if someone was
26:55
inspired by you, I think that's
26:55
a fair way of putting it. What
27:00
have you learned from your early
27:00
drawings now through to, you
27:06
know, there's great Patreon
27:06
community, you have the Twitter
27:10
following you have the support,
27:10
right across the community. What
27:15
advice would you give to someone
27:15
who wants to dip their toe in,
27:18
as it were? And maybe take that
27:18
first step mixing metaphors?
27:22
Well, I think,
27:22
looking back on some of my early
27:25
stuff, when I first put it up, I
27:25
can't believe I put it up. And
27:28
practice, practice, practice has
27:28
shown even with my very scribbly
27:33
doodlee drawings, there's been a
27:33
huge progression in skill level.
27:39
And I'm pretty proud of that.
27:39
There are people who are fine
27:42
artists and people who do
27:42
beautiful work, I am not that
27:45
person, I do find fast, grabbing
27:45
kind of the energy of the moment
27:51
drawings. So if you're inspired
27:51
by that, I gotta wonder why
27:54
you're not picking up a pen on your own, because you're definitely gonna do better than
27:55
I am. So go do that. Um, the
27:59
idea of is a good enough. Is
27:59
anyone gonna listen? Does anyone
28:03
care? That I am your I'm your
28:03
test subject. Yes, go do that.
28:10
But put it out there. Don't just
28:10
draw for yourself, draw for
28:12
other people, make connections,
28:12
appreciate people, acknowledge
28:17
people spread the smiles is my
28:17
big thing. That feeling of
28:21
connection and of being heard,
28:21
can only fuel more good things.
28:26
And that is what I'm most
28:26
excited about. I would love to
28:30
be able to do this more and feel
28:30
supported by it be able to
28:33
expand, I've been doing live
28:33
drawing on Twitch, and still
28:37
experimenting with that because
28:37
I still don't have the
28:39
technology that can capture it
28:39
the way I want. And that's a
28:44
stretch goal. Those are things I'm going to have to work on. And with support, it only gets
28:47
better. And then I get to
28:51
support more people. So that
28:51
only gets better. So we'll see
28:54
as a community, we are an
28:54
incredibly supportive group. And
28:57
I'm very grateful for who I have
28:57
and I'm very grateful for those
29:00
people who I do not have yet
29:02
and will have
29:02
soon I'm sure. So with your your
29:08
writing commitments, your
29:08
drawing commitments, everything
29:12
that you're trialling testing
29:12
and play testing, and be
29:16
committed. Yeah. Do you get time
29:16
to relax is drawing the way you
29:22
relax? Or do you have do you
29:22
sort of step apart from it and
29:26
give yourself some mental health
29:26
time as it were, I was gonna say
29:29
a break, but you know, bring
29:29
yourself back to centre,
29:32
whether you see
29:32
it on the screen or not. Drawing
29:36
is my way of processing the
29:36
world. Usually also the times
29:40
that are not so much fun. That's
29:40
the time to write. It's the time
29:43
to draw. It's a way to put that
29:43
process in. It's when I'm not
29:50
writing or drawing that becomes
29:50
more challenging and certainly
29:52
less fun. Nothing against
29:52
washing dishes or folding
29:54
laundry or going to work. But
29:54
that's just a different kind of
29:58
energy. The only thing that's
29:58
Hard about that is that most
30:02
writers that I know of not so
30:02
much an artist, but most writers
30:05
tend to be introverts, and I am
30:05
not. And I miss human beings.
30:10
And so if you're concentrating
30:10
on your writing in your drawing,
30:15
those are solo activities. And I
30:15
think that's the hardest part of
30:18
that. And sometimes I don't want
30:18
to go through the scanning and
30:23
the tweaking, and I just want to
30:23
draw, and have fun with my crew.
30:27
And a lot of times I do get to
30:27
do that. But then they want to
30:30
know the drawings.
30:33
But that's,
30:33
that's fair enough. So with with
30:38
all that in mind, we've spoken
30:38
about where the community is and
30:42
where it's going and your your
30:42
own progression. And future. Is
30:48
there anything that we haven't mentioned yet that you would like to bring up anything that I
30:50
may not have touched on so far,
30:54
of, there's just,
30:54
there's something about the
30:59
community as it is growing. And
30:59
there are growing pains, there
31:04
is this element of who gets to
31:04
say, what, who gets to play
31:10
what, who gets to learn about
31:10
what, and there's something in
31:15
there, where I'm like, in
31:15
fiction, and certainly at a
31:19
table, this is the time to ask
31:19
questions and make mistakes,
31:24
please do it here. Do it with
31:24
your friends, do it with a group
31:27
that hopefully has their safety
31:27
tools in place. or understanding
31:31
that the people here are all
31:31
here to have a good time and co
31:35
create and work together. And if
31:35
you screw up on something that
31:40
would be sensitive out in the
31:40
real world, do it here, or in a
31:44
book or something like do it in
31:44
some place where it's safe to
31:48
trust fall into their arms, and
31:48
then be told you screwed up. And
31:53
there's a lot of forgiveness in
31:53
that. And there's a lot of power
31:56
and humility in that. And I want
31:56
to see more of that. I think
32:00
people are scared. And I don't
32:00
want people to be scared, that's
32:03
part of drawing new googly faces
32:03
is that it's fine, we're fine.
32:09
You're great. We're doing some
32:09
good stuff. But there are times
32:14
where people stepped over a
32:14
line, or did something not
32:18
smart, or said something that's
32:18
smart, and you watch it happen.
32:21
And it's sort of like a train
32:21
wreck. And how they approach it.
32:26
Not only with each other, but
32:26
also to you the audience who are
32:28
listening, if that's if that's
32:28
the case, or to your home group.
32:32
If it's not, it's not that I
32:32
want people to get upset. But I
32:36
would much rather mess up at my
32:36
table and have my players who
32:40
trust me. And I trust them, tell
32:40
me and then figure it out. I
32:45
would much rather, let's have
32:45
that conversation, the
32:49
conversation that we can have at
32:49
the table that we can't have in
32:51
a water cooler. You know, let's
32:51
let's do it here. You have
32:55
questions you want to play, what
32:55
if play what if you should do so
33:01
respectfully, certainly. And
33:01
with safety tools, and with
33:04
acknowledgement of where
33:04
everybody's lines and veils are
33:06
or if you wanted to do research
33:06
in something. And if somebody
33:09
else is sensitive to it, and
33:09
they want to talk to you about
33:11
it, that becomes a conversation
33:11
that you can have, and come to
33:15
some agreement. But if nobody
33:15
takes that step to try and get
33:19
out of their bubble, you're not
33:19
going to have the stories that
33:23
are possible, you're not going
33:23
to go where your mind can take
33:27
you and you can't hold on to the
33:27
hands with the people that
33:30
you're with, and go along and
33:30
see what amazing things you can
33:33
create because you're playing
33:33
safe. Safety tools, yes, safe
33:37
maybe. So maybe, maybe that's my
33:37
dare. That's my, that's my 2/3
33:42
truth dare go forth and you try,
33:42
you may fail, you may say this
33:48
doesn't work for me or didn't
33:48
work for somebody else, or
33:51
somebody else got upset or the
33:51
flag or red card and you
33:54
suddenly feel terrible. And then
33:54
you can talk it out. But I'd
33:57
much rather you do that here,
33:57
then go out in the world and get
34:00
upset.
34:02
Yeah, that is
34:02
very fair. And thank you for
34:04
sort of putting across so
34:04
eloquently. And you know, I
34:08
appreciate your insight. Having
34:08
both listened to a wealth of
34:12
content that I will probably
34:12
never reach the levels of no
34:17
matter how long I listen to
34:17
podcasts or watch streams. And
34:20
from the gym side and the safety
34:20
tools you've mentioned, is so,
34:26
so vital now to allow the games
34:26
you mentioned and again, you're
34:32
not the first one, I'm sure and
34:32
I truly hope you're not the last
34:35
to reinforce that safety tools
34:35
make the game safer, but better
34:41
yet really
34:41
baulked at the safety tools and
34:45
I have to say we didn't have
34:45
that when I was 14 and around
34:49
the table. I wish I did,
34:49
actually, because that would
34:52
have given me a little more
34:52
agency, especially being the one
34:57
non male at the table. Yeah, I
34:57
would have felt better about it.
35:04
And, and we could have
35:04
communicated some of that
35:07
earlier without the stumbling.
35:07
But again, we stumbled. And yet
35:11
we were able to talk, even as
35:11
young teens, but certainly at
35:14
cons, those safety issues you
35:14
want to talk about and making
35:18
people feel welcome and making
35:18
people. And a lot of people get
35:21
worried about the PC police No,
35:21
no player character, but you
35:24
know how that works. But here's
35:24
the thing. The idea when you sit
35:29
down in a chair, is you're
35:29
entering a fantasy world, or a
35:33
science fiction world or what
35:33
exists, it's a fictional world
35:36
that we are co creating together
35:36
to have an adventure. A lot of
35:40
people focus on the adventuring
35:40
part. And I'd like to focus on
35:43
the CO creating part, or the
35:43
word together, in order to have
35:47
the ability for people to share
35:47
their vision, share that voice,
35:51
share that character, that
35:51
insight, and create something
35:55
that is beyond that, which you
35:55
would have created sitting by
35:58
yourself writing or thinking of
35:58
your character, your character
36:03
has to grow. And in order to
36:03
grow, it has to be pushed, and
36:06
given input and given unexpected
36:06
challenges or questions from
36:11
other characters, work your GM
36:11
or whomever. And you have to be
36:15
open to that if you're not open
36:15
to that, go write a book. If
36:19
you're at a table, you have to
36:19
be open to this. And in order to
36:22
be open to this, people have to
36:22
feel safe in order to feel safe,
36:25
you have safety tools.
36:25
Definitely, if you can do a con
36:28
check a strength check index
36:28
check, you can do a safety
36:31
check. There's no reason not to
36:32
100% 100%. And
36:32
in that vein of sharing and
36:37
creativity Would you like to
36:37
share where we can find your
36:40
creative outputs.
36:42
Plus, you can
36:42
find my creative outputs on Pena
36:44
smiling on all the socials. Most
36:44
of the things I do are on
36:48
Twitter, I will admit that where
36:48
I have committed to insanity,
36:52
and three to five cartoons, five
36:52
days a week, they do not repeat.
36:57
Same Day, unless I have been
36:57
hired to do this before where I
37:02
dedicate one day, to all the
37:02
cartoons being from an episode
37:06
from a certain podcast, in which
37:06
case, then I think they're going
37:11
to be three to five, and they actually turned out to be more like six to 12 lots of cartoons.
37:12
I'm sorry, people are brilliant,
37:17
I can't help it. Um, so that
37:17
goes up, I do update my
37:21
Instagram and my coffee gallery,
37:21
somewhat more sporadically. And
37:26
then I do things on Twitch, I'm
37:26
still coming up with my schedule
37:29
because of pandemic blurs days.
37:29
But I do live draw on that. And
37:36
then it's a chat availability, I
37:36
also make myself available to my
37:39
patrons in order to make
37:39
commission pieces for them. And
37:43
whether they want a video of the
37:43
live drawing as it happens,
37:46
because there's something about
37:46
getting that cartoon, which is
37:49
fun. And there's also something
37:49
magic about seeing it emerge
37:52
from the tip of a pen. Which is
37:52
even different than digital, I
37:56
think, I think. So that's what
37:56
I've been doing. Um, when I have
38:05
the fortune to be able to GM or
38:05
play at charity streams or
38:09
streams that are live, or other
38:09
events, I usually put that out
38:13
on my Twitter, and on Patreon so
38:13
that people, people know where
38:17
to find me. I tend to lay crazy
38:17
characters, which I enjoy. I
38:23
look for melodrama, drama and
38:23
meaningfulness when I
38:27
thank you I
38:27
will put links to all of that in
38:29
the description below, including
38:29
truth or truth. So make sure you
38:35
go and purchase that for your
38:35
Tavern games for your tabletop
38:39
group. I'm sure it's adaptable
38:39
for any but yeah, definitely
38:44
going back the art links in the
38:44
description below this podcast
38:46
pen, it has been an absolute
38:46
pleasure learning more about
38:49
yourself, your art, your
38:49
creative processes, and your
38:54
obsession, session obsession,
38:57
my obsession, my
38:57
obsession with sharing smiles,
39:01
acknowledging incredible
39:01
creative players, gems and
39:06
content creators. And heroes
39:06
like you,
39:09
you being in the audience don't mean
39:11
hey, you know,
39:11
it's all good. I would love to
39:17
be at more tables. I'd love to
39:17
introduce more people to my
39:20
worlds and my madness. That's
39:20
what I used to say with writing
39:23
books. I said the madness exists
39:23
in my head until you read it.
39:27
And now it exists in your head.
39:30
viral. That's
39:30
it. So I'd love to get you back
39:34
on the show and maybe in the
39:34
future invite you to join us for
39:37
a one shot or something like
39:37
that. I love it. I'm very much
39:40
looking forward to it. And thank
39:40
you for having me here. It's a
39:43
pleasure, Penn. Thank you. Thank
39:43
you. Thank you for listening. If
39:47
you'd like to learn more about
39:47
the show, then go to WWW dot
39:49
Snyder's return.squarespace.com
39:49
Alternatively, you can find us
39:54
over on Twitter. At Return
39:54
Snyder. You have a link tree
39:57
link in the description of this
39:57
episode. And if you want to
40:01
support us, come and join us
40:01
over on Patreon and we also have
40:04
a Discord server. Please leave
40:04
us a review because we'd love to
40:07
learn how to improve the channel
40:07
and provide better content out
40:11
for for those who are listening
40:11
until we until we speak again.
40:16
Thank you
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