Episode Transcript
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0:05
We're back . Aren't we Scott
0:07
? We're back .
0:08
Yeah , we're back after a very small
0:11
hiatus that we don't
0:13
usually have . We don't we never usually have hiatus . Usually
0:15
very good at not having hiatus .
0:16
So sorry everyone who's missed us , but
0:18
for various reasonings we have been away
0:20
I've been away on holiday and Scott
0:22
has been away with work , and they're just so having to fall at the same
0:25
time . So we decided to just have a little break and reset
0:27
reset the old gaming blender . And then
0:29
you broke your microphone when we tried to come back and record
0:31
yesterday .
0:32
Yes , I did . I tried
0:34
to attach it reattached to my desk and
0:37
it sort of it
0:39
sort of fell out Landed
0:42
on the problem for most men our age
0:44
landed . Landed on my
0:46
laptop , which was on the floor , so the hard
0:48
surface rather than the carpet
0:51
and floor promptly to probably
0:53
why it's a usual place to put it at the
0:55
time .
0:56
Obviously , now I'm on the floor .
0:58
Apparently , I didn't realize that it would turn into like a brick
1:01
on the floor .
1:01
that would then destroy any objects that fell
1:03
on it 98%
1:05
of buildings these days are made from old Apple Max
1:08
.
1:08
Well , there you are they are . They are very hard things
1:11
, so
1:13
, yes , but it's okay . New microphone is
1:15
working , I think we're back , microphone's
1:17
working your back .
1:18
We're seeing well , people aren't
1:20
, but I'm seeing your lovely face here . I know
1:22
you're seeing my , you're seeing my lovely face . Isn't
1:24
this lovely ? It is crack on with a podcast
1:27
, the game blender . The wonderful
1:29
game blender , where we invent . For those of you
1:31
who are new here Again . Yeah
1:33
, what do we do ? Who are we ? Who are we , who are you ? I
1:38
don't know who I am when we invent
1:40
hyperfascal video games by messing
1:42
together a few genres and
1:44
few mechanics and that will create a randomized
1:47
video game and from there we will
1:49
create something beautiful
1:51
and new and even add a fun narrative
1:53
on at the end . But , scott
1:55
, I feel like you
1:57
want to talk about your experience in gaming
1:59
recently .
2:00
Yes . So for those who
2:03
are a fan of a third person
2:05
shooter , or we are far
2:07
behind .
2:07
We are a long way behind when it comes to this . That's not
2:10
. That's not like whether we're pioneers
2:13
of a game that no one's heard of or
2:15
a fan of Starship Troopers .
2:17
I'm sure you have seen the
2:20
glory that is Hell Divers 2
2:22
, which has appeared on . I think you can
2:24
play on it on everything actually .
2:26
Well no , you can't play on .
2:28
Xbox . You can't play on Xbox . So PC and PS5
2:31
. I have been enjoying it immensely
2:33
. I've been enjoying its tongue in
2:35
cheek , starship Troopers , eskimo
2:37
and blowing
2:39
up bugs and robots
2:41
. However , we did encounter
2:44
a small issue the
2:46
other day . Ironically , we encountered
2:48
a bug in
2:51
Hell Divers . Ironically , yes , and
2:54
it didn't make me very happy , did it ? No
2:56
, it didn't . It's a common thing at
2:58
the moment . Matthew has
3:00
bought it on PS5 . I have it on
3:02
PC , which is , of course , the superior platform , but we
3:04
won't go into that . It's just for convenience
3:07
and
3:10
because we thought , oh , crossplay , it'll be absolutely
3:12
fine and the crossplay at the moment
3:14
for Hell Divers 2 is ever so slightly
3:16
broken in that you can send , so
3:18
you can only meet up by sending . You can only meet
3:20
up with your friends , so you
3:22
send a friend request , which is fine
3:24
, that works , but then you can't accept the friend request
3:27
if you're doing PC to PS5
3:29
crossplay , which was a problem
3:31
. So the only way around we had to do was
3:33
basically that we had to put it on the easiest setting
3:35
and make a mission that
3:38
one of us could see . It took us about half
3:40
an hour , 45 minutes to make it work .
3:43
It did no no , it took us an hour . It took us a good
3:45
old hour . It had my clock in the room
3:47
and I was watching it going . This is taking
3:50
too long . Yeah , maybe I was being
3:52
generous .
3:52
It did take us a while . You were being generous
3:55
, we did make it work after a while , but it's not the
3:57
ideal method when you just
3:59
want to blow some bugs up with your friend
4:01
.
4:02
No , no , no . I really frustrated
4:04
me because I feel like if a
4:06
feature of your game fundamentally isn't
4:08
working , that should be
4:10
advertised . I was thinking about it earlier
4:12
today because what
4:17
you should have is , when you've got Steam Early Access game
4:19
and they're released and they're for shorter features , they have the Early
4:21
Access thing , like saying what's in the current
4:23
game that will be released or what problems
4:25
with it . I think games should have
4:27
a . I think every game should have to have one
4:29
of those , because I think every
4:32
game should have a storefront where it
4:34
says what are the intended features and what's
4:36
available at that time .
4:38
Yes , yes , I
4:41
think on the basis of In
4:43
this case , I think what they've done is which
4:45
is the
4:48
wrong thing ? Is they
4:50
very quietly acknowledged it on
4:52
their bug reporting pages . Yes , we're recognizing
4:54
it's a problem , but not
4:56
to the extent that they should do , given that it's
4:58
a key
5:00
. It's very much a multiplayer game . It's not . You
5:02
can play it solo , but it's very
5:05
, very hard to do . So it
5:08
is a multiplayer game . They
5:10
advertised it as don't worry , you can do crossplay
5:12
. That main
5:14
crux those people who bought the
5:16
game because they thought oh brilliant
5:18
, that means my mate , who's only got PS5 and doesn't have a PC
5:21
, can play with me and vice versa . And it
5:24
doesn't work . And they haven't gone community
5:26
. We're really sorry . We're gonna put all our efforts into
5:29
fixing this prom , so they haven't done that . I
5:31
.
5:32
Well , they might have done that and we might have
5:34
glossed over it and not seen
5:36
it , but I
5:39
don't know . I feel like if it's a key feature , it just needs
5:41
to be advertised for people like myself who will
5:43
just Google it and say that cross plays a feature , therefore
5:45
it should work . Yeah , for that
5:48
to be fundamentally broken two months after release
5:50
Isn't great , as much as I'm really
5:52
sportive . The help studio doing how do I just appreciate
5:54
that small and doing everything that can and they've been massively
5:56
overwhelmed . Hmm , I , I
5:59
feel like there should be better communication
6:01
. If yeah
6:04
, if you're , if something's not working
6:06
.
6:06
I I would agree with you . I think
6:08
there should probably be a bit more transparency
6:10
in the video gaming
6:13
industry in general , because you know
6:15
, a lesser studio could
6:17
just as in like morally could
6:19
just Ignore it and just go
6:21
, yeah , it's fine , and then just never
6:24
address the problem ?
6:26
What's it ? Again , I'm , there's a game that I'm
6:28
big fans of , a studio called big aunt studios
6:30
, and they make them . They make niche
6:33
sports games . So , for example , cricket , they
6:35
do Aussie rules football and
6:37
it's fabulous that exists and they've done some
6:39
amazing stuff for that Um world
6:42
, that world of games . However , this
6:44
had a very good example of a feature that didn't work Because
6:47
they advertised when they released the Aussie rules game , they
6:49
said they would include a pro mode which is similar to our team , that
6:52
is . That never got released and that this
6:54
is this is a year old now and they've
6:56
just announced it's going to be released in June , I think
6:58
it is , but still a
7:00
lot of their marketing revolved around it and then they never implemented
7:02
it . And then , with the cricket game that they released in November
7:05
, they again did a press release saying
7:07
we're going to include it and Then
7:10
they just sneakily kind of took it off the description
7:13
, yeah , of the game and
7:15
it just wasn't massively communicated because
7:17
now the community and I'm sort of a member , active member
7:19
of the cricket games community they don't
7:22
know if it's ever going to come out , they don't
7:24
know whether to look forward for it , whether push
7:26
for it , or if it's just been scrapped and everybody's left in this sort
7:28
of there's no communication . It's not clear , which would
7:30
be really nice if it just had Pro
7:33
mode like TBC , or
7:35
so at least you knew it was still coming . Yeah , it's
7:37
a mixture of . You know it's not there at the moment , but you know
7:39
it's something in the future and they're locked into that
7:41
and they have to provide it once putting it on there .
7:43
I think it's one of the things that if you , if you , if
7:45
, in the build up to a game you say , look at
7:47
all these features , and then there's there's one
7:49
big one that you think we're not gonna
7:51
do that in time , then I think you
7:54
have to . You know the best way to deal with that
7:56
is to go to the community . I know there's profits and stuff
7:58
that come with it . But you go to community
8:00
, say , look , this isn't gonna be there . But
8:03
let's say we'll cut the price by a couple of quid
8:05
, or we'll cut the price by , like you know , a
8:07
fiver or something to add . But and then we promise
8:09
we will put it in later . So for now I think we'll
8:11
turn them back .
8:12
Yeah , we're not we're going to make the game
8:14
that we promised we would .
8:15
So , therefore , we'll reduce the price slightly
8:17
. And then you know , because that
8:19
you know the video game communities , as
8:22
toxic as it can be , is usually very
8:24
, very appreciative of .
8:26
I think openness goes a long way , but I think there is limitations
8:29
and openness because the relationship you have
8:31
between publishers and and
8:33
developers developers make the game , publishers
8:36
distribute , but because
8:38
of the way that's that's tied up , you
8:41
could get very even within the same company
8:43
. You have different sets of people working
8:45
to different goals , even if if even if
8:47
a game is self published , you have marketing people working
8:50
on one side , developers working on , and they don't
8:52
necessarily at the moment feel like they seem eye-to-eye
8:54
. So there's a lot
8:56
. There's a lot going on , but I just think some clear
8:59
things . When something is not working , you should Be
9:01
very clear with that on storefronts and
9:04
not leave it up to the community to Google it and go oh
9:06
, I didn't know it was a bug , yeah , cuz . Realistically
9:08
, say held either , say , if I
9:10
turned it on , and fundamentally the
9:13
whole of cross play , we managed to find each other in
9:15
the end because we just set up a million things and waited
9:17
for you to come in . But the whole the cross play hadn't worked
9:19
that day I would have never played with you and it would have kind
9:21
of been a bit of a waste of 40 quid and top of patch release and
9:23
I would have been a bit grumpy . Yeah , so I
9:25
feel like that is a key feature . Should we really clearly advertise
9:28
like a lot , cross play isn't working in ? Your average
9:30
person is not gonna spot . It was only the Fact that I googled
9:32
it and went through the back patch notes . I
9:34
found out that it was a flag problem . People aren't
9:36
gonna spot that . Your average Joe , I don't .
9:39
Know .
9:41
Very serious . We've done ten minutes of very
9:44
serious .
9:44
I actually had a quite seriously yes
9:47
, let's get started .
9:48
So we get started . So what ? The one one I have done in
9:50
the background , very tactically , because I completely forgot
9:53
when I was , when I was told I was hosting and set
9:55
up the Set up the dice and
9:57
rolled dice , and the number that Scott has
9:59
got will equate to a number on our list for genre and
10:01
A number equated
10:03
for our list for game mechanics . And
10:05
that's so , that's two mechanics and one
10:07
genre . He will merge them together , as
10:10
he wonderfully does , with a wonderful
10:12
merging stick and then , once we
10:14
have the , once we have the bare bones of a
10:16
game , we will then add a narrative , because
10:18
we're slightly Stupid
10:20
like that and wants to just punish ourselves . Correct
10:22
, correct ? So , scott
10:24
, would you like to know what
10:27
genre you have ? I always ask you
10:29
this do you want to say ?
10:30
if I say no , does the podcast ? Does just
10:32
just end no
10:37
.
10:37
I don't .
10:40
No , please do , please do , give me the genre .
10:41
But do you want the full chunk or do you want me bit by bit ?
10:44
Give me the full chunk for once . Full chunky , chunky
10:46
chunky , full chunk .
10:47
You have rolled a number
10:50
six . Okay and
10:52
then you have rolled .
10:55
I don't know what these numbers mean .
10:56
You need to tell me number one and a 31
10:59
deal with it . You
11:02
have your . Your genre is number six
11:04
, which equates to a sports game
11:07
. Okay , which seems we're just
11:09
chatting about . We haven't had a full
11:11
blown sports game . We've tried with , we've
11:14
crowbarred them in from time to time . We've never had a full
11:16
blown sports game . And number one and and
11:18
31 equates to
11:20
the shadow of war Nemesis
11:22
system , so that's the system where
11:24
people in games can remember exactly who you
11:26
are and what you've done to them . And Number
11:29
31 , which is vehicle warfare
11:31
Okay , off
11:33
you go . I
11:35
feel like this lends itself . I feel like
11:37
there's definitely a thing here . It's
11:39
just making it our own .
11:41
I mean , the first thing that comes to mind is obviously
11:43
demolition derby , because the Higula
11:49
Warfare is obviously just the Higula
11:51
Warfare , and sports equals demolition derby . Is it a sport , or was it just
11:53
a pastime ? Well , I think , I think , oh , is it
11:55
a sport ? It
12:02
probably . Well , to be fair , you could , you
12:04
know , you could make it into a sport in the future
12:06
. You could say , ah , we're setting
12:08
the future , and now demolition derby is a sport , or something like that . Well , I
12:10
think , if you one way to do this with the nemesis
12:12
system .
12:12
I think that's quite obvious , because the nemesis
12:15
system operated in a way which also just quick one screw
12:17
you , warner Brothers
12:21
, for patenting it , you selfish bees really makes me angry . If
12:26
anybody doesn't know about this , the shadow of war nemesis system , where
12:28
, hey , the AI would remember
12:32
who you are and react to what you did and betray you and be really
12:35
fluid and stuff and Warner Brothers went and patented it so no
12:37
one else could use it , and they proceeded to
12:39
never use it in a game since 2017
12:41
. Madness , I know , but that's just one of the brothers
12:44
.
12:47
We won't get into it in into the country companies today . But but sorry , that just makes
12:49
me very angry because it's one of my favorite
12:51
games .
12:52
Very angry because it's one of my favorite system .
12:54
Very Warner Brothers that it's very Warner Brothers .
12:56
Yeah . But what you could do is the same thing
12:58
that I like about the vehicle and nemesis system is
13:00
you could do damage to people's vehicles which
13:03
they don't , just because what you'd quite often
13:05
do if you still had a , if you had a villain
13:09
in a , they'd go away , heal up and come back and
13:11
attack you . But wouldn't it be quite cool to destroy someone
13:13
, say knock someone's front wheel off , and then
13:15
the next time you saw them they'd replace that front
13:17
wheel with something else and you could like that bit
13:19
mad Max's . So you come back and
13:21
he's got like a wagon wheel at the front because he's got
13:23
, because he couldn't replace it .
13:26
So I'm just , I'm just thinking , this , I've , I've , I've
13:28
. You know , vehicular warfare doesn't have
13:30
to necessarily be a modern day
13:32
or even a futuristic vehicle . This works for
13:35
like ancient chariot racing as well , because
13:37
that technically you could like ram into
13:40
each other and you could attack one another and you could you
13:42
know they used to like , they used to like whip
13:44
each other and stuff like that as they were going along . But
13:47
obviously , if you , if you do something
13:49
that was just like ancient
13:51
chariot racing as it was , it would get quite boring
13:53
quite quickly . So
13:55
could you take that concept
13:58
of , could
14:01
you take that concept and sort of put it
14:03
into a , a very fantastical
14:06
setting in
14:08
which everything from the
14:11
chariot , the the thing
14:13
that the things that pull you , you know
14:15
, the weapons that you have , you can kind
14:17
of make sort of like chariot racing
14:20
, mario Kart , but like
14:22
very gritty and very not serious
14:24
, but I mean like like quite
14:26
, you
14:29
know you could , you could , you could actually like properly
14:31
like a tacky John , not like throwing mushrooms at one another , but
14:33
you could actually like . You know you could , you could
14:35
, you could go past and you could like cut some
14:37
blokes arm off and then like
14:39
and then and then , and then you win the race , and the next time
14:41
you , next time you go , he's like , he's like , he's got some
14:44
sort of like massive .
14:45
I prefer the idea of you , instead
14:47
of doing damage to the
14:50
person , you do damage to the vehicle and
14:52
that's the way that you're remembered , because , essentially
14:55
, if you ram someone off the road and they lose
14:57
the right hand side of their car , their
14:59
AI partner will come back to you and try and do the same
15:01
back to you next time and you'll see the damage you did to the
15:03
car in the next race . And also one
15:05
thing I like the idea of is
15:07
is you being cheeky and actually
15:09
trying to sabotage each other before a race
15:12
. So say , it's more open world , and
15:14
you're like lining up and as you line up , you know
15:16
X characters on the way to the race . So
15:18
you go , you know what . I'm going to ram him off the road now because
15:20
there's an opportunity , and not take him out of the race because you
15:22
won't be able to restore himself in time . I
15:24
see . So it's kind of you can , you
15:26
can . It's kind of hiring each other while you're
15:29
. Exactly , it's like it becomes a hybrid of an open world
15:31
, but with the set
15:33
race events . So what
15:36
you ?
15:36
do is it wouldn't necessarily have to be open
15:38
world , you could do it . Or
15:40
you could do it where it's a bit like before
15:42
the race , it's a bit more , it's
15:46
a bit more , it's a bit more strategy and menu focus
15:48
, and you can . You can choose where I case it . That's
15:50
my , that's the guy I'm going to target today . I'm going
15:52
to send off , I'm going to send off this guy from
15:54
my team to go , and I
15:56
don't know , give his horse laxatives or
15:58
something , or or you know , and then , and
16:00
then and then and then
16:03
, that will come into play and then it could work
16:05
on like a , on like a chance
16:07
system , potentially , of like , whether
16:09
it works or not , and then , if it works , you're like
16:11
you said , you line up on the start and then the
16:13
guy , the guy .
16:16
He's got the story . Stop the story . Stop
16:18
the story . Every listener will know where
16:20
this story is going . But stop it , Okay . So
16:23
let's say that . So you have like time and you can
16:25
, you can . You can really mess over your opposition before
16:28
and after races . I
16:31
think that what you could do also is if you
16:33
say fantastical , let's , let's do it . So
16:35
you know , when you're in fantastical world , does usually
16:37
a power source or a gem or something like that
16:39
that gives you things so the equivalent of modern
16:41
day electricity , but taken and made
16:43
into magical and old world , which would allow you to power
16:46
your power , your
16:48
chariot , so you could almost like build a mechanical
16:50
horse kind of thing . So maybe you
16:52
do that and that's the kind of thing you win from races , and any damage
16:54
you do to your opposition they will remember
16:56
and they will either be more or less aggressive to you
16:59
. As it is is the game proceeds as
17:01
you'll do more races . Could we make it steampunk
17:03
? Yeah , steampunk . I did think steampunk
17:05
when we first said it .
17:06
I was like could we , could we make it so that that
17:08
then lends itself to ? You
17:11
could create something you
17:13
couldn't . You could you could make it so that the structure
17:15
is in place , that people can
17:17
customize
17:19
their chariot
17:22
?
17:22
essentially , yeah , and I think you only get one chariot .
17:24
It is greater detail as you
17:26
possibly want and
17:31
if you decide , okay , I'm going to make sure that
17:33
if I get hit , I'm not going to get hit off the
17:35
road . So I'm going to make it's going to be a bit slower
17:37
, but I'm going to make a quite
17:40
heavy , robust chariot
17:42
that could basically defend itself . Or you
17:44
go completely opposite and go right okay , I'm
17:47
going to create , I'm going to create mechanical
17:49
velociraptors that
17:52
are going to pull this little , teeny
17:54
, teeny , tiny platform .
17:55
And if I get hit I'm doomed . Yeah .
17:57
And I'm going to absolutely fly , but then if
17:59
anything touches me , I'm dead .
18:02
So what you could also do then is if you could look at as you learn
18:04
the game , you could go right . Okay , there are , we're
18:06
going to be doing 15 stages
18:09
and I know that these stages are
18:11
long and they're going to drag out
18:13
, and if I win enough of these stages , at the end I'll
18:15
win the championship . So I'm going to modify
18:17
my car to be a big , as you said , a big hulking
18:19
beast of one that's not going to win early ones
18:21
, but the plan is you
18:24
damage enough people's enough throughout
18:26
that they have no
18:28
vehicle by the end . Because wouldn't it be really funny if
18:30
you had like a , if you had a nemesis
18:33
and you knock their wheel off ? And then the next
18:35
round because they had no money left or no enough
18:37
, because you everyone starts with a set amount to repair
18:39
money . The next one they've just got three wheels
18:41
and they're just taking it really slowly because they can't afford
18:44
to fall over .
18:45
Yeah , or by the end they've got one
18:47
wheel and they've got just like balance on one wheel
18:49
like this , just like yeah .
18:51
Yeah , they're just there , just perfectly like , just damn
18:53
you because , of this .
18:55
I haven't sat down in 12 days . Should
18:57
we are . We are we made ? So obviously
18:59
we've got , we're saying . We're saying it's like , it's
19:02
like old fashioned charat
19:04
stuff . So you could say maybe in the history of the world
19:07
that when they were ancient people they had
19:09
they had charat racing was a big thing , and
19:11
then as they've sort of technologically advanced , they've kept
19:13
it but they've adapted . It's
19:16
obviously gotten . It's gotten to this point where it's
19:18
now like steampunk animals
19:21
and you know you could
19:23
say that I mean you could make them use animals
19:25
, I guess , but or you could say that animals but
19:28
animals are more risky because animals can die
19:30
and you can't repair them Okay
19:32
. So that's another thing you can put in . You could say you
19:34
can use real animals . Potentially they'll
19:37
think a bit more for themselves and they'll dodge out the
19:39
way of stuff themselves , but
19:41
they'll die . But they'll die . Yeah . Whereas
19:44
if you make your mechanical velociraptor
19:46
and calling Keith , you know you can repair
19:48
Keith after
19:51
the race , whereas you can't repair Dave
19:54
, the velociraptor who unfortunately
19:56
was received a punctured lung in the previous
19:59
term .
19:59
Just the end of the race , dave finishes and goes . Thank
20:01
God we can rest together , master , of course , dave
20:03
. Come and look down the barrel of this shotgun
20:05
.
20:06
Yes , Okay , oh
20:08
that's a , that's a
20:10
, that's an injured looking leg . You've got there , dave
20:12
. No , no , it's fine , it's fine .
20:13
It's fine , it's really fine , it's fine , it's fine
20:16
. And now I've checked your shotgun master . Thank
20:18
you very much . Great Good to have this conversation . This
20:21
could have been misconstrued couldn't it ?
20:22
I think , yeah , no , I think I think
20:24
I can work quite well because you could . For
20:27
example , would the say with the say
20:29
if you decided to go for mechanical animals , you
20:32
could make anything . You could decide
20:34
. Do you know what ? Mine is going to be
20:36
pulled by cows .
20:38
Yes , you could literally actually
20:40
nuts , and then you could be like I really like the cow thing , I'm going
20:42
to give the cows some armor and then by the end of it
20:44
you go . You know what I really actually just
20:47
want mechanical cows .
20:47
Yeah , and do you know what ? My cows are really slow
20:49
, but cows are absolutely immovable
20:52
, like if you , if you
20:54
, if you run into a cow , the cow is not
20:56
going to move .
20:58
It looks at you . So if you run into a cow , a cow
21:00
looks at you and goes excuse
21:02
me .
21:03
Yeah , it's like if you're in a car
21:05
and you hit a tree , the tree will not move
21:07
. You will not be in a good way
21:09
. You move , the tree will not move . It's
21:11
exactly like that .
21:13
So I think you I like that . I like the choice
21:15
between living and dead and losing your favorite cow
21:17
.
21:17
Yes , absolutely , absolutely . It
21:20
would be brilliant , it would be absolutely .
21:21
I get too bonded to my animals . I wouldn't be able to race
21:23
with them . It's like I don't want to race Kenny
21:25
the elephant again , like I think it would take he's
21:27
just holding on .
21:28
Yeah , I think it would take quite a ruthless player
21:31
who just doesn't , who just doesn't care
21:34
and just goes right more people
21:36
into more animals , into the meat grinder Go
21:38
.
21:39
Go . It's a long stage
21:41
, this one . Maybe you set it out as a
21:43
sort of Tour de France-esque thing
21:45
. Yeah , well , no , not Tour de France . Well
21:47
, the really famous long stage rally journeys where each one
21:49
has a pit stop where you can repair your
21:51
vehicle .
21:52
And as you repair your vehicle , you're just like you mean like a
21:54
Dakar , like a Dakar rally type thing . Yeah .
21:56
Yeah . So each time you stop you have to repair the damage
21:58
. And then obviously for the next , for the
22:00
next stage , everybody has
22:03
the existing damage and has repaired their car
22:05
in X-Way , and the AI has repaired their car
22:07
in X-Way , but the AI drivers remember who you are
22:09
, so they're coming for you . If you gave them a
22:11
particularly nasty ram , so what you could do
22:13
if you had enough bits
22:15
and pieces is you could go right . First round , I'm gonna
22:17
ram everyone , but that's gonna annoy
22:19
them . So second round , I'm gonna drop
22:22
all my excess weight and Kenny
22:24
the elephant will never have gone so quickly
22:26
in his life because of Charge Forward . Go
22:29
, kenny go .
22:30
I'm just imagining an elephant trying to , trying
22:33
to run for miles
22:36
, an actual elephant
22:38
.
22:39
Not towards the watering hole . What are ?
22:40
you doing ? Poor elephant , should
22:43
we try and shoot ? Drop my pen and excitement , should we try and
22:45
shoot ? So I mean , we haven't really discussed the
22:49
Nemesis bit , but I suppose you know we've kind
22:51
of touched on it in passing in that you
22:54
can buy essentially
22:56
attacking and sort
22:58
of thwarting other people after
23:01
races . You can generate this . Yeah
23:04
, I think the way it works ? Is that a bloke is my Nemesis or
23:06
that particular ?
23:06
girl , you're in your career . Each
23:08
stage will have like 20 races , I reckon , and
23:11
they will remember you from stage to stage . Now
23:13
, some of them , if they sustain too much damage and
23:15
their characters run out of , like energy
23:18
slash money , they're gone from
23:20
the game . You've defeated them , there's no way . But
23:22
they will be replaced by a new
23:24
racer in the next round , who
23:27
will be generated and have his own sort of pros
23:29
and cons .
23:30
I've just had a thought . Could the people who you eliminate
23:32
, could they appear further
23:35
down the way and put stuff
23:37
in the way to
23:39
try and get revenge on you ?
23:42
Because maybe the way you do it , if the character doesn't
23:44
die , they can come back into the races in
23:46
later stages . When I say later stages , I mean
23:48
when you go to a new race it's like oh look , that
23:50
ex-person got their money back . Or , as
23:52
you say , they start putting obstacles later on
23:54
in races to sabotage other races . So
23:57
they're essentially working to get
23:59
their space in the race back
24:01
by taking other people out , because the more damage
24:04
they do to other people , then
24:06
it opens up , will open up a space in the next race
24:08
with that person running out of money . I think that works
24:10
. I think that works quite nicely , a sort of quite procedurally
24:12
. Do you want to move on to the plot ? Yeah , we'll do it . We'll
24:14
do . Plot , so plot
24:16
, plot , famously to throw
24:19
a spanner
24:21
in the procedural works
24:23
that we go on with . So our
24:27
plot that we'll be going with for our racing
24:29
game is forbidden
24:32
love , no no , please . It's
24:35
not forbidden love , thank God . It's
24:37
rescue Rescue as
24:41
in to rescue an individual or thing .
24:43
Oh no , no , I understood that . I understood
24:46
that . I understood the word rescue
24:49
.
24:51
Rescue is in the rescuers .
24:56
Thank you for the further clarification
24:58
of the word rescue .
25:00
No , it was the Disney movie . I was referring to the one
25:02
movie from from the 80s
25:04
or 40s or 20s .
25:07
I have not seen it , although I think
25:09
we have on DVD somewhere .
25:10
Although it's like slight , slight
25:13
sidebar you
25:15
had to get me for you . You said that
25:17
bed knobs and broomsticks was completely made up and didn't
25:19
exist . And there'll be many people listening to this who
25:22
tell me , who are going to be furious
25:25
at that so you not knowing what that is . Anyway
25:27
, moving on , what are you on about ? You
25:29
once said bed knobs and broomsticks didn't exist to me and I
25:32
was like no , it does exist . It's a really famous film . And you didn't
25:34
know what it was and you said that . I was like it was clearly a niche
25:36
film that I was just bringing up because I'm a snob . It's
25:38
really famous , really
25:41
famous bed knobs and broomstick .
25:42
Anyway you are a film snob , though let's not
25:44
, I am a film snob . You are a film snob , bed knobs and broomsticks
25:47
.
25:47
That's like the 60s Aladdin . Okay , so
25:49
moving back to rescue , rescue
25:53
a DVD copy of bed knobs and broomsticks
25:55
.
25:56
Shut up , so rescue . I
25:59
mean , the classic thing could be that you're
26:01
you know . The obvious thing would be you're participating in the race
26:03
because you need to rescue someone . Yes
26:06
, as part of it .
26:07
I feel like there should be more to it than that . I like the idea
26:09
of it . I feel like it's too simple to be like oh
26:12
, a , a person is over here and B
26:14
person needs to rescue .
26:15
Could you ? Could you be trying to rescue yourself ? Could it
26:18
be that you have to participate in the race ? You
26:22
could do the classic .
26:24
Which we've done before . Fight for your freedom , kind of thing
26:26
.
26:27
I owe someone a lot of money . The only
26:29
way for me to win this money is to win this
26:31
rally and thereby save
26:33
myself , but it's not the plot
26:36
you could do is you could do it as in you
26:38
could do that .
26:38
That's all nuts and rolls plot , but
26:40
the idea is that this let's
26:43
call it a mafia boss or equivalent is
26:45
putting these sleeper
26:48
agents into the race to race against
26:51
you . So every so often the nemesis
26:53
system will throw up someone like , let's
26:55
say , everybody's naturally nasty in it . But
26:57
ever so often you'll come up against people and you're like hang on , that's
26:59
definitely an agent of the person who's
27:01
too , too I own money
27:03
to , and they're just here to take me out to make sure I don't get
27:05
, don't win the race . So
27:10
maybe the maybe the person has said I
27:12
will , I don't know
27:14
, you need to pay me X amount or or
27:17
I'll kill your
27:19
family . Actually , it doesn't really work . There's a plot
27:21
hole there , because why would he say you
27:23
owe me money and then try and stop you
27:25
from getting said money ? I
27:28
don't know , no , maybe
27:30
what you've got to do is you are . So
27:33
let's say this dystopian steampunk
27:36
world . The way
27:38
it works is everybody's
27:41
taxes have been put up , so much
27:43
the people that are entering . No , no , no , no no
27:46
, this will work .
27:46
This will work . This is beginning to sound like Santa Menace . Well
27:49
, yes , we shall have . We shall have a bit in the Senate
27:51
where they start talking about trade trade around
27:53
.
27:53
No , no , no .
27:55
All the banking clans are like George
27:57
, George
28:00
. Can we not do that , George ?
28:03
Yeah , who let George ? Who let George write a line . Again , we're
28:06
backing we're talking about . Don't
28:09
choke on your ambition , george , bloody
28:11
hell . Okay
28:14
, we need . I think we need some way that , like in the , in
28:17
this dystopian world it's not
28:19
slavery , but it's kind of like you're tied
28:21
into your , your band
28:23
and the you
28:25
discover a loophole , and
28:28
your loophole is that if you become an
28:30
important , odd , okay , let's
28:32
go very interesting a mess with this . So
28:34
in the future well
28:37
, no , or in this or in this world and
28:39
this is kind of pulling off multiple things you
28:42
have get set a class at
28:44
birth based on your , based on your
28:46
sort of family's income , and that limits
28:48
you into this sort of labor and there's no
28:51
way of moving up or down the class
28:53
system . The class system is very defined , but
28:55
you discover that there is a loophole
28:57
, that if you become a well known enough member
29:00
of society , or have enough for once another
29:02
word of modern word followers , then
29:05
you can move yourself through the classes . So
29:08
what you are doing is you are naturally evolving yourself
29:10
. So this is the loophole . It's a bit like with the gladiatorial
29:12
combat in ancient Rome , where if you became a big
29:14
enough star , you would get released . So
29:16
it's kind of a similar thing , but by
29:18
having so , essentially , the loophole is that if
29:21
you are well known enough , they consider you a higher
29:23
ranking member of society not suited to your low
29:25
bit . So you decide to go out and
29:28
do this to become a big enough profile to
29:30
elevate the
29:32
position of you and your family . And
29:35
then maybe we say the plot is you
29:37
decide to try and bring other people
29:39
with you and that's the rescuing thing . You
29:41
just try and you try and end up trying to break the system
29:43
to rescue all your fellow lower
29:45
, lower level friends . I don't know how
29:47
exactly that works .
29:49
Are we talking about the people ? You're right
29:52
, like the people you're racing against .
29:54
Well , you know , I think it can mean lots of people , but
29:56
also the people you're racing against . Maybe
29:58
you like we reversed , we turned the Nemesis system on its
30:00
head and if
30:03
you don't take out , you can maybe develop good relationships
30:05
with some of the drivers and you're like , okay
30:07
, maybe I can bring them with me somehow and
30:10
break the system . So
30:13
maybe there is , maybe there is a traditional cutscene
30:15
plot where your character takes it on and does actually
30:17
say like I'm going to win this race and you're because
30:19
if I win this race and that makes a bet and bets
30:22
with the higher ranking people going
30:24
I bet you I'm going to win this race . If I win
30:26
this race , I take your place . I take your place
30:28
here and you can engineer it somehow . I
30:30
mean , there's a lot of I'm trying to rush
30:32
through this slightly because we're running out of time , but I think
30:34
there is a , there is a plot . You can enter there and
30:36
you can essentially save some of your fellow racers and bring
30:38
them with you up through the class system if you like
30:40
them .
30:41
No , I like that . I like the idea of
30:43
essentially making the Nemesis
30:45
system or like
30:48
a mirror of itself , in that you have
30:50
the traditional side of it and you also have what's
30:53
the opposite of Nemesis Bestie . You
30:56
have like a Bestie system and an Amazis
30:58
system . That kind of works side by
31:01
side . I think that would . I think
31:03
that would be interesting , it would be interesting to take on it . It would be
31:05
nice to see that this is the
31:07
duality of the two work together .
31:08
Well , yeah , they kind of did it with Shadow
31:10
of War where you had your own army , but that
31:12
was just mind controlled . You didn't really
31:15
have like friendship relationship , so it'd be quite
31:17
interesting to see that . See that done . I dropped
31:19
my pen again due to excitement , but
31:22
, yeah , I think that works and you can just have
31:24
that as your plot and you're trying to break the system Again
31:26
. Apologies to everyone who's sitting there going . They haven't finished the plot
31:28
. They need to expand upon it . We're running out of time
31:30
. You do the plot
31:32
. Due to my run to the early
31:35
odd . I've read out of things , but I think generally
31:37
, yes , you try and break the system to your character . It's very
31:40
, I imagine very hunger games , very snowpiercer-esque
31:42
for anyone to see in those .
31:45
Do you want to summarize and I'll think of , I'll
31:48
do the thing that I am best at .
31:50
I think you are terrible at which is thinking of a name , I
31:53
think of a name for the racing game and you go , I'm going
31:55
to call it racing game one , thank
31:57
you , thank you , scott . Okay
31:59
, so , summary , we've got a sports game here with
32:02
a Nemesis system , with vehicle warfare
32:04
, and what we have envisaged is a
32:06
steampunk world where people
32:10
race for other people's entertainment . That
32:12
doesn't sound that weird , that's just normal . But
32:15
in the steampunk world , what you do is you race and
32:17
this character you're playing as fights
32:19
in this sort of no holds barred . You're
32:22
trying to ram your opposition off the thing and you do
32:24
a big race round with multiple stages
32:26
, and as your car gets damaged , you can damage other the
32:28
AI's cars . They have to rebuild them . If
32:30
they get completely knocked out of the race , they get replaced
32:33
by another driver . Sorry , out of the game
32:35
. They get knocked out of the game , they get replaced by another driver
32:37
and that new driver will develop a relationship
32:39
with you , whether good or bad , and attempt to ram
32:41
you off the road or befriend them . The rough
32:43
plot of this is that you are a
32:45
lower class citizen and you have found a loophole
32:47
to get up through the class system and
32:50
that is by getting enough followers
32:52
, and by those followers you are trying to drag with
32:54
them and you're also going to try and save some of your fellow
32:56
drivers , because if you develop a positive relationship with them
32:58
and score a point , you can't get out
33:00
of the game .
33:02
I've got a few .
33:05
You're leaning away from your microphone because you're nervous
33:07
about what it is .
33:09
Okay , I've got the death rally , which
33:11
is a little bit . Well
33:13
, it's quite dangerous .
33:16
Very similar to the well-known
33:18
film Death Race .
33:21
Yes , I suppose this is some connotation . I didn't consider yes
33:23
. I
33:26
thought , yes , I'm
33:28
going to call it the Lord of the Rings . All
33:30
glossed over that one , the
33:32
Rally Steam , and
33:35
the other I got Wild Ride Rally .
33:37
Steam makes it sound like you've got a mate called Steam and
33:39
you're inviting him out for the day . Rally , steam . Yeah
33:42
, I'd love to . I'd love to Rally , I'd love to Rally .
33:43
Steam . If I said your text saying Rally Steam , you'd be like
33:45
, yeah , let's play Rally Steam . That sounds like a great idea . Oh
33:48
right , yeah , ok , the other one , which
33:50
isn't going to work . But I thought it would be quite funny because I
33:52
wrote it down and then I realized what it said . I
33:54
wrote a steamy ride and then
33:56
I realized
33:59
what I'd written and went ah
34:02
no , we can't do that .
34:04
Well , the podcast will get a lot more hits if I put that
34:06
as the name Steamy ride .
34:09
Oh yes , People
34:12
will buy this game and not understand what
34:14
it's actually .
34:16
There are people who will be like why is there a car on the thing
34:18
? So the
34:20
best suggestion of that was Rally Steam . I
34:24
like Rally Steam . I
34:26
feel like there's something there and it's just out of reach , Like
34:29
it's just like a syllable off .
34:31
Do you want the word off between the two words ?
34:35
Rally of steam .
34:36
Yes .
34:37
I don't know . I don't know because I kind of like the idea . You
34:40
all think about the text where you're saying I just
34:42
text you and go Rally Steam , rally , steam .
34:44
I kind of like it Rally Steam , rally Steam
34:46
. Well , if also it will actually be a text , I
34:48
could turn to you on the train and go Rally
34:50
Steam , and you can go . Yeah , rally Steam . Yeah
34:54
, it rolls nicely off the tongue .
34:56
It does roll off the tongue . You could call it
34:58
in the game .
34:58
The rally could be called the Rally Steam .
35:00
Right , ok , this is my thing with it Rally
35:02
, steam , my brain , brain
35:04
power wise , I hate it , but
35:07
a little tongue wise , I love
35:10
it . Exactly , exactly . My
35:12
tongue is loving what my head hates .
35:16
I realize when I wrote it down it required zero
35:18
brain power from me , but when I said it out loud
35:20
I was like , oh , oh
35:24
, that's a treat , rally
35:26
Steam . We're going to have to say it Rally Steam because
35:28
we've gone 35 minutes now .
35:30
We've gone 30 . You've done that . What you've done is
35:32
you've timed me out . Yeah , you've done
35:34
this Come up with a rubbish title and then spend
35:36
five minutes explaining it , for me to then
35:38
go oh well , I suppose that was the gaming letter . Then
35:41
a rally steam . Oh God , it does Good to say
35:43
it is .
35:44
Thank you . Thank you , the listeners
35:46
will agree . They'll probably be like I
35:49
.
35:49
Really like the image of someone
35:51
sat on a train Somewhere to work . Listen to some of the commute
35:53
again Rally , rally , steam , rally
35:56
, rally , steam , rally , steam , rally
35:58
. And then someone next to them has gone
36:00
rally , steam , rally
36:02
, steam , rally , steam . I've
36:05
missed my stop . But rally , steam .
36:07
They've been sat there saying rally steam for the last one , okay .
36:09
I suppose it's rally steam , so that , yes , oh
36:13
, I have lost , I have lost
36:16
. No , okay , fine , shut up , shut
36:18
up . Let me do my wrap up . That
36:21
was rally steam . So if you are
36:23
, please send us an email or a comment and
36:25
just say if you'd like , in saying the word rally steam
36:27
, thanks , um , I
36:32
mean , I think the reason I'm letting
36:34
you get away with this is because I suggested farm total war
36:36
a few weeks ago , so I'm letting you get away with this .
36:38
Yes , you did suggest farm total war .
36:40
Right . So that has been the gaming that
36:42
I think is so much . Listening to our utter nonsense
36:44
. I'm not really really
36:46
appreciate it . And please check out the other episodes
36:48
. And if you have any suggestions on what
36:51
you'd like us to turn into a game , you'll see
36:53
in the notes for the podcast or
36:55
the abilities to contact us . So please
36:57
get in touch with you , feel like it , or drop us a review
37:00
, or drop us a hug . Drop us a hug , yeah
37:02
, droping yeah . But in the meantime
37:04
I've been Matt and I have
37:06
been Scott and this has
37:08
been lovely . And look after yourselves , please . And
37:10
if you're saying rally steam , please stop
37:13
because you might get sectioned Keys
37:15
lending everyone . Rally steam . That's
37:18
how we sign off podcast now . Goodbye , rally
37:20
steam , rally steam , bye
37:23
. I have some
37:25
exciting new topics with you for you guys tomorrow week .
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