Today on the show Amber chatted with French game designer Côme Martin. They sat down on September to 1st and chatted about Côme’s preference for narrative games, the need for happier, more hopeful games to help us in these trying times, and of course, his game Two Summers, a game where players take the role of the same characters at two different time periods: as teenagers in the 1990s and as adults 30 years later. Think Stehpen King’s It but the game doesn’t necessarily have to include a scary alien clown. You can check it out on Côme’s itch: https://comemartin.itch.io/
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