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Stealth Boom Boom | A Stealth Video Games Podcast

Colm Ahern

Stealth Boom Boom | A Stealth Video Games Podcast

Good podcast? Give it some love!
Stealth Boom Boom | A Stealth Video Games Podcast

Colm Ahern

Stealth Boom Boom | A Stealth Video Games Podcast

Episodes
Stealth Boom Boom | A Stealth Video Games Podcast

Colm Ahern

Stealth Boom Boom | A Stealth Video Games Podcast

Good podcast? Give it some love!
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Episodes of Stealth Boom Boom

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Being done with Syphon Filter, and having some successes with a Resistance spinoff and an Uncharted spinoff, Bend Studio got to work on Sony's next big PlayStation exclusive. We're going back to 2019 to take a look at an open-world action-adven
Square Enix Montreal were initially going to be making the next big PC and console game in the Hitman series, until they were put on mobile phone duty. A third of the team left because they were so gutted. And then the remainder created a 2014
After effectively creating the Soulsborne genre and having a wild amount of success with it, one of the most celebrated developers of the 21st century decided to tinker the formula once more. And, again, to great success. We're going back to 20
Around 20 years ago, J.J. Abrams and Jennifer Garner came together to produce one of the most popular shows on TV for a number of years. What's the next logical step? Make a game based on it, of course. We're going back to 2004 to a stealth act
The game we're discussing today may have the most star-studded cast of any game we'll ever review: Mya, Shannon Elizabeth, Heidi Klum, Judi Dench, John Cleese, Willem Dafoe and Pierce Brosnan. We're going back to 2004 to an action-adventure gam
Five years ago, there was a little bit of buzz around a game that Square Enix was publishing. Some of the people involved in making it had worked on Dark Souls, Armored Core, Metal Gear Solid. But, then it came out, and people were not happy on
In the late '90s, Sony was looking for an action espionage thriller. They were looking for their GoldenEye. So, they turned to the only studio they knew that could pull it off: the one that made Bubsy 3D. We're going back to 1999 to look at the
What does a podcast that looks at older stealth / stealthy videos games do after reviewing Psi-Ops: The Mindgate Conspiracy on its last episode? It goes back 20 years to look at a stealth-action game from 2004 that is often compared to the afor
It's time to do it again as we kick off Stealth Boom Boom season 2! According to our first game of 2024, your mind is the ultimate weapon. In fairness, that does make sense; if you're reading this, your brain is capable of big things (because y
Around this time of the year, other video games podcasts will be doing their game of the year pods and talking about games like Alan Wake 2, Baldur's Gate 3, Super Mario Bros Wonder, Spider-Man 2, The Legend of Zelda: Tears of the Kingdom. NOT
In the summer of 2000, celebrated animation UK animation studio Aardman Animations released their first feature-length film in cinemas around the world. Chicken Run was a phenomenal success, becoming the highest-grossing stop-motion animation m
After discussing Tenchu: Stealth Assassins, Commandos: Behind Enemy Lines, and Metal Gear Solid, we are – for the final time in the first year of Stealth Boom Boom – returning to 1998, the Year of Stealth. We're going back 25 years to look at t
19 years after writer Jean Van Hamme and artist William Vance created a Belgian comic that revolved around a very strong and athletic amnesiac, Ubisoft decided to create a video game adaptation of it. We're going back to 2003 to look at a steal
Rockstar North was on a real high. They were coming off of the both the biggest game of 2001, Grand Theft Auto 3, AND the biggest game of 2002, Grand That Auto: Vice City. The series that saw you stealing cars and driving dangerously through pe
In 1999, Keiichiro Toyama and Team Silent created one of the most-celebrated horror video games of all time: Silent Hill. Almost every superlative you can think of was thrown at Harry Mason's jaunt around the foggy American town. A few years la
During the mid-to-late 2000s, film fans were breaking down the doors of cinemas all over the world in order to see how new life had been given to the Batman. Around this time, the alter ego of Bruce Wayne had a similar renaissance in video game
Before Gus Fring from Breaking Bad signed on, before you were doing some first-person platforming up a tower, and before your map was filled with icons, this series had you mowing down some angry monkeys, angry men, and angry monkey men. We're
Around the early 2010s, there was a real boom in first-person horror-stealth and today we're looking at one of the most popular games in said genre. We're going back a decade, to 2013, to look at a video game that has since spawned two sequels
A quarter of a century ago, we got some real stealthy classics – some of which have already been covered on this very podcast. Today we're looking at the game from that year that introduced many to the fact that video games can also be a lot li
What do you do after you've already rebooted a series and have effectively gotten everything you can out of it? Well, you reboot it again and give it another go. We're going back to 2013 to take a look at the first entry in Lara Croft's third (
Developer Ubisoft Montreal was given one job: make a game like Metal Gear Solid, but better. And they decided to make something a bit like MGS, but also a bit like Thief. We're going back to 2002 to look at the first entry in one of the most ce
What does a publisher do after they've successfully resurrected a series that was laying dormant for years? Well, they put it on iPhone and iPad, silly! Or, at least that's what Square Enix did about a decade ago with Deus Ex. We're talking imm
It all began in darkness. He awoke to a world of pain. Eric… Eric Bane. The name shot through his head like a bullet… it was his name These words will stay with you for the rest of your life once you've listened to this very episode of the Stea
There's no doubt about it, this one was a bonafide success. The series may lay dormant now, but there was a time when this game was as important to its publisher as Tomb Raider. We're going back 25 years to the year of stealth, once again, as w
Nobody cared about this game when it first launched. And then, two years later, a pandemic happened and it became a phenomenon. It mightn't be the biggest video game in the entire world anymore, but it's still pulling in pretty good player numb
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