Jonathan and Alex use the recent Blizzard controversy to discuss the role of politics in games. Are all games innately political, completely apolitical, or somewhere in between? Alex and Jonathan cover the video games and board games that tackl
Alex and Jonathan take on a spooky mystery in the detective roleplaying game, Spitfire & Straightlace. Straightlace (Jonathan) and Spitfire (Alex) now live in a shared apartment after they bonded through the trials and tribulations of their cas
Jonathan and Alex tackle what sets game narratives apart from other mediums. In the second part of this episode, they focus on narratives in board games. Make sure to check out last week's episode where Alex and Jonathan talked about video game
Jonathan and Alex tackles what set game narratives apart from other mediums. In the first part of this episode, they focus on narratives in video games. Catch Part 2 next week when Alex and Jonathan will talk about board game narratives!
Alex and Jonathan discuss the fall of GameStop and both of their recent experiences at a GameStop. They cover the new norm for buying games and offer up solutions to avoid the gaming market becoming as fractured as the streaming market. Finally
Jonathan runs the Call of Cthulhu solo adventure module "Paper Chase" for Alex. Alex plays Professor Nathaniel Matt Clancy taking on an investigation for a former student, Thomas Kimball, after the house he inherited from his Uncle Douglas Kimb
Alex and Jonathan are joined by friend (and occasionally rival) of the podcast, Bristol to talk about the game store experience. The trio recount a recent great experience as a board game cafe, and cover what they look for when shopping for gam
Alex and Jonathan once again present a recording of the improv-based storytelling game, Fiasco. They are joined by their friends Nate and Andrew to playtest the group’s very own Fiasco playset, Mr. Tinkytonks Playground. Keep an eye out for thi
Alex and Jonathan break down all the hype generated by E3 now that the dust has settled after this important gaming event. Alex recounts his experience on the floor of E3 and gives some recommendations for games to look out for.
Tune in as Jonathan and Alex discuss the bizarre relationship that comedy and games have together, the difference between funny games and games that are funny, and maybe laugh a little along the way.
Alex and Jonathan present a recording of the improv-based storytelling game, Fiasco. They are joined by their friends Alec and Andrew for a zany story about a community theater production of “Saving Private Ryan: The Musical” by Andrew Lloyd We
What does it take to be a game designer? Alex and Jonathan compare indie game design to game design within the gaming industry. Alex pitches his idea for a tabletop game.
Alex and Jonathan tackle how gaming can be a positive part of one’s identity, but also the ways that the term “gamer” can be used negatively, as a form of gatekeeping.