Episode Transcript
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0:05
Welcome to the Trashland podcast. It's the
0:07
best podcast in the game
0:09
because it's the only podcast about the Pokemon
0:12
trading card game. Attendance is
0:14
133%, Mike, Liam,
0:17
Caden, me, we are
0:19
recording this so you can listen.
0:21
If you have not left a 5 star review, you
0:24
could leave a review, and if you left a
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review, even if it was not 5 stars, we
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would read it on the pod, and it would be
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incredible. Dragon Shield is our sponsor,
0:32
they send us sleeves, it's amazing. We're
0:34
gonna talk about three incredible
0:37
things today. We're gonna talk about... The
0:39
regionals that just took place in France. We're
0:41
gonna talk about the regionals coming
0:43
up in Toronto. And we're gonna talk about Mike's
0:45
hot takes for the next format. And
0:47
if we do all of those things, and
0:49
keep it compact, because we just talked for like
0:51
10 minutes without me hitting the record button, then
0:54
we'll be right on schedule! Alright,
0:58
guys, let's, uh,
1:00
we kicked off the conversation 10 minutes ago by talking
1:02
about the Chen Pao list, and the conclusion for
1:04
the Chen Pao list that was played to a top
1:07
4 finish by Owen Camerman is... It's
1:10
Yeah, it's a Chen Pao list. It's a good Chen
1:12
Pao list. It's basi it's, yeah. I
1:15
mean, uh, any,
1:17
like, I continue to say, any list
1:20
that's like within 57, 58 cards
1:22
of Cheren's world's list is a
1:24
It's a pretty good, it's a good gem pile list.
1:28
Yeah. And one thing I didn't say before is
1:30
like, I think Chien
1:32
Pao is actually like pretty hard to play. Uh,
1:34
Cheren keeps telling
1:36
us that he thinks it's like a pretty difficult deck
1:39
to sequence and whatnot. So not surprising
1:41
that a really great player, uh,
1:43
was the one to top four with it.
1:47
I agree. I think it is a deceptively
1:49
hard deck. It's one of those decks
1:51
that like, it's one of those decks that when
1:53
you play poorly, it's
1:55
hard to recognize that you're playing poorly,
1:58
but it just,
2:01
like every wrong choice you made decreases
2:05
your win percentage. So, at the end
2:07
of the day, by the end of the game, you don't
2:09
feel like you made any major mistake
2:11
that like, lost you the game, but
2:13
it's kind of just been like, you might have made
2:15
a series, a bunch of micro
2:18
mistakes throughout the game that just reduced
2:20
your win percentage, so if you can play the deck optimally,
2:23
um, I actually think it has It's
2:25
one of, if not the best matchup
2:27
spread in the game. That's my
2:29
feeling about the deck.
2:31
coming in second at the
2:33
little regionals is Switcher's Cologne,
2:36
Lost Zone, Box. Um,
2:39
And as I said before, this is a Lost
2:42
Zone deck that you can play. If you
2:44
would like to. Uh,
2:47
highlights are... Crossswitchers,
2:50
Cologne, Ditto, Spiritomb,
2:52
and Double Roxanne. So they cut like
2:54
a lot of, uh, other
2:56
pretty good cards to fit these
2:58
cards. A switch card, an escape rope, they
3:00
only played two nest balls, two
3:03
vacuums, two sealstones, two stadiums. So,
3:05
it's really taking the turbo
3:08
out of turbo, um, and...
3:11
Playing a little bit more techy of a build.
3:13
The Cologne play is really just for the Mirror,
3:15
presumably. Like, there's no way that you're gonna
3:18
be able to hold enough cards in your hand
3:20
versus something like Gardevoir, as
3:23
they Iono you. So
3:25
it's really just for Mirror. Um, but
3:28
you're also giving up some percentage points against
3:31
Mirror by being a little bit slower, by
3:33
not playing a fourth Switch card for the healing.
3:36
So, it's interesting. I'm sure
3:38
it caught people off guard, and
3:40
that was probably a big part of it. Um,
3:43
and then we talked a little bit about Ditto
3:45
as well, and like, is Ditto really
3:48
worth it over the,
3:50
just like, extra copies of Nessball? Maybe?
3:54
Maybe not? I'm not too sure.
3:57
I'm a big fan of cards like that, like, I
4:00
think it's a, it's
4:02
pretty low cost to play. And
4:04
it's a pretty large consistency bump. Like,
4:06
I don't think there's a great argument that,
4:08
like, whatever else you were going to do with card
4:10
60 is, like, you
4:13
know, super duper good. Like, it goes to, like, 4th
4:16
Nespo or, like, 3rd Vacuum or something
4:18
like that. Like, I don't think you'd see,
4:20
like, um, the same,
4:22
like, noticeable impact on your games as you
4:24
do with, like, Ditto. Which is, you
4:26
know, started, I
4:28
think 8 percent was the number. Um,
4:31
and all those games go, like, significantly better.
4:34
Yeah. Um, one thing I think
4:36
it's important to note, you know, my belief about
4:38
this meta has always been that this
4:40
is an incredibly diverse meta with
4:42
a bunch of pretty largely even
4:44
decks. Um, that, kind
4:47
of just you should, honestly, you should
4:49
just play whatever you're most comfortable with and think you can
4:51
pilot the best. And this, this
4:53
belief has only been reaffirmed with these results
4:56
as, um, all eight
4:58
of the top eight decks from this past regionals,
5:01
um, were different. Uh, the one
5:04
that, you know, maybe you call them the same, DT
5:06
Mew and a Fusion Mew. Um,
5:08
I feel like those decks are very
5:10
different, they have very different matchup spreads, but, um,
5:13
their every single deck in the top 8
5:16
this past tournament was different. So,
5:18
yeah. I feel like, you
5:21
know, this gets a little bit into the Toronto, but, uh,
5:24
and what you should do for Toronto, but, I
5:26
think in this sort of meta, just play what you're comfortable
5:28
with,
5:30
yeah,
5:31
kind of even.
5:32
we realized we weren't recording as
5:34
Caden was asking Liam about
5:36
the stall decks that were played today too in
5:40
France. Comfort
5:43
decks, nothing like them.
5:44
Liam's comfort deck is Banette
5:47
Gardevoir, so Liam, tell us about the Banette Gardevoir
5:49
deck that got top 32,
5:52
question mark?
5:52
Yeah, top 32.
5:54
Yeah, uh, I said this
5:56
before, I thought that list was really, really
5:58
good. I, until I saw
6:01
the stream match, I didn't quite, like, put
6:03
the dots together. That instead of having
6:05
to play Penny, you can just play the Binette,
6:07
um, that Lost Stones itself, because
6:10
that, that, that actually is a way to create
6:12
a bench slot. Um, I'd only
6:14
thought of it as, like, support or recovery, but that's
6:16
a, that's a good way to create a bench slot. Um...
6:20
When you need to create, like, space for, uh,
6:22
Alakazam, which is really
6:24
good. Um, what
6:27
else was on that list? Uh,
6:30
yeah, I guess the list was like, um, it
6:33
was a lot more, like, attacking focused. Like, I
6:36
think that string game showcased it really well, in that
6:38
it was just looking to get, like, an early lead with Binette,
6:40
and then finish off the game, um,
6:42
by just, like, trading even
6:45
with Shadow Rider and Mew EX.
6:47
Mew EX is really, really good for the deck. Um,
6:49
it gives... It gives you a psychic type attacker
6:51
that is, or like, like, like an attacker that you can access
6:54
that is able to take big one hit KOs. That's
6:56
always been a really big problem for Binette because you don't play
6:58
enough psychic energy to make good use of Arcana
7:01
Gardevoir. And there's not a lot of other, like, splashable
7:03
psychic attackers, at least pre, uh,
7:06
Mew EX, that were able to take, like, big
7:08
one hit KOs unconditionally. Like, Binette,
7:11
um, if they played their hand all the way down, my
7:13
list from Pittsburgh could only do 190, basically.
7:16
Um, maybe a little bit more value to them.
7:18
Um... So yeah, Mew
7:21
EX makes the deck, like, much, much better. Um,
7:24
the Banetta Recovered Supporter's pretty
7:26
good. Uh, and the list
7:28
was just overall, like, a very good list.
7:31
Um, I really liked
7:33
it. I don't think it's that
7:35
good, though. Uh, it's... the Gardevoir
7:37
matchup is still terrible. Like,
7:40
you should lose to good Gardevoir players,
7:42
like, pretty much every time. Um,
7:45
and I...
7:45
you think, do you think the Shadow Rider Path
7:47
combo is like, consistent enough
7:49
to beat Lugia? Or is it just kind of like, turns
7:52
an auto loss into like a 50 50?
7:56
no way that's happening. Like, you
7:59
should be losing in best of three set, I think, just
8:01
with that. Um, the
8:03
Lugia matchup's not, like, terrible,
8:06
though. Uh, like,
8:08
that's just a matchup bump. And, like, even if
8:10
you don't get it, you still have, like, some
8:12
winning chances in the matchup. Like, that
8:15
list isn't playing any energy suppression at
8:17
all, so it's probably... Probably,
8:20
actually, it's probably really, really bad
8:22
for that list. You might be able to do, like, some tricks,
8:24
like if they bench two Ttar, and they
8:26
overcommit their single strikes, and you're able to, like, remove
8:28
one of them. Um, but that's able to
8:30
lock the other, because you unlock them out of urn,
8:33
which is pretty cool. Um, and they don't
8:35
have, like, a lot of great attackers. That's
8:37
in the single strike matchup. The colorless
8:40
matchup must be horrific as well, because it's jet
8:42
energy and stuff. Um, yeah,
8:45
it's probably no good against Lugia
8:47
and um, Thanks for watching! Was
8:50
it Gardevoir? You do take, like, much better matchups,
8:52
though, than I'd say, like, compared to the rest of the meta,
8:54
against Lostbox and Charizard. Those are, those
8:57
are definitely good. Um, yeah,
9:00
no, no Energy Special makes the Zard matchup a little bit
9:02
worse, as well, though.
9:04
Yeah, I'm looking at his matchups
9:06
It's also, it's also really good against Mew. It's really good
9:08
against Mew. And Chentop.
9:11
I'm looking at his matchups throughout the tournament.
9:13
Looks like he faced... Yeah,
9:16
he did not hit a Lugia until,
9:19
um, around 15. And
9:21
up until then, he hit 5 Zard,
9:25
where he went 4 1.
9:28
Um, 3 Guardi, where he went
9:30
2 1. He faced
9:32
against, um, 2 Turbo
9:34
Lost, which he 2 0'd both. A
9:37
Chimpow that he beat, um, and
9:40
then his ties were against a Meridon,
9:42
a United Wings, and
9:44
then, um, a Fusion
9:49
Yeah, the timing for the deck is
9:51
bad. Fusion Mew has a little bit more energy,
9:53
so I guess that's, like, worse, but... This
9:56
should all be. Good matchups, I think,
9:58
um, I don't really know what happened there. Um,
10:00
do you tie, how do you tie United Wings? Like
10:03
you just, you just attack with Shadow Rider, you auto
10:05
win.
10:06
uh, they play Dark Energy. Um,
10:09
really? Okay.
10:10
yeah, no, but, like, if you just boss
10:12
the Curly up, like, you should,
10:15
you should win. Or, like, yeah,
10:18
and then you have, like, Alakazam. Like, I think that
10:20
matchup should be really good. Um,
10:24
Mew. Now,
10:25
but
10:26
important question, Liam, although
10:28
I guess this deck doesn't have any way to infinite
10:30
loop, so you can't... I was gonna
10:32
ask, um, thoughts
10:34
on no Dreepy, but without
10:37
any way to infinite loop, it doesn't, it wouldn't really
10:39
make sense to run a Dreepy.
10:41
Yeah, 3P is like, it's
10:44
fine. It's like, kind of tricky. It's good against
10:46
Zord. But, you play him.
10:49
Yeah.
10:51
Now, now, I think the more important question, though,
10:53
is do you think this deck should be running a Cleffa?
10:57
Um, was it playing Celebrations Mew,
11:00
or no?
11:01
Uh, it was not, no.
11:04
Uh, I'd say,
11:07
um, You can probably
11:09
get by without it, just because it's playing the Luminion. Um,
11:12
so it gives you, like, way more apps to draw. Like, my
11:14
apps to draw is I went Ultra Ball Cleffa. Um,
11:17
everyone?
11:19
Mm hmm.
11:19
The Luminion works as well. Um,
11:23
I know I have Luminion, though, so
11:26
it's fine. I guess Cleffa's a little bit better for me, because I wasn't
11:28
playing the Steelstones in my Pittsburgh
11:30
list. Um.
11:33
Alright Liam, yeah, what about the,
11:35
were you gonna ask Caden about the Snorlax
11:37
Pidgeot
11:37
yes, I was.
11:38
Did you look at those lists, Liam? I mean, they're basically
11:41
the same. I think there might be one or two cards off.
11:45
Yeah, uh, deck
11:47
is really fun, like, I think it's
11:49
like, it's one of the like, few
11:51
control decks that I've played recently
11:53
that actually feels like it slows
11:56
every other deck down. Like, where
11:58
like, you know, you can actually stop
12:01
them from like attacking every turn until like,
12:04
uh, you win the game. Like, they might miss attacks
12:06
or something like that. It does,
12:09
you know, like, in return, though, you lose the ability to
12:11
attack and like... You
12:13
know, uh, make progress like Reggie or
12:15
like, um, torment
12:17
locks or what you, you lose attacking
12:19
options to make progress. So like your,
12:22
your end game does become a little bit worse. Even
12:24
if you do like buy time, you, you don't
12:27
do as much with that time. Um,
12:30
tech is like, so
12:32
it's, it's fun. I don't, I don't think
12:34
it's actually good. Like, I don't, I don't
12:36
think you should be guardy. says
12:39
you can, but like, I don't know what you do
12:41
if they just like throw 5 energy on an Arcana Gardevoir
12:44
and just start smacking. Like, I
12:46
don't think there's actually like a real response
12:48
to that. Um,
12:50
I feel like you just have to get lucky with, um,
12:54
An Eraqus. Where it's like, oh, you Eraqus
12:56
and hit their Manaphy or Ninja. Like, that's, that's
12:58
it, right?
12:59
because of Iono, they can like, they
13:02
get all their waters in their hand with like Ultra Ball
13:04
and trade and stuff, and then they just, um,
13:07
yeah, the Iono went to the bottom and they never see
13:09
it the rest of the game. Oh,
13:11
they can also just refine it, no?
13:13
No, no,
13:13
Echohorn,
13:14
Horn. Yeah, Horn.
13:15
Oh, oh, duh, yeah. Mm.
13:17
But yeah, like, also Mirage Step makes it feel way
13:19
worse as well, because now they run, like,
13:21
way more than enough, um, Psychic types
13:23
to fill their bench consistently. So, like,
13:25
Erika's feels really hard to, to get, pull
13:28
off. And they get, like, a full setup without
13:30
drawing cards, like, incrementally. Like, they
13:32
draw zero cards and then they draw six. It's like,
13:35
um, so, like, yeah, Erika's feels
13:37
really hard to pull off, uh, with Mirage
13:39
Step. And then, yeah, you
13:41
don't have, like, a great way of stopping them from taking KOs. So,
13:43
like, people are, like... Say
13:46
it's like okay, but if
13:48
they like manage their energy well, like I can't
13:50
see you ever winning that matchup.
13:52
I'm looking at, I'm
13:55
looking at their matchups. Um,
13:57
it looks like lots
14:00
of ties against Guardi. Um,
14:04
looks like they, they just... They
14:07
just decided to tie
14:09
Yeah, it was probably like the opponent like misplayed game
14:11
one or something and then they lost game
14:13
two and then they didn't like game three finish. Something
14:17
like that. That's what I guess.
14:19
yeah, um, yeah,
14:23
they had a combined record of
14:25
2 0 2 against Garde.
14:29
Yeah.
14:37
um, actually, no, two, two ties.
14:40
The two ties were in late rounds. The
14:44
two wins in early rounds.
14:46
Yeah.
14:48
Alright, Toronto.
14:50
Here, just a second, I want to talk about, I want to talk about two other lists
14:52
really quickly. Top four colorless Lugia.
14:56
He runs Weirdeer, he runs Mew,
14:58
he runs Luxray,
14:59
I think that's fine. Um, the 4 boss,
15:01
we saw that from at
15:04
least Charlie Kerr the
15:06
week before. I think one of the other
15:08
people also played 4 boss. Um.
15:13
It seems like a lot of people are choosing between
15:15
Luxray or Radiant Charizard,
15:17
um, but you could play both as
15:19
well. The, the big thing that I
15:22
really like in this list is the
15:24
fourth gift energy. All
15:26
four of the Lugias
15:28
that made top eight at Sacramento
15:31
only played three gift, but like
15:33
four gift just seems so good. Like, you just want to gift
15:35
like every... Uh,
15:39
so that, that's like my biggest
15:41
thing when I look at this list.
15:43
Dude, I think the 1v guard is like a little
15:45
sus, bro. I don't know. At least
15:48
in my games it keeps coming up, like, any
15:50
time I play the 1v guard, I'm like, oh
15:52
man, like, I might be a little bad here. Oh,
15:55
the 1v guard, like... You
15:57
know, all my KOs just come so easy. Um,
16:00
What are you, what are you V guarding against in this
16:02
meta? Like,
16:04
I, I, I don't know. Oh, I like... Alright,
16:07
yeah, I guess it would be like Muse,
16:09
Zoshens, um, Muse, Zoshens,
16:12
Mew, yeah Mew, Mew is, Mew's
16:14
a really good point,
16:16
Um, yeah, I don't know, like,
16:18
I, I don't, I don't play like, um,
16:22
a ton of on meta stuff when I'm testing on live,
16:25
so like, it might come up more than
16:27
like it should, but yeah. I, I feel like it
16:29
comes up a bunch. Um, but yeah,
16:32
Forgift is really good as well. I think Forbost
16:34
is also like a must, like at least in colorless Lugia,
16:36
because you have to go like around stuff
16:38
so often.
16:40
mm hmm,
16:40
and it also is like, uh,
16:43
definitely like a big bump in the
16:45
Gardevoir matchup. Okay, hold on. I
16:47
just
16:48
yeah, very, that's like the, I mean like,
16:50
as a Gardevoir player, I see the four gith,
16:53
and I'm like, damn.
16:55
Yeah.
16:56
and I wanted to get your reaction to
16:58
Fabian's Top 8 Guardi List.
17:02
I mean, it's like the
17:05
same thing as most other
17:08
Guardi lists, it's not too crazy, um,
17:11
Champion Festival I think actually makes
17:13
no sense at all, I don't, I
17:15
don't really know why you would play that over...
17:18
There's so many good stadiums you could
17:20
play, like, uh,
17:23
like League HQ or Second Collapsed
17:26
or a Sinnoh all make
17:28
more sense for sure than Champions
17:30
Festival. Um, the
17:32
Zinnias, I, like, I,
17:35
initially, I think probably
17:37
everyone, including myself, was like, that's obviously
17:40
worse than a worker or research.
17:42
Uh, but, I saw Fabian's
17:45
Twitter post, he had, he had
17:47
like a little thread today about
17:49
Yes, we wisely held off on recording the pod
17:51
until he was able to tweet why he played
17:53
Yeah, and it actually has a lot of good reasoning
17:56
to it. I don't think I would include it myself,
17:58
but I don't, um, I don't judge
18:00
him anymore for playing it. I
18:04
think it, it, I, I, I see the
18:06
merit for sure. Um,
18:09
I still really like the, uh,
18:10
Research, bro. easily see
18:12
it being better than Worker because I don't respect
18:15
Path. I'd only play three Stadium Bumps.
18:18
Um, but, yeah,
18:20
that card is stinky research, dude. Especially if you're not playing the
18:22
Luminian, like, I think
18:25
Yeah. That's the thing, like, Luminion's
18:27
broken, dude. Like, how, uh, like, yeah.
18:30
Like, I would not play Zinnias over
18:32
a Luminion. Like, Luminion is
18:34
so good, dude.
18:38
Yeah, I don't think I'd play Guardian without Luminian.
18:40
Like, I think it's an addiction.
18:42
One thing I do agree with, though, is if
18:44
I wanted to play four path outs,
18:46
like two stadiums, the vacuum, and
18:48
then something else, most
18:50
people go for the Worker, but I think
18:53
I would play, like, a third stadium.
18:55
So I do agree with that concept.
18:58
Um,
18:59
Worker actually feels so bad.
19:00
dude, Worker sucks. It's so bad. Like, actually,
19:03
I was watching I was watching,
19:05
uh, Brent Tonneson was on stream one
19:07
of the rounds in Lil, and
19:11
I think he was playing against Mew. I'd
19:14
have to go back and check, but I think it was against Mew,
19:17
and it was like a,
19:19
a matchup where you would think that Worker
19:21
would be really good. And
19:24
I think game one, it was like, okay,
19:26
Worker was fine, but game two, he opened
19:28
Worker in his opening hand, and he just had
19:30
to Worker for three cards, and
19:32
it felt so bad,
19:35
and I was like, imagine if this just drew him seven
19:37
cards, he would just be
19:39
able to play the game, and he
19:41
just wasn't able to play the game because
19:44
it drew him three cards instead of seven. So,
19:46
uh, that, like, I saw that,
19:48
and I was like, okay, to research, for
19:51
sure.
19:53
Yeah,
19:53
Xenios. See, so if you had a Xenia in that situation,
19:56
I assume the other guy went full bench because he's playing Mew,
20:00
and he would have been like, now my hand looks
20:02
like a rockstar, look at all these cards.
20:05
Yeah, Zinnia, I'd play Zinnia over Worker because
20:08
I want to draw cards, but I'd play
20:10
Research over Zinnia because I want to draw cards.
20:13
Is that, is that always correct? Like, I appreciated
20:15
his comment that, like, uh,
20:18
uh, you know, sometimes you
20:20
have a piece in hand, and you're looking for the second piece,
20:23
and in that way, like, playing a research feels bad,
20:25
because you're like, well, I got this piece. And,
20:28
and I recognize, like, I mean, it is,
20:31
it is the year 2023, and
20:34
you... Like, you're, the
20:37
first chance you have to play a supporter, the other
20:39
guy's already benched a lot of Pokemon because
20:41
he played, like, his double battle VIP, and like,
20:43
blah blah blah blah blah blah blah blah, like, did this whole thing.
20:47
Is Researcher's better?
20:50
Uh, yeah. Like,
20:53
mean research is insane. So like here, here's
20:55
another argument for research. Like, the
20:57
matchups that you're trying to play, that you
20:59
want to play Worker in, like the reason you're playing Worker
21:02
is for Path matchups, right? But,
21:05
all the Path matchups also look to
21:07
Judge you or Iono you. So,
21:10
which card would you rather draw off Judge?
21:13
Worker or Research? Like
21:15
Research, for sure! Because
21:18
you get to draw seven cards instead of
21:20
three. So
21:21
yeah.
21:23
No, no, just like, so I feel like even in
21:26
the matchups where Worker is good, like Research
21:28
is often just better anyway.
21:30
And then in the research, and in the matchups where Worker
21:33
is not as, not good, Research
21:35
is obviously better. So like, I don't know,
21:37
that just like, is what makes sense to me.
21:41
Yeah, I, I also, one
21:43
of the things in, um, that,
21:46
like, uh, that thread was, like, four,
21:49
four path bumps is a much, is a
21:51
must. I, like, completely disagree.
21:53
I, I think three is plenty. Like, as long
21:55
as you don't draw. Um,
21:57
like, two stadiums off of Joie
21:59
J and Research, like, you're
22:01
fine. Like, three
22:04
is so many, especially because a lot of the, a lot
22:06
of the path decks, like, I guess an exception
22:08
would be, like, TTMU, um, but
22:10
at least, like, Lost on Tina, like, Lost
22:13
on Tina is, like, a matchup where
22:15
it feels like you can literally go, you can lose,
22:17
like, every single one of your stadium bumps
22:19
but one, and as long as you just, like,
22:22
bump, bump the path and then Iono,
22:24
they never hit another stadium bump and they just, like, lose
22:27
the game. Like... Yeah, like,
22:30
a lot of the path decks, I think, just like, um,
22:33
you just play Iono, and then they won't hit a path again,
22:35
like, for Arceus and Tina. Um,
22:38
so like, yeah, you don't really need that many stadium
22:40
bumps. Like, you don't have to bump it every single
22:43
Yeah. So,
22:45
I'm looking at his, uh, Brent's
22:49
thing from Lil, and it clearly wasn't Mew,
22:51
because he didn't play against a Mew. So I'd have to go
22:53
back and see what, uh,
22:56
what he played against on stream.
22:59
But it was definitely a Path deck. Maybe it was, uh, maybe
23:01
it was Tina? But
23:03
I feel like he tied or lost, so maybe it was,
23:07
maybe it was Round 3? Because
23:09
he lost to a Tina Round 3. Hmm,
23:14
I don't know, I'd have to go back and look. But
23:18
it was definitely a deck with Path.
23:22
I just went to PTCG Legends to try to see if
23:24
they gave me access to the streams, but apparently
23:27
they just linked to the YouTube files instead of
23:29
giving me a list of the streamed games. Those
23:32
slackers at PTCG Legends.
23:35
turn.
23:36
Okay, it
23:36
All right,
23:37
It was Tina. I just looked up the,
23:39
uh, yeah, it was the very first game
23:41
that was streamed. Yes, it was Tina.
23:43
Steena? There we go. So,
23:46
so, Mike, does any of this, uh, change
23:49
you just playing, like, towards 60 at
23:51
Tarantho?
23:53
Um, I mean, I'm gonna play probably
23:55
58 or 59, maybe 60 of the cards.
23:57
I'm really just debating. Like,
24:01
the real, I could see changing
24:03
like one other card, but probably the only
24:05
thing I'm debating is the,
24:08
one of the stadium spots. Like, I'm
24:10
definitely playing Vacuum, that card's really good.
24:12
I'm definitely playing Collapsed, obviously that's
24:14
very good. And so the question is, do
24:16
I play Artisan, do I play Templar Sinnoh,
24:19
do I play a League HQ? Um,
24:21
I think all of those are pretty reasonable. Um,
24:25
could play two League HQ, if I really wanted to
24:27
go hard into Lost Box, but I don't. I
24:30
don't know what I would drop for a fourth stadium.
24:32
Could run like Sinnoh and League HQ. But
24:36
like again, I don't know what I would drop like
24:39
Every other card is, is really, really good in the
24:41
deck. Um, so, I
24:43
don't really want to play Artisan because
24:45
it's really a bad
24:48
counter stadium against Lost Box. Like,
24:50
you want to counter their Beach Court or
24:52
their Pokestop, but giving them Artisan
24:54
is, like, argue arguably just better
24:56
for them because you Iono them and then they just have immediate
24:58
access to another Sableye. Uh,
25:01
so, I want to play, like, a different
25:03
stadium, I think, than, than Artisan. I just
25:05
don't know. Which one I'll decide on. Sinnoh
25:07
is obviously very good against Lugia, but
25:10
it's actively bad against
25:12
other Path to the Peak decks, like
25:14
Maraadon and Mew. You really
25:17
don't want to be bumping their path with your Temple
25:19
of Sinnoh because it shuts off your reversal energy.
25:22
So, it like makes one matchup better,
25:24
but makes... Other matchups weaker. Um,
25:27
League HQ is like, fine. It's like,
25:29
not that great against Lost Box. It's
25:31
okay if they don't know that you play it.
25:33
They, they'll burn like a bunch of stadiums
25:35
and lost vacuums. Uh,
25:37
but that only works for game one. Maybe that's fine
25:40
because you can just play a really long game one. Um,
25:43
it has marginal utility
25:45
in other matchups as well. Like, it
25:47
can be okay against Lugia, obviously
25:50
not as good as Sinnoh, and it can be good
25:52
against Miraidon. As well, uh,
25:55
probably second best matchup it's, it's
25:57
in is Miraidon. So, that's,
25:59
like, really the big things that I'm debating
26:02
right now.
26:03
I dig it. Guys,
26:06
any, uh, any words of wisdom
26:08
for Mike before he goes to Tarantho?
26:12
Yeah, I heard Playtowards60 there, bro, but
26:15
Artisan, Artisan Vacuum is like, That's,
26:19
like, also really good in the Lost
26:21
Fox matchup. Like, being
26:23
able to search Cress and then bump the Artisan
26:25
the same turn. It's like, I
26:28
found it to be pretty big, because you're
26:30
down to 2 fog crystal at this point. Um,
26:34
it's like standard, but yeah. Having Artisan
26:36
Vacuum is really good for searching out Cress,
26:38
and then you get to play, like, good cards.
26:42
Okay, here's a question for you. I was talking
26:44
to some other prominent players
26:47
today, uh, about Gardevoir. I
26:49
don't wanna say who they are and, and, and
26:51
give away what they're gonna play, but they're gonna play Gardevoir.
26:54
And they are trying to convince
26:56
me that third
26:58
fog crystal is better than... The
27:01
fourth level of all, and I said no way.
27:04
What do you think?
27:05
I think if you cut the artisan, maybe. If you
27:08
don't, fourth level ball. No,
27:12
it's always fourth level ball. What am I
27:14
No, yeah, it's always
27:15
always fourth level ball. Oh my God. Disgusting.
27:19
Like, how often,
27:22
Step now. Uh, yeah,
27:24
how often in your first two turns
27:26
are you looking for a
27:30
Ralts or a Curlia or a Mew
27:32
versus looking for
27:34
a Psychic Energy? Well, I guess we
27:36
can actually just focus in on turn 2. How
27:39
often on turn 2 are you looking for a Curlia
27:41
versus a Psychic Energy? I
27:43
feel like the answer is usually Curlia.
27:45
Yeah, dude, like, oh my god, bro.
27:47
Yeah.
27:48
These are the decisions that, like, you
27:50
know, when somebody says, oh my
27:53
god, I brick so hard this tournament, you look,
27:55
and you're like, of course you brick, dude. You
27:57
open with a Fog Crystal route instead
27:59
of Level Ball. And, like, then you
28:01
miss Mirage Step, and then you didn't set up, and then
28:03
you lost. And, like, it
28:05
wasn't the RNG that got you, it's because you played the bad
28:08
cards, bro.
28:09
Yeah, I mean like I understand
28:12
the logic, like getting enough
28:14
psychic energy in the
28:15
Fog Crystal's great.
28:17
It can be a bottleneck for the deck, but I think
28:19
a bigger bottleneck is the, is
28:22
finding Corleas, turn two, turn three.
28:25
Yeah, Level Ball's a great card, bro.
28:27
Yeah.
28:28
Curlia is like... I've heard nothing but good things about
28:30
what happens when you put down Curlias and you're playing Gardevoir.
28:34
Yeah.
28:35
Every person I talk to tells me when
28:37
I got out a bunch of Curlias, I did super
28:39
good.
28:41
Exactly. And I think, and I think you're right that
28:43
like, the fourth level ball is
28:45
even more important with the Mirage Step
28:47
now. Like, you just, you need to Mirage Step
28:49
turn two in so many matchups, and level
28:53
ball it to do that more consistently.
28:55
Alright, are we ready to talk about Mike's
28:58
hot takes?
29:00
I'm already, I'm already, all
29:02
ears,
29:03
Yep.
29:06
We should have some special music
29:08
for this. Duhhh, it's Mike's Hot Takes.
29:11
Hot takes, hot takes, hot takes.
29:12
That'd be
29:13
done these in, uh, a
29:15
couple sets, but
29:18
talking to my, actually wait, before we do
29:20
these, I want to shout out, I
29:22
ran my first pre release this past weekend,
29:25
and I have not attended,
29:27
well, I haven't, I still have not played in
29:29
a pre release. In like 15
29:31
years, but this was the first pre release that
29:33
I attended because I ran it in
29:36
15 years. Um,
29:39
and it was okay. I think if
29:42
I wasn't running it, I would not
29:44
have gone. Um,
29:48
but
29:48
Mike's sales pitch for his next pre release, folks.
29:52
it's just not my type of
29:54
thing, you know? Um.
29:56
is it not your type of thing?
29:59
It's I mean, it's not competitive
30:02
at all like and and that's appealing
30:04
for a large chunk of people right but
30:06
like It's, like, not competitive
30:08
at all. You have very, very little
30:10
agency over your deck.
30:13
Um, like, you get,
30:15
you get, I don't know if you guys have played in a pre
30:17
release, but you get this 40 card deck,
30:20
and then you get four more packs, and then you build
30:22
a new 40 card deck. And,
30:24
uh, it's like, okay. Like,
30:26
for me, I actually did, um,
30:28
open one up and build a deck just
30:31
in case people wanted to play a game or two,
30:33
and I did play some games, but like, I opened up
30:36
the fire build. And
30:38
Battle Deck, it had four of
30:40
the Chi
30:43
Yu, uh, which is a decent
30:45
basic fire type, um, and it
30:47
just, it had four of those, and then I
30:49
opened up in my packs the Armour Rouge EX
30:52
and the Sharkadet. So, like, my deck was just,
30:54
like, four Chi Yu, one Armour
30:56
Rouge EX. EX, like 20 fire energies
30:59
and some trainers and I just smoked
31:01
like any game I played I just smoked everybody
31:04
like it Wasn't even close because I
31:06
opened up the like the best fire
31:08
EX Pokemon in my packs
31:11
and so like That's
31:14
just kind of how pre releases go
31:16
I think
31:18
That sounds about right.
31:20
Yeah There was the
31:22
mean, I recognize they introduced a whole build and
31:24
battle thing to try to make it less like
31:27
I pulled an EX, EX in 59 Energies,
31:29
I win every pre release, and,
31:31
uh, but like, it
31:33
didn't really fix it.
31:35
yeah,
31:35
I think it is
31:36
did you get one of the right four? If
31:38
so, you get a free dubs. If
31:40
you get an EX, you get even more dubs.
31:42
I don't know, I think it is leagues better than it used
31:44
to be, like, I remember old pre releases,
31:47
um, I mean, I'm never
31:49
gonna forget, I had this one pre release,
31:51
where I pulled
31:53
Lucario EX, and,
31:56
um, I played, I played
31:58
one Lucario EX, and whatever
32:00
it was, 39 fighting energy,
32:03
Hell, yeah
32:03
and I, and I did
32:05
not lose the game. It was not close.
32:07
that, dude, that Lucario was so good because it had, it had
32:10
three attacks and it, it ramped super well.
32:12
It was, like, one energy for some amount
32:14
and then, like, two energy for... More,
32:17
and then 3 energy for more, so like, you
32:19
just, you started hitting hard
32:21
really fast, and then you were like one shotting
32:23
everything by like turn 3.
32:25
Well, and that's, but even, even with the battle
32:27
build things, that Lucaria
32:29
would have been like that, cause it was like, if you
32:31
get one energy on there, you're knocking out whatever, whatever
32:33
like, sucky basics they have. If you
32:35
get a second energy, you're knocking out whatever stage ones they have.
32:37
If you get three energies on there, you're knocking out everything on the board.
32:40
well, yeah, but my point is I wouldn't have been able to run
32:43
one Lucario and like 39
32:45
fighting energy Because my Lucario
32:48
probably would have been knocked out
32:50
Yeah, yeah,
32:50
Yeah, dude, I...
32:51
the building battles.
32:53
yeah, that's true. That's
32:55
a good point, like there was a dude that
32:57
pulled an Ironhands EX and like,
32:59
you know, in this format Ironhands is probably
33:01
really broken, right? But, one
33:04
of the build and battle decks had a
33:06
thick Glyne of the Aegislash,
33:09
which can't be hit by EX Pokemon,
33:12
so he ran up into one of those
33:14
guys and, uh, did not have a good round.
33:18
Hehehehehehehehe Anyway, anyway, hot takes.
33:20
All right. So the reason that I mentioned that is I
33:22
haven't done the hot takes in a while, but some
33:25
of the local players, uh, in particular my
33:27
friend Patrick, shout out to Patrick, he
33:29
was like, yo, Mike, you gonna do a hot
33:32
takes for Paradox Rift? I was like... Alright,
33:34
you know what? Sure. So,
33:36
um, I posted on Twitter, if you haven't seen
33:38
it, go, go take a gander, um,
33:41
I posted three things and then, uh, kind of a bonus
33:43
one that you might have missed. So
33:45
my three hot takes. Number one, Lost
33:47
Box and Gardevoir are still tier one decks. Number
33:49
two, Chien Pao with Iron
33:52
Hands is worse than the
33:54
current Chien Pao list that
33:56
we've been seeing, uh,
33:59
be successful. Number three, Earthen
34:01
Vessel, which is the... Moderately
34:04
Improved Professor's Letter is the
34:06
card from this set that has the most
34:08
copies of it. In top 8 of
34:11
LAIC. And then the bonus
34:13
one that I posted a little bit after
34:16
is that if
34:19
Gardevoir and I
34:21
didn't say this but Slash Lossbox if those
34:24
decks drop from Tier 1, it's not going
34:26
to be because of Iron Hands, but because
34:28
of Iron Valiant,
34:31
which I think is a very good card. So,
34:34
those are some of my thoughts. Unsurprisingly,
34:39
the first person to comment With
34:42
Jake Earhart dissenting on
34:44
my opinions. So, what
34:47
do we think, guys?
34:49
um, I mean, I'm gonna throw out my
34:52
I've got one singular hot take that
34:54
either is gonna be, like, the most incredible
34:57
prediction of the next, like,
34:59
two or three metas, or,
35:01
like, way off base. I think
35:04
Iron Valiant is gonna be a way more disruptive
35:06
card than Iron Hands. Um,
35:08
I think this card is, like,
35:11
meta warping and breaking in
35:13
honestly more ways than Iron
35:15
Hands. This is my,
35:18
this is my hot take for Paradox Rift.
35:20
Um, I think that, you know,
35:22
people say that Iron Hands
35:24
is, like, really easy to set up and whatever,
35:27
and I, one, I don't know if that's
35:29
fully true, and two, I think the bigger problem is, um,
35:32
in a lot of matchups, it's just trading even, and,
35:36
um, Iron Valiant, on the other hand, uh,
35:38
is very much not trading even. Uh,
35:42
this, I think, I think iron valiant
35:44
is gonna be a substantially more
35:46
oppressive deck for, or
35:49
a suppressive, a substantially more
35:51
suppressive card for decks like
35:53
Lost Box and Guardi than Iron
35:55
Hands is.
35:56
Yeah. Okay, so we agree. Yeah, I,
35:58
I, I agree with that. I think Iron Valiant,
36:01
like, has a potential to really box
36:03
out these low HP decks, slash,
36:05
you know, evolving decks pretty
36:07
significantly.
36:09
I do not at all, like, yeah,
36:12
I would have told you, um,
36:14
that I thought Iron Valley, it was okay, but
36:17
now that we're talking about it, and I spent another 10 seconds
36:19
thinking about it. That card is terrible.
36:22
Did you know Iron Valiant has Floatstone and Muscle
36:25
Band in one card? Did you know that?
36:28
it has Floatstone and Muscleman? Wait, how does it
36:30
have Floatstone? Oh, oh, it has the,
36:32
yeah, the 20 and No Retreat.
36:34
Yep.
36:34
Yeah, the No Retreat's really good. Um,
36:37
but, either way, I
36:39
like... You
36:42
tell me what the card does and it does an 80 snipe
36:44
if you hit 4 switch effects. Hmm,
36:47
that
36:48
you know you can run? Did you know you can run
36:50
Meta Cham with Iron Valiant and get
36:52
another turn of Iron Valet
36:54
terrible. I saw somebody say on Twitter, and
36:57
I'm realizing this is completely true, like, Lost
36:59
Box decks struggle to hit four Comfey
37:02
on turn one, and you're trying to hit
37:05
four Iron Valiance on turn one, and then into a
37:07
Medicham! Like,
37:08
No, I'm not trying to hit four. I'm
37:11
trying to hit, like, two
37:13
to hit two or three, you're gonna get blown off the board
37:15
if you're not taking KOs! They just evolve,
37:17
and then what?
37:20
What do you mean, against Guardian?
37:22
Yeah, sure, sure, yeah, yeah, Guardian. What
37:25
do you do against Garde? No, Garde actually
37:27
sounds like a horrible matchup. Yeah,
37:30
that sounds terrible. You've never KO'ed Garde
37:32
yet. You've never KO'ed
37:33
so there are, there are two
37:36
decks, there are two lists, there are two
37:38
Iron Valiant decks that I've seen floating
37:40
around. Um, which are,
37:43
which are Iron Valiant, and Iron
37:46
Valiant with, like, Urshifu
37:49
shenanigans. Um,
37:51
like, it needs to be heavily
37:54
supplemented if it's gonna
37:56
I, I, yes, I do not think you run
37:58
a, I'm not talking about you run
38:00
just a Iron Valiant deck.
38:03
I don't think that works. Just like how if you ran a
38:05
just Ironhands deck, that also
38:07
really isn't gonna work. Um, I
38:10
feel like the, I
38:13
feel like Iron Valiant though has the
38:15
potential to create
38:18
some, um, very, very
38:20
oppressive decks that have Like,
38:23
highly favored to auto win matchups
38:25
against Guardi and Lostbox.
38:28
Well, I don't think Lost Box and Guardia are real. Uh,
38:32
well, and like part of the other, uh,
38:34
you know, big question mark of this metagame is Chien
38:36
Pao and like how does Chien Pao do with
38:39
or without iron hands and I think
38:41
Iron Valiant Like, you might just box
38:43
Chi and Pao out, right? Like, you just kill
38:46
the Frigidbacks immediately. Um,
38:48
like, you might,
38:49
Axe, and then they evolve, and then they run your board.
38:52
I mean, you kill one, you met it, you met a Shaman,
38:54
and then you kill the next one. I don't
38:56
Oh yeah, buddy, we're hitting Medicham now. Oh my
38:58
god. Yep, we're hitting
39:00
Medicham turn one. Oh my god. The
39:02
deck isn't built around it, it's gonna be heavily supplemented,
39:05
but we're hitting Medicham turn one. Don't worry.
39:07
I, no, no, no, no. I think this deck,
39:10
um, has the potential
39:12
to, um, you know,
39:14
have a very favored Champa matchup
39:16
going first. I don't think you can pull off the, like, crazy,
39:18
I'm gonna wipe out all your Fridgebaxes. Going
39:20
second? No, of course not. Um, however,
39:22
I
39:23
the Iron Valiant is a
39:25
if you're playing like the Urshifu version, you can
39:27
still do the similar thing that Urshifu
39:29
is able to do against Chenpao that gives it,
39:31
basically, like a very heavily
39:33
favored matchup against Chenpao, which is, you know, you
39:36
just yo you set up
39:38
your damage, Yoggaloop the Manaphy, and then Urshifu
39:40
killed up killed any Vax
39:42
pieces on the board. And that
39:45
is kind of just game losing for Chenpao. Um,
39:47
I agree I agree
39:50
a lot with, um, your hot take,
39:52
Mike, about the
39:54
Ironhands version of Chenpao being
39:57
worse. I think Ironh real
40:00
matchup that I think Ironhands, like,
40:03
really helps with is Lugia. Um,
40:06
I think it is rea I think I, you
40:08
know, I read your reply to Jay I think you kind
40:10
of underplayed how helpful
40:12
it is in the Lugia matchup. Um, the Lugia
40:14
matchup is, like, very 50 50, maybe
40:17
slightly unfavored right now. I think Ironhands
40:19
makes it, like, quite, quite favored,
40:21
which might be reason and I do think it
40:24
helps. Um, quite a bit
40:26
against the,
40:28
against Lost Box, while, I
40:30
mean, theoretically at least keeping somewhat
40:33
of a similar Guardian matchup. Um,
40:36
so, for that reason it might be worth running.
40:38
But I think,
40:39
Silence.
40:39
I think it is not as, like, completely
40:42
broken as people make it out to be.
40:45
Well, let's dig into iron.
40:47
spots.
40:48
Sure, sure. Let's dig into Iron Hands a little bit.
40:50
So like, I think we can see
40:52
pretty easily how it can fit in Chi Pal.
40:55
Um, you know, you take the, the current list, you drop
40:57
the switches, you drop the colognes, you fit some iron
40:59
hand stuff, boom. You got a, you got an Iron
41:01
Hands Chi Powell deck. You can see kind
41:03
of how it fit in a little bit.
41:06
Like, uh, I don't
41:08
love the idea of playing ni in Lucia, but I
41:10
can see how it fits. You know, you, you take colorless,
41:12
Lucia, you drop a couple energy, play a couple
41:14
Earth and Betts. Um, play an Ironhands
41:16
or two, play some Lightning Energies, okay,
41:18
you got, you got an Ironhands, Lugia. What
41:20
is Ironhands getting played in besides those two
41:22
decks? Like, I just can't see
41:25
where else it fits. Maybe, maybe
41:27
you play in a Lost Box deck, but what are you gonna do? You're gonna
41:30
double Mirage Gate to your Ironhands? Like,
41:32
what?
41:32
that's terrible.
41:34
Like, that
41:34
I mean, I mean,
41:35
right?
41:37
No, like,
41:37
all, I think you would run inm, write-on, I don't know
41:39
how, what matchups it actually changes inm
41:41
write-on. Um,
41:44
What are you, how are you pirating up a Miridon? You get, like,
41:47
you have to hit, like, a double Generator
41:49
and, and a Flaaffy out? Like, ugh,
41:51
well, you, I would run an XT share
41:53
if I'm, if it really helps and I'm
41:55
running it, I would
41:56
bench that thing, bro. Pre benching that thing
41:58
with the XP shares,
42:00
Yeah, I'm just going to boss it up, kill it.
42:02
Yeah.
42:03
I don't
42:03
I mean, I, I think it depends what matchups it's
42:05
helping with. I, I would need to think about it. I don't know
42:08
Meite on that.
42:09
Yeah, I mean like, okay, yeah.
42:11
Okay, maybe it gets played in Maraadon. But like Maraadon,
42:13
I, yeah, I think, I think more to
42:15
your point, Kayden, is like what matchups
42:17
does actually help? Like, I cannot
42:20
see it helping enough against a Lost
42:22
Box type of deck to make the matchup favored.
42:25
Like, like there's no, there's no
42:27
way that'll happen,
42:28
That's a crazy statement from somebody who says
42:30
Lost Fox and Guardia are still gonna be tier
42:32
1, when if you hit with that thing on turn
42:34
2, you just win against both of them!
42:36
Right,
42:37
there is no shot you're hitting
42:39
with that turn one or turn two,
42:41
like there's no way.
42:42
This format is
42:43
And Maridon.
42:45
I bring that to a tournament, bro.
42:47
Like what are you doing? Like Maridon, you're, you're,
42:49
you're finding it, attaching to it
42:51
I'm gonna find a way to power that thing up on turn
42:53
2 every game. I'm gonna ruin
42:55
the format, bro. That thing is gonna be stinky.
42:59
also, wait, like, if I'm playing Turbo,
43:02
if I'm playing Turbo Lostbox, I'm just trading
43:04
even into the Iron Hands
43:06
Yeah, what if I find a V Guard? What if I find a V
43:08
Guard, Brody?
43:09
So are you playing, are you playing Lugia
43:11
now?
43:12
Who knows? Maybe it's the Lugia version. I
43:14
don't know. Even
43:16
if you do get, like, Dragonite KO it, bro.
43:19
What if I KO the Dragonite and then I hands the turn
43:21
after that, bro?
43:23
I think, I
43:23
I'm gonna IRA
43:24
Right, my point is, my point is, Lostbox
43:26
can do that exact same thing with
43:29
cards like D Knight. Like, you're just
43:31
trading two for two at that point.
43:33
No, no, no, no, no, because I take
43:35
the first one, because when I KO the one
43:38
prizer, I take two prizes. And
43:40
when you KO a one prizer on turn one or something,
43:42
you take one prize. Hey,
43:45
Iron Hands is stinky for the trading. Like,
43:47
like, that's, that's not even debatable. Iron
43:50
Hands will, like, uptrade versus everything if you can swing
43:52
with it turn two. Like, that's just
43:54
a fact.
43:54
That's a big
43:55
Whether, whether or not you can do
43:57
four energy cards.
43:59
But, but given that that card literally outtrades
44:01
everything, I'll find a way, bro. Thanks
44:03
for watching!
44:04
I mean,
44:04
a way.
44:05
of Unturned are there,
44:06
I know people have said on Twitter they're gonna play, like, Thorin
44:09
and Ironhands and Gardevoir.
44:11
That
44:12
faster than that, bro! I'm hitting on turn two!
44:15
I mean, that sounds really bad.
44:16
Yeah, that's not terrible.
44:18
Unturned too, he's a goat.
44:20
right, so, so, so,
44:23
Liam,
44:24
That's the kind
44:24
are you, are you running, are you running Chimpo?
44:27
Ironhand's next format?
44:28
I have no clue. I'm gonna find a way to power that thing
44:30
up on turn two every time. It's gonna be unstoppable.
44:33
And it's gonna win the game in, like, three turns. I'll
44:37
find a way. I, like, I don't, I don't even know.
44:39
Maybe, I think there's, like, Yeah,
44:41
I, I have no clue, bro. I'll find
44:43
a way. Maybe it's even, like, the
44:45
Enerjet, Enerjet thing. Uh,
44:48
tool hitter that Liam is. He's going to go from, like,
44:50
stall player to, like, fastest player
44:52
in the format.
44:54
I do want to note, taking an extra
44:56
prize has not always been
44:59
a horribly broken mechanic.
45:02
Like, it has been done
45:04
before in a manner, like, I remember,
45:07
I remember, um, everyone was making
45:09
a huge fit, you know, and of course this is a long
45:11
time ago, but when Lugia EX came out,
45:14
um,
45:14
That was Liam's deck. That was Liam's
45:16
deck when he was like 7 year old junior, man.
45:19
Don't be messing with Overflow.
45:21
I remember when that card got revealed,
45:23
and everyone was like, screaming
45:26
about how broken this card was, and like, you take
45:28
an extra prize, and how it was just gonna like,
45:30
break the game and break the format. Like,
45:33
the card was going for like, six, or for
45:35
sixty dollars during pre release
45:37
season. Um, it was the hype
45:39
of everything, um, and
45:42
it just, it ended up, you know. Like,
45:45
it
45:45
very mediocre.
45:47
We didn't start playing until the Tins came out, but
45:50
Liam was the king of like, 4 Deoxys,
45:52
Choice Band, Chorus Machine, Chorus Machine,
45:55
I just took 3 prizes on turn 2. What?
45:59
Yeah, I think
45:59
yeah,
45:59
like, the only thing I knew how to do, was, like, go
46:01
for the Giga Nuts on turn two.
46:03
That way, we only had one strategy.
46:05
I
46:07
yeah, but my point is that, like, um,
46:10
it's very easy to look at Take
46:12
an Extra Prize and be like, how is there any
46:14
world where this is not, like,
46:17
just horribly, like, game
46:20
breaking, and I think it is important
46:22
to recognize that, like, You know, it,
46:25
it, it has not always been the case
46:28
that it's, it's game breaking,
46:30
if that
46:30
people don't value Yoga
46:32
but you just named like a card that has
46:34
the abstract,
46:35
Yeah. You, like, you just named a card that's like filled
46:37
with like extra restriction. Like that
46:40
card was mid, it was against like, yeah,
46:43
it had no, had no, um, it, it was like
46:45
filled with like a, an ex format.
46:47
Like, I think, like obviously you weren't like one
46:49
hitting, uh, evil towels
46:51
or, um, IANS
46:53
and Gen X and whatever. Like, I, I
46:55
don't
46:56
No, you were! You were going for Deoxys
46:58
going for the di No, no, no. All right, then like.
47:01
Muscle
47:02
I can see how that card would not be amazing
47:04
in that format. You think about Iron
47:06
Hands in this format, you think about
47:08
how it attacks on turn 2, it outtrades
47:11
everything, how it has 230 HP,
47:13
it hits for 160, it has like literally
47:16
Snorlax level stats, and it's Lightning
47:18
type, that card is like, every
47:21
good attribute on every card that's
47:23
been printed in like the last 2 years is
47:25
on that card.
47:26
well, that's a wild statement.
47:29
230 HP,
47:32
Alright, well we'll see in the next few weeks. Um,
47:34
I do have one other, one,
47:37
TAKE EXTRA PRIZE! That
47:37
I have one other somewhat hot take that
47:39
didn't make the list but I'm curious on your guys
47:42
thoughts and then we can wrap it up. I
47:44
think Regis could make a comeback with Earthen
47:46
Vessel. Hmm, Regis
47:49
seems pretty, Regis gets around the Iron
47:51
Hands, BS. It doesn't get one
47:53
shot by, right? Yeah, it doesn't
47:55
get one shot by Iron Hands, none of them do. And
47:58
I feel like with Earthen Vessel you can play different basic
48:00
energy, you get some Discardian in there.
48:02
I don't know, seems pretty good to me.
48:06
And one second, let me, let me read you some text, bro.
48:09
I hadn't thought about this.
48:11
It says, once during your turn, if you have Regirock,
48:13
Regice, Registeel, Regieleki, and
48:16
Regidrago in play, you may attach
48:18
three energy cards from your discard pile to one of your pokes. Alright.
48:22
That card is terrible. It
48:24
doesn't matter how much support it gets, it doesn't matter
48:27
that it's made top 8s before, that card
48:31
I get to one shot your iron hands though, Regirock's
48:34
coming in, smacking you.
48:37
is terrible. You bench 0
48:39
engine Pokemon, and
48:41
you find the right 3 energy
48:43
to get in the discard, you're playing a bunch of other ones, you find the right
48:46
3 energy to get in the discard, and you put
48:48
6 Pokemon on your bench, then
48:50
you can finally take chaos. Dude, I
48:52
was watching a stream from like last year,
48:55
Reggie's was on it, dude. It didn't attack
48:57
for like the first three turns in scoop, and then it didn't
48:59
attack for like the first three turns in Scoop, like That
49:04
is terrible, dude.
49:07
It also, it also, I mean, it probably takes an awful
49:09
Zard matchup.
49:11
yeah. It takes an
49:12
I, I don't know
49:13
an awful guard matchup. That's what, uh,
49:16
yeah.
49:18
So, probably not, but, I,
49:21
Oh,
49:22
Like no,
49:22
yeah.
49:23
it, it, it turns out that like that card
49:25
is just bad because you can read the card and you can tell it.
49:29
yeah. I stand, I stand with Mike. Ironhand's
49:33
gonna be, I mean, it's gonna be... Good,
49:35
it's going to be in the meta, it's going to exist, it's
49:37
going to be a force, but I
49:39
don't think it's going to be as game
49:41
breaking as
49:43
I don't even think, like, a middle ground is possible
49:45
for that card, bro. It's either it can
49:47
be powered up and it's going to outtrade everything, or
49:49
it can't be powered up and it's not going to outtrade
49:51
anything. It's like,
49:53
Okay, I don't know about that either. Like, I think in,
49:56
you know, I think there are
49:57
I think if it's at the point where it's like, you,
50:00
I think if it's at the point where you sometimes
50:02
power it up with, like, Maridon at the end of the
50:04
game, nobody good is
50:06
going to play that card.
50:09
No, but you could run it in Shenpao, you
50:11
know, you're, even if you're getting
50:13
it powered up like turn
50:15
three, or even in Lugia, you know, let's say you're not
50:17
getting it powered up turn two, let's say you're
50:19
Yeah, dude, no, like, if it's not
50:21
running, no, no,
50:22
potentially good to run.
50:24
yeah, the deck is not a serious deck. It's like as serious
50:26
as, like, Miraida is right now. Like, it's
50:29
a thing, people sometimes bring it, you
50:31
know, you talk, you talk to, like, any
50:33
competitive player, and they will tell
50:35
you that they're not going to touch that deck with a tentacle,
50:38
like,
50:38
I mean, time will tell, we'll see how IronhandZX pans
50:41
out,
50:44
I am glad I'm not going to LAIC. Cause,
50:47
I'm glad I don't have to figure this
50:50
stuff out myself, I'll just let other, I'll
50:52
let Tord figure it out.
50:54
Liam, if you were going to LAIC, would you be just
50:56
all in on breaking the format with
50:58
iron hands?
50:59
Yeah, probably. Uh, like,
51:02
you know, Jake
51:05
is like, oh my gosh, we, we
51:07
need to find a counter, but like, you
51:09
know, I was telling him, like, the
51:12
easiest thing to do is to take
51:14
the card that's absolutely insane
51:17
and just swing with it every turn. Like,
51:21
work, infinite
51:23
profit. Like, yeah, I
51:25
said this in our Discord as well,
51:27
dude. I'm gonna be pulling a Regan
51:29
Wretloth, and just taking an absolutely
51:32
insane deck, and running it down every tournament,
51:34
and seeing what happens. That's
51:38
a great strategy. That's
51:40
I. I agree, I agree, it's a very
51:42
good strategy. I'm just skeptical
51:44
whether or not Iron Hands is going to make
51:46
the splash you think it is. Um, if
51:49
we want to throw
51:49
You can look at that card, and you know that card is amazing.
51:53
I think it is a, I think it is quite
51:55
a good card. Um, I'm not sure if it's actually
51:57
the best card from this set. Um, I
52:00
don't
52:00
dude, Jake is actually gonna be like, such a massive
52:02
clown if he's wrong, bro. Like, I
52:05
broke my promise because this is, uh, like,
52:07
the apocalypse. Ugh! That's
52:09
like,
52:09
but I will say, I will say. If
52:12
we want to throw in, and I guess, I guess, maybe
52:14
this, yeah, yeah,
52:16
this, if, I also
52:18
want to say, I agree with Mike,
52:21
um, Garde is still absolutely going
52:23
to be tier one. Um,
52:25
Lost Box, I could, I can see a world where Lost
52:27
Box falls off. Um, I think Guardia
52:30
is without a doubt gonna be Tier 1.
52:32
Dude, Lostbox is the deck that, like, wouldn't
52:35
fall off. Like, Gardi is the deck that can fall
52:37
off right now because it's like, It
52:39
is obviously the slowest deck, um,
52:41
in the meta right now, and like, if
52:44
a set like this gets released, the meta just speeds
52:46
up. And like, you know, whatever
52:48
causes it to speed up, uh,
52:50
you know, we can debate about that, but I think if
52:52
the meta does speed up, Guardian's the
52:54
one to fall off, and I don't see why that would be Lost Box.
52:57
Well no, I wanna note that my fears
52:59
about Lost Box have
53:01
nothing to do with Iron Hands and everything to do
53:03
with Iron Valiant.
53:05
And, Jirachi to some extent,
53:07
I guess, but,
53:09
Oh, yeah, I forgot about Tarashi.
53:11
yeah,
53:12
So, yeah, here's the thing I wanted to ask
53:14
you about the set, and I, you know, we've not done
53:16
a set review, I haven't looked at all the cards in the set,
53:19
like, It seems like, like,
53:21
what interests me about this is, I feel like this
53:24
is the first time in
53:26
a bit, in a hot minute, that
53:28
Pokemon's released a set where I think people look
53:30
at it and the best cards are not
53:33
a, like, pre built,
53:35
like, parasitic deck that they're just handing you.
53:37
yeah, right, there's no, there's no Gardevoir EX,
53:40
there's
53:40
I think the
53:41
Chi and
53:41
would be Roaring Moon. Thanks
53:45
like obvious, here's what to play, right?
53:48
Yeah, yeah, like, like, where, you know, I think what's
53:50
interesting about this conversation is the,
53:52
the trick is, like, it's not obvious how people will
53:54
play the best cards. And,
53:56
like, uh, for the last couple
53:58
of sets, I feel like, I mean, for years,
54:01
at some level, Pokemon just, like, clubs
54:03
you over the head with, like, this is the set, this is
54:05
what you do with this set. Like, here's
54:07
the deck we're giving you in this set. Don't
54:09
be dumb.
54:12
Yeah, and that coupled with that,
54:14
the fact that we're getting this set basically the
54:16
exact same time as Japan. So we,
54:19
so, so we don't have any results
54:22
to go off of and it's just gonna be like, all
54:24
right, figure it out.
54:26
I agree. I honestly am, I
54:29
love this set so much. And
54:31
I, I am, I
54:34
still can't wait for when we rotate to
54:37
Scarlet Violet only. I think the
54:39
game is gonna be in a
54:41
fascinating and kind of... Hopefully,
54:44
Amazing State, but
54:48
that's a little ways off,
54:50
Yeah,
54:50
right? We have one more year before that, right?
54:52
we do. Yes. Because
54:55
like Sableye and stuff is in
54:57
with the next
54:58
right, right.
55:00
Yeah. All right. Let's
55:03
wrap it up.
55:04
that's the show. The Jon Pauls are
55:06
our outro. We'll be back next week to find out
55:08
how Mike did in Toronto.
55:10
And we will do a larger Paradox
55:12
Rift deep dive next week for sure.
55:15
I don't know how we could possibly do that with all
55:17
the, like, I don't know, 18 rounds you'll
55:20
have played? Alright,
55:23
we'll see everybody next week.
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