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Some Assembly Required

76 Podcasting

Some Assembly Required

A Technology podcast
Good podcast? Give it some love!
Some Assembly Required

76 Podcasting

Some Assembly Required

Episodes
Some Assembly Required

76 Podcasting

Some Assembly Required

A Technology podcast
Good podcast? Give it some love!
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Episodes of Some Assembly Required

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The 26th Conference of Parties, or COP26 has just concluded, so George and Pablo sat down with their wonderful lecturer and Circular Economy expert Claire Potter to discuss the results of each day. Listen in to hear the wins, the losses, and mo
It's been a while! Today we break into the shell of Pablo's final year Product Design project, Coral8. Tune in for an exciting breakdown of almost a year's worth of work, an an introduction to Coral8, a device that brings citizen science into t
It's been a while! Today we break into the shell of Pablo's final year Product Design project, Coral8. Tune in for an exciting breakdown of almost a year's worth of work, an an introduction to Coral8, a device that brings citizen science into t
It's been a while! Today we break into the shell of Pablo's final year Product Design project, Coral8. Tune in for an exciting breakdown of almost a year's worth of work, an an introduction to Coral8, a device that brings citizen science into t
Everything you know about this infamous game is a lie, plus some other cool things.https://aeon.co/ideas/monopoly-was-invented-to-demonstrate-the-evils-of-capitalism
Everything you know about this infamous game is a lie, plus some other cool things.https://aeon.co/ideas/monopoly-was-invented-to-demonstrate-the-evils-of-capitalism
What is random? We think we know, but in truth we have no idea. This episode attempts to change that, and likely doesn't succeed, as randomness is a broad concept, and "true random" is rarely ever achieved.Follow us on Instagram: @assemble.it
What is random? We think we know, but in truth we have no idea. This episode attempts to change that, and likely doesn't succeed, as randomness is a broad concept, and "true random" is rarely ever achieved.
Joined by Cultural Studies student and budding writer Mathilde, George and Pablo delve into World Building, exploring the quirks of hard vs. soft reality development, and discussing their favorite notables within each.Follow us on Instagram: @a
Joined by Cultural Studies student and budding writer Mathilde, George and Pablo delve into World Building, exploring the quirks of hard vs. soft reality development, and discussing their favorite notables within each.Follow us on Instagram: @a
join George and Pablo in an exploration of one of their shared favorite activities, video games! We discuss factors and stages of game development, their history, and how they differ between the USA and Japan. We also highlight a few favorites
join George and Pablo in an exploration of one of their shared favorite activities, video games! We discuss factors and stages of game development, their history, and how they differ between the USA and Japan. We also highlight a few favorites
Part 2! If you've not listened to part 1, do that first and then come back to this.The 26th Conference of Parties, or COP26 has just concluded, so George and Pablo sat down with their wonderful lecturer and Circular Economy expert Claire Potter
Part 2! If you've not listened to part 1, do that first and then come back to this.The 26th Conference of Parties, or COP26 has just concluded, so George and Pablo sat down with their wonderful lecturer and Circular Economy expert Claire Potter
The 26th Conference of Parties, or COP26 has just concluded, so George and Pablo sat down with their wonderful lecturer and Circular Economy expert Claire Potter to discuss the results of each day. Listen in to hear the wins, the losses, and mo
Welcome back to Some Assembly Required! We're back for Season 3! Join Pablo and George in a deep dive of everything Facial Recognition and Surveillance, between terrifying overreach and exciting new technology! || Follow us on Instagram: @assem
Welcome back to Some Assembly Required! We're back for Season 3! Join Pablo and George in a deep dive of everything Facial Recognition and Surveillance, between terrifying overreach and exciting new technology! || Follow us on Instagram: @assem
The conclusion to Some Assembly Required, Season 2! Join George and Pablo for a season recap, plus some fun anecdotes and bonus clips that we've edited out of the past 12 episodes. We'll see you in the Autumn with SEASON 3!Keep in touch on In
The conclusion to Some Assembly Required, Season 2! Join George and Pablo for a season recap, plus some fun anecdotes and bonus clips that we've edited out of the past 12 episodes. We'll see you in the Autumn with SEASON 3!Keep in touch on Ins
The conclusion to Some Assembly Required, Season 2! Join George and Pablo for a season recap, plus some fun anecdotes and bonus clips that we've edited out of the past 12 episodes. We'll see you in the Autumn with SEASON 3!Keep in touch on Ins
In this episode we welcome our wonderful lecturer and accessibility expert, Emeline Brule! Join us as we discuss accessibility and where it lies within society and design. We cover the importance of learning about accessibility and involving pe
In this episode we welcome our wonderful lecturer and accessibility expert, Emeline Brule! Join us as we discuss accessibility and where it lies within society and design. We cover the importance of learning about accessibility and involving pe
From Google to Nike, it's safe to say that every company has had their fare share of design failures. Join George and Pablo today as they discuss some of these flops and how they've affected the industry as a whole - Plus, a bunch of fun anecd
From Google to Nike, it's safe to say that every company has had their fare share of design failures. Join George and Pablo today as they discuss some of these flops and how they've affected the industry as a whole - Plus, a bunch of fun anecdo
From Google to Nike, it's safe to say that every company has had their fare share of design failures. Join George and Pablo today as they discuss some of these flops and how they've affected the industry as a whole - Plus, a bunch of fun anecdo
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