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Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips

Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips

Released Thursday, 19th August 2021
Good episode? Give it some love!
Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips

Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips

Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips

Episode 040 with Dries Croons: Plockle, react-three-fiber and WebXR development tips

Thursday, 19th August 2021
Good episode? Give it some love!
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Dries Croons (CROEWENS) is a full stack and WebXR developer from Belgium and the creator of the popular WebXR puzzle game "Plockle". In this episode, we talk about Plockle and his experience with react-three-fiber and react-xr. Then we dive into some general tips for WebXR development, make sure to give it a listen!

You can follow the podcast on twitter via our new podcast account: https://twitter.com/WebXRPodcast
Links:
https://twitter.com/CROEWENS - Dries Croons on twitter
https://twitter.com/PlockleVR - Plockle on twitter
https://dries.io/ - Dries' Website
https://plockle.com/ - Play Plockle!
https://github.com/pmndrs/react-three-fiber - react-three-fiber on Github
https://github.com/pmndrs/react-xr - react-xr on Github

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