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0:01
Hey friends, it's your pal Mike Shea from
0:03
Sly Flourish here with another episode of Sly
0:05
Flourish's lazy GM prep. In this weekly show,
0:07
I go through steps from Return of the
0:10
Lazy Dungeon Master while preparing for my Sunday
0:12
role-playing game. In this case, I am running
0:14
the Shadow Dark RPG in a campaign setting
0:16
known as the Gloaming. Shadow Dark is a
0:19
role-playing game made by Kelsey Dion at Arcane
0:21
Library. It's a fantastic role-playing game. And
0:24
Curscroll One is the book that contains
0:26
the setting of the Gloaming. Very short
0:28
book, very small, thin setting, but with
0:30
lots of prompts to be able to build a campaign.
0:33
And I have been running now a campaign, I think this is session 17. So
0:36
we've actually been going pretty far, I would say, in
0:38
a game. I was always one of the big questions
0:40
I had. Well, we'll get into that. This
0:42
show, like all the work of Sly Flourish, is brought to
0:44
you by the patrons of Sly Flourish. Patrons
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get access to all kinds of really awesome
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exclusive features. A monthly Q&A, the dedicated Discord
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server, the City of Arches source book, Uncovered
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Secrets, volume one and two, a whole bunch
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of tools to help you run your RPGs.
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Tons of stuff. You get tons
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and tons of material. An example of some of
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the stuff you get by being a patron of
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Sly Flourish, it's just one of like, I don't
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know, 20 different kinds of things that you get,
1:08
are Dwarven Forge virtual tabletop backgrounds. I actually made
1:10
these for a game I ran yesterday. These are
1:12
all of the levels from Starsong Tower, Call of
1:14
Starsong Tower, which is a free adventure that you
1:16
can download as part of Ruins of the Grendel
1:19
Route, my book of adventures that I published. Well,
1:21
it's like an ad within an ad,
1:23
isn't it? But these are transparent images
1:25
of Dwarven Forge backdrops that you can
1:27
put into your virtual tabletop of choice,
1:29
whether it is Alber Rodeo, My Favorite,
1:31
or even Roll20, or Foundry,
1:34
or whatever. You can drop these sort of
1:36
isometric maps into your tabletop. You can drop
1:38
tokens on them just like you would normally,
1:40
and they represent the maps that are in
1:42
Call of Starsong Tower. It was really fun to
1:45
use the actual Dwarven Forge, but it's also, it
1:47
would be very cool to use these inside your
1:49
virtual tabletop of choice. So that's just one of
1:51
many, many different features patrons of Slytherish get. To
1:54
the patrons of Slytherish, thank you so much for
1:56
your outstanding support. Yeah, we are
1:58
still in that crazy dungeon that I built. last
2:00
time, which was, and I have
2:03
a mistake, mistakes were
2:05
made. Let me pull up my Albert
2:07
rodeo map so we can follow along at home. We
2:10
are still in this great big area
2:12
that I have deemed to be the
2:15
temples of Kythiros and Shun. It
2:21
turns out, so in the Gloaming,
2:23
we have two godlike entities, Shun
2:25
the Vile and Kythiros, the Master
2:27
of Time. I decided to
2:30
do some shipping and made them a
2:32
couple that they were together, and it
2:34
seems like one of the characters is
2:36
a descendant upon of Kythiros and
2:39
Shun the Vile. That's dangerous.
2:41
This is the mistake that was made,
2:43
is when you decide, like, you're really
2:45
gonna incorporate characters into the
2:47
story in Shouter Dark, what happens
2:49
if they die? Now luckily,
2:52
the character in question, Morrigan, has not
2:54
died, but she's one of the only
2:56
two that haven't died in this whole
2:58
campaign. So that idea, and players are
3:00
all joking about this, like, well you
3:02
can't die now. She's like, I only
3:04
have five hit points. And it's
3:06
like, well you're a descendant of two gods. Like, I know,
3:08
but it's only five hit points. So that's
3:11
something, I'm not used to that, right?
3:13
Like, I'm very much used to any
3:15
opportunity that I have in my RPG
3:18
story to tie the characters directly into
3:20
the story, like you may be a
3:22
descendant upon, like your mother might be
3:25
a descendant upon two gods. And
3:28
there's all this stuff going on, is in Shadow
3:30
Dark, you could die three seconds
3:32
from now. Two characters did die. We had
3:34
two characters killed by wolves. I'll
3:37
get into that. So what
3:40
happens if that character dies when they have all
3:42
of this connection to the story and everything like
3:44
that? That's a big question, a big concern. And
3:46
maybe the answer is they just still die. Like,
3:48
it doesn't matter. But you could do
3:50
stuff like maybe their spirit is still around there,
3:53
maybe their essence goes into the knife, like, you
3:55
know. So I have clues
3:57
where, turns out magic items are
3:59
more permanent. characters are. So maybe the magic
4:01
item becomes the character. Right,
4:05
use that explodey head gift. The magic
4:07
items are the characters. So what
4:09
happened? The characters were making their way, they made their
4:12
way to this chamber here where
4:14
they found a rift to the world of marrow
4:16
and they found their friend Barbara the troll who
4:18
was obsessed with it. He was kind of like
4:20
possessed by this thing. He got hit by some
4:22
acid from an acid arrow and when he did
4:24
it woke him out of his fugue state and
4:26
he was like, oh my god. And they were
4:28
getting attacked by two marrow wolves and a dire
4:30
marrow wolf and they started killing
4:33
characters. One of the characters got ripped in half by
4:35
a couple of the marrow wolves and another character tried
4:37
to go save them and got bitten by the direwolf
4:39
and was also likewise killed and the other one and
4:42
I think they had a voice, they
4:44
heard a voice that said run and I
4:48
think it was Morgan's mother's voice said run. And so
4:50
the two remaining characters, I think it was
4:53
two, I think it was two remaining
4:55
characters ran and
4:57
they as they were running back down
4:59
here, no torches by the
5:01
way, they heard slurpy noises coming from a
5:03
particular hall. That was this hall here
5:06
and they're like, hey, we don't have
5:08
time for slurpy noises. We got other issues going
5:10
on here. I agree. We got wolves on our
5:12
ass. Oh and Barbara said you run, I'll take
5:14
care of these guys. So Barbara
5:16
the troll is like grabbing a marrow wolf and
5:18
repeatedly punching it in the face. So
5:21
they ran down the hall with no torches
5:23
and as they made their way here, they
5:25
see torchlight and the torchlight is coming from
5:27
two new adventurers that came from the two
5:29
new players and the characters of the players
5:31
whose characters had died making their way up
5:33
here and they're like, oh and I
5:35
do the, I have this like little bit of shorthand
5:37
around like you look into their eyes and see the
5:40
heroic spark of fellow adventurers. I.e. let's not have a
5:42
20-minute conversation about how you don't trust these people and
5:44
that you have to learn to trust them. I'll
5:46
tell you players love to grab onto that and it
5:48
is so dry and boring. So You know what I
5:50
do is I Say in their eyes you see clearly
5:52
the heroic spark of people that you can trust to
5:55
join you in your adventures. Like Let's not have a
5:57
20-minute conversation about why these characters can join your other
5:59
party even though. I don't know. This
6:01
guy's got a shifty so you know
6:03
Bee Jay's are so. Of the
6:05
characters then so they joined back up again and
6:07
they're like okay we gotta go back to Our
6:09
friend Barbara is getting the it now eaten by
6:11
wolves because of heroes going on and I rolled.
6:13
I'm like I'm just gonna roll twenty sided die.
6:16
And this is like something that I'm that
6:18
I'm getting that I'm picking up on his.
6:21
You know, especially in Saturn are you really
6:23
do this and other games to the idea
6:26
of like letting the dice tell the story
6:28
a little bit. in this case, like so
6:30
so even. Sadder. Dark. They.
6:32
Have A Kelsey talks about a components called the
6:34
Oracle By which is essentially a Euro A D,
6:37
Six and one to three. One thing happens and
6:39
four to six something else happens which is great,
6:41
right? That's a really like easy, shorthanded essay. By
6:43
the way, let the dice roll for like things
6:45
that are happening in the game. the matter what?
6:48
So. Ah, But in this case
6:50
as like I want something with a little bit more
6:52
granularity and something little bit more analog Sigler all twenty
6:55
sided die and depending on what it rolls on is
6:57
kind of how good things are going. If it was
6:59
a one, he's dead. He got hit by the dark
7:01
Marozas they're dragging him into marrow or something like that.
7:03
if it's a twenty T V or he comes back
7:05
and he's got Will felt on and is like average
7:07
grades. and then depending on how it goes is how
7:09
well things are going. So I think a role that
7:11
thirteen or fourteen so such things are actually gone pretty
7:13
well. he's actually holding his own. He's been is that
7:15
desist rated. The parts of them are all over the
7:18
place, but he's a troll in the movie of. Two.
7:20
Thousand people, the face and super they have that
7:22
I reckon I think they have to get back
7:24
there and then they were buying like only other
7:27
flipping houses whatever and the kept going on. The
7:29
global slippery noises are couple a great uses and
7:31
those great users are following them down the hall
7:33
so they get into the room with their new
7:36
fresh characters. They see Barbara Og there and they
7:38
are fighting with Barbara Og against the wolf and
7:40
then the great uses come from behind another Freddie
7:42
Gray's As and walls but there they they did
7:44
and then the rolling what better for them and
7:47
they defeated the wolves and they defeated he grazes
7:49
and everything's good now. They. Also,
7:51
I can't remember exactly where they picked
7:53
it up, but they they. oh there
7:55
was a bag. They saw her mother's
7:58
bag. Morgan who's like now that. Star
8:00
character the game because she saw
8:02
life saw her mother's satchel lie
8:04
and I was like role for
8:06
treasure on the random satchel. And
8:09
so she did. And I pulled up the
8:11
treasures, the treasure tables. a poem up Now
8:14
for fun! These. Siemens and
8:16
a treasure. Trove.
8:18
Your tables and I set a camera. Did
8:20
I say with the seven? The Nine. Yes,
8:24
I said it was a seven to nine level
8:26
of treasure. Were just everly higher than they
8:28
are but it was like while they're busy areas pretty there
8:30
is pretty tough to. So.
8:33
They. He rolled
8:36
his. I had Morgan's player role
8:38
and she rolled enrolled double zero.
8:41
And she's like all admiral double Zero
8:43
as he'd like pointed or camera the
8:45
dice around all over there and look
8:47
who and I'm like okay so then
8:49
I'm like well a was a plus
8:51
three weapon. I'm like let's figure out
8:53
what this was. So we rolled on
8:55
like the weapons table to determine what
8:57
kind of weapon it was and it
8:59
was a bastard sword. And then we
9:02
rolled on. What kind
9:04
of. Bonus. It had and
9:06
it had prophecy was the name of the
9:08
bonus. I don't remember where the. Where
9:11
were the bonus? more? The bonus part is
9:13
in the book here, but it was prophecy
9:15
that essentially less you. One. Time
9:17
per day when something would hit you.
9:20
You can. You can turn it.
9:22
right? You can, you can turn into a
9:24
mess and I that's really cool. Yeah.
9:27
So here I rolled it. Emerald mail to two or
9:29
three. That was a bastard sword. A
9:31
was not cursed and the benefit was
9:33
yes, seven once per day deflect a
9:35
melee attack that would hit you, so
9:37
that was really cool. And then they
9:39
rolled the personality and it was like
9:42
Spews Prophecy. It's always kind
9:44
of telling about prophecy and was
9:46
like so the name of the
9:48
blade as prophecy said that somehow
9:50
and I think it's another weapon.
9:52
Similar to the.
9:55
The. which nice that the the the the
9:57
which nice which was another really powerful
10:00
that they got that was made by
10:02
both Shun the Vile and Kythiros together and
10:04
now has gone, it's like the Excalibur of
10:06
Witches, right? It's the super powerful sword that
10:08
they acquired. Well, it doesn't work in the
10:10
hands of Morgan because she's a warlock or
10:13
a witch. So it went to one of
10:15
the other characters who was holding it and
10:17
that character died and then someone else grabbed
10:19
it. So now I'm saying like the blade
10:22
and the, you know, one of the things about like a
10:24
blade that's fused prophecy is that means I have to know
10:26
what's going on and I don't know what's going on. So
10:28
I do a lot of like the, you're in terrible danger,
10:31
terrible danger lies ahead. The likelihood of
10:33
your survival is low. Thanks for all
10:36
the, you
10:38
know, useful information. So I'm having a lot of
10:41
fun with that, but it is an opportunity for
10:43
Secrets and Clues to get out. It's an opportunity
10:45
for some continuity to occur even as characters are
10:47
dying. So that idea that there's a blade called
10:49
prophecy works. So they captured prophecy, they
10:51
managed to defeat the wolves, they made their way back. And then
10:53
the question was, do they leave? Are they,
10:56
are they heading out or do they want to explore more
10:58
of this place? And I was like, for example, there is
11:00
a chamber here that you have not entered. There's an old
11:02
door and they are,
11:04
you know, they
11:06
don't know what's on the other side and
11:08
they just picked the lock and got through
11:10
and made it into the door. And that's
11:12
where I ended the adventure. So our strong
11:14
start today is what's in the vault and
11:17
I don't know what's in the vault. We have to figure
11:19
that out today. That's something we're all going to do here
11:21
together. So that was really interesting.
11:23
So yeah, the lessons that I learned
11:26
from the last game is mostly
11:28
like make sure that you don't
11:30
put too much of this story
11:32
upon a character who could die
11:34
any second. Now it didn't
11:36
happen, but still Morgan could die any second. And then
11:38
how is that when Morgan's the one that's got the
11:41
obsidian witch knife and is also like the daughter of
11:43
these things? Like what happens with that? I have a
11:45
feeling it would be that Morgan's personality gets drawn into
11:47
the witch knife and that we still have like
11:49
a Morgan and then I don't know. We'll
11:51
figure that out. But you still be dead and have to make it your character. But
11:53
then the witch knife is still lying around. So today is
11:55
7 January, 2024. This
12:00
is our first game of the year, the
12:03
vault. And this is, so this
12:06
side of it was Shun the Vile's side.
12:08
Kythiros' vault is on the other side. So
12:10
this is definitely a vault of Shun the
12:12
Vile. It certainly contains treasure.
12:14
I think we will say, and this is going
12:16
to be a four to six, but
12:19
I'm not going to roll it today. I think it'll
12:21
be more fun to roll it during the game. Like that, that's
12:23
when we're like, we're going to let the
12:26
dice kind of figure out what's there. But
12:28
what else is in this vault? I think
12:30
Shadow Dark has a mimic and
12:32
it feels like a great time to
12:35
put a mimic in here because Shun the Vile would
12:38
definitely put a mimic. So this vault has not
12:41
been opened by Morrigan's mother
12:43
who was, Gwendolyn was the
12:45
name of Morrigan's mother. So
12:47
one of the secrets we can drop right in, our
12:50
secrets is Gwendolyn. I got it wrong. Gwendolyn
12:53
never opened the vault
12:56
of Shun. We knew
12:58
better. Hey, my mom is here. Hi,
13:01
mom. So I think like now, so she
13:03
didn't open it because she knew better. Let's
13:06
take a look at the mimic. Mimic
13:08
is a nice old, you
13:11
know, level five. So that's good.
13:13
Two bite attacks, D plus stick. So
13:16
that's cool. So it is a mimic. Is
13:19
there any other, what else would we want
13:21
to put in this? So it's
13:23
a vault, right? It's a place that Shun, what else?
13:25
So they learned a bunch of stuff. Let's take a
13:28
look at like the secrets and clues that they learned
13:30
from the last session. They learned
13:32
about the Marrow of being in the Marrow.
13:34
Haldrein sought a way to stop Mughal Blub
13:36
but has gone quiet. They learned that from
13:38
Shun the Vile's note. Shun the Vile believed
13:40
they had gone too far. Mughal would simply
13:43
devour every world. Yes. Kithiros
13:45
thought Mughal Blub being a primordial ooze could
13:47
be used to create all new fantastic worlds.
13:50
They were both right. They learned that. Morrigan's
13:52
mother, Gwendolyn, was here in the
13:54
temple before they learned that. Gwendolyn knew Haldrein and
13:57
believed he had artifacts required to end Mughal Blub's
14:00
They did learn that. While Haldurin worked
14:02
on a way to destroy Magdoblub, shooting
14:04
the vials sought a safe place to bring Magdoblub into the
14:06
world so they could destroy it. I
14:08
don't think they learned this. So I think this could be something that they could
14:11
learn. Haldurin went missing before he could bring his half of
14:13
the puzzle to the location. Well,
14:15
no, because this was all, this was about Gwendolyn and
14:17
Gwendolyn never came in here. So they wouldn't necessarily learn
14:19
that. Not in the vault. They might learn it somewhere
14:21
else, but they won't learn in the vault. Haldurin went
14:24
missing, Gwendolyn was burning the stake. So this is all timeline
14:26
stuff. The Knights of Saint Idris were the ones to stop
14:28
and trap Haldurin before he could
14:31
complete his own plan to destroy
14:33
Magdoblub. Gwendolyn is the direct descendant of
14:35
shooting the vial. So we learned all that. We
14:37
did learn, we didn't know that part. So
14:39
these other ones, we're gonna copy
14:42
over to our current secrets,
14:44
but they know that. I don't know if they
14:46
know that. So we keep it. But what, are
14:48
there any other secrets that they could learn about
14:51
Kythiros and Shun from
14:53
the point of view of Shun? Let's
14:56
go back to the book. Is
14:59
Shun in here? Or the unbending, the wise, the
15:01
secret keeper. He is the god of magic, knowledge,
15:03
secrets and equilibrium. So could we tie something?
15:07
I need another god like I need a hole in the head. We
15:10
already have a ton of major players here. How
15:13
do like, one thing I don't know
15:15
is like, how do spell scrolls and spell books work
15:18
in here? I don't even know if they
15:20
have any wizards. You can probably learn a
15:22
wizard spell from a spell scroll by studying for a day
15:24
and succeeding in DC 15 intelligence
15:26
check. Whether you succeed or
15:28
fail, spells you learn this way don't count towards
15:30
your known spells and you can use
15:32
it. So I think we'll
15:34
have like three spell scrolls in
15:37
here. You can put that under
15:39
treasure, right? The Shun the vial has left
15:41
three spell scroll. Or is it Shun? Yeah,
15:45
because it's a vault of Shun the vial.
15:47
So it probably has three spell scrolls. And
15:50
I like these spell scroll features. So we're
15:52
gonna roll on this one. Fill
15:54
it out now instead of during the game. Four,
15:57
stained parchment roll. Two
16:00
of those and one carved into
16:03
bone and what spells are they?
16:05
Oh look yay There
16:08
is a oh this is look at that these
16:10
random tables are great Thank
16:12
you, Kelsey Dion for putting awesome tables in here. So we're
16:14
gonna start with a spell tier we're gonna have three of
16:16
them I've decided and four
16:19
and four eight is one of them sets
16:21
a tier three a one
16:24
and a two that is a Tier
16:26
one a nine and
16:28
so two tier threes in a tier one. So
16:31
tier threes we have 10
16:35
protection from energy and Six gaseous
16:37
form. I think we already have an item that can
16:39
help somebody do gas use for I'm gonna roll again
16:41
Just cuz they already I think they already have access
16:43
to that man. I rolled ten three times in
16:45
a row five fly
16:48
fly to Get
16:51
row five ten eight lightning bolt. There we go.
16:54
Don't like that one I'll just
16:56
keep rolling till I like the answer enlightening
16:58
bolt protection from
17:00
energy and Then
17:03
I first here Six floating
17:05
disk. So those are
17:07
on the scrolls that are in the area.
17:09
Is there but I guess the big questions
17:12
like what? That's great What
17:14
information can they learn here?
17:16
What? What
17:19
would shoot the vial have? I
17:23
mean do I want to spill the secret so
17:25
we could that that like let's see Shun and Kaitiros
17:30
Found a realm during their world
17:34
Explorations that was a
17:36
pure void pure
17:39
emptiness the destruction of
17:43
all Kaitiros Captured
17:47
it in a sphere and hit
17:49
it away. I think that's a good secret That's
17:52
a sphere of annihilation and that is the item that can
17:54
destroy mug to blob. So the Knights
17:56
of Saint Yidris I think
17:58
it might be kind of interesting. Let's see Cursed
18:00
knights who walked the path of St. Yiddris,
18:03
the unholy, the possessed. They embraced the darkness in
18:05
order to fight and cleanse the evil. If
18:07
you know, the 160-year-old St. Yiddris is still alive
18:09
within the prior encounter, bound painfully and willingly in
18:11
a magic circle to trap the mighty demon lord
18:14
who possesses him. Initiates the
18:16
order. So we
18:19
could have like a holy knight hunted
18:22
down Shun the vial.
18:25
We defeated him, found
18:28
one of her rifts
18:31
to a hellish world. He
18:34
plunged his hand inside
18:37
and became demon bound. He
18:40
then slew her, slew her, sending
18:42
her to another world.
18:45
What would have caused the falling out? Let's
18:47
see, two, four, six, seven, eight. I
18:49
got two. What would have caused the
18:51
falling out between Kytheros
18:54
and... I think the idea that,
18:56
yeah, Kytheros and
18:59
Shun never agreed upon
19:03
the nature of Magdal Blub and
19:05
it caused and it
19:08
split them up. He returned
19:10
to his obsession with
19:12
time and the creation of worlds, sought
19:16
to end the horror
19:20
he caused to so many
19:22
of the worlds that succumbed
19:25
to Magdal Blubs. So
19:29
that's a good one. These
19:31
are some good secrets. Is there any
19:34
other interesting secrets that we want to
19:36
have here? I think that
19:38
St. Yiddris found a
19:41
blade called the
19:43
Blade of the Deadlights that
19:45
he used to slay
19:48
Shun the Vile. The blade
19:50
is possessed. Horrid
19:53
spider demon. Those are plenty
19:55
of good secrets. I'm good on secrets. I've
19:58
got my strong start and my mimic. So scenes. the
20:00
vault of Shun the Vile,
20:03
and then choice, a small choice, continue
20:08
to explore the
20:10
vaults of Kytherius or
20:13
return to Acolyc. Where's
20:16
Acolyc? There it is, Acolyc.
20:19
So we can do that, and then bigger choices. They
20:22
can head to Haldren's Tower or
20:26
head to the Redthorn
20:28
Camp and the Twisted Marrow Tree. I think
20:30
those are two big, big
20:33
ones. Goals, so this
20:35
is one about their bigger goals. Find
20:37
treasures and return
20:40
them to, what's her name? Titania.
20:43
Or save, to save the gloaming, what
20:45
do they need to do? So
20:48
they need to acquire the
20:50
artifacts of Haldren,
20:53
which includes the Well of Worlds
20:56
and the Sphere of Annihilation. And
20:59
then destroy Magdalblub. And
21:01
would that stop? So
21:03
if Magdalblub is completely destroyed, is
21:08
that enough for Kytherius
21:11
to pull back Almazat and
21:14
Ungdaluk and show them, like, hey,
21:17
the world is not corrupted anymore, you don't need to eat
21:19
us. So probably
21:21
destroy Ungdaluk and
21:23
convince Almazat Magdalblub
21:28
is destroyed, and then he
21:30
won't eat the planet. So
21:32
that is kind of the longer story. I think that's
21:35
kind of the end, right?
21:37
Other goals could be destroy
21:40
the heart
21:43
of the Knights of St. Idris, which
21:45
is St. Idris themselves. Is
21:49
there any other major goal? I think
21:51
I did like a goal, the factions and goals list, but
21:53
I think those are the big ones. Does
21:56
that have a factions and goals? Like factions and quests. Oh,
21:59
yeah, so that's enough. They wanted they could. Use.
22:02
The well of world's to get mugged. a blob. Access
22:06
to everything. That would be the bad endings. Yeah.
22:08
Says are these are kind of work. So.
22:10
Let's say they want
22:12
to continue. To.
22:15
Explore that the dread ways the forgotten temple
22:18
us unique. I fear us and they go
22:20
to the Coke Zero area. I want to
22:22
have an idea of what's in the these
22:24
areas here. So wanna starting at one o'clock
22:27
which is here and going clout counterclockwise. I
22:29
on no need to worry about that, so
22:31
are we have the. Down here
22:34
the Temple doors, the hallway of chi
22:36
serious as pride trapped. Trap.
22:38
Hallway of Coffee or a sister, the
22:40
one that has like black and white
22:42
files on the floor. There's a couple
22:45
a clockwork guardians in there. A
22:47
suit of gold and silver plate mail say
22:50
plus one plate mail him and I treasure.
22:52
That. Was forged by. Force.
22:55
By soon for cake Zeroes, a crypt
22:57
of the old one spectres of the
23:00
priests and practices of soon. the vial
23:02
of of Coke Zero probably. And
23:04
they minus and stuff and the drop is
23:07
this bigger As with any to worry about,
23:09
that. So I think that that's everything that's
23:11
in these vaults here. Is
23:13
there any? I guess we could as
23:15
sort of the explorers knock. Would.
23:17
Be this far right hand side.
23:20
With. To healing potions. And. Symbols
23:22
and the treasure. A four to six
23:24
treasure. I. Think I like sports nuts
23:27
with a guy without a goblin killed by his
23:29
own trap. And sounds funny. That
23:31
would be down in there. So. We've got this
23:33
lower than the southern area of the vault
23:35
they have not really gone into. There is
23:37
a mummy and their. Wandering. Around.
23:41
Session: Forget about the mummy. Is
23:43
the big question like the had the money get back across the
23:45
bridge. I. Think it is covered in
23:47
indignant frogs. So. But
23:49
then they go on their next journey and I think we're
23:52
gonna play a while so let's see what. where do I
23:54
think they may go? I mean, that's
23:56
probably enough. Oh, there's an opportunity for
23:58
some down time and. Seems
24:00
so. Ah, Return
24:03
to Echo I click. On. Time.
24:06
They. Can spend some of their hard earned cash
24:08
and some downtime that could get him to
24:10
higher levels and then they have to make
24:12
a bigger choices. So then we'll do the.
24:15
Exploration. Of we will
24:17
do the exploration. Of
24:19
their journey to Aldrin's Tower or the
24:22
Red Soren Camp. And then
24:24
do I have anything for holders, Towers I
24:26
I, but you know suit past make say
24:28
was nice and got me a map of
24:30
those I come. Where. The map.
24:33
There. It is yea, five Canada's floating
24:35
place right? And I think it's
24:37
like sealed up. The. Idea that's
24:39
like a floating tower to be kind. cool that they have that
24:41
they have to sorta. Reach. It
24:44
right that would be kind of fun. Do
24:46
I have any idea like what
24:48
is inside? So instead of doing
24:50
it like room by room. I
24:53
don't. I think the issues that they can't get in.
24:55
Rape. Or what they have to learn. When.
24:58
They get here and maybe this is a secret?
25:00
is that holder and sealed up his tower? And
25:03
then went to go find and what was he
25:05
looking for. Yeah. This this
25:07
this is important is a good
25:09
secret. So Cauldron. Sought
25:12
the sphere. Of
25:14
Annihilation. The cast on ios. In.
25:17
An old. Crypt.
25:20
An. Old soon because I I I I
25:22
put that somewhere. The. Vile. Well
25:24
and he. This is a great big dungeon.
25:27
And. It was a place. Where.
25:30
The see seven. Mrs.
25:32
In the right spot. Via. Well as
25:34
and sixty seven. And. That is
25:36
is way way to the far way
25:39
far to the east. So.
25:41
That's good. And. The
25:43
vial well is where the Knights
25:46
of St. Louis address. In. The
25:48
Vial. Well I hear the nights.
25:50
Are here see address right himself.
25:53
Hid. away
25:55
the artifact. Case. The
25:58
Earth. Constructed. From
26:00
the world of the Void. The
26:02
nice thing for them and nights.
26:05
the thing is. Trapped.
26:08
Pardon. In. Their
26:10
well when the vile. Hundred
26:12
and sealed up his tower.
26:15
And left his familiar.
26:17
I. Need a name for familiar? Going.
26:21
A goblin name twice a day?
26:23
Seven till I am familiar of
26:25
hollering isn't an Emp? What if
26:28
we roll every creature and see
26:30
what kind of familiar it it
26:32
could be a particular type of
26:34
creature. Them. That that's that's
26:36
some fun. It's. Good or encounter
26:39
tables. And. We will
26:41
do caves deep. And
26:44
will Hundred Fifteen basement as I
26:46
could. Can be a giant leech.
26:49
Have a giant leech familiar. I'll
26:51
accept a funny. So
26:53
how do we feel about what we've got
26:56
our The one thing is so what if
26:58
they decide instead and I think they were
27:00
planning on doing this of going to the
27:02
red zone camp So it's to go to
27:05
the red zone camp in the military and
27:07
to say with their and what's going on
27:09
here. So I is this the place I
27:11
think I hadn't I hadn't changed my mind.
27:14
Is this where? Greaves.
27:17
Read Thorn the night the his have fallen a
27:19
to see it as author is such a thing.
27:21
Is this where there's summoning
27:24
under Lock the the Herald
27:26
of Amazon's. May be.
27:28
So what do we have going
27:30
on here? We have and Addicts
27:32
of St. Louis address. Greaves.
27:35
Read their own. Conducting a
27:38
ritual, To. Open up
27:40
the first marrow tree! The
27:43
arrival of under lock the marrow feet
27:45
and I think is under law. I
27:47
think under luck. Honey Wire Service
27:49
The marrow fiend under like who is only a
27:51
few moons away from erupting from the marrow tree
27:54
at the center of the camp on the look
27:56
needs protection from the nice to see address her
27:58
now and human flesh after. It's a. Obviously
28:00
the bandits did not realize they serve
28:02
as both. Their. Thirty bandits.
28:04
We could just throw that rain and
28:07
or notes so they could stop. His
28:09
arrival is under lock and the. The.
28:12
Marrow Faith. And sap
28:14
gout use turned to devour a humanoid body
28:16
to regain three d eight hit points. Who
28:18
I think they could probably add this? Ah,
28:20
the marrow feet and level eight so it's
28:23
doable. So. I think that they
28:25
could defeat. Under. Look the
28:27
marrow feet so I think that that could be going
28:29
on here. For their thirty bandits
28:31
around the area. Greaves
28:34
read don't try a couple Other did
28:36
have nights. Slick In
28:38
then there's. Night. Nights
28:41
are at level three to the probably
28:43
a couple and nights. to
28:46
half Orc and nights. And
28:48
they are. Eats. Dragon
28:51
And Thirteen Dragon. And
28:53
oh oh Lara know
28:55
that works. They. Probably have
28:57
a couple of Merrill's with the right. Of.
29:00
Give them to deform arables. For.
29:07
Five. Halo perfectly or it's. A
29:09
fry enough for me to be able to run it as we go. When.
29:13
I think I'm all set to
29:15
day. I have my notes, I
29:17
feel good, I feel like I've
29:19
got and or I'm starting. I.
29:22
Get everything I need from again today. Lot of
29:24
prep those of them as a lot of print.
29:26
Lot of stuff going on. I really need monsters
29:28
because I've monsters in my book. Really
29:31
need and B locations are gonna love to get
29:33
out. So did I follow the eight steps? Perfectly
29:35
Know. But do I really? did? I really still.
29:37
lot of the stuff Outlaw was going. Yes, you
29:39
can see my secrets are pretty extensive and I
29:41
think that that's really where I get a lot
29:43
about. Ghost past
29:45
like that and I did my locations because
29:47
we did. what does the I didn't I
29:50
didn't talk about what the well of world's
29:52
look like but they're. Funded me
29:54
over the many. Friends. i think
29:56
of you for hanging out with me today why prepped for
29:58
my said about game if you enjoyed this show and you
30:01
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