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E-Rekt 2.0 Episode 6

E-Rekt 2.0 Episode 6

Released Thursday, 12th January 2017
Good episode? Give it some love!
E-Rekt 2.0 Episode 6

E-Rekt 2.0 Episode 6

E-Rekt 2.0 Episode 6

E-Rekt 2.0 Episode 6

Thursday, 12th January 2017
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E-Rekt 2.0 Episode 6Tuesday January 10 2017

    CURRENTLY PLAYING:



Upcoming Games:



UPCOMING MOVIES


VIDEO GAME NEWS:




TECH TALK:


This Day in Gaming:Wild Arms 4       1.10.2016

  • Double Jumps on the field now available
  • “HEX” Battle System first time, not favored by many
  • “Accelerator” ability to manipulate time
  • "HEX" system
  • This game introduces a new battle system known as the HEX (Hyper Evolve X-fire sequence)[1] system, consisting of 7 hexagons. Characters can move in and out of a HEX that is either empty or has an ally in the HEX, but cannot move into a HEX occupied by an enemy. Attacks and items used in a HEX affect all occupants of the HEX. As the HEXes are area-based rather than character-based, status ailments such as Poison or Misery are conferred to a single or multiple HEX as opposed to a character or characters. Characters can be cured by items, dispelling the HEX, or simply moving out of the HEX.
  • On the field map, Jude is the only character that is playable to navigate the world of Filgaia, even with other members of his party present. Jude is able to jump and double-jump, crouch, slide, and stomp around the different locations. Also, Jude's Accelerator ability, allows him to manipulate time and collect Gella, and the game will occasionally rely on Accelerator during timed events to advance the story. The game's dungeons are often puzzle-based, requiring Jude to interact with tools and switches throughout. Where the previous game had an ECN gauge for avoiding battles, 4th Detonator requires the player to activate a "Break Point" by either defeating an enemy or solving a puzzle, at which point the player can turn random encoutners on/off by hitting R2.




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Intro theme music provided by: Skwee Perry "Synthemania Riddim"
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