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StabbyQuest

Forrest G. Emerson

StabbyQuest

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A weekly Games, Arts and Performing Arts podcast
 1 person rated this podcast
StabbyQuest

Forrest G. Emerson

StabbyQuest

Claimed
Episodes
StabbyQuest

Forrest G. Emerson

StabbyQuest

Claimed
A weekly Games, Arts and Performing Arts podcast
 1 person rated this podcast
Rate Podcast

Episodes of StabbyQuest

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It's the end of our Behind the Dice series of the first StabbyQuest campaign! In this episode we finish off the series by discussing helpful items for the players, such as handouts and when they're appropriate, When does meta or table talk feel
These Behind the Dice series are almost over! I can't believe we're almost back to gameplay episodes. In this session we continue the theme of a tabletop group "recovering from being lost" - and we discuss a number of options of how to do that.
In this episode of our Behind the Dice series, we talk about a period in the campaign where the party was feeling pretty lost about their main quest, and how to recover from those moments as a character and as a player. We dip into character al
In this Behind the Dice Episode, we finish talking about Skill Challenges and comparing those in-the-moment feelings to other types of encounters, what the cast would like to see in the campaign and what movies or games they think our game is l
Congratulations to our Paladin Kallis and his real life family on successfully reaching their Kickstarter goal, and opening their new business! GameCraft Arcade and Bar is located in Southington, CT, and there is a link to their site below. Che
Happy Halloween! This episode is the next in our Behind the Dice series, a mix of campaign recap and a discussion about the show with the Cast. We continue with the touching on the important parts of the campaign, and this episode focuses on th
StabbyQuest is a serial adventure podcast, but we are currently in a special aside series which is a mix of campaign recap and casual interviews with the cast. We bounce all over the adventure thus far, and there are LOTS of spoilers! If you do
StabbyQuest is a serial adventure podcast, but we are currently in a special aside series which is a mix of campaign recap and casual interviews with the cast. We bounce all over the adventure thus far, and there are LOTS of spoilers! If you do
In the last episode, the cast threw around some ideas (and a lot of dirty jokes). In this Behind the Dice episode, the gang digs deep - like, really deep - and attempts to resolve a major mystery in StabbyQuest: What. really. happened. to Aluin
In this Behind the Dice episode, we pick back up after the gang leaves the spider-infested mine just before they abandon their horses and head into Tickwood to find Aluin's manor. Going back through Tickwood gave us all the giggles, and as a re
This is a quicker episode, getting us through the gang's second return to the Deadly Mine, before they head out to Aluin's. As usual, there are a ton of spoilers in these episodes, so if you are waiting for all of the campaigns questions to be
This StabbyQuest "Behind the Dice" Episode spans two sessions, picking up where BTD part 02 left off. (Where else did they see an orange ring with candles?!) In the second session, the gang sans Sarowyn talks about working realizations into the
This is our second Behind the Dice episode. If you missed SQ Behind the Dice, part 1, you can find it wherever podcasts are found! These Behind the Dice episodes are a casual interview format. There is less editing than we usually do on the tra
Welcome to a little special something we've put to together for you: We're calling it "StabbyQuest: Behind the Dice"! In these episodes we'll be speaking with the cast about their trip through this campaign and this project, how they felt about
The gang struggles with committing to (and remembering) what they should do next. Sarowyn struggles with the lack of modern conveniences. Taat struggles with being a Shaman. After discovering that the sickle Taat stole from the boat has been ch
The gang continues trying to sort out what the hell is going on in town, how Aluin fits into all of this, and the risks of leaving town to visit him again. They make a plan to stock up and head out before a comment from Kallis sets Taat down a
The gang barely manages to see the Guest Ledger at the Rusty Dragon, confirming the story of the two mustachioed men they met in the Hog's Head, and then followed back here last night.  They then seek assistance in solving the smeared note "puz
The gang continues uncovering information as they tie the group manning the ship in the harbor with the local crime outfit. They put a security "failsafe" in place before heading off to verify some information they got a couple of nights ago. A
We pick back up this week with the gang learning from Brodert that Aluin Menard was alive and well a mere two weeks ago. The topic of interest becomes Aluin's fate, and they continue the questioning of their acquaintances at the Curious Goblin.
Secrets are shared and the information delivery trend continues as the group attempts to reconcile what they've seen, connect the dots, and then fit those various pieces together... until they think to ask Brodert about the crazy old wizard in
We pick back up this week with the SQ Crew and Sheriff Belor Hemlock in the back room of the Hog's Head Tavern. Belor had been instructed by the Sandpoint Mayor to revoke his deputies' status and collect their pins, due to the complaints the Me
Welp, it seems like the gang is about to face the music. They correctly deduced that the cryptic message they received in the lobby of the Rusty Dragon was instructing them to go to the back room at the Hog's Head, where Belor Hemlock was await
As we return to this episode, the gang continues breaking into rooms in the Rusty Dragon looking for evidence of the two mustachioed men they followed through the back alleys. After a lot of searching and a couple close calls, they decide to le
The gang followed those mustachioed men back to the Rusty Dragon, of all places. Unsure how to glean the information they were looking for from the clerk, they opted to spend the night instead, taking the only available room. Once they sort out
The gang has just learned the two "mustachioed" men dining in the Hog's Head who were eyeing them *bolted* after the guys got "drunk" Sarowyn out of the bar. They give chase, and end up in a very familiar place...
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