Podchaser Logo
Home
#962: “Star Wars: Tales from the Galaxy’s Edge” Moves a Step Closer to Storyliving in VR + Accessibility Innovations

#962: “Star Wars: Tales from the Galaxy’s Edge” Moves a Step Closer to Storyliving in VR + Accessibility Innovations

Released Thursday, 19th November 2020
Good episode? Give it some love!
#962: “Star Wars: Tales from the Galaxy’s Edge” Moves a Step Closer to Storyliving in VR + Accessibility Innovations

#962: “Star Wars: Tales from the Galaxy’s Edge” Moves a Step Closer to Storyliving in VR + Accessibility Innovations

#962: “Star Wars: Tales from the Galaxy’s Edge” Moves a Step Closer to Storyliving in VR + Accessibility Innovations

#962: “Star Wars: Tales from the Galaxy’s Edge” Moves a Step Closer to Storyliving in VR + Accessibility Innovations

Thursday, 19th November 2020
Good episode? Give it some love!
Rate Episode

The new Star Wars: Tales from the Galaxy's Edge VR experience releases today, and I had a chance to play through it and talk to a couple of the creators from ILMxLab about their latest steps towards their vision of 'storyliving.' It represents a lot of progress from their initial three chapters of Vadar Immortal, but there's certainly a long ways to go to be live fully into this vision of storyliving. Galaxy's Edge does have a lot more sophisticated gameplay with smarter AI enemies, you have more agency to move around during the cinematic cut scenes with more aspects of open-world exploration, and the pacing of the story elements with interactive exploration has also evolved quite a bit as well.

Show More

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features