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Rally Steam - Vehicles and the Nemesis System

Rally Steam - Vehicles and the Nemesis System

Released Wednesday, 20th March 2024
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Rally Steam - Vehicles and the Nemesis System

Rally Steam - Vehicles and the Nemesis System

Rally Steam - Vehicles and the Nemesis System

Rally Steam - Vehicles and the Nemesis System

Wednesday, 20th March 2024
Good episode? Give it some love!
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Episode Transcript

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0:05

We're back . Aren't we Scott

0:07

? We're back .

0:08

Yeah , we're back after a very small

0:11

hiatus that we don't

0:13

usually have . We don't we never usually have hiatus . Usually

0:15

very good at not having hiatus .

0:16

So sorry everyone who's missed us , but

0:18

for various reasonings we have been away

0:20

I've been away on holiday and Scott

0:22

has been away with work , and they're just so having to fall at the same

0:25

time . So we decided to just have a little break and reset

0:27

reset the old gaming blender . And then

0:29

you broke your microphone when we tried to come back and record

0:31

yesterday .

0:32

Yes , I did . I tried

0:34

to attach it reattached to my desk and

0:37

it sort of it

0:39

sort of fell out Landed

0:42

on the problem for most men our age

0:44

landed . Landed on my

0:46

laptop , which was on the floor , so the hard

0:48

surface rather than the carpet

0:51

and floor promptly to probably

0:53

why it's a usual place to put it at the

0:55

time .

0:56

Obviously , now I'm on the floor .

0:58

Apparently , I didn't realize that it would turn into like a brick

1:01

on the floor .

1:01

that would then destroy any objects that fell

1:03

on it 98%

1:05

of buildings these days are made from old Apple Max

1:08

.

1:08

Well , there you are they are . They are very hard things

1:11

, so

1:13

, yes , but it's okay . New microphone is

1:15

working , I think we're back , microphone's

1:17

working your back .

1:18

We're seeing well , people aren't

1:20

, but I'm seeing your lovely face here . I know

1:22

you're seeing my , you're seeing my lovely face . Isn't

1:24

this lovely ? It is crack on with a podcast

1:27

, the game blender . The wonderful

1:29

game blender , where we invent . For those of you

1:31

who are new here Again . Yeah

1:33

, what do we do ? Who are we ? Who are we , who are you ? I

1:38

don't know who I am when we invent

1:40

hyperfascal video games by messing

1:42

together a few genres and

1:44

few mechanics and that will create a randomized

1:47

video game and from there we will

1:49

create something beautiful

1:51

and new and even add a fun narrative

1:53

on at the end . But , scott

1:55

, I feel like you

1:57

want to talk about your experience in gaming

1:59

recently .

2:00

Yes . So for those who

2:03

are a fan of a third person

2:05

shooter , or we are far

2:07

behind .

2:07

We are a long way behind when it comes to this . That's not

2:10

. That's not like whether we're pioneers

2:13

of a game that no one's heard of or

2:15

a fan of Starship Troopers .

2:17

I'm sure you have seen the

2:20

glory that is Hell Divers 2

2:22

, which has appeared on . I think you can

2:24

play on it on everything actually .

2:26

Well no , you can't play on .

2:28

Xbox . You can't play on Xbox . So PC and PS5

2:31

. I have been enjoying it immensely

2:33

. I've been enjoying its tongue in

2:35

cheek , starship Troopers , eskimo

2:37

and blowing

2:39

up bugs and robots

2:41

. However , we did encounter

2:44

a small issue the

2:46

other day . Ironically , we encountered

2:48

a bug in

2:51

Hell Divers . Ironically , yes , and

2:54

it didn't make me very happy , did it ? No

2:56

, it didn't . It's a common thing at

2:58

the moment . Matthew has

3:00

bought it on PS5 . I have it on

3:02

PC , which is , of course , the superior platform , but we

3:04

won't go into that . It's just for convenience

3:07

and

3:10

because we thought , oh , crossplay , it'll be absolutely

3:12

fine and the crossplay at the moment

3:14

for Hell Divers 2 is ever so slightly

3:16

broken in that you can send , so

3:18

you can only meet up by sending . You can only meet

3:20

up with your friends , so you

3:22

send a friend request , which is fine

3:24

, that works , but then you can't accept the friend request

3:27

if you're doing PC to PS5

3:29

crossplay , which was a problem

3:31

. So the only way around we had to do was

3:33

basically that we had to put it on the easiest setting

3:35

and make a mission that

3:38

one of us could see . It took us about half

3:40

an hour , 45 minutes to make it work .

3:43

It did no no , it took us an hour . It took us a good

3:45

old hour . It had my clock in the room

3:47

and I was watching it going . This is taking

3:50

too long . Yeah , maybe I was being

3:52

generous .

3:52

It did take us a while . You were being generous

3:55

, we did make it work after a while , but it's not the

3:57

ideal method when you just

3:59

want to blow some bugs up with your friend

4:01

.

4:02

No , no , no . I really frustrated

4:04

me because I feel like if a

4:06

feature of your game fundamentally isn't

4:08

working , that should be

4:10

advertised . I was thinking about it earlier

4:12

today because what

4:17

you should have is , when you've got Steam Early Access game

4:19

and they're released and they're for shorter features , they have the Early

4:21

Access thing , like saying what's in the current

4:23

game that will be released or what problems

4:25

with it . I think games should have

4:27

a . I think every game should have to have one

4:29

of those , because I think every

4:32

game should have a storefront where it

4:34

says what are the intended features and what's

4:36

available at that time .

4:38

Yes , yes , I

4:41

think on the basis of In

4:43

this case , I think what they've done is which

4:45

is the

4:48

wrong thing ? Is they

4:50

very quietly acknowledged it on

4:52

their bug reporting pages . Yes , we're recognizing

4:54

it's a problem , but not

4:56

to the extent that they should do , given that it's

4:58

a key

5:00

. It's very much a multiplayer game . It's not . You

5:02

can play it solo , but it's very

5:05

, very hard to do . So it

5:08

is a multiplayer game . They

5:10

advertised it as don't worry , you can do crossplay

5:12

. That main

5:14

crux those people who bought the

5:16

game because they thought oh brilliant

5:18

, that means my mate , who's only got PS5 and doesn't have a PC

5:21

, can play with me and vice versa . And it

5:24

doesn't work . And they haven't gone community

5:26

. We're really sorry . We're gonna put all our efforts into

5:29

fixing this prom , so they haven't done that . I

5:31

.

5:32

Well , they might have done that and we might have

5:34

glossed over it and not seen

5:36

it , but I

5:39

don't know . I feel like if it's a key feature , it just needs

5:41

to be advertised for people like myself who will

5:43

just Google it and say that cross plays a feature , therefore

5:45

it should work . Yeah , for that

5:48

to be fundamentally broken two months after release

5:50

Isn't great , as much as I'm really

5:52

sportive . The help studio doing how do I just appreciate

5:54

that small and doing everything that can and they've been massively

5:56

overwhelmed . Hmm , I , I

5:59

feel like there should be better communication

6:01

. If yeah

6:04

, if you're , if something's not working

6:06

.

6:06

I I would agree with you . I think

6:08

there should probably be a bit more transparency

6:10

in the video gaming

6:13

industry in general , because you know

6:15

, a lesser studio could

6:17

just as in like morally could

6:19

just Ignore it and just go

6:21

, yeah , it's fine , and then just never

6:24

address the problem ?

6:26

What's it ? Again , I'm , there's a game that I'm

6:28

big fans of , a studio called big aunt studios

6:30

, and they make them . They make niche

6:33

sports games . So , for example , cricket , they

6:35

do Aussie rules football and

6:37

it's fabulous that exists and they've done some

6:39

amazing stuff for that Um world

6:42

, that world of games . However , this

6:44

had a very good example of a feature that didn't work Because

6:47

they advertised when they released the Aussie rules game , they

6:49

said they would include a pro mode which is similar to our team , that

6:52

is . That never got released and that this

6:54

is this is a year old now and they've

6:56

just announced it's going to be released in June , I think

6:58

it is , but still a

7:00

lot of their marketing revolved around it and then they never implemented

7:02

it . And then , with the cricket game that they released in November

7:05

, they again did a press release saying

7:07

we're going to include it and Then

7:10

they just sneakily kind of took it off the description

7:13

, yeah , of the game and

7:15

it just wasn't massively communicated because

7:17

now the community and I'm sort of a member , active member

7:19

of the cricket games community they don't

7:22

know if it's ever going to come out , they don't

7:24

know whether to look forward for it , whether push

7:26

for it , or if it's just been scrapped and everybody's left in this sort

7:28

of there's no communication . It's not clear , which would

7:30

be really nice if it just had Pro

7:33

mode like TBC , or

7:35

so at least you knew it was still coming . Yeah , it's

7:37

a mixture of . You know it's not there at the moment , but you know

7:39

it's something in the future and they're locked into that

7:41

and they have to provide it once putting it on there .

7:43

I think it's one of the things that if you , if you , if

7:45

, in the build up to a game you say , look at

7:47

all these features , and then there's there's one

7:49

big one that you think we're not gonna

7:51

do that in time , then I think you

7:54

have to . You know the best way to deal with that

7:56

is to go to the community . I know there's profits and stuff

7:58

that come with it . But you go to community

8:00

, say , look , this isn't gonna be there . But

8:03

let's say we'll cut the price by a couple of quid

8:05

, or we'll cut the price by , like you know , a

8:07

fiver or something to add . But and then we promise

8:09

we will put it in later . So for now I think we'll

8:11

turn them back .

8:12

Yeah , we're not we're going to make the game

8:14

that we promised we would .

8:15

So , therefore , we'll reduce the price slightly

8:17

. And then you know , because that

8:19

you know the video game communities , as

8:22

toxic as it can be , is usually very

8:24

, very appreciative of .

8:26

I think openness goes a long way , but I think there is limitations

8:29

and openness because the relationship you have

8:31

between publishers and and

8:33

developers developers make the game , publishers

8:36

distribute , but because

8:38

of the way that's that's tied up , you

8:41

could get very even within the same company

8:43

. You have different sets of people working

8:45

to different goals , even if if even if

8:47

a game is self published , you have marketing people working

8:50

on one side , developers working on , and they don't

8:52

necessarily at the moment feel like they seem eye-to-eye

8:54

. So there's a lot

8:56

. There's a lot going on , but I just think some clear

8:59

things . When something is not working , you should Be

9:01

very clear with that on storefronts and

9:04

not leave it up to the community to Google it and go oh

9:06

, I didn't know it was a bug , yeah , cuz . Realistically

9:08

, say held either , say , if I

9:10

turned it on , and fundamentally the

9:13

whole of cross play , we managed to find each other in

9:15

the end because we just set up a million things and waited

9:17

for you to come in . But the whole the cross play hadn't worked

9:19

that day I would have never played with you and it would have kind

9:21

of been a bit of a waste of 40 quid and top of patch release and

9:23

I would have been a bit grumpy . Yeah , so I

9:25

feel like that is a key feature . Should we really clearly advertise

9:28

like a lot , cross play isn't working in ? Your average

9:30

person is not gonna spot . It was only the Fact that I googled

9:32

it and went through the back patch notes . I

9:34

found out that it was a flag problem . People aren't

9:36

gonna spot that . Your average Joe , I don't .

9:39

Know .

9:41

Very serious . We've done ten minutes of very

9:44

serious .

9:44

I actually had a quite seriously yes

9:47

, let's get started .

9:48

So we get started . So what ? The one one I have done in

9:50

the background , very tactically , because I completely forgot

9:53

when I was , when I was told I was hosting and set

9:55

up the Set up the dice and

9:57

rolled dice , and the number that Scott has

9:59

got will equate to a number on our list for genre and

10:01

A number equated

10:03

for our list for game mechanics . And

10:05

that's so , that's two mechanics and one

10:07

genre . He will merge them together , as

10:10

he wonderfully does , with a wonderful

10:12

merging stick and then , once we

10:14

have the , once we have the bare bones of a

10:16

game , we will then add a narrative , because

10:18

we're slightly Stupid

10:20

like that and wants to just punish ourselves . Correct

10:22

, correct ? So , scott

10:24

, would you like to know what

10:27

genre you have ? I always ask you

10:29

this do you want to say ?

10:30

if I say no , does the podcast ? Does just

10:32

just end no

10:37

.

10:37

I don't .

10:40

No , please do , please do , give me the genre .

10:41

But do you want the full chunk or do you want me bit by bit ?

10:44

Give me the full chunk for once . Full chunky , chunky

10:46

chunky , full chunk .

10:47

You have rolled a number

10:50

six . Okay and

10:52

then you have rolled .

10:55

I don't know what these numbers mean .

10:56

You need to tell me number one and a 31

10:59

deal with it . You

11:02

have your . Your genre is number six

11:04

, which equates to a sports game

11:07

. Okay , which seems we're just

11:09

chatting about . We haven't had a full

11:11

blown sports game . We've tried with , we've

11:14

crowbarred them in from time to time . We've never had a full

11:16

blown sports game . And number one and and

11:18

31 equates to

11:20

the shadow of war Nemesis

11:22

system , so that's the system where

11:24

people in games can remember exactly who you

11:26

are and what you've done to them . And Number

11:29

31 , which is vehicle warfare

11:31

Okay , off

11:33

you go . I

11:35

feel like this lends itself . I feel like

11:37

there's definitely a thing here . It's

11:39

just making it our own .

11:41

I mean , the first thing that comes to mind is obviously

11:43

demolition derby , because the Higula

11:49

Warfare is obviously just the Higula

11:51

Warfare , and sports equals demolition derby . Is it a sport , or was it just

11:53

a pastime ? Well , I think , I think , oh , is it

11:55

a sport ? It

12:02

probably . Well , to be fair , you could , you

12:04

know , you could make it into a sport in the future

12:06

. You could say , ah , we're setting

12:08

the future , and now demolition derby is a sport , or something like that . Well , I

12:10

think , if you one way to do this with the nemesis

12:12

system .

12:12

I think that's quite obvious , because the nemesis

12:15

system operated in a way which also just quick one screw

12:17

you , warner Brothers

12:21

, for patenting it , you selfish bees really makes me angry . If

12:26

anybody doesn't know about this , the shadow of war nemesis system , where

12:28

, hey , the AI would remember

12:32

who you are and react to what you did and betray you and be really

12:35

fluid and stuff and Warner Brothers went and patented it so no

12:37

one else could use it , and they proceeded to

12:39

never use it in a game since 2017

12:41

. Madness , I know , but that's just one of the brothers

12:44

.

12:47

We won't get into it in into the country companies today . But but sorry , that just makes

12:49

me very angry because it's one of my favorite

12:51

games .

12:52

Very angry because it's one of my favorite system .

12:54

Very Warner Brothers that it's very Warner Brothers .

12:56

Yeah . But what you could do is the same thing

12:58

that I like about the vehicle and nemesis system is

13:00

you could do damage to people's vehicles which

13:03

they don't , just because what you'd quite often

13:05

do if you still had a , if you had a villain

13:09

in a , they'd go away , heal up and come back and

13:11

attack you . But wouldn't it be quite cool to destroy someone

13:13

, say knock someone's front wheel off , and then

13:15

the next time you saw them they'd replace that front

13:17

wheel with something else and you could like that bit

13:19

mad Max's . So you come back and

13:21

he's got like a wagon wheel at the front because he's got

13:23

, because he couldn't replace it .

13:26

So I'm just , I'm just thinking , this , I've , I've , I've

13:28

. You know , vehicular warfare doesn't have

13:30

to necessarily be a modern day

13:32

or even a futuristic vehicle . This works for

13:35

like ancient chariot racing as well , because

13:37

that technically you could like ram into

13:40

each other and you could attack one another and you could you

13:42

know they used to like , they used to like whip

13:44

each other and stuff like that as they were going along . But

13:47

obviously , if you , if you do something

13:49

that was just like ancient

13:51

chariot racing as it was , it would get quite boring

13:53

quite quickly . So

13:55

could you take that concept

13:58

of , could

14:01

you take that concept and sort of put it

14:03

into a , a very fantastical

14:06

setting in

14:08

which everything from the

14:11

chariot , the the thing

14:13

that the things that pull you , you know

14:15

, the weapons that you have , you can kind

14:17

of make sort of like chariot racing

14:20

, mario Kart , but like

14:22

very gritty and very not serious

14:24

, but I mean like like quite

14:26

, you

14:29

know you could , you could , you could actually like properly

14:31

like a tacky John , not like throwing mushrooms at one another , but

14:33

you could actually like . You know you could , you could

14:35

, you could go past and you could like cut some

14:37

blokes arm off and then like

14:39

and then and then , and then you win the race , and the next time

14:41

you , next time you go , he's like , he's like , he's got some

14:44

sort of like massive .

14:45

I prefer the idea of you , instead

14:47

of doing damage to the

14:50

person , you do damage to the vehicle and

14:52

that's the way that you're remembered , because , essentially

14:55

, if you ram someone off the road and they lose

14:57

the right hand side of their car , their

14:59

AI partner will come back to you and try and do the same

15:01

back to you next time and you'll see the damage you did to the

15:03

car in the next race . And also one

15:05

thing I like the idea of is

15:07

is you being cheeky and actually

15:09

trying to sabotage each other before a race

15:12

. So say , it's more open world , and

15:14

you're like lining up and as you line up , you know

15:16

X characters on the way to the race . So

15:18

you go , you know what . I'm going to ram him off the road now because

15:20

there's an opportunity , and not take him out of the race because you

15:22

won't be able to restore himself in time . I

15:24

see . So it's kind of you can , you

15:26

can . It's kind of hiring each other while you're

15:29

. Exactly , it's like it becomes a hybrid of an open world

15:31

, but with the set

15:33

race events . So what

15:36

you ?

15:36

do is it wouldn't necessarily have to be open

15:38

world , you could do it . Or

15:40

you could do it where it's a bit like before

15:42

the race , it's a bit more , it's

15:46

a bit more , it's a bit more strategy and menu focus

15:48

, and you can . You can choose where I case it . That's

15:50

my , that's the guy I'm going to target today . I'm going

15:52

to send off , I'm going to send off this guy from

15:54

my team to go , and I

15:56

don't know , give his horse laxatives or

15:58

something , or or you know , and then , and

16:00

then and then and then

16:03

, that will come into play and then it could work

16:05

on like a , on like a chance

16:07

system , potentially , of like , whether

16:09

it works or not , and then , if it works , you're like

16:11

you said , you line up on the start and then the

16:13

guy , the guy .

16:16

He's got the story . Stop the story . Stop

16:18

the story . Every listener will know where

16:20

this story is going . But stop it , Okay . So

16:23

let's say that . So you have like time and you can

16:25

, you can . You can really mess over your opposition before

16:28

and after races . I

16:31

think that what you could do also is if you

16:33

say fantastical , let's , let's do it . So

16:35

you know , when you're in fantastical world , does usually

16:37

a power source or a gem or something like that

16:39

that gives you things so the equivalent of modern

16:41

day electricity , but taken and made

16:43

into magical and old world , which would allow you to power

16:46

your power , your

16:48

chariot , so you could almost like build a mechanical

16:50

horse kind of thing . So maybe you

16:52

do that and that's the kind of thing you win from races , and any damage

16:54

you do to your opposition they will remember

16:56

and they will either be more or less aggressive to you

16:59

. As it is is the game proceeds as

17:01

you'll do more races . Could we make it steampunk

17:03

? Yeah , steampunk . I did think steampunk

17:05

when we first said it .

17:06

I was like could we , could we make it so that that

17:08

then lends itself to ? You

17:11

could create something you

17:13

couldn't . You could you could make it so that the structure

17:15

is in place , that people can

17:17

customize

17:19

their chariot

17:22

?

17:22

essentially , yeah , and I think you only get one chariot .

17:24

It is greater detail as you

17:26

possibly want and

17:31

if you decide , okay , I'm going to make sure that

17:33

if I get hit , I'm not going to get hit off the

17:35

road . So I'm going to make it's going to be a bit slower

17:37

, but I'm going to make a quite

17:40

heavy , robust chariot

17:42

that could basically defend itself . Or you

17:44

go completely opposite and go right okay , I'm

17:47

going to create , I'm going to create mechanical

17:49

velociraptors that

17:52

are going to pull this little , teeny

17:54

, teeny , tiny platform .

17:55

And if I get hit I'm doomed . Yeah .

17:57

And I'm going to absolutely fly , but then if

17:59

anything touches me , I'm dead .

18:02

So what you could also do then is if you could look at as you learn

18:04

the game , you could go right . Okay , there are , we're

18:06

going to be doing 15 stages

18:09

and I know that these stages are

18:11

long and they're going to drag out

18:13

, and if I win enough of these stages , at the end I'll

18:15

win the championship . So I'm going to modify

18:17

my car to be a big , as you said , a big hulking

18:19

beast of one that's not going to win early ones

18:21

, but the plan is you

18:24

damage enough people's enough throughout

18:26

that they have no

18:28

vehicle by the end . Because wouldn't it be really funny if

18:30

you had like a , if you had a nemesis

18:33

and you knock their wheel off ? And then the next

18:35

round because they had no money left or no enough

18:37

, because you everyone starts with a set amount to repair

18:39

money . The next one they've just got three wheels

18:41

and they're just taking it really slowly because they can't afford

18:44

to fall over .

18:45

Yeah , or by the end they've got one

18:47

wheel and they've got just like balance on one wheel

18:49

like this , just like yeah .

18:51

Yeah , they're just there , just perfectly like , just damn

18:53

you because , of this .

18:55

I haven't sat down in 12 days . Should

18:57

we are . We are we made ? So obviously

18:59

we've got , we're saying . We're saying it's like , it's

19:02

like old fashioned charat

19:04

stuff . So you could say maybe in the history of the world

19:07

that when they were ancient people they had

19:09

they had charat racing was a big thing , and

19:11

then as they've sort of technologically advanced , they've kept

19:13

it but they've adapted . It's

19:16

obviously gotten . It's gotten to this point where it's

19:18

now like steampunk animals

19:21

and you know you could

19:23

say that I mean you could make them use animals

19:25

, I guess , but or you could say that animals but

19:28

animals are more risky because animals can die

19:30

and you can't repair them Okay

19:32

. So that's another thing you can put in . You could say you

19:34

can use real animals . Potentially they'll

19:37

think a bit more for themselves and they'll dodge out the

19:39

way of stuff themselves , but

19:41

they'll die . But they'll die . Yeah . Whereas

19:44

if you make your mechanical velociraptor

19:46

and calling Keith , you know you can repair

19:48

Keith after

19:51

the race , whereas you can't repair Dave

19:54

, the velociraptor who unfortunately

19:56

was received a punctured lung in the previous

19:59

term .

19:59

Just the end of the race , dave finishes and goes . Thank

20:01

God we can rest together , master , of course , dave

20:03

. Come and look down the barrel of this shotgun

20:05

.

20:06

Yes , Okay , oh

20:08

that's a , that's a

20:10

, that's an injured looking leg . You've got there , dave

20:12

. No , no , it's fine , it's fine .

20:13

It's fine , it's really fine , it's fine , it's fine

20:16

. And now I've checked your shotgun master . Thank

20:18

you very much . Great Good to have this conversation . This

20:21

could have been misconstrued couldn't it ?

20:22

I think , yeah , no , I think I think

20:24

I can work quite well because you could . For

20:27

example , would the say with the say

20:29

if you decided to go for mechanical animals , you

20:32

could make anything . You could decide

20:34

. Do you know what ? Mine is going to be

20:36

pulled by cows .

20:38

Yes , you could literally actually

20:40

nuts , and then you could be like I really like the cow thing , I'm going

20:42

to give the cows some armor and then by the end of it

20:44

you go . You know what I really actually just

20:47

want mechanical cows .

20:47

Yeah , and do you know what ? My cows are really slow

20:49

, but cows are absolutely immovable

20:52

, like if you , if you

20:54

, if you run into a cow , the cow is not

20:56

going to move .

20:58

It looks at you . So if you run into a cow , a cow

21:00

looks at you and goes excuse

21:02

me .

21:03

Yeah , it's like if you're in a car

21:05

and you hit a tree , the tree will not move

21:07

. You will not be in a good way

21:09

. You move , the tree will not move . It's

21:11

exactly like that .

21:13

So I think you I like that . I like the choice

21:15

between living and dead and losing your favorite cow

21:17

.

21:17

Yes , absolutely , absolutely . It

21:20

would be brilliant , it would be absolutely .

21:21

I get too bonded to my animals . I wouldn't be able to race

21:23

with them . It's like I don't want to race Kenny

21:25

the elephant again , like I think it would take he's

21:27

just holding on .

21:28

Yeah , I think it would take quite a ruthless player

21:31

who just doesn't , who just doesn't care

21:34

and just goes right more people

21:36

into more animals , into the meat grinder Go

21:38

.

21:39

Go . It's a long stage

21:41

, this one . Maybe you set it out as a

21:43

sort of Tour de France-esque thing

21:45

. Yeah , well , no , not Tour de France . Well

21:47

, the really famous long stage rally journeys where each one

21:49

has a pit stop where you can repair your

21:51

vehicle .

21:52

And as you repair your vehicle , you're just like you mean like a

21:54

Dakar , like a Dakar rally type thing . Yeah .

21:56

Yeah . So each time you stop you have to repair the damage

21:58

. And then obviously for the next , for the

22:00

next stage , everybody has

22:03

the existing damage and has repaired their car

22:05

in X-Way , and the AI has repaired their car

22:07

in X-Way , but the AI drivers remember who you are

22:09

, so they're coming for you . If you gave them a

22:11

particularly nasty ram , so what you could do

22:13

if you had enough bits

22:15

and pieces is you could go right . First round , I'm gonna

22:17

ram everyone , but that's gonna annoy

22:19

them . So second round , I'm gonna drop

22:22

all my excess weight and Kenny

22:24

the elephant will never have gone so quickly

22:26

in his life because of Charge Forward . Go

22:29

, kenny go .

22:30

I'm just imagining an elephant trying to , trying

22:33

to run for miles

22:36

, an actual elephant

22:38

.

22:39

Not towards the watering hole . What are ?

22:40

you doing ? Poor elephant , should

22:43

we try and shoot ? Drop my pen and excitement , should we try and

22:45

shoot ? So I mean , we haven't really discussed the

22:49

Nemesis bit , but I suppose you know we've kind

22:51

of touched on it in passing in that you

22:54

can buy essentially

22:56

attacking and sort

22:58

of thwarting other people after

23:01

races . You can generate this . Yeah

23:04

, I think the way it works ? Is that a bloke is my Nemesis or

23:06

that particular ?

23:06

girl , you're in your career . Each

23:08

stage will have like 20 races , I reckon , and

23:11

they will remember you from stage to stage . Now

23:13

, some of them , if they sustain too much damage and

23:15

their characters run out of , like energy

23:18

slash money , they're gone from

23:20

the game . You've defeated them , there's no way . But

23:22

they will be replaced by a new

23:24

racer in the next round , who

23:27

will be generated and have his own sort of pros

23:29

and cons .

23:30

I've just had a thought . Could the people who you eliminate

23:32

, could they appear further

23:35

down the way and put stuff

23:37

in the way to

23:39

try and get revenge on you ?

23:42

Because maybe the way you do it , if the character doesn't

23:44

die , they can come back into the races in

23:46

later stages . When I say later stages , I mean

23:48

when you go to a new race it's like oh look , that

23:50

ex-person got their money back . Or , as

23:52

you say , they start putting obstacles later on

23:54

in races to sabotage other races . So

23:57

they're essentially working to get

23:59

their space in the race back

24:01

by taking other people out , because the more damage

24:04

they do to other people , then

24:06

it opens up , will open up a space in the next race

24:08

with that person running out of money . I think that works

24:10

. I think that works quite nicely , a sort of quite procedurally

24:12

. Do you want to move on to the plot ? Yeah , we'll do it . We'll

24:14

do . Plot , so plot

24:16

, plot , famously to throw

24:19

a spanner

24:21

in the procedural works

24:23

that we go on with . So our

24:27

plot that we'll be going with for our racing

24:29

game is forbidden

24:32

love , no no , please . It's

24:35

not forbidden love , thank God . It's

24:37

rescue Rescue as

24:41

in to rescue an individual or thing .

24:43

Oh no , no , I understood that . I understood

24:46

that . I understood the word rescue

24:49

.

24:51

Rescue is in the rescuers .

24:56

Thank you for the further clarification

24:58

of the word rescue .

25:00

No , it was the Disney movie . I was referring to the one

25:02

movie from from the 80s

25:04

or 40s or 20s .

25:07

I have not seen it , although I think

25:09

we have on DVD somewhere .

25:10

Although it's like slight , slight

25:13

sidebar you

25:15

had to get me for you . You said that

25:17

bed knobs and broomsticks was completely made up and didn't

25:19

exist . And there'll be many people listening to this who

25:22

tell me , who are going to be furious

25:25

at that so you not knowing what that is . Anyway

25:27

, moving on , what are you on about ? You

25:29

once said bed knobs and broomsticks didn't exist to me and I

25:32

was like no , it does exist . It's a really famous film . And you didn't

25:34

know what it was and you said that . I was like it was clearly a niche

25:36

film that I was just bringing up because I'm a snob . It's

25:38

really famous , really

25:41

famous bed knobs and broomstick .

25:42

Anyway you are a film snob , though let's not

25:44

, I am a film snob . You are a film snob , bed knobs and broomsticks

25:47

.

25:47

That's like the 60s Aladdin . Okay , so

25:49

moving back to rescue , rescue

25:53

a DVD copy of bed knobs and broomsticks

25:55

.

25:56

Shut up , so rescue . I

25:59

mean , the classic thing could be that you're

26:01

you know . The obvious thing would be you're participating in the race

26:03

because you need to rescue someone . Yes

26:06

, as part of it .

26:07

I feel like there should be more to it than that . I like the idea

26:09

of it . I feel like it's too simple to be like oh

26:12

, a , a person is over here and B

26:14

person needs to rescue .

26:15

Could you ? Could you be trying to rescue yourself ? Could it

26:18

be that you have to participate in the race ? You

26:22

could do the classic .

26:24

Which we've done before . Fight for your freedom , kind of thing

26:26

.

26:27

I owe someone a lot of money . The only

26:29

way for me to win this money is to win this

26:31

rally and thereby save

26:33

myself , but it's not the plot

26:36

you could do is you could do it as in you

26:38

could do that .

26:38

That's all nuts and rolls plot , but

26:40

the idea is that this let's

26:43

call it a mafia boss or equivalent is

26:45

putting these sleeper

26:48

agents into the race to race against

26:51

you . So every so often the nemesis

26:53

system will throw up someone like , let's

26:55

say , everybody's naturally nasty in it . But

26:57

ever so often you'll come up against people and you're like hang on , that's

26:59

definitely an agent of the person who's

27:01

too , too I own money

27:03

to , and they're just here to take me out to make sure I don't get

27:05

, don't win the race . So

27:10

maybe the maybe the person has said I

27:12

will , I don't know

27:14

, you need to pay me X amount or or

27:17

I'll kill your

27:19

family . Actually , it doesn't really work . There's a plot

27:21

hole there , because why would he say you

27:23

owe me money and then try and stop you

27:25

from getting said money ? I

27:28

don't know , no , maybe

27:30

what you've got to do is you are . So

27:33

let's say this dystopian steampunk

27:36

world . The way

27:38

it works is everybody's

27:41

taxes have been put up , so much

27:43

the people that are entering . No , no , no , no no

27:46

, this will work .

27:46

This will work . This is beginning to sound like Santa Menace . Well

27:49

, yes , we shall have . We shall have a bit in the Senate

27:51

where they start talking about trade trade around

27:53

.

27:53

No , no , no .

27:55

All the banking clans are like George

27:57

, George

28:00

. Can we not do that , George ?

28:03

Yeah , who let George ? Who let George write a line . Again , we're

28:06

backing we're talking about . Don't

28:09

choke on your ambition , george , bloody

28:11

hell . Okay

28:14

, we need . I think we need some way that , like in the , in

28:17

this dystopian world it's not

28:19

slavery , but it's kind of like you're tied

28:21

into your , your band

28:23

and the you

28:25

discover a loophole , and

28:28

your loophole is that if you become an

28:30

important , odd , okay , let's

28:32

go very interesting a mess with this . So

28:34

in the future well

28:37

, no , or in this or in this world and

28:39

this is kind of pulling off multiple things you

28:42

have get set a class at

28:44

birth based on your , based on your

28:46

sort of family's income , and that limits

28:48

you into this sort of labor and there's no

28:51

way of moving up or down the class

28:53

system . The class system is very defined , but

28:55

you discover that there is a loophole

28:57

, that if you become a well known enough member

29:00

of society , or have enough for once another

29:02

word of modern word followers , then

29:05

you can move yourself through the classes . So

29:08

what you are doing is you are naturally evolving yourself

29:10

. So this is the loophole . It's a bit like with the gladiatorial

29:12

combat in ancient Rome , where if you became a big

29:14

enough star , you would get released . So

29:16

it's kind of a similar thing , but by

29:18

having so , essentially , the loophole is that if

29:21

you are well known enough , they consider you a higher

29:23

ranking member of society not suited to your low

29:25

bit . So you decide to go out and

29:28

do this to become a big enough profile to

29:30

elevate the

29:32

position of you and your family . And

29:35

then maybe we say the plot is you

29:37

decide to try and bring other people

29:39

with you and that's the rescuing thing . You

29:41

just try and you try and end up trying to break the system

29:43

to rescue all your fellow lower

29:45

, lower level friends . I don't know how

29:47

exactly that works .

29:49

Are we talking about the people ? You're right

29:52

, like the people you're racing against .

29:54

Well , you know , I think it can mean lots of people , but

29:56

also the people you're racing against . Maybe

29:58

you like we reversed , we turned the Nemesis system on its

30:00

head and if

30:03

you don't take out , you can maybe develop good relationships

30:05

with some of the drivers and you're like , okay

30:07

, maybe I can bring them with me somehow and

30:10

break the system . So

30:13

maybe there is , maybe there is a traditional cutscene

30:15

plot where your character takes it on and does actually

30:17

say like I'm going to win this race and you're because

30:19

if I win this race and that makes a bet and bets

30:22

with the higher ranking people going

30:24

I bet you I'm going to win this race . If I win

30:26

this race , I take your place . I take your place

30:28

here and you can engineer it somehow . I

30:30

mean , there's a lot of I'm trying to rush

30:32

through this slightly because we're running out of time , but I think

30:34

there is a , there is a plot . You can enter there and

30:36

you can essentially save some of your fellow racers and bring

30:38

them with you up through the class system if you like

30:40

them .

30:41

No , I like that . I like the idea of

30:43

essentially making the Nemesis

30:45

system or like

30:48

a mirror of itself , in that you have

30:50

the traditional side of it and you also have what's

30:53

the opposite of Nemesis Bestie . You

30:56

have like a Bestie system and an Amazis

30:58

system . That kind of works side by

31:01

side . I think that would . I think

31:03

that would be interesting , it would be interesting to take on it . It would be

31:05

nice to see that this is the

31:07

duality of the two work together .

31:08

Well , yeah , they kind of did it with Shadow

31:10

of War where you had your own army , but that

31:12

was just mind controlled . You didn't really

31:15

have like friendship relationship , so it'd be quite

31:17

interesting to see that . See that done . I dropped

31:19

my pen again due to excitement , but

31:22

, yeah , I think that works and you can just have

31:24

that as your plot and you're trying to break the system Again

31:26

. Apologies to everyone who's sitting there going . They haven't finished the plot

31:28

. They need to expand upon it . We're running out of time

31:30

. You do the plot

31:32

. Due to my run to the early

31:35

odd . I've read out of things , but I think generally

31:37

, yes , you try and break the system to your character . It's very

31:40

, I imagine very hunger games , very snowpiercer-esque

31:42

for anyone to see in those .

31:45

Do you want to summarize and I'll think of , I'll

31:48

do the thing that I am best at .

31:50

I think you are terrible at which is thinking of a name , I

31:53

think of a name for the racing game and you go , I'm going

31:55

to call it racing game one , thank

31:57

you , thank you , scott . Okay

31:59

, so , summary , we've got a sports game here with

32:02

a Nemesis system , with vehicle warfare

32:04

, and what we have envisaged is a

32:06

steampunk world where people

32:10

race for other people's entertainment . That

32:12

doesn't sound that weird , that's just normal . But

32:15

in the steampunk world , what you do is you race and

32:17

this character you're playing as fights

32:19

in this sort of no holds barred . You're

32:22

trying to ram your opposition off the thing and you do

32:24

a big race round with multiple stages

32:26

, and as your car gets damaged , you can damage other the

32:28

AI's cars . They have to rebuild them . If

32:30

they get completely knocked out of the race , they get replaced

32:33

by another driver . Sorry , out of the game

32:35

. They get knocked out of the game , they get replaced by another driver

32:37

and that new driver will develop a relationship

32:39

with you , whether good or bad , and attempt to ram

32:41

you off the road or befriend them . The rough

32:43

plot of this is that you are a

32:45

lower class citizen and you have found a loophole

32:47

to get up through the class system and

32:50

that is by getting enough followers

32:52

, and by those followers you are trying to drag with

32:54

them and you're also going to try and save some of your fellow

32:56

drivers , because if you develop a positive relationship with them

32:58

and score a point , you can't get out

33:00

of the game .

33:02

I've got a few .

33:05

You're leaning away from your microphone because you're nervous

33:07

about what it is .

33:09

Okay , I've got the death rally , which

33:11

is a little bit . Well

33:13

, it's quite dangerous .

33:16

Very similar to the well-known

33:18

film Death Race .

33:21

Yes , I suppose this is some connotation . I didn't consider yes

33:23

. I

33:26

thought , yes , I'm

33:28

going to call it the Lord of the Rings . All

33:30

glossed over that one , the

33:32

Rally Steam , and

33:35

the other I got Wild Ride Rally .

33:37

Steam makes it sound like you've got a mate called Steam and

33:39

you're inviting him out for the day . Rally , steam . Yeah

33:42

, I'd love to . I'd love to Rally , I'd love to Rally .

33:43

Steam . If I said your text saying Rally Steam , you'd be like

33:45

, yeah , let's play Rally Steam . That sounds like a great idea . Oh

33:48

right , yeah , ok , the other one , which

33:50

isn't going to work . But I thought it would be quite funny because I

33:52

wrote it down and then I realized what it said . I

33:54

wrote a steamy ride and then

33:56

I realized

33:59

what I'd written and went ah

34:02

no , we can't do that .

34:04

Well , the podcast will get a lot more hits if I put that

34:06

as the name Steamy ride .

34:09

Oh yes , People

34:12

will buy this game and not understand what

34:14

it's actually .

34:16

There are people who will be like why is there a car on the thing

34:18

? So the

34:20

best suggestion of that was Rally Steam . I

34:24

like Rally Steam . I

34:26

feel like there's something there and it's just out of reach , Like

34:29

it's just like a syllable off .

34:31

Do you want the word off between the two words ?

34:35

Rally of steam .

34:36

Yes .

34:37

I don't know . I don't know because I kind of like the idea . You

34:40

all think about the text where you're saying I just

34:42

text you and go Rally Steam , rally , steam .

34:44

I kind of like it Rally Steam , rally Steam

34:46

. Well , if also it will actually be a text , I

34:48

could turn to you on the train and go Rally

34:50

Steam , and you can go . Yeah , rally Steam . Yeah

34:54

, it rolls nicely off the tongue .

34:56

It does roll off the tongue . You could call it

34:58

in the game .

34:58

The rally could be called the Rally Steam .

35:00

Right , ok , this is my thing with it Rally

35:02

, steam , my brain , brain

35:04

power wise , I hate it , but

35:07

a little tongue wise , I love

35:10

it . Exactly , exactly . My

35:12

tongue is loving what my head hates .

35:16

I realize when I wrote it down it required zero

35:18

brain power from me , but when I said it out loud

35:20

I was like , oh , oh

35:24

, that's a treat , rally

35:26

Steam . We're going to have to say it Rally Steam because

35:28

we've gone 35 minutes now .

35:30

We've gone 30 . You've done that . What you've done is

35:32

you've timed me out . Yeah , you've done

35:34

this Come up with a rubbish title and then spend

35:36

five minutes explaining it , for me to then

35:38

go oh well , I suppose that was the gaming letter . Then

35:41

a rally steam . Oh God , it does Good to say

35:43

it is .

35:44

Thank you . Thank you , the listeners

35:46

will agree . They'll probably be like I

35:49

.

35:49

Really like the image of someone

35:51

sat on a train Somewhere to work . Listen to some of the commute

35:53

again Rally , rally , steam , rally

35:56

, rally , steam , rally , steam , rally

35:58

. And then someone next to them has gone

36:00

rally , steam , rally

36:02

, steam , rally , steam . I've

36:05

missed my stop . But rally , steam .

36:07

They've been sat there saying rally steam for the last one , okay .

36:09

I suppose it's rally steam , so that , yes , oh

36:13

, I have lost , I have lost

36:16

. No , okay , fine , shut up , shut

36:18

up . Let me do my wrap up . That

36:21

was rally steam . So if you are

36:23

, please send us an email or a comment and

36:25

just say if you'd like , in saying the word rally steam

36:27

, thanks , um , I

36:32

mean , I think the reason I'm letting

36:34

you get away with this is because I suggested farm total war

36:36

a few weeks ago , so I'm letting you get away with this .

36:38

Yes , you did suggest farm total war .

36:40

Right . So that has been the gaming that

36:42

I think is so much . Listening to our utter nonsense

36:44

. I'm not really really

36:46

appreciate it . And please check out the other episodes

36:48

. And if you have any suggestions on what

36:51

you'd like us to turn into a game , you'll see

36:53

in the notes for the podcast or

36:55

the abilities to contact us . So please

36:57

get in touch with you , feel like it , or drop us a review

37:00

, or drop us a hug . Drop us a hug , yeah

37:02

, droping yeah . But in the meantime

37:04

I've been Matt and I have

37:06

been Scott and this has

37:08

been lovely . And look after yourselves , please . And

37:10

if you're saying rally steam , please stop

37:13

because you might get sectioned Keys

37:15

lending everyone . Rally steam . That's

37:18

how we sign off podcast now . Goodbye , rally

37:20

steam , rally steam , bye

37:23

. I have some

37:25

exciting new topics with you for you guys tomorrow week .

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