Episode Transcript
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0:04
This is Space Cats Peace
0:06
Turtles, the unofficial podcast
0:08
for Fantasy Flight's Twilight Imperium.
0:12
Episode 324,
0:13
the System Tile Tier
0:15
List. Music by Ben
0:17
Prunty, featuring Matt Martins and
0:19
Hunter Donaldson.
0:43
Hunter, I'm feeling positively cozy.
0:46
I have a little, got a little throat coat
0:48
tea here. I'm ready to record. Yeah, you're
0:50
drinking tea. Got my tea. It's going to have
0:52
a tea energy today. Okay. Today's
0:55
episode brought to you by Tea Energy by
0:58
Matt Martins. Beautiful.
1:00
Well, yeah, we, we, we
1:02
gave y'all the wheel. We
1:05
said, hey, we'll talk about whatever
1:07
you want. You know, we do this periodically.
1:10
We gave you the opportunity to
1:12
have us talk about Direct
1:14
Hit for three or four hours.
1:17
And they did not go for it. And I tell you
1:19
this, see if you ever get the chance again, you
1:22
idiots. That's it. That was
1:24
your, you just called them idiots. Yeah.
1:27
Okay. Yeah. Hey,
1:30
hey kids.
1:31
I'm real disappointed in you. Yeah. Y'all
1:34
blew it. You had your opportunity for the Direct Hit
1:36
episode that we had been threatening since
1:38
action cards part three, four years
1:41
ago. Yeah. So maybe
1:43
what it is is that everyone that, you
1:45
know, you solicited to the show is gone. I remember
1:48
that joke. It's like too deep of a cut that
1:50
we pulled. But yeah, that was your
1:52
big opportunity. And instead we're
1:55
going to talk about every single system
1:57
tile and sort them into a tier list.
2:00
We actually have Tabletop Playground
2:02
open today. We are like, that's not
2:05
helpful though because this is an audio medium,
2:07
but it's really fitting that Hunter
2:09
and I need a visual source to
2:11
like relay this information, but that you
2:13
listener will not have this visual source. So I don't know.
2:16
I mean like wish us luck at
2:18
this, but yeah, this is not going to be a video.
2:21
This is audio. No, I'm just kidding. We will be able
2:23
to do pretty well because mostly just numbers and colors
2:25
that these things contain or whatever. But
2:28
I'm excited to answer some questions about
2:30
like what aspects of these
2:33
tiles are truly best. But first Hunter, I
2:35
wanted to update you on the
2:37
tournament and some recent winners we had this week.
2:40
A bit of a lighter week
2:43
for us as a note where we're sort
2:45
of losing a bit of the unique player
2:47
count according to Elspeth and Jazzhands
2:49
who have been digging into the numbers, especially
2:52
for Fantasy Ti draft stuff. So hey,
2:54
here's just another pitch. November is a
2:56
new month. And if you're listening to this, the tournament
2:58
is still very, very active and we need
3:01
you as butts in seats to play
3:03
games from now until the end of the
3:05
year so that we can reach 216 prelims
3:07
players for the prelims that would start
3:09
in January of next year. So feel free
3:12
to come join in on the fun over on the Space
3:14
Cats, Peace Turtles, Discord. Also,
3:16
I will note some of you, I've heard multiple
3:18
reports that Discord accounts are disconnecting
3:21
from Patreon. My first step
3:24
of encouragement is to tell you to try
3:26
to go into your Patreon settings and relink that,
3:29
relink your Discord, Discord had name
3:31
changes that messed a bunch of stuff up, but there are other
3:33
problems that I have not gotten to the bottom of. So
3:35
if you have an account that you've tried to
3:38
update and it's still not letting you into the Patreon
3:40
channels, DM me and I will see what I can
3:42
do. Okay, so there's important
3:44
business out of the way. But then also,
3:47
I've got seven, just seven winners
3:49
for you this week, Hunter. Just seven folks
3:51
who have progressed into the prelims. First
3:54
up, we've got Susan and then
3:56
Gamblor powered by Ko-fi, also
3:58
known as St. Luna. Weaver
4:00
Connecticut in there. Emson
4:03
made it through. Emson, a long time
4:05
tournament name. 100, you might
4:07
recognize this name, the Bearded Boy, progressed
4:09
through. The Bearded Boy vanquished me, stepped
4:12
over my dead body. Couldn't
4:15
have made it through if not for my excellent wind slay
4:17
of the Hakan in that game. So you're welcome Bearded
4:19
Boy, for me gifting you a win. It
4:23
was in no way, had nothing to do with you playing
4:25
a solid game and had everything to do with me
4:27
deciding it should be you, Bearded Boy. I
4:30
planned it all along, I actually wrote into,
4:33
I had a little ship in a bottle,
4:35
I put a little piece of parchment in there and I'd written your
4:37
name on it. 10 years ago
4:40
I did that. You had a dream board that you put in your
4:42
closet and it said the Bearded Boy will be
4:44
the third qualifier winner of my game.
4:46
My whole plan of course is to play through the entire
4:49
qualifiers and just sneak in at the very
4:51
end because I wanna hand pick all
4:53
the people to win in my game.
4:56
So technically the losers
4:59
of all the games, that
5:01
I did not select, you know who you are out there.
5:04
You were not selected to win that game. You
5:06
were not the chosen one. I'm doing a
5:09
level of wind making that no one has ever seen
5:11
before where I am shifting the cosmet
5:14
in order to make it happen. Right. And
5:17
our final winner of the week is Hero of
5:19
Balmora. So thank you to
5:21
all of the winners. It looks like a
5:24
lot of, it was Devil Went Down to Velnor,
5:26
101 Dalboothas and Yellow Slice having
5:29
all of those wins. I haven't looked at the
5:31
stats in a bit. I think things are really evening
5:33
out in terms of all of the
5:35
slices. All about hubbub, about
5:38
Dharma and Bregg. Tauma
5:40
and Bregg, excuse me. Yeah, how
5:42
dare you. Is a little bit out the window. But yeah,
5:45
so again, if you wanna be a part of this tournament,
5:47
come hang out, join the Space Cats Patreon
5:50
and just hop in a game. Just hop in a game this week. There's
5:52
a lot of weekday games that have been trying
5:54
to fire off and they're always like one
5:57
player short. So if you like a
5:59
suit. you wouldn't be able to play in this tournament because you don't
6:01
have weekend availability? Let me
6:04
tell you, there is a legion of others with
6:06
you that need your help. If you
6:08
have random Monday and Tuesday availability,
6:10
there are players desperately looking
6:13
for your assistance in getting
6:15
games popped off. But, Hunter, are
6:17
you ding-dang ready to just sort of
6:20
decide what this episode is
6:22
now? Because we've
6:24
got it in front of us, and I don't think either of us is prepared
6:28
for this idea. I'm looking
6:30
at a digital representation of every
6:32
single system tile in the game of Twilight
6:34
Imperium. They're laid out in neat
6:36
columns, and then we've
6:39
made boxes for each tier.
6:41
We have an S tier, an A tier, a B tier,
6:43
a C tier, a D tier, and an F
6:45
tier. I don't know if we're going to need that level of granularity.
6:48
Sure. Yeah, we do. This is important and good.
6:50
We do need this. Well,
6:53
so okay, can we have some conversations on the
6:55
front end of this, though, before we just dive
6:57
in and start deciding things
6:59
exist in certain places? We'll go through them, like, I
7:01
think we've decided we're going to go through them in their numerical
7:04
order, in the printed
7:06
order of the tiles. Each system
7:08
tile has a number, and you'll
7:10
be learning those numbers today. Yeah, yeah. I never
7:12
even thought about this before. But
7:16
I want to cover some ground on the front
7:18
end just so we can start getting
7:20
ahead of all the big shifts we'll be doing.
7:23
There are essentially two
7:26
types of systems, those with planets
7:28
and those without. Is that a fair
7:33
categorization of just, like, planets
7:35
and not planets, or would you
7:37
bisect it even more than that? No,
7:40
I think that's fine. There are tiles
7:42
with planets and there are tiles without the planets.
7:44
And I think it's very easy
7:46
to look at tiles with planets and
7:49
sort of be like, yeah, okay, this is worth
7:51
this much value, right? And that would be
7:53
not a fun audio listen of just, like,
7:56
okay, and this one is five. So it goes
7:58
in B rank and this one is six. So it
8:00
goes in a rank and the cutoff for
8:02
a rank is that 8 or whatever? I can't believe
8:04
you're even worried about this as a possible
8:07
like way that we would do that I'm like offended
8:10
that you even think that you can Maybe
8:12
do that. We know do it now the
8:14
point I'm more making is on the other
8:16
half We have so much more
8:19
sort of nebulous things we have to consider
8:21
with the planet right systems There aren't even numbers.
8:23
Okay, so I'm really interested
8:26
in just five Sort of it's
8:28
just five. Is that what we're gonna go with today?
8:30
Is it just like you got to go with your heart
8:32
and your gut here of what goes
8:35
into the style? You know what? I want to throw
8:37
a bone to here's what I want to
8:39
do. We've been getting lately. I've
8:41
been getting a lot of Negative
8:44
comments that we get negative comments all
8:46
the time. I mean every day every
8:48
single day. Okay, we get negative I
8:53
Was like saying it out loud because
8:55
I was getting ready to make a joke and then I said
8:57
it and realized it was true I know that's funny
9:01
But no, it's not every day we get negative comments and
9:03
I just today. I just want to
9:05
say that If you have a
9:07
comment loaded in your
9:10
gut that is anything along
9:12
the lines of I Don't
9:15
I have feedback on the criteria they
9:17
used or it was Inconsistent
9:20
or whatever. Can I just and I want to be
9:22
really gentle and nice like I like
9:24
I know you I just want to Uninvite
9:27
you from this episode of the podcast. You
9:29
just don't have to listen to it. You know what I mean? There's
9:32
a lot of this, you know what? There's
9:34
so many things that you could check out right now If
9:37
that because like we are not going
9:39
to do that Okay, just promise you it's
9:42
not gonna be consistent. Listen, we're gonna
9:44
use as many metrics as we can come
9:46
up with yeah And they're not gonna be
9:49
Utilitarian whoever designs the
9:52
like milty draft algorithms could
9:54
just spit out this information
9:56
Right someone already taken
9:59
the time to assign values to
10:01
every single one of these factors and they could just
10:03
give you a list of these things ranked in their
10:06
order and I Encourage you to ask them to
10:08
do that And you know what if it's if
10:10
you have a feeling like this episode might really frustrate
10:12
you to listen to then I
10:15
just want To just buddy friend
10:17
pal Just don't bother you
10:19
don't need to don't worry about it. Yeah, you definitely
10:21
don't need to listen to all Six
10:24
hours of this podcast episode
10:26
and then like write some meme comment
10:29
about how me and Matt are stupid We know
10:32
if you have we know we
10:34
are if you have that amount of energy
10:36
to dedicate to anything if you're that Passion
10:38
about anything. I encourage you to run for local office.
10:40
That's what I would say to you Like
10:43
you got you got you're a cool person,
10:46
you know I mean, and if you pointed this energy
10:48
at like the right task you would
10:50
be on fire, dude You
10:52
are my I love you for that
10:55
man I just
10:59
I want to have fun with this. Yeah conversation.
11:01
I don't want to do it the quote
11:03
right way unquote Absolutely, because
11:06
honestly You how you
11:08
don't need it. Yeah, you don't you already
11:11
know they have numbers on
11:13
them my friend They have
11:15
numbers To
11:17
they have direct value wait them.
11:20
Yeah with numbers. Yeah, bud.
11:22
So sorry. I'm just so sorry. Okay I'm
11:24
sorry, you know what and I'm not trying to say
11:26
we're not gonna do any like there will be
11:29
there we analysis What's gonna happen?
11:31
we're gonna There's
11:32
gonna be system tiles where we
11:34
will be like kind of bored with it We
11:37
might just talk about the art on it and
11:39
then give it a dumb And
11:41
then maybe we'll have strategy
11:43
ideas and we'll talk about that sure you know what I mean
11:46
I'm not saying that I want to have a conversation
11:49
dislodged from Twilight Imperium
11:51
Yeah, I'm just saying like we're not we
11:54
are not trying to nail it. Yes. Well
11:57
But in a way we will we will have already
11:59
because gave this much buildup,
12:02
we've already nailed it actually. Now we're done.
12:04
We sort of nailed it. Because the thing is,
12:06
we're able to evaluate it. This
12:08
is the difference between us and the audience, is
12:11
we could see all the different prisms by
12:13
which you could evaluate the tiles.
12:16
And there's a segment of the audience that can only
12:18
see the raw number value. But
12:20
we are familiar with the soul
12:23
and the spirit of these tiles. And
12:25
that's why we can really evaluate
12:28
them. Their soul still
12:30
dances. The soul
12:33
still burns. Most
12:35
people are either a cowboy or a general.
12:37
And the advantage of this show is we're
12:39
both sitting right here ding-ding. So
12:42
it's time. Let's do it. Let's dive into these things.
12:45
We can start easy. We can start
12:47
really easy. Because the first 17 system tiles from one don't
12:53
give it away. Don't give it away. They'll figure it out. Oh,
12:55
they'll figure it out. We're just going to do them in order. Okay,
12:57
okay, okay, okay. Number one, for
13:00
some reason, because, you know, everyone's
13:02
got a little ego in them. And if anything, I
13:04
think part of the ranking of this particular
13:07
system tile is because they
13:09
have chosen this one to be number one. Dane obviously
13:11
chose this specifically, because it's Yord,
13:14
the Federation of Soul Home system. We
13:17
are earth centric here. And
13:20
apparently Yord is the main character. They are
13:22
number one. The number one system tile
13:24
is earth. Yeah. Planet earth. Now,
13:27
a couple things I want to say about
13:29
this tile right off the bat. And
13:32
this is something I've been wondering. I haven't had an opportunity
13:34
to say this. And I've never said it before, but
13:36
I've had this thought many times. That's
13:39
not what earth looks like. That's incorrect,
13:42
idiots. Check
13:44
out the art on that. That is not
13:46
earth. What is that? It's some weird rotation.
13:49
Yeah, I don't know. Right. Right. Guess
13:51
what? Earth is very, I know what
13:53
it looked like. Here's the question I have. Here's
13:55
the thing. Because we're talking about supposedly
13:57
multiple millennia from now. Right
14:00
like this is we're talking thousands of them. Are
14:02
we talking about in a reverse Pangea
14:05
that this could possibly be right? Isn't
14:07
that the idea that these that
14:09
our continents are slowly drifting but eventually
14:12
they'll essentially crash back into each other Nobody
14:16
owns The image of
14:19
earth. I don't know why you would
14:21
do this. Just give us North
14:23
America South America Europe Africa
14:26
and Maybe a little bit a I'm
14:28
sorry Asia a lot of times you get left out so big
14:31
you get left It's it's so you're waiting really
14:33
big. You're really big you take up most
14:35
of them at personal Yeah,
14:38
you're saying right like
14:40
you're saying all this But the question is hunter
14:43
does that make it go up a rank or down
14:45
a rank in your mind and from which rank are
14:47
We baselining this what is what is the mean
14:49
are we is is everything start in
14:51
B rank and then goes up or down? Is
14:53
that is that kind of the idea we need to start this with
14:56
also at this rate? We are never gonna finish this episode.
14:58
There are 82 tiles continue. Don't worry.
15:00
I won't I won't have But
15:03
yeah, I just it has always bothered me that it doesn't
15:06
look just like regular and I understand lore heads
15:08
Yeah, that yes, there is some sort of reverse Pangea
15:11
situation being or just something
15:13
the earth's terrain has Changed
15:15
because of God knows what yeah,
15:18
but
15:19
it also would be tight if it was just freaking regular
15:21
earth You know what I mean like as we know
15:23
it like that be that'd be crazy Somebody
15:25
did own the right to the image
15:28
of earth you can't that's illegal
15:31
Someone owns that I challenged them
15:33
right now in court. I see
15:35
them you can't we live on the earth
15:37
Yeah, you idiot. Yeah, own it right right
15:40
well in other news. It is a Single
15:43
planet home system, which is good. It's four bucks, which
15:45
is roughly the maximum There's a couple things
15:47
above it, but this is a good home system This is one of the best
15:50
home systems right right question. I think
15:52
it's I think it's pretty good for
15:54
home systems I
15:57
mean and yeah Like
16:00
how, I mean, how granular do we, cause it's sold
16:02
home system. So like, yeah, I think we
16:04
don't, I mean, like we can take into consideration
16:07
the faction a little bit, right?
16:09
But it's mostly about the system tile
16:12
itself. So it's almost a little bit taking
16:14
it in a Franken sense as well, right? If
16:16
we, if this became a Franken home system that we were
16:18
just adding to any old faction, would it perform
16:20
the same? Yes, it would still be a pretty great home
16:22
system, right? We would still draft there. Yeah. I
16:25
think, so, okay. So
16:27
I think it's either a B or a C. I mean, it's just
16:30
like definition. It's the first thing. Yeah,
16:32
let's start B, cause this stuff will probably shift later.
16:34
Eventually we'll probably be, we'll probably be like take the whole B
16:36
tier and move it to A or something because we've changed
16:39
everything up. But it was the first one in there. Okay. So
16:41
let's flap it in B. All right, so we got 80 to go. Yeah.
16:45
We've done our first one. We're about 15 minutes in. And
16:48
it's Yord, which is Earth.
16:50
Yeah. I wish we could just call it Earth too, right?
16:52
You know, what's up with that? At
16:56
some point, the Swedes took over, or I
16:58
guess in this case, the Danes. Yeah.
17:01
The Danes took over. That's correct. The
17:03
Danes in that club. The Danish that our Dane built
17:05
her up. The descendants of Danes, the Danish,
17:07
the Danes made yours.
17:10
They have nothing to do with Denmark. Everyone
17:12
thinks that has to do with Denmark. Denmark and the Twilight
17:14
Imperium community just ends,
17:16
or in the history of it. Denmark
17:19
just ends. Everybody just quits being Danish.
17:22
One day they just all quit cause they didn't like it anymore.
17:25
A lot of Danish people that are listening
17:27
know what I'm talking about. And
17:29
so yeah, Yord is B tier. System
17:32
one done. Let's do system two. System
17:34
two, for some reason, is Mole
17:37
Primus, the Mentac coalition. So I know you
17:39
might have thought there is some sort of alphabetical
17:42
numbering scheme, perhaps, to these,
17:44
or anything. But no, it's just we go, it
17:47
is single planets first, it looks like,
17:49
right? Mole Primus is next, and we're gonna continue from
17:51
there. But it's not even numerical.
17:54
We do the four two, then we do the four one. And
17:56
just looking ahead, next up is the four four. So
17:58
there's just absolutely no law. to this
18:00
outside of single thing double planet
18:03
space. Yeah. Yeah, so mall primus
18:06
Boring art It's
18:09
a single planet home system. So it's inherently okay,
18:11
but for a single planet home system or
18:14
one is kind of boring Yeah So
18:17
like your it is a four two. I Think
18:20
this should be CT So
18:23
if you're deceased here with your two we're
18:25
gonna need 80 more tears I
18:31
Just I don't know. It's it's
18:33
fine. I don't want to put it in beat here that I want to put it
18:35
in seat Okay, it goes in seats here and
18:38
at some point we'll figure out what to do with that I
18:40
don't know what but yeah, we're
18:42
gonna have what we're gonna have a whole issue there Well next up
18:44
is the yin brotherhood home system Darian
18:47
which is a four or and just
18:49
to speed things up like this goes with soul This
18:51
is this is beats here if anything, it's
18:53
like technically better to make an argument for
18:56
a tear It's a four four. You can
18:58
dip below that sucker. Yeah, dip low, right
19:00
up Now I will say though it loses some points
19:02
for art art bad. Sure bad.
19:05
Yeah Brown nothing.
19:07
Yeah, it's got a little bit of red in there Honestly,
19:10
I know worse looking than
19:12
mall primus At least it has
19:14
at least as an indication that a Sun is in a
19:16
direction Whereas mall primus just the whole
19:19
things lit up. I guess the Sun is directly behind
19:21
us in mall primus this case. I love Investigating
19:24
is this the only one of these planets
19:26
with like any sense of an eclipse happening
19:29
I guess Joel has a little bit of an eclipse. This is
19:31
fascinating actually looking at this art close
19:33
an eclipse happening It's just like of course not an eclipse
19:37
In the planet right right for most
19:39
of these planets the like the Sun
19:41
is is directly on it anyway, sorry I'm
19:43
just I'm getting really kind of lost lost here. Okay
19:46
fine. It goes in the eighth year. Great Yeah, Darian
19:48
goes in the eighth year. We're in for you.
19:50
They need a win We're gonna
19:52
have to fix this later because there's no way there's
19:55
a room you're gonna love you're gonna love we're all on Well,
19:57
we have moo-wah, which is a 4-1 which is yeah
20:00
exact same as mole primus, however,
20:02
a lot better, huh? The art
20:04
is better, but I will say this, I
20:06
actually wanna dunk on Mu'at, the planet
20:08
a little bit, because it comes after
20:10
mole primus. Mole primus existed first. Oh
20:13
yeah, yeah. Which means that when
20:15
they got to Mu'at's home system, they just reused
20:18
the same planet value, and I hate that. So
20:20
I think Mu'at, D or F tier, is
20:22
that's what I'm saying. You
20:25
are unhinged today. No, but
20:27
it makes sense, because they just reused the
20:29
value. Like clearly boring. They didn't care
20:31
about it much. Yeah, they just, I
20:33
mean, how many other instances are we gonna run into
20:36
that? Probably not very many, yeah, there's not very many home systems
20:38
that are just like copied values. It's literally only
20:40
Mu'at, yeah, D tier. Yeah, F tier I'm
20:42
reserving for some really specific special stuff,
20:44
I feel like. I don't know what that is yet, I don't have that in mind. I'm
20:47
just saying F tier is the trash can, and
20:49
should feel as such, and Mu'at's not quite
20:51
that low. Yeah, yeah. So probably
20:53
put four system titles on the list, and they are all
20:56
within three influence of each other, and
20:58
no other discernible differences, and they take up
21:00
four different tiers. I stand
21:02
by all of them, I stand by all of them.
21:05
I will fight you on these right now. C
21:07
tier, Mu'al Primus objectively looks
21:10
dumb. Like it just doesn't look like, and
21:12
Mentac, is it cool faction? The fact
21:14
that they get just like a boring looking planet
21:16
is annoying to me. Well, hang on. You
21:19
bring up a good point, they're a cool faction, and
21:21
what is the history of this cool faction? Space
21:24
Australia. This was a boring planet because no
21:26
one wanted to be here. They were cast out
21:28
here. Oh yeah. This is on brand that this
21:30
planet is boring and dull. Well, you could
21:33
make a desolate planet look crazier
21:35
than this, you know what I mean? It didn't have to
21:37
be brown, is that what you're saying? It could have been blue.
21:40
It could have just had a lot of weird action all
21:42
over it. You know what I mean? Like weird, like
21:45
just, I don't know, formations and stuff.
21:47
Instead it just looks kind of flat.
21:49
There's like, there's some peppered
21:51
like kind of craters going on there, but there's
21:53
not a whole lot of detail. Yeah, yeah. Okay.
21:57
Next up, another single planet. It's ArborX
21:59
home system now. That
24:01
was the clue that inheritance systems was
24:03
bad that they put in the game. Sure. That
24:05
was their clue. I'll go one step further. In a round
24:08
one scenario, L1, if they want tech, has to leave
24:10
a dollar sitting on the floor. Very often,
24:12
until you get more established, L1
24:15
is using five bucks to research
24:17
tech period. That's annoying. Yeah,
24:21
that's kind of annoying, but there's
24:23
definitely ways around it. You got a decent prom
24:25
note. I think I
24:28
want to judge it that its production
24:31
is so high. Yeah, it's
24:33
so high. I think it was, in
24:35
my mind, it's like it would be an A tier
24:38
home system, but because of that annoyance
24:41
factor with tech and stuff, it's why I
24:43
want to knock it down to B. Hmm. With
24:45
souls for two. I was thinking
24:47
S tier, but... Whoa. Going
24:50
into this conversation, but I
24:52
will settle for B tier. I
24:54
love L1's home system. Interesting. L1,
24:57
the fact that I got five bucks at home
24:59
is so useful.
25:02
I love just being able to pump stuff out. Let's
25:04
leave it A then. If you were feeling
25:07
S, I did not know you were that high. If you were S and I'm
25:09
B, then it just gets to go in A, and
25:11
that's where it belongs. It's my favorite single planet
25:13
home system. Okay, next up
25:16
is WinU, the WinU home system. It is
25:18
a single planet. It's a trash faction,
25:21
a trash start. It's also bad for round
25:23
one, three resources, but later in
25:25
the game, it is a three four. You've
25:27
got four influence to sit on, and that ends up being not
25:29
that big of a deal if you can get the
25:31
planets outside of home. Basically
25:34
all that to say, it's not Nesfarr. Yeah,
25:36
it's tough. Yeah, it's not as bad
25:39
as Nesfarr. It's not great though
25:41
either. And it's art is bad. It's
25:43
art is boring. If anything, it belongs in D tier
25:45
with Nesfarr. It could have been a C tier. Actually,
25:48
it couldn't have been a C tier. It was never going to be a C tier.
25:50
It was just a firmly D tier. It's just a firmly
25:53
D tier, but it's not so much worse
25:55
art than Nesfarr that it belongs in
25:57
F tier. We haven't found our F tier yet. home
28:00
system that doesn't have a lot of value
28:02
to me is, that's
28:05
a big problem. It's gotta have more value
28:07
than that to be a two plane at home system because it
28:10
hurts so much to have a two plane at home system.
28:12
It sucks to have a two plane at home
28:14
system and especially sucks to be the nalu
28:16
with it because you're so shrimpy
28:19
or whatever. And then, I don't
28:21
know how many times, if I were just searching
28:23
my own data logs in
28:26
my mind unit, I
28:29
myself have invaded nalu's home system
28:31
at least five times. And
28:34
that's just me. Yeah, that's a sample size of one. Right.
28:37
It's commonly how you beat nalu as
28:40
you go to their home system and take it. And
28:42
talking about a faction that really needs production value
28:44
and this is basically among the worst of production
28:47
value you can get. That's what I hate about it. You
28:49
cannot get the fighters out. Is that three resources just sitting
28:51
there and that's the best we can do. You
28:54
really don't want to put a space dock on
28:56
Malu because you get no bonus value out
28:58
of it. You get nothing and it's just, you
29:01
just waste away all game. Here's
29:03
a cool idea for nalu. Here's
29:06
what I would have done. I would have given them, I
29:09
agree that they needed two plane at home system because they need
29:11
something like stoppable. I
29:13
would have given them like another
29:16
five resource planet a la L1Z1X
29:19
and then on the other planet, it's just a zero
29:22
zero. I feel like
29:24
there's a somatic space like less. So
29:26
many of these planets just have old
29:29
values in them. You know what I mean? And
29:31
we just sort of like, yeah, it's that. That's what it is or whatever. And
29:33
like a lot of it too is the lore is that
29:35
it's Drua and Malu or whatever. But yeah, I feel like
29:38
if we're ever gonna get a fifth edition, my hope
29:40
would be that fifth edition is like, let's reassess all
29:42
of the values. There's no reason to hold
29:44
to any of these and there's no reason for them to make
29:47
necessarily sense like
29:49
having a zero zero. Like I think it would be
29:51
funny to have a zero zero. Basically,
29:54
we're gonna get to a system here where I've already feel this
29:56
way, but to lead the
29:58
point a little bit, I think it's. funny to have a home
30:00
system playing it, you don't really have any reason
30:03
to defend and also nobody really has a reason
30:05
to take outside of stopping you winning the game
30:07
or whatever. Right, right. So I would love,
30:09
so basically my goal is like let's bump
30:12
up Nalu's like production capacity
30:14
and then let's say well
30:17
but and you do have a two-plan at home system and guess what
30:19
the other is worthless, you just have to protect
30:21
it, right? You just have to. Can we put this
30:23
in D tier? Like this is maybe the worst aspect
30:26
of playing Nalu, like this is the
30:28
thing that makes them a hard faction basically.
30:30
I dislike this system tile a lot
30:33
and I was gonna I was gonna talk about F tier
30:35
but I am down to go D tier. Let's
30:37
do D. I was definitely gonna talk about F tier though. Okay
30:40
we might we might later decide to cut some stuff down
30:42
into F but I just I haven't felt the vitriol
30:45
yet. Next up we got a doozy
30:47
it's the Baronie Letnev, Arc Prime, the 4-0
30:50
and Ren Terra, the 2-1, six
30:53
bucks at home you can double-tech
30:55
round one, you can get a whopping 10
30:58
production capacity in your home system without
31:00
space dock two, this
31:03
is perhaps the best home system
31:06
in base game. Outside of it
31:08
being two planets but it's two planets you generally
31:10
kind of can defend really if you if you
31:12
need it to. You're Baronie. You can do it. Yeah.
31:15
You're Baronie. Right. I like it. What
31:17
does it not help you with? It helps you do all kinds
31:19
of stuff. Yeah. Very useful. And has no influence
31:22
but you'll go get influence elsewhere.
31:24
You bet you better do that but I'm thinking A tier
31:26
at least. I
31:28
would make an argument for S tier. Let's do it. Let's get
31:30
our first S tier in here. We need to we need to decide
31:32
that S tier means something you know. Yeah.
31:34
It's got to mean something and why not have it
31:36
be the best. Is S tier.
31:38
Yeah. There we go. Okay. We have a hilarious
31:41
argument in front of us now because we have the clan
31:43
of SARS potatoes, Lysus 2, the
31:45
1-0 and Rog the 2-1. Now
31:48
we said Nesvara is the worst home system in the
31:50
game. Arguably, clan
31:52
of SARS is worse. It is also just
31:54
three dollars right. Production value
31:56
horrible. However, we're SARS. We're
31:59
actually not cons... about the production
32:01
value. We're also not concerned
32:03
about keeping these planets at all
32:05
and to the point I just made about Nalu other
32:08
people can take the potatoes,
32:10
but you almost never even care
32:13
to unless it's for like
32:15
weird objective reasons, right? Like doing
32:18
bam stuff or winning a con-
32:20
darkening the skies, stuff like that. But
32:23
outside of that you look at SARS HomeSays
32:25
and you're like, well I need to go invade and then try
32:27
and defend these three resources.
32:30
No, thank you. But like I can't
32:32
decide if that's good or bad. We are talking
32:34
about a home system. This
32:36
is such a good Twilight Imperium joke. It's
32:40
so funny that there's a home system in the game.
32:43
In every single game of Twilight Imperium
32:45
just sits empty. Yeah the
32:48
whole game. There
32:51
is never, I mean SARS is gonna
32:53
go a lot of places and be a lot of places, but
32:55
where they are not going to be ever
32:57
is on Lyc's rug.
33:00
It's almost boggling that it even
33:02
exists. Like why do they even have a home
33:04
system if there's no point in them having it? So
33:07
funny, man. It's like it deserves to
33:09
be F tier, but it also deserves to be S
33:12
tier. I know, that's the one I think
33:14
is, we call it the potatoes.
33:17
They look like potatoes.
33:19
It's like really great. How good is
33:21
that? That's really great. It's
33:23
such a good tile. I'm putting
33:26
it in S. Yes,
33:28
all right. It's our home system. The
33:30
potatoes are in S tier
33:32
tile. The tile you don't need. It's leveraged.
33:35
You just like let people score in your home system
33:37
and you're like, yeah, totally chill with that. You
33:39
get to do this whole thing. Nobody else gets to
33:41
do with it. It is a system
33:43
tile like no other. Nothing
33:46
compares to it in the game. Love it. Next
33:48
up is the universities of Joel Narr.
33:50
A 2-3 of Narr and the 1-2 of Joel. I
33:55
will say earlier, I think I said there were no other
33:58
duplicates in terms of value. But
34:00
I will note, Jonar came first. Asarol
34:03
sort of came later. However,
34:06
these values were not the same in first edition
34:08
when Asarol introduced. Asarol and Jonar
34:10
do have the exact same value.
34:13
So the only difference is that it's a two planet
34:15
system. So like, I don't know. So
34:18
production value sucks. It's
34:20
a three bucks, two planets. You could put two docks down
34:22
and it's a little bit boosted. But the advantage here of course
34:24
is five influence means you're like
34:27
really comfortable on counters, kind of no matter
34:29
what. Which I think generally actually
34:31
makes it a pretty decent system. We're
34:33
also talking about Jonar who like starts
34:36
with plasma scoring, starts with a PDS
34:38
on each of these planets at the beginning of the game. How
34:41
much we want to let that factor into. I know earlier we said
34:44
like we're not factoring too much. We're trying to keep it a little
34:46
bit frankened. But we just don't want to think too
34:48
much. Sure. I don't want to think about every single
34:50
ability in the game. But I do think when you look
34:52
at Jonar, their home system usually
34:55
decently well protected. It takes an exhaustive
34:58
effort to get in there. It's not like Na'lu. Right.
35:01
Yeah. I mean like people take the Jonar home system and
35:03
I feel like not as often. My quick draw
35:05
like kapow is
35:07
like B or A. I'm thinking that
35:10
range. Yeah. I think
35:12
we have to establish this influence thing
35:15
as an A tier quality. Because command counters
35:17
are so important that
35:19
I just think that they have to. I think they have to.
35:21
Ooh okay cool. I got an idea of where to
35:23
go in the future. Alright cool. So this up is
35:26
the Sardak Nohr, the 3-1
35:28
Kinara and the 1-0 Trendlak. So
35:31
this is arguably down there with Na'lu. This
35:37
is among the worst home
35:40
systems, two planet home
35:42
systems in the game right? While Luke is one
35:44
less hated. Well
35:46
Sardak and the Strom and
35:49
you have a little bit more incentive to get a second
35:51
dock on Trendlak. At least there's one extra
35:53
production capacity there. You don't always do it
35:55
but you know it's not unheard of.
35:58
You got four. Resources
36:00
at home with four bucks. You're good on round one
36:02
you start with no tech, but you can't afford tech round
36:04
one So yeah, I mean
36:07
it's in theory mall primus is looking real
36:09
lonely and see yeah, that's why I agree Yeah,
36:11
let's let's stick it in C and move on to
36:13
the extra Kingdom Arcon
36:16
Ren 2 3 and the Archon Tau 1
36:19
1 so one less influence than our Joel Narr
36:21
and a sorrow brethren
36:23
however
36:24
What we now have to contend with is the fact that the
36:26
extra hero exists and
36:28
this is an insane amount of value when
36:30
that extra hero pops off you go
36:33
from a Three resource
36:35
or a four influence to a
36:37
seven dollars Value
36:40
just in your home system. Yeah,
36:42
that's there nuts I
36:45
I think in a two yeah, it's
36:47
not a great production value and that's absolutely what
36:49
like hurts a lot of extra games It's
36:52
really hard for extra to find plastic
36:54
value and it is almost explicitly because
36:56
of this planet and in
36:58
fact a lot of abilities have had to come out like the agent
37:01
and stuff is like how can extra extract
37:03
some more value from stuff the hero exists because
37:05
it's just like Extra should be better
37:07
economically and they're really terrible and a lot
37:09
of that comes down to this home system so technically
37:12
bad, but like gets
37:14
better later Yeah,
37:17
I think I think because of that like
37:19
Technically bad kind of in between
37:22
I'm gonna say maybe a B tier for the home
37:24
system Yeah, I was even willing to
37:26
go as far down as C But I
37:30
think the production value is what hinders it the most
37:32
it's you never the the change in
37:34
the hero does not fix The production
37:36
value and that I don't key So I
37:39
think it stays in C because you never get past
37:41
the fact that it's three resources Meaning
37:43
it maxes out even if you double dock at seven
37:46
production capacity. Yeah, but that hero it gets crazy
37:49
Yeah, it's a lot of money. It gets crazy.
37:51
It's a lot of money. I think we should go be
37:53
tear out this what I'll I'll do it. Hell.
37:56
Yeah. Okay to to left
37:59
here. Well sort of to us Actually, there's three left. Okay,
38:02
the S.A.R.L. so we come back I mean can we
38:04
put this in a tier that's not the same as J'onar's
38:06
or I think we have to they're both Equitably good
38:09
factions. Yeah, what's your argument? It's worse
38:11
than the J'onar home system because S.A.R.L.
38:13
doesn't start with PDF on both. They
38:15
don't start with PDF. They don't start
38:17
with Sarween tools. They don't start
38:20
with plasma scoring on PDF
38:22
There's a lot of things that don't defend here if anything the
38:24
key to stopping S.A.R.L. is if you
38:27
can in fact break through that Home system usually
38:29
they have action cards to stop you in. Yeah, it
38:31
can mean it. It can happen So yeah,
38:33
let's put it in B then it doesn't it doesn't
38:35
go all the way in the trash can or anything, right? It's
38:37
still well, I don't know. It's three production capacity
38:39
That is also a problem that they suffer from is
38:42
a production capacity from that but they are
38:44
they are getting that extra influence
38:46
Yeah, I feel like Yeah,
38:49
I think I think it's in B tier with extra. Yeah,
38:51
okay. That's all of our two planet home systems now We
38:54
have finally the Hakan
38:56
home system three planets It's
38:59
really bad. It's a 1-1 her cot a 2-0 R.S.
39:04
And a 0-1 cam Dorn three planets
39:06
impossible to fend on the ground Hakan
39:08
only wins the games that they defend in the sky
39:11
and they're not guaranteed to do that One
39:14
of the most taken home systems in the game.
39:16
I would say I think most HaKan will
39:18
immerse taken. Yeah, I think it's most
39:21
taken home system in the whole game Yeah is
39:23
and I for that reason I think it's a big
39:26
F. Yeah Loser
39:29
cool the Hakan home system. So
39:31
yeah, I think you're right. Honestly, I would
39:34
have more fun Let me tell you how
39:36
bad I think this hostess abyss if they just
39:38
got one planet that was a 0-0 That
39:41
would be better be better than the 0-1 Yeah,
39:45
cuz I realize you know production takes a hit big
39:47
time sure Let me just
39:49
follow construction in another right
39:52
system Yeah, and at least then I can
39:54
I can try to defend it. Yeah, but you just
39:56
can't defend this thing though You just can't
39:59
do what's hilarious about it too is the idea
40:01
that you're talking about it is a 3-2 in value right
40:04
across all three planets you have the
40:06
same amount of value as the Arborec home system
40:08
and Arborec only has to defend one system
40:11
and you have to defend three so that is definitively
40:13
what makes it the F tier. Hakan can be
40:15
a decent faction but this is their
40:18
most prominent Achilles heel
40:21
yeah this is what kills them. Next
40:23
up is funny we have number 17
40:26
is not Krios' home system it is
40:28
the Krios gate the empty space
40:30
Delta wormhole it's
40:32
weird to judge this one because
40:40
it's getting weird it's gonna get weird because Krios
40:42
is interesting as a planet because it's one space away
40:44
from the core. We're not ranking that one. We're not ranking that
40:48
one. I tried to jump ahead and try to try
40:50
to be sneaky but no Krios is number 51
40:52
actually so it'll be a while before we talk about the
40:54
final home system. We're not talking about Krios for a minute
40:57
we're talking about the Krios gate. The Krios gate is
41:00
funny with POK it got more interesting
41:02
because there's always a little frontier hanging out in there and
41:05
we got the three on edge objective
41:07
that means we always have this bonus access
41:09
to an edge system and we're Krios we can get to
41:11
malice easily this is just like a separate consideration
41:13
but I just love the fact that that objective
41:15
is crazy easy for ghosts three
41:17
empties is also a little bit easier
41:20
however if anybody else
41:22
gums this Krios is
41:24
in just so much trouble
41:27
it's not really though because they got the agent
41:30
they can even sidestep you gum in
41:32
it. You
41:34
can go back to planet new you but
41:36
you have to expend your own energy and resources
41:38
just in getting around and that's once
41:41
per round I don't know man I pop the agent
41:43
to go to a wormhole system it's
41:45
not that's not a way to fix your problem. It's not a
41:47
big deal it's not a big deal come on
41:49
Krios gate what it where do you here S
41:52
tier I have to downgrew the A I
41:54
have to downgrew the A. It's so
41:56
good though. No when we get to the Krios
41:59
home system itself We can talk about S
42:01
here, but I don't I'll
42:03
go ahead and let you know right now I'm way more
42:06
into the crease gate than I am the crease line. Okay.
42:08
Give me give me one more Tell me one more reason well
42:10
the crease home system do get
42:12
invaded. All right, even though it's
42:14
a single planet home system Nobody
42:17
ever invades I
42:24
Have been playing game after game after
42:26
game of ghosts recently and let me tell you everyone
42:29
I played a lot of ways once in my career
42:31
trying ghost like for me right now You don't get
42:33
DE T right away. Everybody else is like,
42:35
hey, you know, hey ghosts. Hey ghosts. Hey, can
42:38
I get him? Hey ghosts, can I get in that crease gate and
42:40
it's like completely Detriments your like
42:42
round two or whatever getting DT.
42:45
All right, you have a sling right? You
42:47
get sling relay around when I don't have time to get DT
42:49
and then round two people are bugging me My
42:51
neighbor is like imperian and it's like I
42:53
could just sneak on in there. Can't I what do you say? All
42:56
right fine. It's here. You're crazy Wrong
42:59
and I get why you owe me like all right
43:02
I owe you one big but Korea's gay is the nest
43:04
here some of the best piles in the whole game All right,
43:07
and if you if you want to fight me on that then whatever
43:10
All right. Next up is our first
43:12
neutral. We are out of the home systems for now
43:14
Yeah, and we are in the base game planet
43:17
systems number 18 We start
43:19
with mek at all Rex the system
43:21
tile at the center of the galaxy an entire
43:24
strategy card is basically based around This an entire
43:26
faction is basically based around this. It's a 1
43:29
6 it's worth two command counters. It's worth victory
43:31
points Is it S tier? Um,
43:36
well certainly it seems
43:38
the logic would be that it's S tier,
43:40
huh, right? It's so
43:43
it's the most important right aisle in
43:45
the game. It gives you point. Yeah,
43:46
but I
43:48
Also, just kind of hate it Like yeah It's
43:50
sort of obnoxious that we have this game
43:52
that sort of focuses on this kind of king of
43:54
the hill aspect And I got to tell you every
43:57
time I'm thinking about homebrew stuff one of the first
43:59
things I think is I could be
43:59
great to
44:01
get rid of it. Yeah. It's just to
44:03
have it removed from the game. It's just to have it removed from the game. Yeah. Um,
44:05
but it's, it's, I don't know what to do with
44:08
this one, Matt, because it's
44:10
just, and so maybe this can be your gimme, you know,
44:12
you were just saying that I owe you one, so how about you just put Matt's
44:14
whole record. You don't get to decide. You don't get to decide.
44:17
You don't get to decide when you owe me a record.
44:19
You, I'll, I'm gonna be really gracious
44:21
that you could put a make-all-reqs wherever you want.
44:24
Wow. And I don't even care.
44:26
That's amazing that you've given me something I didn't want. Uh, it's,
44:29
thank you for that. I
44:32
think it's, it's like a thing where
44:34
you would call it S tier and the,
44:36
like the game is based around it, but the fact that it's
44:38
in the center of the galaxy means it
44:41
is the source of so much anxiety
44:43
and so many problems that it knocks
44:45
it down one tier into A tier. A word anxiety
44:48
starts with A, so that's A tier. Ah, you're right
44:50
anxiety tier. Okay. The
44:52
very first and most important neutral
44:55
system, the thing
44:57
that was first top of the billing is
45:00
number 19, Wellen. Wellen.
45:03
The one to yellow skip. Okay. We
45:05
have a whole new classification now is the thing. We
45:07
are now into new territory. We're not talking about home systems where
45:09
we worry about production value at home and
45:12
we're not talking about mekital rex. We are talking about just planets
45:15
that exist and we have
45:17
to start factoring in what do skips
45:19
matter to us. I think we also have to start factoring in
45:21
what does exploration mean to
45:23
us hunter. It being an industrial planet
45:26
has new meaning because we know what
45:28
is in the industrial explore deck. Wellen.
45:31
Also the art though, we should look at that. It's
45:33
yellow and brown. Don't
45:36
love it. Don't love this planet. Yellow skips are fine.
45:38
It's kind of more on the expensive side of spins,
45:40
right? To influence is influence I want to spend
45:42
on command counters, not on tech skips
45:45
generally. I've only ever used the yellow skip like once. Yeah,
45:47
it's true. Right. It's
45:49
a chill. Yeah. I like Wellen. I
45:52
think I like Wellen, especially knowing compared to other single
45:54
planet neutral systems. Wellen
45:57
is the more preferable one to get
45:59
kind of in. into your slice,
46:01
right? Yeah, yellow skips are
46:03
hot. I'm thinking A or B
46:06
tier for Wella. Let's go
46:08
with A and see if we shift
46:10
around in terms of how we think about neutral systems.
46:12
We'll do A now, but I feel like we might decide
46:15
everything gets knocked down. So a big question right
46:17
now I have in my head is are home systems
46:20
better than neutral systems? Like
46:23
in a tier list, as stupid as this one, where
46:26
does, how do we feel about the difference
46:30
Definitely evaluating them in
46:32
the context that they would be used.
46:34
So I feel like that's important. We're putting in a lot
46:36
of context here. I think we should
46:38
continue with that. And art too,
46:40
we gotta evaluate the art. And art matters. And
46:43
all the single planets, a lot of the neutral planets are bad
46:45
actually. Speaking of, VESA II. Listen,
46:50
folks,
46:51
for a long time I've wanted to make
46:53
a guide to map building, like
46:56
video or something. Or even just like a thing
46:58
of like showing the process of
47:00
building draft slices for
47:02
a tournament or whatever. And the
47:05
top of that list is how much
47:07
I loathe VESA II and Soudor. Having
47:10
these as a factor to try to put into
47:13
any slice makes the entire slice
47:15
worse instantly. The whole slice
47:17
is worse because we're dedicating one
47:19
whole tile out of like five to a single
47:22
planet with
47:25
no discernible value. No skips, two resources.
47:27
Go off. This is just trash. Go off,
47:29
clamps. F tier. I hate
47:32
VESA II and I hate Soudor. Soudor, Suck.
47:34
Yeah, I knew you were gonna say all that. And I am
47:36
with you. F tier for VESA II. The
47:40
only argument, here's the one thing, and I'm
47:42
gonna jump ahead. I'm gonna cheat a little bit here. No,
47:44
no cheating. I would allow VESA
47:46
II to be D tier only so that Soudor
47:49
can be an F tier. No, they're
47:51
both gone. They're both trash here. Hazardous
47:53
explorers are a little bit better but not enough. Let's
47:56
skip to our next one. Sorry, so yes,
47:58
VESA II is F tier. Next up is Cibba,
48:01
the 1-1 industrial planet blue
48:03
skip. This
48:05
is good stuff. This is I
48:08
want light wave a little bit faster and
48:10
it's gonna cost me almost nothing. I
48:12
really like Cibba. I don't think about it like that. I hate
48:15
Cibba. Why? I don't
48:17
like Cibba or Tarman. I think Tarman sucks but I like Cibba.
48:19
The blue skip matters to me. Blue
48:23
skips I don't value as much these days
48:25
because it's like a lot of the time I just
48:27
end up having to just research all the blues anyways.
48:30
I don't even care about skipping because I'm like well yeah
48:33
sure I could skip to gravity drive or I could just get
48:35
it next round because this round I'm getting anti-mass
48:37
or DT or whatever. Alright.
48:41
See the fact that it's a 1-1 is what bothers
48:43
me more because it's just like well it's not a lot of value
48:46
for that mean. Yeah it's just
48:48
sitting in my slice taking up space.
48:51
You know. Okay. And
48:53
getting used. So DT-er. I
48:55
think DT-er I would argue for F even. I hate
48:57
that. I won't allow anything to stand
48:59
with Soudor and Vefetu. I need those two to be in the trash
49:01
can and I need it to mean something
49:04
you know. Well then what okay so next up is Tarman.
49:06
Tarman, DT. Same argument. DT-er
49:08
yep. They're essentially the same sisters. Their brothers.
49:11
Their brothers. Cibba and Tarman are brothers. The Cibba
49:13
and Tarman are brothers. And Soudor gets to go with its sister Vefetu.
49:16
They both belong in FT-er. Soudor the 2-2 industrial
49:19
planet. No skips. Can get a skip. Right?
49:22
Can technically acquire a yellow skip or whatever.
49:25
Vefetu can technically acquire a red skip
49:27
but you'll like never spend Vefetu for the red skip
49:29
probably. So whatever. Both
49:31
of them in the trash can. Our last
49:34
single planet home system with no other like
49:36
quality. We're gonna get into wormholes here in a bit. But
49:38
our last one is Mehar Zul. The
49:41
1-3 hazardous planet with a red skip. A
49:44
red skip that you'll never use unless you
49:46
start the game with Psychoarc or whatever. But
49:49
this is a command counter in a system tile. And
49:51
if it has a hazardous planet it can become more intense.
49:54
It can become a 2-5. Mehar
49:57
Zul you can get a 2-5 on it with the right.
50:00
attachment. Yeah, I
50:02
think Mehar Zul is great. Yeah,
50:05
me too. I think it's like, I think
50:07
every time I have it I'm like, oh I'm like
50:09
this is good because I also just like the cleanliness
50:11
of like I flip Mehar Zul, I get a
50:13
toe plus. How sweet is that?
50:16
Yeah. Now it has no resources on
50:18
it so it's not like I'm double flipping it or whatever.
50:20
Sure. And a red skip is not the most
50:22
useful of skips. No, but it is a tech tip for when
50:24
the objective comes out. Like it's just, it's worth,
50:27
it can be worth points. I'm
50:29
thinking, I think that we're looking at
50:31
a B or C with this guy. I'm gonna call it B
50:33
because I think there's stuff that exists in that middle
50:35
ground. So let's call it B for
50:37
now. Although C is very lacking at the moment.
50:39
C is an undervalued
50:42
tier. But we'll see, we'll see where we get. In fact,
50:44
I feel like we might be about to get there because next
50:47
up is Kwan, the
50:49
Beta wormhole. It's a planet in
50:51
the Beta wormhole. It's a cultural planet and
50:54
it is a two resource, one influence thing.
50:56
Now we always talk about wormholes in the sense that the
50:58
planet side is
51:01
more defensive, right? I can actually put
51:03
stuff on Kwan. I can put a space dock
51:05
on Kwan, build there and reinforce
51:07
it. And I have access to the other
51:09
side of that wormhole but people on the other side of that wormhole
51:11
have less access to me, right?
51:15
Yeah. So in theory this is better than
51:18
like what will eventually be the other side of
51:20
the Beta. But yeah, I
51:22
really hate Kwan. I really hate
51:25
dealing, what I actually hate, here's what I'll say
51:27
about map building. I hate that in
51:29
base game both of our wormhole
51:31
systems were also both cultural planets
51:33
and if you want to incorporate wormholes into slices you
51:35
force a bunch of cultural planets into the
51:37
map and you don't get any like differences,
51:41
you get no variety in there. I find
51:43
Kwan and Lodore super annoying because they lack
51:45
any variety. They do the exact same
51:47
thing with wormholes. Yeah
51:50
Kwan. Yeah, just sitting there with that Beta,
51:52
huh? Well what do you think B tier?
51:55
I want it to be, I think this is C. Because
51:58
here's the thing. Mmm, I don't think... I'm looking
52:00
at it. I think it's B tier because oh
52:03
is it because the is it because
52:05
the B wormhole? Well, I'm just looking at Kwon
52:07
right now. It looks like a B tier to me Okay,
52:10
I'm really curious then where maybe low door it
52:12
goes as a 3-1 It is a little bit better than
52:14
Kwon because it's one more resource and like
52:17
it's the A. I mean, yeah, it's a little bit
52:19
better Yeah, it's a little bit better. And so it's
52:21
three resources There's one influence and
52:23
I'm looking at it right now looking at low door. So
52:26
it's got the alpha wormhole on it I'm thinking
52:28
A tier. You want to put an A tier? Sure
52:38
What a man Really
52:41
good about both of them. Okay. Good. I'm glad we did
52:43
it. All right, we're getting into the double planet
52:47
Neutral systems and I think there's a lot
52:49
there's a ton of variety when you get into double planets
52:52
We're about to run the gamut of what is possible
52:54
in this game. Yeah, let's let's run it First
52:56
up is number system file number 27
52:58
star point new Albion one of the best
53:01
names of planets in the
53:03
galaxy 3-1 hazardous
53:06
planets which can become a plus 2
53:08
or even up like you can get so many more
53:10
resources So star point can be one of
53:12
the biggest You know production
53:14
centers in the galaxy new Albion is a 1-1
53:17
green skip You're not using that green skip so much these
53:19
days But some factions can skip
53:21
to bio stems with this and it's a cheap gamut to bio
53:24
stems and that can be useful So it's not
53:26
nothing and it's also a point right?
53:28
It is that green skip it exists as
53:30
the the Objective on the board basically
53:33
this is and it makes me think about star
53:35
Fox. Yes, it does
53:38
So S for noting because
53:40
star Fox starts with S. No Is
53:43
it S here? No, no, I
53:45
would I would put this in a tier. I
53:47
think the fact that it's Resource
53:51
heavy. I mean, I wonder how
53:53
you feel hunter But I am like
53:55
I will die for influence in my slice no
53:57
matter what like I will always value influence planets
54:00
and I'll figure out money, like I'll figure out how to
54:02
get resources for ships and stuff, but I
54:04
just need the influence in my slice. So
54:07
I think of Star Point New Albion as having a sister
54:09
system, which is Centauri Grawl, and
54:12
Centauri Grawl I like more. I
54:15
like Centauri Grawl more too. Also
54:17
kind of like, I mean, honestly Star Point
54:20
New Albion is not the
54:22
best of the two planet systems. I
54:25
don't know. It doesn't have the tech skip. But
54:27
it lacks some other like really abusable
54:29
qualities. I think that makes it B or A.
54:32
You could talk me into B. Well,
54:35
yeah, I think I do want to talk into
54:37
B. I think it's like
54:39
a green skip is the worst of the skips.
54:42
Uh-huh. Well, actually is it? I guess maybe red skip
54:44
might be worse. Red? Is red
54:47
skip worse? Red skip is only the worst because every time, every
54:49
red skip planet is an inefficient use
54:51
of the red skip. If a red skip were on a 1-0 planet,
54:54
that red skip could have use. You could
54:57
skip the assault cannon or whatever, but you never
54:59
do because it's on Mehar Zul or whatever.
55:02
Yeah.
55:03
Yeah, but then Nuut, well, yeah. I'm
55:06
gonna say I think it's a B tier. I
55:09
think there's some room for an
55:11
A tier double planet
55:14
and then I think even more room for S tier double
55:16
planets above it. And it's definitely room for season D.
55:18
Let's talk about one of my
55:21
favorite boring systems
55:23
in the game. Tekaran Torcan.
55:26
It's just a two. Tekran. Tek-u-ran.
55:29
Tek-u-ran. Nope. Tekran.
55:32
If there's a U, I'm looking right at the U. I'm looking at the U.
55:34
Yeah, but I think we need to stop pronouncing
55:36
that U because I think the whole, because I'm just realizing
55:39
looking at it now that I think it's Tekran Torcan.
55:42
Okay. You heard it here first folks. That's not
55:44
gonna get spoken. Tekaran. Okay. I
55:47
think that's weird. Tekran. The two. I
55:49
think if it was Tekran, it would be
55:52
T-E-Q-U-E, comma, R-A-N. There's no tally. This
55:54
is like a SARDAC system, right? I don't have the, we don't have the flip.
55:56
You know what? Oh my god. and
56:00
reading the flavor text of these planets that are on these
56:02
system tiles. We just got to start. Well, we're not doing that.
56:05
No, that's where the, that's where the Patreon
56:07
only, that's the Patreon only episode. Okay. Anyways,
56:10
two zero hazardous planet, which is great
56:12
because there are more resource boosts
56:15
in the attachments game. And
56:17
also the, you love refreshing
56:20
a hazardous planet. Like if you get the,
56:22
what is it called? Expedition or you can refresh it
56:24
like two resources is fine. And then
56:26
Torcan, the cultural zero three. This
56:29
is like a perfect system that
56:31
offers no other benefits. There's no text. It's
56:33
not really a great production center, but it is the
56:35
perfect encapsulation of a like, well, I'm fine
56:38
to have that in my slice. I like that. This is like the
56:40
average system. If not slightly above
56:42
average, I think it's definition
56:44
eight year. Like, yeah, just good. Right.
56:47
Yeah. It's not the best, but
56:49
it is just good. And I'm never, you know,
56:51
I'm never slapping it away. Yeah. Ever.
56:54
Let's call it. Let's call it a, a, next
56:56
up is Qson Reron or case
56:58
in Reron or case in Reron. As
57:00
some people have never said. And then, uh, the
57:03
one, the one resource to influence
57:05
Q sent in and the zero
57:08
resource three influence cultural planet Reron.
57:11
Um, honestly, I used to like
57:13
not care too much about this system.
57:17
I love it these days, especially because P O K made
57:19
trade goods so much more accessible. Yeah.
57:21
I always have a dollar to turn this system
57:23
into two command. Yeah. It's
57:25
good. It's really good. Really good. Yeah.
57:28
Yeah. And it's cultural industrial
57:30
planet, which is like a non-threatening. Like
57:32
I can just churn for relic fragments on Reron
57:34
if I want to or whatever. Yeah. Qson
57:37
sometimes becomes a skip you want to use,
57:39
right? The one two is like not the most just
57:41
similar to well and not the worst thing in the world
57:44
to use as a skip. I kind of want to put
57:46
this with tech or an token of excuse me. Tech
57:48
ran. Heck ran. Heck
57:50
ran. Or can. Yeah. Case in case
57:52
in Reron tech rent or can
57:55
next up is the inverse of tech ran torque
57:58
in the zero to melon
58:00
and the three one so bath this
58:03
must be and a tier below tech rent or can
58:05
this is less convenient and more annoying
58:07
absolute and the other what the only the only advantage
58:10
as on tech ran torque and is that you could
58:12
use it a little more frequently
58:14
as a staging area of guess that for forward
58:16
dot right because of the three one but
58:19
also sling really has made it were that the math
58:21
on time we're not automatic completely different out
58:23
these days the i saw liang
58:25
it's year there and a good morning like it's good
58:27
it's good numbers but it's not young anything else
58:30
for you army's good it's it's
58:32
it is like the same values star point to albion
58:34
yeah where's instead of having a tech skip
58:36
it just has one more inflow exactly they say
58:39
okay next if we get into some interesting ones lays
58:42
are saying you lack laser his own one
58:44
resources zero influence yellow skip
58:46
industrial planet saccule i guess a to resource
58:48
one influence hazardous planets
58:51
the cheapest tech skip in game
58:53
the one zero this is yeah and as
58:55
a yellow skip one you like to use this
58:57
is the best thing how your mind works though
59:00
like has like eight guess it's the cheapest
59:02
by it's taking up real of yeah it's
59:04
a crappy burn it like it's eighty grand your life
59:06
and as a and this is a three resort like this is not
59:09
a great place select double dog for a forward
59:11
base or anything like that it
59:13
it it is a very awkward system or
59:15
i will say it's horrible to build around it's
59:18
it's a terrible to try to match build around these are satellite
59:20
because you're wasting to plants so you
59:22
consider and matt building a law is how many
59:24
planets are in that slice because the number of planets
59:27
dictates the number of explores the player
59:29
can get and like but you can have similar
59:31
values numerically of
59:33
cyst of of slices with
59:36
one of them has six plaintiffs and one of them
59:38
has for planets and that six
59:40
payer system just is better more planet
59:42
here is better even though it's more to defend and everything
59:44
it's just better so wasting to
59:46
planet sloths on just three
59:48
resources is always pretty rough
59:51
summer and i i
59:53
honestly i'm thinkin see
59:56
yeah even de tyr rallies or i'm
59:58
gonna call this see because of the tech skip and we
1:00:00
are about to talk about some proper
1:00:02
D tiers. We
1:00:05
need to fill out the C tier anyways. It's lacking
1:00:07
and something needs to be defined as a C
1:00:09
tier. So next up is
1:00:12
a truly bad system.
1:00:14
Dalbutha exon, both cultural
1:00:16
planets, no tech skips, a 0, 2, and
1:00:19
a 1, 1. This is a command
1:00:21
token, right? That's not nothing, but it's two planets
1:00:23
you got to defend to afford that command token. Relatively
1:00:27
decent value. However, this is the
1:00:30
worst system tile to
1:00:32
try to incorporate into some semblance of a
1:00:35
balanced slice. Hunter
1:00:37
and I have had to go out of our way
1:00:39
to force a tournament slice
1:00:41
to include Dalbutha exon because it gets
1:00:43
ignored so often. Because we don't include it all
1:00:45
the time. Anytime you see Dalbutha
1:00:48
exon in a slice, Hunter
1:00:50
and I made that happen. We forced
1:00:53
it, basically. We had long
1:00:55
talks into the night. We were smoking cigars
1:00:57
and talking late into the night in our
1:01:00
jammies over
1:01:01
how
1:01:02
to get Dalbutha zeehan into the map. Also,
1:01:06
every time, I just have to mention this for anybody
1:01:08
that remembers, I just think about the
1:01:11
first holiday spectacular where you're
1:01:13
like rubbing your head and you're like so sad
1:01:15
and you're like, I always forget about Dalbutha zeehan.
1:01:19
I always think about that. You
1:01:22
can't forget about Dalbutha. I always forget
1:01:24
about Dalbutha. I always forget about Dalbutha
1:01:27
and you're just rough. You look so sad. And
1:01:29
so, yeah, I hate Dalbutha
1:01:31
zeehan. Can we put it in F tier or D? No, I want
1:01:33
to put it in D and now I want to talk about
1:01:36
Cornique Rescue Lawn because this is straight up F
1:01:38
tier garbage, please. I want it to die. I
1:01:40
hate it so much. Yeah, Cornique Rescue Lawn is so obnoxious.
1:01:42
Honestly, I hate, I, in
1:01:45
general, we'll talk about one that's good
1:01:47
in a minute and then another
1:01:49
that's really good later. I do not like
1:01:51
two planet systems that are both the same planet
1:01:53
type. I think that's just lame. The worst
1:01:55
among them is cultural planets because as I
1:01:58
said, with map building, I have to
1:02:00
work against this need and desire to
1:02:02
put wormholes in the map because let me tell you tournament
1:02:04
maps or maps in general without wormholes, I'll say it, I
1:02:06
think they're trash. I think playing TI with not
1:02:09
worm, with even, even if it's just one set of wormholes,
1:02:11
that sucks. I keep having that happen in games and
1:02:13
it is not fun. Wormholes have to be included,
1:02:15
which means we are guaranteed to
1:02:17
have two cultural planets, but we're not done there. We
1:02:19
also nowadays have to factor in Malice, which is also
1:02:22
a cultural planet. Guess what? We also have to factor
1:02:24
in that sometimes Mirage shows up and is a fourth
1:02:26
cultural planet that is forced into the map. So
1:02:28
I have four cultural planets and I'm trying to keep
1:02:31
all of the slices relatively balanced
1:02:33
in how many total things are because I want
1:02:36
all of the secrets to be scoreable and all of that stuff,
1:02:38
which means these double blue
1:02:41
cultural planets are very
1:02:44
hard to include and have to have lots and lots
1:02:46
of value to be doable and Corny
1:02:48
Resculant ain't it? F tier garbage, I hate
1:02:50
it. F tier garbage, bad
1:02:53
system tile, bad planet.
1:02:56
If you like them, you're bad.
1:02:58
Okay. You are going home alone.
1:03:03
Next up is system tile number 34. It
1:03:05
is Centauri Grawl. We brought this one up earlier.
1:03:08
This is like, this is, this
1:03:10
is the system. This is just a sweet little
1:03:12
kiss from mama. It
1:03:15
is a crawl industrial planet. One,
1:03:17
one blue skip and a Centauri, a token,
1:03:19
a one, three influence cultural
1:03:22
planet. This, this has
1:03:24
to be S tier to me. It's better than,
1:03:26
whoa, come on. I love it. I
1:03:28
love it so much. They're going all the way to the top. Yeah.
1:03:31
I died. Okay. You, if
1:03:33
you want to knock it down to a, that's fine, but I love
1:03:35
it. Case in rare and would have to move up
1:03:37
to S tier. If you want this to go to S tier, that's
1:03:40
fair. Let's keep it in a, let's keep it in a,
1:03:42
but I'm just saying how much I love it and it's a lot.
1:03:45
I feel like you love it a little too much.
1:03:47
I do. I do love it too much. E or C. No
1:03:49
kind of definition middle of
1:03:51
the road. No, listen, we have star
1:03:54
point new Albion and beach here and the
1:03:56
Atari girls category inverted
1:03:58
star point. It's
1:06:00
so you know it's so dumb to think
1:06:02
include into any tile I it
1:06:04
probably deserves at least each year, but not in my
1:06:06
camp. Okay next up whoa big
1:06:09
big money, baby It's money industrial
1:06:11
planet Aaron am one to Mir
1:06:14
zero resource for influence
1:06:17
red skin again a red skip We will never
1:06:19
ever use before info. This is a one
1:06:21
here. This is two command tokens This is
1:06:23
a defining feature of the slice it is
1:06:25
in no matter when it's like no matter what
1:06:27
slice it's in Aaron Amir defines that slice.
1:06:29
This is a Custodians unlocker
1:06:32
like this alone gets people victory points
1:06:34
all near and tall baby You're good all
1:06:37
I will note with P. Okay something that
1:06:39
got funny with this slice is how often attachments
1:06:41
get burned on Yeah,
1:06:44
the plus one and the plus two are just a waste of
1:06:46
time you because you'll never use them for their resources
1:06:48
or whatever But that aside this
1:06:51
is one of the most important system tiles in
1:06:53
in the neutral space I
1:06:55
think that without an Aaron Amir
1:06:58
Space cats peace turtles as we know it would
1:07:01
would not exist I think it's one of the
1:07:03
pillars that we built the entire project
1:07:05
on and I think it's absolutely an S tier
1:07:08
I salute you Aaron Amir. I
1:07:10
love you you it was the
1:07:12
proto a Cohen Jolie er. Yeah Yeah,
1:07:15
we didn't know it was possible without an Aaron
1:07:17
Amir it also Aaron Amir
1:07:20
I'll say this much something. I miss I don't miss
1:07:22
that much but What
1:07:25
used to happen in base game was
1:07:27
we had exactly enough system tiles
1:07:29
to make maps right and that's what guy
1:07:31
I know I Harassed Dane to
1:07:33
include very specific types
1:07:36
of tiles to try to get better stuff
1:07:38
from map building in POK and
1:07:40
the thing that always was required to happen
1:07:42
in Base game tournament maps was
1:07:45
that lays our saculac and Aaron Amir?
1:07:48
always ended up in the same tiles
1:07:50
together because the the three the naked
1:07:52
three resources and the naked six influence
1:07:54
were just like a perfect combination that
1:07:56
always fell into Each other and
1:07:58
I do kind of miss Like baked in
1:08:01
relationship. It was a funny time
1:08:03
We should do like a throwback slice one
1:08:05
day where we just do a slice that we're like This
1:08:08
was like an old one that we did and it's
1:08:10
a base game Remember how many times we did gash fault
1:08:12
like gash father as a joke. We need to just bring back
1:08:14
the first gash father Yeah,
1:08:17
like or whatever the first not gash father, but like the gash
1:08:19
lie slice or whatever We need slices
1:08:21
off of war sons because we just needed people to research war
1:08:24
sons and they still wouldn't okay We have
1:08:26
our last double planet base game system tile.
1:08:28
We are an hour and eight Oh my god, whatever
1:08:30
doesn't matter. Okay, we're about to take a break. Yeah, we're about
1:08:32
to take a break It is a biz
1:08:35
freya the three zero
1:08:37
and two zero hazardous planets It's
1:08:39
kind of like Barag Lerta for his little brother
1:08:42
It doesn't have any influence but it has all the
1:08:44
production value I will note to the artwork
1:08:47
is cool what I know about a biz freas lore
1:08:49
is like they are like ice planets But
1:08:51
in the art what that does is we just talked about
1:08:53
how cool Barag and Lerta for are they have like these?
1:08:56
Perfect, you know silhouettes to them a
1:08:58
biz free. It just looks like a washed out version
1:09:01
of Barag Lerta for art is It looks like
1:09:03
the same art but just kind of washed out.
1:09:05
Huh? Yeah, I
1:09:07
I don't love a biz freya Yeah,
1:09:10
I think having a lot of resources is
1:09:13
not bad. I'm not trying to dumpster
1:09:15
a biz for you But it's
1:09:17
it's just not the type of utility
1:09:20
that I like to see in my big S tier Planet
1:09:22
yeah, I could see a
1:09:24
I could see B It's not really
1:09:27
a world for C I feel
1:09:29
like it leans be that the defining
1:09:31
characteristic to me about B tier slices
1:09:33
is like it's a good tile But
1:09:36
it's not offering you Much
1:09:38
outside of its goodness basically
1:09:41
and that's how I feel about a biz free a biz free It's just like
1:09:43
it's good plant. It's good resources and it's a good forward
1:09:45
dock. It doesn't do really anything else
1:09:47
outside of that Yeah, and
1:09:49
also I feel like forward dock tight
1:09:52
again sling relay. Yeah has just kind of
1:09:54
not as big of a deal The game let's slap
1:09:56
it in the beats here. All right, we've
1:09:58
got some some neutral systems
1:10:00
now, we have non-planets, we
1:10:02
are now finally, we're gonna have to make some real calls
1:10:05
now, we've been talking values and whatnot, but now we're
1:10:07
really gonna start shooting from the hip. First
1:10:09
up is the empty planet Alpha
1:10:11
wormhole, system number 39, so what
1:10:15
we always call the bad side of the wormhole,
1:10:18
it's like what we say on the show very
1:10:20
often because you don't have a planet to defend it,
1:10:22
meaning if this is in your slice, people probably
1:10:24
are gonna be able to cut through and do stuff
1:10:27
to you. Yeah, it's empty,
1:10:29
there's gonna be a frontier token, but yeah, I mean it's
1:10:31
not, it's kind of a liability in your life, right?
1:10:34
Yeah. So, just looking
1:10:36
at it, I think it's A tier. You're
1:10:40
a terrorist. I'm
1:10:42
not gonna do the argument, it goes in the A tier. You
1:10:45
are chaotic evil at best. Alright
1:10:49
Hunter, where do you think the beta wormhole
1:10:51
empty one goes? Where
1:10:53
did the beta go? Sorry, let me zoom
1:10:56
in on it, just kind of thinking
1:10:58
about what, I
1:11:00
think you should put it in a B tier, I think it's slightly
1:11:03
worse than the Alpha, a little bit worse. The
1:11:05
Alpha. Well yeah, because the beta only gives
1:11:07
you access to the other side of the beta which
1:11:09
is just Quan, which is one resource left, whereas that
1:11:11
Alpha is a three resource, it's a little
1:11:13
bit better. Yeah, so that's why it has to go in beta,
1:11:16
just below the Alpha in A. The
1:11:18
B tier. Okay, great, thank you, thank you
1:11:20
Hunter. Alright, let's get into some anomalies. First
1:11:23
up in the anomaly list, I find it funny that
1:11:25
the first list of anomaly is one
1:11:27
of the latest additions in terms of anomalies
1:11:30
that the game knows. A gravity rift
1:11:32
was introduced late in
1:11:35
third edition. Yeah, but technically it was
1:11:37
sort of, yeah they're the first edition of the gravity rift,
1:11:39
but it operated very differently, so I don't know, whatever.
1:11:42
Anyways, cool art, useful
1:11:46
system, but dangerous, but that's what makes
1:11:48
it fun, it's spicy, the
1:11:50
items are defined, well this is the most named
1:11:53
slice, the most artwork in
1:11:55
tabletop playground gets placed upon
1:11:58
this tile, because stuff has to be done. happens
1:12:00
here, the gravity rift
1:12:02
is cool, man. Without the
1:12:04
gravity rift, the tournament would
1:12:07
not exist. The tournament,
1:12:09
the Spacecast The
1:13:00
gravity rift means everything. It
1:13:04
is all of the chance and splendor that is Twilight
1:13:06
Imperium. On the opposite
1:13:08
side of that is just the freaking nebula, system
1:13:10
title number 42, you can almost get
1:13:12
a huge nuisance to get through your stuff. The
1:13:15
question we always had with the nebulas and supernovas
1:13:17
is like they can be defensive but
1:13:20
they are also a huge pain in the butt to
1:13:22
get around. On the
1:13:24
empty nebula, there's no planet in it or anything.
1:13:27
This is like kind of a, I
1:13:29
think it's a nightmare to have in your slice for the most
1:13:31
part, unless it's like to your right, right? If it's
1:13:33
on my right side of my home system, it's like kind
1:13:36
of okay. I don't know. I
1:13:39
mean, no matter how you cut it, people just can't
1:13:41
learn how it works. Nobody
1:13:43
knows the rules for it. Dane himself doesn't
1:13:45
remember the rules for that. We have
1:13:48
to change the rules like multiple times on whether
1:13:50
or not you can retreat into nebula. I
1:13:52
want to put this in the
1:13:54
C tier because I feel like C tier is just really lonely
1:13:57
and anomalies are at least cool just
1:13:59
like across the... board anomalies are cool. I
1:14:02
don't know. I kind of hate the nebula. Let
1:14:04
me tell you a quick nebula story. In my qualifier
1:14:06
game, I was playing with
1:14:09
some people I didn't know. They were all
1:14:11
kind of new to me. And one of them
1:14:13
from across the table asked me, I felt
1:14:16
bad how this played out. He
1:14:18
was asking me how Grab Drive
1:14:20
interacts with the nebula. Oh
1:14:23
my gosh. And I didn't understand. This is
1:14:25
the worst. Oh, because we get that question a lot.
1:14:28
And so the way I answered it was I just said like,
1:14:30
oh, it, because it actually doesn't really interact
1:14:32
with the nebula. That's the whole thing. Yeah. Grab
1:14:35
Drive doesn't have anything to do with it. Doesn't matter.
1:14:38
The nebula just lowers your base movement. I hate it. It's
1:14:40
such a complicated way to do it. What a way to say that.
1:14:42
It's so dumb. And it was in TI3,
1:14:45
it just was, you can't, you must move
1:14:47
only one outside of it. And honestly, that
1:14:49
was better. Like that's what this system tile
1:14:51
should be. It is simpler. Yeah.
1:14:54
D tier then. Huh. I think
1:14:56
that I'll just want to finish the story real quick. So I
1:14:59
say this and I'm like, I'm
1:15:01
confident that I've like set this, this
1:15:03
person on the right road. I'm like, all right. I
1:15:06
think I answered the question because we get that question a lot exactly
1:15:08
like that. And then like maybe a round
1:15:11
goes by and then that same player
1:15:13
tries to activate a system
1:15:15
on the other side of the nebula and sends
1:15:17
ship through it. And
1:15:20
when we're like, oh no, no, no, you
1:15:23
can't move through the nebula. But Gravity Drive.
1:15:25
No. I'm like exactly. And
1:15:27
then I'm like, oh no. Yeah,
1:15:29
what a nightmare. No. I have
1:15:32
led you astray. Yeah. I
1:15:35
felt so bad. I hate it. I
1:15:37
would put it in F tier. I think it's the worst. Yep.
1:15:40
Trash. I hate it. Yeah.
1:15:43
Nebula. We
1:15:45
got to start telling Dane that
1:15:47
it still ain't right. Yeah. We
1:15:50
got to fix them. I want, I genuinely want to go back to you can only
1:15:52
move one tile outside of it. I think it's like dumb
1:15:55
that you can just use like flank speeds
1:15:57
and stuff to go past the nebula. the
1:16:00
rule should trump everything. I
1:16:02
think it should too and that would I think help people understand
1:16:04
it more if there were no exception. Right. If
1:16:07
it's just like if you're in it, you can't move
1:16:10
through it and then if you try to move out of it, it's
1:16:12
one. That's it. And that makes
1:16:14
it actually have its defensive quality because the problem is because
1:16:17
gravity drive is the main source
1:16:19
of bonus movement. But there's not that
1:16:21
many unit upgrades people get for bonus movement. That's just like
1:16:23
a couple. And so for the most
1:16:25
part, people are ignoring the effect
1:16:28
of this nebula anyways. It's not that defensive
1:16:30
of a thing. It's super annoying. Next
1:16:33
up is the supernova, which honestly I have similar feelings
1:16:35
about. I think in base game, I thought supernovas were like
1:16:37
not too bad. It's like, oh, this unimpeachable,
1:16:40
you can't get through here. This is a brick wall. Now
1:16:43
there are too many objectives that supernovas
1:16:45
completely gut you on. There's
1:16:47
just no escape. They are kind of if you
1:16:49
have bad boys, if you have a supernova
1:16:51
to the right or left of your home system, that's
1:16:54
something that's going to block you on the edge. That's
1:16:56
an empty tile in your slice that you can't access.
1:16:59
If it's in front of your home system or
1:17:01
on the way to mechatol, that's blocking your path
1:17:03
to mechatol. The only places that supernovas
1:17:05
can live these days are in equidistance. And how
1:17:07
boring is that? Just a stupid
1:17:10
supernova. I mean, I think this is F tier. I
1:17:12
was prepared to put this in F tier before you even put nebula
1:17:14
in there. And now I definitively think it's F tier. I hate
1:17:16
supernovas these days. I
1:17:18
kind of hate them too, but they
1:17:21
just look so cool because it's like a star exploding
1:17:23
and stuff. And they be like D tier. I'll
1:17:26
put them, you know what I'm going to do? Nobody else
1:17:28
can see this. This is just for us, Hunter. But
1:17:31
where these system tiles keep ending up, there's kind
1:17:33
of like an ability for a tile to sort of be
1:17:35
a little bit peeking into D tier, but it's like in
1:17:37
F tier. That's what a supernova is. The supernova
1:17:40
is like F and D. It's like F plus or like D
1:17:42
minus, you know? Honestly, it should just be F
1:17:44
tier. I'm changing
1:17:46
my mind. Let's put them in
1:17:49
F. I think it'll be funny with all the supernovas because there's
1:17:51
other supernovas. Yeah, yeah, yeah.
1:17:53
We're just going to put them all down there. So that's funny
1:17:55
to me. So yeah, no, supernova goes
1:17:57
in F. We need to rewrite here,
1:17:59
Dan. We need some help on this one. All right
1:18:02
next up. I don't I hunter I already
1:18:04
know you're gonna want to play games here. There are
1:18:06
two asteroid fields. They are perfectly identical I
1:18:10
we need to be going we don't need to Difference
1:18:13
between the two asteroid fields. Where do the two
1:18:15
asteroid fields go? I
1:18:17
think they are
1:18:19
Really solid C tier.
1:18:21
Yeah stuff. I think so I
1:18:23
think they are just annoying enough,
1:18:26
but there's a tech that you can get that
1:18:28
fixes the problem They have this funny
1:18:30
interaction with SAR that is super annoying
1:18:32
in defined SAR games But
1:18:34
beyond that there were how how
1:18:36
these gateways should be
1:18:39
right the supernova right is this unimpeachable
1:18:41
problem An asteroid field
1:18:44
in your slice Just means you
1:18:46
got to get anti-mass and it's like oh, but the pain But
1:18:48
that's a part of my strategy this game is I have to
1:18:50
adjust for that and that's playing Twilight
1:18:52
and period That doesn't mean it's good The
1:18:54
worst thing in the world nowadays is the fact that with
1:18:57
asteroid fields. There's no planets in them Which means
1:18:59
if you really want like the best value you have to research
1:19:02
both anti-mass and DE T, right?
1:19:04
That's always annoying. It's better
1:19:06
when you're if you're affection that starts with anti-mass
1:19:09
and then you research DT It's like chill. But
1:19:11
yeah, I like I like an asteroid
1:19:13
fields being in that seats here I just
1:19:15
kind of enjoy them because I think they I just think
1:19:17
they give the they also sort of capture the
1:19:20
vibe that they're going for like Nebulas
1:19:22
and stuff like I just think they have a lot going on and it's
1:19:25
fun Can I tell you what's really annoying to me about them
1:19:27
though? This is this is the one thing that if
1:19:29
anything like cements them as like a seat here The
1:19:32
art you talk about moo ought right talk about
1:19:34
moo at the for one just copying then tack
1:19:37
The artwork
1:19:38
of these two tiles We have them currently what we're looking at it
1:19:40
and and you can read the number 45 on the left
1:19:42
hand tile At the left hand side of the tile
1:19:44
and you can read number 44 on the left hand side of the tile
1:19:47
If you just flip them over 180
1:19:49
degrees, you'll know you
1:19:52
see how these asteroids like in the tiles There's
1:19:55
like there's like the same exact
1:19:57
asteroids and they're just sort of like slightly
1:20:00
rearranged. This is such a rude
1:20:02
nitpick but I find that super
1:20:05
annoying that it's just a lot of reused
1:20:08
asteroid art. These two rocks are the exact same.
1:20:13
Those two rocks are the same. Those two rocks are the exact same. This
1:20:16
rock and this rock is the exact same.
1:20:18
I see. Those rocks are the exact same.
1:20:21
It's just sort of tossed around.
1:20:23
Let me show you a cool Windows
1:20:26
trick. I'm going to press ctrl C. Now if I press ctrl
1:20:28
V, bam, I just made another one. Oh
1:20:32
my god, I hate it. Oh, it drives me crazy.
1:20:35
It's just they're all the same. It's the thing you can do in Windows.
1:20:38
I know. It's really useful for Photoshop.
1:20:43
Which is where you might utilize a trick like this. I
1:20:47
just thought I'd show you that. That's just something you can do.
1:20:50
You can do that anytime you want in Windows. It became so much
1:20:52
more apparent when we got the Alpha Aster field. It's
1:20:54
the same ding-dang rocks. They didn't make any new
1:20:56
rocks. They're all the same rocks. Sorry.
1:20:59
Let's move on. You really want to call the artist in and be
1:21:01
like, listen, we need to talk about these asteroids. It's not fair
1:21:03
at all. They didn't have time. They
1:21:06
didn't have time and I know that but it just drives me
1:21:08
crazy. Hey, we have five empty tiles. We
1:21:10
have five empty tiles. I
1:21:13
kind of like them. Wait, hold up. Hold up. First.
1:21:16
Well, okay. We're supposed to talk about them in order, I remember.
1:21:19
Yeah. Pretty sure we're supposed to talk about them in order. I like to
1:21:21
beg and I'm
1:21:22
fine.
1:21:23
All right. 46.
1:21:26
Is that the one that had the eyelash on it? We
1:21:28
don't know. You hit up the Discord
1:21:30
and you tried to ask and nobody knows which number
1:21:33
tile was the
1:21:36
eyelash. I think it was 46 because
1:21:39
I think the eyelash kind of sat where
1:21:41
the bright spot is on tile number 46. So
1:21:45
all I want to say is that eyelash
1:21:48
tile is S tier. Okay. And if you
1:21:51
don't know what eyelash tile is in the
1:21:53
original tabletop simulator
1:21:55
mod of Twilight Imperium, the very
1:21:57
first one that Raptor made, he actually
1:22:00
got one of his eyelashes on the
1:22:02
tile and then scanned in his eyelash
1:22:04
on the tile. So we had this thing called eyelash
1:22:06
tile for a long time and I think it was 46 and I
1:22:10
just want to highlight
1:22:12
that and say that it should be S tier because it's
1:22:14
kept, he sort of would not exist.
1:22:20
All right. Okay. Well if we get a Rada, if we
1:22:22
eventually get a Rada for which one was the proper
1:22:24
eyelash and for now we'll call
1:22:26
it 46 but we don't know which one it was
1:22:29
but for now 46 gets to be designated
1:22:32
as the eyelash tier. The rest go
1:22:35
into C or B tier I think. They
1:22:37
are, you know, they're just neutral systems, they have DEG
1:22:39
tokens, you don't have to research anything besides
1:22:42
DEG to like get in there and get that stuff. I
1:22:44
think they're useful, they're empty, they're worth victory
1:22:46
points these days with the OK. They're pretty cool actually.
1:22:48
They're not that bad. I think they are better than
1:22:51
asteroid fields. I think they are better too. I
1:22:53
think they should go in B tier. Yeah. I think they're,
1:22:55
I think empty space is kind of a B tier. No, this
1:22:57
is a genuine thing I thought we would get
1:23:00
into in this episode that like strategically,
1:23:03
yeah, this empty stuff in base game was like whatever,
1:23:05
yeah, it's like an empty tile but like POK
1:23:07
made every single tile useful in some
1:23:10
way. So I find it really beautiful that there's like
1:23:12
some real use out of these empty tiles
1:23:14
these days. Dude, empty is kind of
1:23:17
great. It's like an asteroid field that you don't have
1:23:19
to do anything to get into it. Like
1:23:21
that's awesome. That's great man. That's really
1:23:23
good. They might be A tier but let's not argue on
1:23:25
it. Alright, we have one
1:23:27
more base game tile before we take a break because
1:23:29
we finally had to come back around. We've bookended
1:23:32
this section with home systems
1:23:34
because we never have to talk about the Krius home system.
1:23:37
System tile number 51, the final tile, it's
1:23:39
the one with the funny wings on the outside of it because
1:23:42
it doesn't sit on the board. It exists outside
1:23:44
the board. It defines Krius, it
1:23:46
puts their home system one tile away
1:23:49
from everybody else. Everyone needs extra rain. Because
1:23:51
the Krius gate is what puts it one tile
1:23:54
away. I would argue that. I would argue the
1:23:58
Krius gate is what... What makes that happen?
1:24:01
It is a 4-2, which is the exact same
1:24:03
as the Sol home system, but it's one further away.
1:24:05
It's way better art. It's maybe the
1:24:07
best art. It's maybe no frontier token in
1:24:10
it. You are going to argue
1:24:12
to put this below S tier. You
1:24:16
are, just do what you will. I don't even care.
1:24:19
I am arguing that. I think the Krius gate is way cooler
1:24:21
than Krius. Krius sucks. Okay, great.
1:24:24
It has that annoying like blade thing on the edge of it.
1:24:26
I will say, you know what? You know what, we can figure out where to
1:24:28
put it. It doesn't belong in your box
1:24:31
at all. Those little wings will get
1:24:33
frayed like over time. That tile will
1:24:35
get busted up and broken. Yeah,
1:24:38
all right. Well, I still, I
1:24:40
think it's A tier. It's a pretty good home system. I'm
1:24:43
not going to fight you on it, but I would happily put
1:24:45
it in B tier. I know you would, but we
1:24:48
won't today. You've
1:24:50
had plenty. I let you have the wormholes buster.
1:24:53
All right, don't try me. All
1:24:55
right. Let's
1:24:57
take a quick break and then we have to cover all of what Prophecy
1:24:59
of Kings added. Space
1:25:08
Cats Peace Turtles is proudly sponsored
1:25:10
by Leader Games! Hunter
1:25:12
and
1:25:12
I have loved Ahoy since it
1:25:14
came out, so much so that we've really been yearning
1:25:16
for more Ahoy content. And guess
1:25:19
what? Look no further. November
1:25:22
14th is the beginning of the Ahoy
1:25:24
expansion backer kit campaign. That
1:25:26
will run through December 5th. So
1:25:29
do not miss out this month on getting the drop on the
1:25:31
first expansion for Ahoy. It's
1:25:33
going to come with four whole new factions
1:25:35
and a whole bunch of other doodads. You can go
1:25:37
to leadergames.com slash scpt
1:25:40
to find that backer kit as well as all of the other
1:25:43
awesome products provided by Leader Games. On
1:25:45
with the show!
1:25:52
Ahoy! Hello
1:25:56
and welcome back! If you're still with us, wow,
1:25:59
congratulations! You're like, you're doing the Lord's
1:26:01
work. You're like, you're making it through this whole
1:26:03
thing. And that's really something, you know? I
1:26:05
just think, yeah, you didn't have to watch this. Yeah,
1:26:08
you spent your day doing this. You spent your
1:26:10
whole commute listening
1:26:12
to two people talk about things they were looking at. And
1:26:15
that really means something to me, you know? Let's
1:26:17
do more of it, in fact. If you like it so much,
1:26:20
then you're here. You're back for more. Prophecy
1:26:23
of Kings came out. We
1:26:25
added more system tiles. They really shake
1:26:27
up the dynamic of what a lot of these
1:26:30
systems can do. They
1:26:32
are pretty much on the face of it, all sort
1:26:35
of inversions of ideas of what
1:26:37
base game tiles were. Let's hit
1:26:39
through them. And of course, just like with the base game,
1:26:41
we start system tile number 52 is
1:26:44
a home system. It
1:26:46
is the Mahakt. It is a three
1:26:49
resource, five influence icks.
1:26:52
One thing just to say it on the onset,
1:26:56
almost every single POK planet
1:26:58
art is good. We could say that
1:27:00
every single time. So what
1:27:03
is better at this point is to denote the ones we don't like
1:27:05
so much. But assume we
1:27:08
like the planet art of every POK tile.
1:27:10
I think the artist went above and
1:27:12
beyond for pretty much everything
1:27:14
in here. It looks great. This
1:27:18
system tile, I think at one point, I
1:27:20
didn't like so much. But we've really seen it become
1:27:23
the defining feature of good Mahakt
1:27:25
play is using this tile well. Yeah,
1:27:28
it turns out five influence is kind of a magic
1:27:31
number. That basically makes
1:27:33
it so that Mahakt can frequently take custodians
1:27:36
round one. It's very
1:27:38
good. If
1:27:41
you factor in the rest of Mahakt's kit, I
1:27:43
would say that the fact that this is their
1:27:45
home system is so important
1:27:47
to their success that I got to say,
1:27:49
I think it's an S tier. I think it's one of the best tiles
1:27:52
in the game. It's crazy. One,
1:27:54
especially because it's so surprising. Because it's
1:27:56
just three bucks, the production's
1:27:59
value It's gonna be very good, but
1:28:01
it's it just doesn't matter. It's such a defining
1:28:03
characteristic. Yeah, I man
1:28:05
I'm afraid of what's gonna happen to this upper I'm
1:28:08
looking at our C and D tier and how
1:28:10
little is in there and I know like what all is in
1:28:12
P Okay, just thinking ahead of it I'm like, uh-oh
1:28:14
We didn't put enough stuff in C and D tier and there's
1:28:16
like already too much S tier and A tier and especially
1:28:19
B tier Doesn't matter to me. Doesn't matter to me.
1:28:21
All right, it's just about being honest Uh-huh
1:28:23
and we can make changes at the end if we want well at
1:28:25
the end we can also you know It's okay if the take is
1:28:28
most of the tiles are good beat B tier
1:28:30
is good and everything's pretty good in this game Turns
1:28:32
out it's a fun game. Okay Let's
1:28:34
talk about number 53 Arcturus
1:28:37
which is a 4-4 which is sort of
1:28:39
just you know, it's Darien, but the art is
1:28:41
better But outside of that it is the
1:28:43
exact same as Darien And
1:28:45
I would not say with a faction that utilizes
1:28:48
it in a wildly different way than Darien The
1:28:51
mua principle would say that we can actually
1:28:53
punish it for being the exact
1:28:55
copy of yeah that came before However,
1:28:57
I will I will say this it's
1:29:00
it's not technically an exact copy
1:29:03
Because what Arcturus was it used to be
1:29:05
Arcturus Sumerian as
1:29:08
a system tile It was a neutral
1:29:10
tile system. This is a Reinterpretation
1:29:12
of an old system tile made
1:29:15
anew made bright and fresh again And
1:29:18
yes, it has the same stats But that's only because
1:29:20
the old system tile had stats that would inform
1:29:22
it to be a 4-4. I say it loses
1:29:25
nothing It's a beautiful amalgamation
1:29:28
of what once was No,
1:29:30
I think it could have had the stupid trade station
1:29:32
stuff and that would have been pretty actually that have been way cooler
1:29:35
if It was a one planet one trade station and I had to
1:29:37
just make up a rule for what trade stations
1:29:39
means in this All right beats here. I Would
1:29:43
almost even argue C tier it copied off
1:29:45
somebody else's work. That's pretty obnoxious Pretty
1:29:49
obnoxious when you think about it took away
1:29:51
trade. No, listen, let's let's just kind of
1:29:53
get Dane back a little bit He took
1:29:55
away our trade station. Yeah. All right.
1:29:58
It was a beautiful weird little rule
1:29:59
Yeah,
1:30:01
and just copy Darien right?
1:30:04
What are we doing here? Just lays it about just
1:30:07
lays it around with the nomad It's what honey said
1:30:09
nomad fans. Arcturus is a seat
1:30:11
here Wow We're gonna
1:30:13
look back at this in like a year just kidding We'll never look
1:30:15
back at this, but if we were back at this in a year We
1:30:18
will have so many questions for our old selves.
1:30:21
Okay, next up is Asher
1:30:24
on Acheron a car on
1:30:26
I don't care how you say it. It's a four
1:30:28
zero It's that that makes it kind of a solid
1:30:31
resource home system I know I said
1:30:33
we wouldn't talk about how good artists this this
1:30:35
is great. We're really blowing up blowing
1:30:38
up pretty awesome It's really great and
1:30:40
it's a good home system especially for a faction
1:30:43
that like you know if this this what's
1:30:46
beautiful about this system is it could have been like
1:30:48
a Zero four and I
1:30:51
really wish it was that's that's my one thing is because
1:30:53
we're talking about a faction that doesn't really need Resources
1:30:55
and has a specific influence problem and if it have just
1:30:57
been an influence I too is like
1:31:00
already the same idea for
1:31:02
zero And it's even
1:31:04
sort of blow it like they're both they're both blowing
1:31:06
up. It was chaotic So we really got to hit them hard
1:31:08
for that. I'm saying see your D tier pressure
1:31:11
on it sucks No,
1:31:17
I really don't like that But
1:31:20
I really don't like it when there's a home system that comes
1:31:22
out and they just do the same thing
1:31:25
again Hunter There's only so many numbers.
1:31:27
You can't have that many combinations of numbers
1:31:29
less than four We can
1:31:32
though and you're right you even
1:31:34
have this yeah, I could have been a zero for yeah
1:31:37
That would have been a crazy round
1:31:39
one, but like you just you you steal
1:31:42
a carrier you build that carrier off of Yeah,
1:31:45
the warfare and you would have been fine. Okay.
1:31:47
Well next up I already know what you're gonna say cuz it's just a four one
1:31:49
Elysium. I will note This is the one
1:31:52
for one Elysium is it it's a seven four.
1:31:55
It's a seven four So
1:31:57
Elysium is actually really good I
1:32:00
like it a lot. And big. Big.
1:32:04
It's supposed to be that big, but it's so big.
1:32:07
I love Elysium. I'm big in A tier or possibly
1:32:10
even S tier. It's a 7.4 people. Yeah
1:32:12
I'm gonna call it an S tier because
1:32:15
with Mahawk being in the S tier and Barony
1:32:17
being in the S tier, it is amongst those
1:32:19
folks. It's so cool because
1:32:22
you make it better later and you get to spend it twice
1:32:24
on that. Exactly. That's what I was about
1:32:26
to say. You don't just get a 7.4. You spend
1:32:29
a 4.1 and then you spend a 7.4 and maybe that round
1:32:31
you got Diplo and you do it a third time in a single
1:32:33
round. It has Space Cannon for some reason
1:32:35
for creep's sake. Who needed that? Next
1:32:38
up is the Empyrean's The Dark.
1:32:41
It's an anomaly. The only home system
1:32:43
tile with a red border, technically the Cabal
1:32:45
sort of half has it, but that's
1:32:48
on a token. This one's actually
1:32:50
got the border on it. It is The Dark. You
1:32:52
can't even see the planet. The planet's basically not there.
1:32:55
It's just sort of the suggestion of a circle, but mostly
1:32:57
it's a Nebula. It has all the rules of a Nebula
1:32:59
which we don't like. However, you're
1:33:02
Empyrean. You don't care about those rules so much. It's
1:33:04
a 3.4 which does copy Winu. Is
1:33:07
that it? A 3.4. I don't know.
1:33:09
I don't know. They copy it because it's also a Nebula.
1:33:11
Right. It's doing something interesting. Is that enough
1:33:14
difference? You tell me you're the one who cares. It's
1:33:18
enough difference. Oh, okay. Cool. I
1:33:21
like The Dark. Actually, I did Asheron really
1:33:23
dirty because Asheron is technically an
1:33:26
anomaly as well because of the Cabal thing.
1:33:28
But it's not. It's a token. That's
1:33:30
a separate thing. That's a token. That's a separate thing
1:33:32
and that's the line. We found the line. Everybody
1:33:35
has a different line. We found mine. I just
1:33:37
like it better than Winu, but I don't like
1:33:39
it a lot. Well, I don't
1:33:41
know. It's pretty cool and it helps
1:33:44
Empyrean win a lot. Yeah. I
1:33:47
think it's pretty good actually. It's, let's
1:33:49
call it an A tier. I think it's kind of an A tier. Because
1:33:53
it's an anomaly, man. Sometimes that's just a point. Like sometimes
1:33:55
that's just an easy baked in point for Empyrean.
1:33:57
It's so annoying. Pretty cool. Okay,
1:34:00
stuff is next up. Okay. Here's
1:34:02
a little bit knocked down Nazir and
1:34:04
Roca the Naz Roca home system Two
1:34:07
one and a one two that sounds like our nor Lord
1:34:09
a me friend Yeah, sounds like
1:34:12
our nor Lord wearing some sort of Halloween costume
1:34:15
Dressed our nor Lord tried to dress
1:34:17
up like a home system. We saw right through
1:34:19
it You suck dresses like dresses like
1:34:21
cat and a goblin in a trench coat. Yeah, honestly,
1:34:24
I'm thinking F or DT or I hate it I
1:34:26
hate it's like a least favorite thing about Nasra.
1:34:29
Yeah, it is the ones It's like the one thing that
1:34:31
makes them like a struggling
1:34:33
fact I like I mean, I don't really like their
1:34:35
faction tech that much Yeah, and I
1:34:37
hate their home system, but everything else about Nasra guy freaking
1:34:40
love so much But yeah,
1:34:42
I don't like the home system And yes, it doesn't
1:34:44
get taken as much as like some of
1:34:46
the other like like Nalu. Yeah, but
1:34:48
it still happens I see it happen for sure
1:34:50
happen. Let's call it D cuz it's not Like
1:34:53
the idea that her con is that only home
1:34:56
system in F tier because it is truly unique
1:34:58
in how bad it is True, so
1:35:00
I don't mind that existing down there We do have
1:35:02
the other triple planet home system coming up Volk
1:35:05
Illier and Avar the Argent flight home
1:35:07
system It's a two zero. It's a one one
1:35:10
and it's a zero two Those are just
1:35:12
better numbers than Hakan though.
1:35:14
In fact, it's exactly one more influence
1:35:17
Yeah, and there are numbers that make sense
1:35:19
for them like as as
1:35:21
Argent they have like ways to make
1:35:24
it work, right? I have
1:35:26
seen Argent flight home system taken
1:35:28
but not as not nearly as often
1:35:30
You got PDS you have a tech that
1:35:33
just stops people from coming in Yeah,
1:35:36
it's a pretty it's a pretty decent
1:35:38
home system. It's still three planets. It's still annoying
1:35:40
It's still really bad production capacity at all
1:35:42
Although it's not like you're a faction that needs
1:35:45
crazy production capacity, right? Like you're all
1:35:47
you're gonna be flea We don't you're building destroyers
1:35:50
that are like at max value or whatever
1:35:52
So it's not like you feel the production capacity,
1:35:54
you know, I don't see Argent go heavy
1:35:57
on fighters very often, right? Yeah,
1:35:59
it's not like you're digging around for that so I
1:36:01
don't think you're that much hurt
1:36:03
by its low production capacity so I don't
1:36:05
know I honestly think it's kind of a C tier that
1:36:07
like it's not great no it's certainly not great
1:36:10
but it's it's just like not as bad as you look
1:36:12
at hakans and it's not in the same camp yeah
1:36:16
okay
1:36:16
we have our hazardous planet we're into the neutrals
1:36:19
now neutral planets back and back into that game
1:36:22
I like all of these
1:36:24
I had I'd better because
1:36:27
whatever I won't get into it
1:36:29
are this one's our kind of a local I you
1:36:31
made them these are your children
1:36:34
you made these ones is that we're trying to tell us
1:36:36
you're trying to break in I don't know I'm under
1:36:38
NDA hunter I'm under NDA and
1:36:40
so is milty and neither of us get to talk about what
1:36:43
we did okay okay it's
1:36:45
not something that me and milty just like
1:36:47
stressed over for two months brag
1:36:50
about your your work on the single planet
1:36:52
neutral systems like some sort of weird
1:36:55
pervert it
1:36:59
matters to me had a lot of
1:37:01
math over here on the podcast being like you know I actually
1:37:03
had a lot to do with the single planet my
1:37:06
only contribution and I'm obsessed with it
1:37:08
yeah I know for a fact that's
1:37:11
not your only contribution yeah I mean I think
1:37:13
people know dane steals our ideas all the
1:37:15
time we get lunch every week
1:37:17
we get digital lunch and he asked
1:37:19
us what we should what he he
1:37:22
should put in the game what are the hot idea yeah well
1:37:24
system 59 is our conveyor the hat is this
1:37:26
planet it's a 1 3 and it's a blue skip
1:37:28
on a hazardous planet whoever
1:37:30
heard of such a thing that makes me
1:37:32
a genius to come up with that it's still an unusable
1:37:35
blue skip so you know not much
1:37:37
value there but it is still a command token
1:37:39
I mean basically this is may
1:37:41
harzul like this just is may harzul for
1:37:44
all the same reasons it's art is a little bit better but
1:37:46
it's also just may harzul yeah
1:37:49
and we put may harzul in b tier
1:37:51
I think the blue skip doesn't make enough of a difference
1:37:53
I think it's just the same deal I mean art
1:37:55
is better though sure it's better is it
1:37:58
enough better though maira zul's art isn't like Trash
1:38:01
there's some fun. God. No, it's it's actually
1:38:03
there fun. It's got a little green streak in the brown.
1:38:05
Yeah, it's not bad It's not bad. Yeah,
1:38:07
they're brothers each year brothers each year. All
1:38:10
right, boy We got a piece of work
1:38:12
here in front of us. It is in fact the
1:38:14
worst neutral system in the game It is
1:38:16
a 2 1 it is to
1:38:19
just and sad or in Vefit to yeah
1:38:21
worse than sad is one influence less you you
1:38:23
Diploing it is not even especially useful.
1:38:25
It's called perimeter It
1:38:28
does have two bisecting rings
1:38:31
it's got Open
1:38:33
say yeah, yeah art like they were like
1:38:35
I we know this one sucks So we made it
1:38:37
look really cool. It is the worst planet
1:38:39
name of any planet. It's just called
1:38:42
perimeter. That's horrible What is that?
1:38:44
Yeah, but who did that like
1:38:46
who who was like I three at least it
1:38:48
might even be I don't know if it's In first first
1:38:50
or second edition. I don't recall it being in first edition.
1:38:53
But uh, yeah, this is trash Can
1:38:55
it go down there with that fit to and sour door? I
1:38:57
think this is the only reason this exists
1:38:59
It's because of that fit to and sound or like
1:39:02
a new we do work to be lonely Want
1:39:06
them to be lonely next up is
1:39:08
aang it is the only red
1:39:11
skip on a non-hazardous
1:39:13
planet Is that right? I think it is. No actually
1:39:15
that's not sure that it'll come up again later But there's a red skip
1:39:18
on an industrial planet. It's a 2-0 This
1:39:20
is basically one of our usable
1:39:22
red skips if we really really feel like we
1:39:24
need it You still don't see it too often Bang
1:39:28
great name for a planet Avatar the last airbender
1:39:30
is a wonderful show This
1:39:33
one's fine with named after that. It was named after that
1:39:35
for sure So I don't
1:39:37
know. This is like dear seats here. This is not
1:39:39
this is not important to me I
1:39:41
would rather put it in seats here because it is
1:39:43
a it is a red skip they can get some
1:39:46
use, right? Yeah, cool. All
1:39:48
right next up. Oh, oh We
1:39:51
got some lore Sometimes they were
1:39:53
big things can happen to similar similar big re-resources
1:39:56
when you got similar to influence It's
1:39:58
a yellow skip of his time got heat
1:40:00
this is guy heat baby this is this is
1:40:03
the best single planet tile neutral
1:40:05
tile in the game and it can
1:40:08
get bigger love it
1:40:10
a lot bigger it can get bigger and
1:40:12
it can become big or I want to call it a I
1:40:14
want to call it a tier I don't know what do you think oh
1:40:17
I'm thinking a or s hey whoa slow down
1:40:21
buster yeah you take me
1:40:23
to dinner first oh here
1:40:25
we'll wait here's my argument press okay I just said
1:40:27
it it is the best in its class yeah
1:40:30
so why does it not belong in s sure
1:40:32
all right yeah I'm convinced
1:40:34
s tier s tier for some more some
1:40:36
more yes here why not great job
1:40:39
some more you get a yellow skin the game I love
1:40:41
having you and me slice uh vore
1:40:43
Hall the most interesting
1:40:46
tile in the game it tells a story
1:40:48
doesn't it I'm not saying it's good but
1:40:50
vore Hall is a zero resource
1:40:54
to influence playing it with a green
1:40:56
skip that yeah that's it you
1:40:58
don't see zero resources out there
1:41:00
too often you don't see any by themselves
1:41:03
this is not with anything else this is just too it
1:41:05
was not even a whole command counter that's not very
1:41:07
good green skips not a special useful
1:41:10
this is quote unquote a bad tile but
1:41:12
it's just it's so captivating yeah
1:41:16
I mean it's sort of like tar man right yeah
1:41:19
is it better or worse than tar man it's
1:41:21
I guess it's slightly better than tar man vore Hall
1:41:24
you can get decent attachments on
1:41:26
you can you know it's almost
1:41:28
has been on any planet well but like
1:41:31
good attachments you know what I mean like you can you can
1:41:33
get a you know you can get more influence
1:41:35
on it so it's easy and even better command
1:41:37
counter you don't spend a trade good for it all right
1:41:39
what do we just put it in C because it seems like you're you
1:41:41
got some sort of weird attitude about this one
1:41:43
and you want to beef it up I'll go see
1:41:45
I'm not going higher than yeah all right thank
1:41:48
you thank you I got
1:41:50
mine that's finally I cashed in mine
1:41:52
okay the other one didn't count this one is this
1:41:55
one is the one I cashed in all right Hunter tell
1:41:57
me about Atlas the 3-1 listen Atlas
1:42:00
is really important to me though, okay, because Atlas is a hazardous
1:42:03
planet on a wormhole Which for
1:42:05
map building is means the world to
1:42:07
me if I if I'm not putting every
1:42:09
single wormhole in tiles You better bet
1:42:11
I'm putting Atlas in before I put load or in because I do
1:42:13
not need to boost up the number of Cultural
1:42:16
planets in the slices. So Atlas is a gem
1:42:18
just from that standpoint, but you do
1:42:21
your dirty work It's definitely gonna have to be higher
1:42:23
up right like not in the in the bottom three.
1:42:25
Yes, you know, right Yeah, it's not in the bottom three,
1:42:28
but like what's like a What's above
1:42:30
the bottom be like above the bottom? I think It
1:42:34
is really good. It important for map building If only
1:42:36
we could find a way to get you an industrial
1:42:38
with a wormhole as well Begging
1:42:40
pretty neat. Yeah But yeah,
1:42:43
so we got Atlas. This is the three one. It's a hazardous.
1:42:45
It's it's it's not bad And
1:42:48
it's got the beta wormhole right there. I look
1:42:52
at it. I'm thinking B. Okay I
1:42:55
think it be I mean what else can you say? We
1:42:59
only have to do this joke one more time we're almost there There
1:43:03
comes a right at the end to okay Next
1:43:07
up is prime or the first of our legendary
1:43:09
planets Prime
1:43:12
or where its victory points. It's a
1:43:15
2-1, which is like a Considered amount
1:43:17
of resources, you know what I mean? Yeah, it's worth infantry
1:43:20
you get to infantry Every
1:43:22
round with it with its attachment
1:43:25
and everything I think primer
1:43:27
is kind of the ideal legendary
1:43:30
planet because it is good, but it's not Unstoppable
1:43:33
good or anything. I'm just mad that it's
1:43:35
a cultural planet because that means three of our
1:43:37
legendary planets are culturals Yeah,
1:43:39
and it just it could have been industrial. It absolutely
1:43:42
could have been industrial. It's a huge bummer for me Yeah,
1:43:45
yeah, I think that primer
1:43:48
is like definition like
1:43:51
B tier Yeah,
1:43:53
is that too low? I think I mean it's
1:43:55
a legendary planet You don't think it's legendary status
1:43:58
and it's it's to infantry is worth
1:43:59
I
1:44:00
just think it's the worst of the legendary planets,
1:44:03
so that's why I'm thinking B. Yeah Um
1:44:06
I'll see how it feels. I will see if it sticks. I don't mind I
1:44:08
don't care B's just got a lot in it
1:44:10
and I don't know I look at what else is in B Well,
1:44:14
okay, all right a biz Freya is in B.
1:44:16
It's a yeah Competent B is
1:44:18
competent and Primo is a competent tile
1:44:21
Well next up is the other side of the spectrum though
1:44:23
hopes and three resources,
1:44:26
and it's a hazardous planet You get a man
1:44:28
or an action card as an alternate come
1:44:31
on. This is like this is asked here This
1:44:33
is a nun. It's a joke in this ass here.
1:44:35
It's too good It makes it hard
1:44:37
to balance slices against similar
1:44:39
to Bearler for an Aronan mirror
1:44:41
like those those neutrals you and similar
1:44:44
is kind of in that camp these for s here neutral
1:44:46
planets are All like hard
1:44:48
to work around because they're so good
1:44:51
basic bangers bangers
1:44:53
bangers next up fun fun introductions
1:44:55
We've got cormund the anomaly the
1:44:58
gravity rift with a planet inside
1:45:00
of it You could go through these gravity
1:45:02
or you could stop
1:45:03
drop a space duck in there and really risk at all
1:45:06
To your voice the gravity rift in s
1:45:08
here. Yeah, but this one has a stinky
1:45:10
little planet in it So that's got to lower it a little
1:45:12
bit does it oh interesting lowers
1:45:15
it to you you like playing it I think it lowers it yeah,
1:45:17
it gets less play. Oh, it's not
1:45:19
it will be hanging out in it Yeah, which
1:45:22
sucks Get to and then you just camp
1:45:24
in it because you took you needed to take it and then you're
1:45:26
like afraid to send the Carrier out later
1:45:28
all game. So you just never remove the carrier from it.
1:45:31
It sounded like a good idea on paper I think
1:45:33
but like I think just the way it played out is like kind
1:45:36
of boring. I Mean,
1:45:38
I don't hate it. I kind of think it's
1:45:40
a little bit of a seat here. Oh, I'll
1:45:42
stick with C I want to just make make special
1:45:44
mention here though that in third edition This
1:45:47
was an S tier tile because gravity
1:45:49
drive worked so different Corbin with
1:45:51
my favorite tile to have in the center of
1:45:54
my slice right in front of home And then
1:45:56
every tile adjacent to it is like way
1:45:58
too much movement stuff out of my Home could just go
1:46:00
anywhere at once. I don't have to roll for that riff It
1:46:03
would gravity driving in third edition was
1:46:05
a completely broken tech and they
1:46:07
drive you just in case people don't know
1:46:09
gravity drive used To sort of work how the imperian
1:46:11
faction tech works where you get like a
1:46:13
plus one if you're like near But you had
1:46:15
to be like near a gravity right? That's all it was
1:46:17
gravity and wormholes which was the unnecessary
1:46:20
part cuz wormholes were all over the place So if you were adjacent
1:46:22
to a wormhole you had all that bonus movement and it made it really
1:46:24
weird next up is ever It
1:46:27
isn't nebula our other nebula is
1:46:29
in the f tier however this one is all
1:46:31
in it We have a reason to park here.
1:46:33
We have a reason to hang out here We have a reason
1:46:35
to use the defensive bonuses that nebula
1:46:38
Yeah, give you in the empty there's no like
1:46:40
no reason to use that defensive bonus,
1:46:42
but in evera It's kind of everything
1:46:44
like it's such a big deal. It's a three resource one
1:46:47
influence cultural planet I think
1:46:49
ever is great. I you think it's great.
1:46:51
Okay. It's pretty it's pretty fun. I was kind
1:46:53
of thinking like D tier Wow Interesting
1:46:56
I don't like I don't really
1:46:59
like it that much I kind of think like a lot of
1:47:01
the time anytime there's a tile
1:47:03
where someone's like oh, it's a great defensive position
1:47:07
We
1:47:07
in Twilight Imperium you there are only two spaces
1:47:10
you are ever concerned with the fairing your home
1:47:12
system and Mexico Rex
1:47:15
now, maybe there's a control objective out there But
1:47:18
that's never gonna be defined by like your ability
1:47:20
to control one planet that's more like
1:47:22
an overall strategy thing and
1:47:24
I feel like Like
1:47:27
the idea of a planet that improves
1:47:29
your defensive position is a
1:47:31
cool idea Ever is not
1:47:33
that yeah, I ever to me is just
1:47:35
kind of it's sort of like cormorant Yeah, you
1:47:38
know what's further frustrating to me about evera cormorant
1:47:41
and evera should have been legendary
1:47:43
planets That's what I say that they should have been
1:47:45
legendary planets and had like weird abilities attached
1:47:47
to them or something Yeah, and to because yeah, it's
1:47:49
really just like not quite enough that they
1:47:52
are these planets and anomalies in in
1:47:54
practice Right in concept. It's like
1:47:56
yeah, it's a planet and what
1:47:58
are you gonna do with that? But yeah Yeah, in ACT,
1:48:01
it just like never actually plays. It's just, well, I get
1:48:03
to park in this system and I just exist there. And
1:48:06
that's just the system I have all game, I guess. That's
1:48:08
three resources, who cares? Who even wants it?
1:48:10
Nobody, so, all right. I will say,
1:48:12
and there's no confirming this, but
1:48:15
Evora was the
1:48:17
code name for Prophecy of Kings.
1:48:19
Oh, was it? Gotcha. So
1:48:22
did you? I mean, I have no way to confirm. No way to confirm,
1:48:24
or no one to care, so. Yeah.
1:48:27
Let's move on. No one.
1:48:30
We made it. Tile number 69. It
1:48:33
is, it's Jolyne, it's the Coen brothers, it's
1:48:36
the two three, and the two three, J. Ol Eir and
1:48:39
a Coen. They're
1:48:41
both industrial planets. The top, the maximum
1:48:44
value you can possibly achieve, it
1:48:47
is $10. If X-TRA gets
1:48:49
their hands on the tile, it's 10 bucks. It's the perfect
1:48:51
Diplo system. You get two tokens, you
1:48:53
get two tokens, you get two tokens, you get two tokens, you
1:48:56
get two tokens, you turn it around, you get four bucks.
1:48:58
It's not even, it's pretty good for forward
1:49:00
double dock. It kinda just does everything.
1:49:02
The only thing it doesn't do is have tech skips.
1:49:05
Guess what, sometimes it does. Joke's
1:49:07
on you, it's got everything. Got everything,
1:49:09
Coen, Jolyne, there's nothing, I mean, what
1:49:12
more could you want? It's literally S-tier,
1:49:14
it's changed our lives. The
1:49:17
Jolyne-er cam is
1:49:19
the greatest moment in competitive Twilight and
1:49:21
period. And it always will be.
1:49:23
I mean, we talked about it. Did we rank it that? Did
1:49:25
we rank it number one? I don't even remember what it was. I think it was like
1:49:27
number two or something like that. Because you
1:49:30
behind the scenes spot me on it. In
1:49:32
my heart, I know that the best thing
1:49:34
that ever happened was when,
1:49:37
you know, somebody just walked away from the camera, left
1:49:39
it on Jolyne. And now that's like the way
1:49:41
you stream. That was so good
1:49:43
that Darryl turned it into a legitimate way to stream on
1:49:45
TGBG. You could just hit a button and walk away
1:49:48
and the stream will watch itself. That
1:49:50
would be cool if Darryl worked it in to where everyone swelled,
1:49:53
the automatic camera does linger
1:49:55
on Jolyne's. Every once in a while, this is
1:49:57
a fun little joke.
1:49:59
Oh my god. Wow. He's
1:50:02
going to do that now. He's going to sneak into the code. I
1:50:04
hope he does. Next up, tile number 70 is Krag
1:50:06
Sig. It's a 2, 1 and a 0, 2. It's
1:50:10
funny how this is, you know,
1:50:13
basically the same as Kornik Resculon.
1:50:15
Like it's not exactly the same, but it's
1:50:18
pretty similar. It's like in there with Dalbut
1:50:20
the X-Hawn, but I like it more. It's
1:50:22
hazardous planets. For some reason I think
1:50:24
the explorers are better. They're literally not. They're
1:50:27
not better, but I
1:50:29
just don't have as much of a beef with Krag and Sig,
1:50:31
but maybe I should. Well, it's sneaky
1:50:33
Krag. Yeah. We all love that. Sneaky
1:50:36
Krag. Mine. Sneaky
1:50:38
Krag. Yeah, I don't know. How about we just
1:50:40
throw it in D tier and not think about it too much? I
1:50:43
think that it is kind of a D tier. And
1:50:46
I'm sorry to say that it is. Yeah, I feel
1:50:48
bad about it being D tier, but it is. We have to be honest
1:50:50
on this show. Yeah. Next
1:50:53
up, boy, what a crazy gem we have here. It's Bacall
1:50:56
Allioprima. The three resource
1:50:58
to influence industrial planet and the one, one
1:51:01
cultural planet awkward across
1:51:03
the board. Like just a weird tile,
1:51:05
but like fun, but just it's offering
1:51:08
kind of nothing. There's no tech skips or
1:51:10
anything. It's for production
1:51:12
value. You're not going to double dock it. You might put a dock
1:51:14
on Bacall. It's so
1:51:16
weird. I don't know. C
1:51:18
or B for me. I think
1:51:21
I'm kind of a C on it. I think it's just
1:51:23
kind of, it's average
1:51:25
value and it just doesn't have anything sexy
1:51:27
going on with it. It's just kind of a whatever thing.
1:51:30
Right. Yeah. All right.
1:51:33
We've got Lysus and Velnor, two industrial
1:51:35
planets, a two, two and a two, one
1:51:37
with a red skip. Lysus
1:51:40
and Velnor, I feel like it's the definitive tile
1:51:43
that like showcased to at
1:51:45
least me, but I feel like the world
1:51:48
that a two, two planet you
1:51:50
spend for the influence. This is the tile
1:51:52
where that is true basically. Yeah,
1:51:55
it's always been true, but yeah, definitely
1:51:57
on that one, it's absolutely true.
1:51:59
Yeah, I mean, it's the value
1:52:02
is a little bit shifted around from Bacall
1:52:04
alio prima, but we do get that nice Skip
1:52:07
yeah, which I think just kind of gives it a
1:52:09
an edge on the system. We just
1:52:12
talked about Yeah, I feel like it's an obvious
1:52:14
like B tier Yeah You look
1:52:16
at Starpoint new Albion and I think this I think
1:52:18
similar thoughts of lysus velenor where it's
1:52:20
like yeah Yeah, the competent tile. I'm happy to have
1:52:23
this in my slice. I'm not thrilled, but I'm happy.
1:52:25
It's fine Yeah, I won't be upset about it Next
1:52:28
up is kayaldry zan hacked Top
1:52:32
this is so weird, but it's actually kind
1:52:34
of good. Yeah zero to Yellow
1:52:37
skip cultural planet in Kayaldry zero
1:52:39
one Zan hacked the the
1:52:41
basically the worst planet in any tile the
1:52:44
zero one zan hacked is like can
1:52:46
be truly a nightmare There is nothing worse
1:52:49
than The expedition zan
1:52:51
hacked right. Oh, you can kill an
1:52:53
infantry and refresh this planet great
1:52:55
It's one influence how we did it folks
1:52:57
What a nightmare the whole tile two
1:53:00
planets to spend to get a single token? We
1:53:02
already have kind of said we hate that when it was
1:53:04
Dalbut the ex on this one just happens to have the yellow
1:53:06
skip And they're not both cultural planets, but
1:53:09
yeah, it's a really awkward tile. Here's
1:53:11
what's crazy about it though. It's basically Identical
1:53:16
to something like archon veil or
1:53:18
mahar's all it's just split over two planets,
1:53:21
right?
1:53:22
And I and it's the yellow
1:53:23
skip. I don't know I think it's I think
1:53:26
it's weird to say but I actually think it's
1:53:28
kind of good Uh-huh, like like
1:53:30
at least be tear good. Okay, I'll
1:53:33
give you this though hunter I agree, but we
1:53:36
could inch towards beats here, but uh This
1:53:39
is one of the rare Pok
1:53:41
tiles where I look at that art Nothing
1:53:45
does nothing. Yeah, I am an enemy
1:53:47
right? I'm gonna damn avoid when I look at Kayaldry's
1:53:49
and I know Kialdry's got some like fun
1:53:52
colors some fun colors We
1:53:54
should have noted that about Bacall alia prima actually
1:53:56
Bacall alia prima is the trash can
1:53:58
art of POK Yeah, that is
1:54:00
kind of just whatever art from from base
1:54:02
game. He all tree has has
1:54:04
a little bit going on texture Yeah,
1:54:07
it's text. So you want to be be you wanted to be right there with
1:54:09
life and don't know I'm not gonna fight for it I
1:54:12
think it's really just cuz my love of yellow skips Yeah,
1:54:15
and the fact that if if a system's worth a token,
1:54:17
it's worth a token. Yeah, and
1:54:20
I'll spend it as a token But call Aleo
1:54:22
prima was also worth a token by the way, but
1:54:24
I'm not gonna spend it that way I know I'm not going
1:54:26
yeah, it's four bucks or it's
1:54:28
the token that's really awkward Yeah,
1:54:30
I final throw it in beats here. I don't actually care that
1:54:32
much. It's between the two for me All
1:54:35
right. Yeah, we only have a few more neutral systems
1:54:37
left here Vega major Vega minor I complained
1:54:39
a lot of a gauges the two one the one
1:54:42
two This is a this is a trend now We've
1:54:44
seen it across the board or you
1:54:46
know when it's a two zero and a one two or a two
1:54:48
one and a zero Two I count that when it's the
1:54:51
two two planets. I'm just kind
1:54:53
of annoyed by them This one comes with a blue skip, but it's
1:54:55
still two culturals It's
1:54:58
it's somatically I like it, but it's actually
1:55:00
kind of a dumb system tile So I
1:55:03
don't I don't know I I feel like that's what makes it
1:55:05
like like a like a C tier it being
1:55:07
that two two thing makes me want to Put it lower, but it
1:55:10
definitely deserves to be a little bit higher than like Krag
1:55:12
Sig It's kind
1:55:14
of like lysus velnore, but I
1:55:16
think it's technically a little bit better. I guess like
1:55:20
We're not gonna spend it together which I like
1:55:23
yeah, so we're getting two influence We're getting two
1:55:25
resources and we're gonna kind of split
1:55:27
those up and spend them opposite Yeah,
1:55:29
kind of hilarious because they're both they have the same
1:55:32
name Yeah, so they're the Vegas, but they
1:55:34
never they never hang out in the same world.
1:55:37
Yeah, I feel like I Could
1:55:40
argue I think they're just a C
1:55:42
tier. Yeah, I don't care. I don't care to defend
1:55:44
them I think blue skips are kind of bad like
1:55:46
I just don't think they're that useful anymore, right? Okay,
1:55:49
we get to get into the the big introduction here
1:55:52
in in Pok
1:55:54
the three planet neutral system the
1:55:56
first one is what we call the devil's
1:55:58
Loki, Astroff and Abaddon or
1:56:00
Abaddon. That's two cultural
1:56:03
planets, the one zero and the one two, and
1:56:05
then the hazardous planet that is a two
1:56:07
zero. I will note what this one,
1:56:09
it that makes it functionally a three
1:56:12
two, right? Three resources, two influence,
1:56:15
no skips or anything. Not
1:56:17
my favorite, not my favorite to defend. There's
1:56:19
lots of sharing that happens with this one. You're never like
1:56:21
precious about any of these planets, other people get
1:56:23
in there. It's a, I think it's a pretty
1:56:25
awkward system and I know the wriggles are up next and
1:56:27
the wriggles I feel much more strongly
1:56:30
about. So no matter what,
1:56:32
I think the devils are going to be below the
1:56:34
wriggles, but where those two exist is
1:56:37
up to the class. I feel
1:56:39
the other way around. I like the devils
1:56:42
better than the wriggles. I'm a sucker for influence
1:56:44
and the the wriggles are all about influence, baby.
1:56:47
Well, they got one more influence. Well,
1:56:49
technically they have two more because you can spend
1:56:51
them for four influence. It's a one, one, a zero,
1:56:54
one and a one, two on the wriggles and the green skip.
1:56:56
Yeah, I don't know. I mean, for explorers
1:56:59
and I think if you're going to offer me two culturals
1:57:01
and a hazardous, I like that better than two industrial
1:57:03
and hazardous. Okay. I don't like industrial explorers
1:57:05
that much. I feel like a lot of the times you end up just
1:57:07
getting like, oh cool, I got some trade
1:57:10
goods or whatever. Right. But the
1:57:12
devils, I don't know. It's such
1:57:15
an exciting round one exploring the devils.
1:57:17
Yeah, I find you also wriggle
1:57:19
one is the same as xanhax with that zero
1:57:22
one expedition. That's just a total bust
1:57:24
basically. Yeah, I think
1:57:26
we have to decide these two together together.
1:57:28
Yeah, I agree. So
1:57:31
what are the wriggles? The wriggles are a
1:57:33
one, one industrial planet with a green skip. Um,
1:57:36
middlingly useful. Uh, the one, two
1:57:38
wriggle two, uh, and the zero
1:57:40
one wriggle one. I will note this is
1:57:42
the most confusing when you do this like on tabletop
1:57:44
playground. You always have to double check, don't
1:57:47
you? Don't you always have to double check. You, you
1:57:49
go to like right click or you click it and you're like, I'm going to
1:57:51
explore one of the planets. Wait, that's the point
1:57:53
against it. Which one, which, which one of my wriggle
1:57:55
one is the industrial wriggle one is the hazardous.
1:57:57
Okay. Got it. Got it. Got it. Got it. I didn't even call the wriggles. They're called the
1:57:59
riot. We just call them the wriggles what
1:58:02
I called the ride goals each year Do
1:58:05
you think they're D tier because of that?
1:58:08
Wow
1:58:10
All right Here
1:58:14
Let's put both of them. Let's put both of them
1:58:16
in a they're they're great. They're great systems.
1:58:19
Yeah, they are great Aren't they I want
1:58:21
to encourage Dane to make more
1:58:23
of them, you know
1:58:24
make more. Yeah
1:58:26
I want really chaotic numbers On
1:58:30
system tiles from here on out. We've got
1:58:32
plenty of safe numbers We need
1:58:34
really chaotic numbers to come
1:58:36
out, you know, but I want a four planet system.
1:58:39
That's what I want I mean for plan. That's too
1:58:41
much art. We don't have it in the budget hunter slow
1:58:43
down We
1:58:46
can only afford seven asteroids, how
1:58:48
are we gonna afford four planets? All right.
1:58:50
Hey, guess what? There's two more empties those go with the other
1:58:52
empties. I'm not gonna hear any jokes about being
1:58:54
better They are the same as the other
1:58:57
five except for the eyelash one Yeah,
1:59:00
but I think that at least 78 should
1:59:04
go in the seat here. All right, so that when people look
1:59:06
at the image Yeah of the
1:59:08
of the tier list without listening to the episode.
1:59:11
They'll see that and be curious as to why uh-huh
1:59:13
Sure, it's a little teaser. It forces people to hey
1:59:15
everyone everyone on discord You don't get to
1:59:17
tell people why nobody gets to answer that question
1:59:19
Nobody tell the answer to that question is you have to listen
1:59:22
to the episode to find out Yep, so
1:59:24
there you go. I'm marketing folks. That's that's
1:59:26
gated content for you. Okay Final
1:59:30
one of our final anomalies is the
1:59:34
Alpha
1:59:35
wormhole that is inside of an
1:59:37
asteroid field. That's a fascinating
1:59:39
idea Hunter
1:59:42
what how do you feel about it? Well,
1:59:45
I have to think about it for a minute. It
1:59:47
is an asteroid field An
1:59:50
alpha and an after a wormhole and
1:59:52
an alpha wormhole asteroid
1:59:54
a s t e r lead
2:00:00
And it's alpha Like
2:00:05
and field both end in the letter
2:00:07
D I Just
2:00:09
thought that was interesting. Well, they're one
2:00:11
word though, aren't they? asteroid
2:00:14
field It's asteroid
2:00:17
asteroid field. Yeah It's one word
2:00:22
It's
2:00:26
your joke I need to move on it
2:00:28
goes in a tear right we did
2:00:30
it club kiss
2:00:35
I think it should be a nest here. No sure.
2:00:39
I love it. I hate it. It's so annoying
2:00:41
to have in your slice It's great when you start
2:00:43
with anti-mass and in any other situation. It's so
2:00:45
awkward Yeah,
2:00:48
I think it should go an S here. I think it's awesome You just
2:00:50
refuse to commit to the bit to drive me the most
2:00:52
what do you possibly alright? It goes
2:00:54
in S tier? Was there a bit? No,
2:00:56
no, it's not I swear. I wasn't aware of any bits.
2:00:58
I don't think I've been doing it. Uh-huh Alright,
2:01:01
I've been calling it like I see We
2:01:04
have the the the second supernova the
2:01:07
the other supernova was an F tier and I'll say this much
2:01:09
the artwork of this supernova is Exactly
2:01:12
the same except for they like changed the color
2:01:14
brightness slightly. Yeah, if
2:01:16
they thought they could get us with that It's like oh no, it's
2:01:18
different. We swear that's F tier.
2:01:21
I'm not I will hear no argument. It is just yeah,
2:01:23
no, no, no, yeah Okay,
2:01:26
two more here system tile number 81 a
2:01:29
special little unique prize we have
2:01:31
here right at the end of our at the 11th hour It's
2:01:33
the moo watt supernova You
2:01:36
get no Supernova,
2:01:52
yeah, it's cool. It's an amazing ability
2:01:55
Yeah, this this is an all-timer right? This is
2:01:58
incredible Yeah,
2:02:00
I mean I guess it's cool. I mean
2:02:02
it's sort of just like you can't
2:02:04
play It's kind
2:02:06
of dumb right like I mean, I don't really like
2:02:08
it Don't
2:02:12
really like it when people think about
2:02:15
it for too long. Yeah, that's for sure. I think it it It's
2:02:19
funny how devastating it is and I
2:02:22
as an idea, but how rare it ever
2:02:24
really matters in a game Yeah, well,
2:02:26
you know the idea that it it it can
2:02:28
matter to the person that gets hit with it Like
2:02:31
it can matter quite a lot to them How often does
2:02:33
it matter to moo what you gotta be like a smart
2:02:36
skilled thoughtful moo-wop player to make
2:02:38
it like really matter For your game.
2:02:41
Yeah, I don't know. I I just
2:02:43
I don't know if I'm just tired I'm
2:02:46
just kind of thinking see to here because I just don't
2:02:48
care. Yeah I Mean
2:02:51
you feel stronger you I mean, I certainly
2:02:54
don't I don't care at all. I I
2:02:57
I can do see see he's fine Yeah,
2:02:59
supernova where supernovas are dumb, but
2:03:02
you get to pick where it is So that boosts
2:03:04
a little bit but it's still yeah supernova with
2:03:06
the faction But you have to have a magmas
2:03:08
reactor for that supernova to actually be of
2:03:10
like strong value. It's true
2:03:13
Yeah, also, it's it's
2:03:15
doing better than the moo at home. So
2:03:17
that's good Well, that was boy.
2:03:20
We've come so far since moo op getting
2:03:22
for some reason put into the D tier That
2:03:25
that looks more wild now than it ever has
2:03:27
no that made sense We get the copy and copy
2:03:29
all primus what a kind I don't like that our
2:03:32
final system tile It's
2:03:34
another one of our winged angels the
2:03:36
Krias home system made it into the a
2:03:38
tier Malice has
2:03:41
it exists off the board. It is always
2:03:43
an edge system. It is a token. It
2:03:45
is a zero three Planet it's
2:03:47
a cultural planet. It is a legendary
2:03:50
planet that grants you two trade good for it Hey,
2:03:52
don't forget it also does stuff with commodities, but
2:03:54
nobody ever cares. You just you get to your two trade goods
2:03:56
or whatever It's really good. It has an alpha
2:03:58
wormhole. It is a data wormhole and
2:04:01
it has a gamma wormhole in it. The only way you
2:04:03
get there is by first unlocking the other
2:04:05
side of the gamma or be ghosts or whatever.
2:04:08
It's malice. Yeah. I've
2:04:10
been saluting this whole time because
2:04:12
this is
2:04:15
the apex of what every tile
2:04:17
should hope to be. They should all
2:04:19
have their own stupid little border and
2:04:22
a million different things going on in them at once.
2:04:24
Yes. Just way too much
2:04:26
stuff. Right. The art is crazy.
2:04:30
It's legendary. For some
2:04:32
reason, it's cultural. That's like the worst part about it.
2:04:34
You get a token for taking it.
2:04:37
It's just, I mean, it doesn't get
2:04:39
better than this. It's the king
2:04:42
of all tiles. The king of all tiles.
2:04:44
It gets its own tier. It gets
2:04:47
the malice tier, the S plus. Yeah.
2:04:50
It exists all alone. It is
2:04:52
the definitive. This show
2:04:54
wouldn't exist. My life wouldn't exist. Certainly
2:04:57
my child wouldn't exist without malice, but
2:04:59
that's a story for another day. Yeah.
2:05:02
I remember the day when you pitched malice to,
2:05:04
but when we were in the writers room working furiously
2:05:07
on prophecy of kings and
2:05:09
the three tile, it existed
2:05:12
long. It's such an old idea. No, I don't
2:05:15
know, but you pitched it. Oh yeah. Yeah. It had forgotten
2:05:17
about it. Right. Right. I reminded him. Dane couldn't
2:05:19
remember a lot of stuff. Remember he was having
2:05:21
trouble remembering. And so you were
2:05:23
like, you were digging through the
2:05:26
TI3 box that we had just butchered. We had just
2:05:29
cut it into pieces. We were chewing
2:05:31
on it like hyenas. And
2:05:35
we had just tiles in our mouths and stuff. And
2:05:37
yeah, you just pulled it out and you're like, what about malice?
2:05:41
I found this. Yeah.
2:05:43
Yep. And Dane said, he's a genius.
2:05:47
And there you go. There will be
2:05:49
a reckoning for this day. You can't put
2:05:51
that back in the box. It's Pandora's malice
2:05:54
and nothing was ever the same. If
2:05:56
the gravity riff is like emblematic
2:05:59
of what Twilight Imperium is about then
2:06:01
then malice wears a
2:06:04
crown of itself. It kind of looks
2:06:06
like a crown I guess It's
2:06:08
the greatest. It's the best tile
2:06:10
in the game Mm-hmm, and I won't I won't take
2:06:12
any guff or any of the decisions we've made today.
2:06:15
Definitely not that one Yeah, I want
2:06:17
to thank our we're bears big a cappuccino scream machine with brass
2:06:19
for Kabbalah soul Kalu and Daryl Wait, I'm
2:06:21
a little bit. Yeah, our wife's hanging fancy Zealand.
2:06:23
What do you want? And you messed
2:06:26
up because you made a tear
2:06:28
at the very top Yes, and
2:06:30
you put malice in it. Yes, didn't you
2:06:32
make the tear on the side of
2:06:34
the other tears and put It
2:06:37
exists, but it's above the as you're saying it's not
2:06:39
even in the same Universe gets
2:06:41
off the side planer tear
2:06:44
opposite It just it's from the bowels
2:06:47
of another dimension comes malice.
2:06:49
It's changed everything Yeah,
2:06:51
so it doesn't sit at the top of the tier list.
2:06:53
It sits to the side of all of the other tiles
2:06:56
a necessary clarification Thank you, Hunter
2:06:58
Donaldson. This joke is funnier
2:07:01
in when you look at the image. Okay, great,
2:07:03
right? It's not good for air Listening
2:07:10
all right Thank our teens these brats creaking port mania
2:07:12
curcullis savant and Vince and you can rate this
2:07:14
show and you can rate our rankings of
2:07:16
these tiles Only if you give
2:07:18
it five stars though if you it's actually illegal
2:07:21
to give our ranking of system tiles
2:07:23
four stars So hop on and say boy,
2:07:26
they did them numbers real good. They got
2:07:28
it. All right nails it Five
2:07:30
stars. I almost said four stars and I just literally
2:07:32
went on a whole thing about it I'm not gonna
2:07:34
talk about the website today. All right, just shut up about
2:07:36
it. Just it's coming whatever send
2:07:39
this in parent life story It's not coming. It's not a space cats.
2:07:41
No turtles at Gmail website Tricking
2:07:44
you all there's no website With
2:07:50
mine and Elon Musk's powers combined
2:07:53
we will tear down all of the internet
2:07:55
there will be nothing left for you I feel like
2:07:57
the energy of this episode is like It's
2:08:00
been unhinged for a while,
2:08:02
but now it's like long and unhinged,
2:08:05
which is we couldn't maintain energy We couldn't
2:08:07
keep it going this long. It was impossible That's
2:08:10
why we have no other updates the stream schedule
2:08:13
is there's gonna be stuff this weekend. Keep an eye on the discord
2:08:16
We don't know what it is yet though. So we just you
2:08:18
know, come hang out. I'm tired tired
2:08:21
of being this chaotic
2:08:24
for two hours and Yeah, uh 18
2:08:27
minutes. It's a lot. It's a long time
2:08:29
to sustain Something that I know is
2:08:31
gonna get a bunch of mad comments
2:08:35
Why are there gonna be mad comments on this one? I thought we
2:08:37
did really good Well, we did kick them out at the
2:08:39
start. So hopefully that matters for something.
2:08:42
I don't think it matters and I think
2:08:44
there's probably a lot of people that Maintained
2:08:47
a level of anger the whole time and
2:08:50
they're right here They're like I've
2:08:52
been angry the whole time and I'm still angry
2:08:55
and and and now I'm about to go
2:08:57
do a comment And I gotta tell you
2:08:59
I salute you. Yeah,
2:09:02
and you know, I Good luck to
2:09:04
you you win in all that all that you do You
2:09:07
did um
2:09:08
Yeah,
2:09:09
this one You could just
2:09:11
not listen to this one and it said look at the picture Of
2:09:15
what we did You don't
2:09:17
even have to listen to it I guess have you made it this far
2:09:20
I'm sorry you listen to the whole thing because you could have just looked
2:09:22
at the post You know the picture and and not
2:09:24
understood what happened You definitely
2:09:27
wouldn't have understood what happened that happened with one of our
2:09:29
faction I remember we still get comments every once
2:09:31
in a while on an old faction hoot nanny Where
2:09:34
people look at the picture and they're like, I don't
2:09:36
understand what's going on here. It's just that one
2:09:38
year We went like extra wild
2:09:40
on it and really held nothing. So
2:09:42
we did like a tournament bracket Yeah,
2:09:45
okay had just come out. So we were like, let's get theoretical
2:09:48
Every time we try to like be like let's not
2:09:51
take ourselves so seriously Yeah, and
2:09:53
it just lives forever as like a monument
2:09:56
and it is just taking us seriously
2:09:58
You know what I mean? Like? Every time
2:10:00
we're like let's not take ourselves seriously and
2:10:02
just kind of have fun with ideas and stuff Then
2:10:05
like it's just gonna exist on the internet and like 50
2:10:08
years later Like somebody's gonna look at it
2:10:10
and be like what are these guys talking about? They're so
2:10:12
stupid Thank
2:10:18
you for listening to space cats peace turtles
2:10:20
and thanks to Ben Prunty for the use of his music You
2:10:23
can find more at Ben Prunty music calm
2:10:25
and Ben Prunty dot bandcamp calm
2:10:29
Pax
2:10:33
Magnifica Bellum Laureosum
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