Brandon Jones is a developer at Google and one of the two people who originally brought WebVR into life. As one of the main WebXR Device API spec editors, developer on Chrome's WebGL implementation and contributor on the webxr-input-profiles, he has some interesting insights to share on web graphics performance, spec contribution process and the history of WebXR.
During our wide-ranging conversation, we touch on WebGPU, Brandon's recent blog post "WebXR Scene Optimization", motivations for the webxr-input-profiles project, how WebGL extensions find adoption and much more.
It was a great honor to speak with one of the founding fathers of VR on the web and we wish you a great time listening to this episode.
Links:
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More