Podchaser Logo
Home
Episode 40 - Tokaido (Feat. The Geek Squared Show)

Episode 40 - Tokaido (Feat. The Geek Squared Show)

Released Tuesday, 13th September 2022
Good episode? Give it some love!
Episode 40 - Tokaido (Feat. The Geek Squared Show)

Episode 40 - Tokaido (Feat. The Geek Squared Show)

Episode 40 - Tokaido (Feat. The Geek Squared Show)

Episode 40 - Tokaido (Feat. The Geek Squared Show)

Tuesday, 13th September 2022
Good episode? Give it some love!
Rate Episode

Episode Transcript

Transcripts are displayed as originally observed. Some content, including advertisements may have changed.

Use Ctrl + F to search

0:13

Hello and welcome. I'm

0:13

Rachel.

0:16

I'm Jake,

0:17

and we're so board. The

0:17

Podcast where each episode we

0:21

take a close look at a tabletop

0:21

game and discuss our personal

0:24

experiences with said game to

0:24

help answer the question, Will

0:27

this cure our boredom?

0:29

That's right, we look at

0:29

the mechanics complexity and

0:31

replay ability in a game to

0:31

determine if it's the perfect

0:34

alternative to say,

0:36

having your laptop commit

0:36

un alive before trying to record

0:39

this episode,

0:40

and then also having every

0:40

technical issue we could

0:42

possibly have before recording

0:42

this episode.

0:45

Whoa. Hey, welcome Emma

0:45

and Tilly, welcome to our

0:49

podcast.

0:51

Thank you. Thank you. Glad

0:51

to be here.

0:54

bear, bear, bear bear.

0:56

Sound the horse and sound.

0:59

It's just Jake, Jake is the sound board.

1:02

relatable, relatable,

1:05

Emma and Tilly are from

1:05

the Geek Squared Show podcast.

1:09

Feel free to go ahead and tell

1:09

us a little bit about yourselves

1:12

and introduce yourself.

1:14

So I'm Emma beside me is

1:14

Tilly. And yes, we are hosts of

1:18

the Geek Squared show, which is

1:18

a podcast we host where we talk

1:21

about the things that we talk

1:21

about which consist of

1:24

movies, TV, books, comic

1:24

show, comic show comic shows,

1:31

pretty much anything that

1:31

inspires us, and we just love to

1:33

have a good old conversation

1:33

about it. We release episodes

1:37

every Monday wherever you get

1:37

your podcasts. So check us out

1:40

if you think that might be something you're into.

1:42

Yes, we've got Emma and

1:42

Tilly on our show. And they are

1:46

here to talk about a game that

1:46

we've been playing together. And

1:50

just to be fair, we're also on

1:50

their show, I think having a

1:54

more interesting conversation,

1:54

to be honest, debating who's the

1:58

best Batman?

1:59

Yes, it was very

1:59

enlightening. I have some

2:03

different opinions after that.

2:03

And I would like to throw some

2:06

fists, but I will refrain.

2:09

It was brutal. Before we

2:09

get into the game that we're

2:13

talking about today, Jake, real

2:13

quick. Tell us all about

2:16

streaming.

2:18

Streaming is when a

2:18

content creator and a computer

2:22

love each other very, very much.

2:22

And they get together and they

2:26

make stuff or they play stuff

2:26

and other people watch them play

2:30

stuff.

2:32

So it's porn.

2:35

Tilly, I don't think you're old enough for this conversation.

2:40

We stream on Twitch weekly

2:40

on Wednesday nights we stream

2:43

board games at twitch.tv/so

2:43

board Podcast. I'm not sure what

2:48

we're going to be playing when

2:48

this episode releases or what we

2:51

will have just played because

2:51

this is kind of recorded in the

2:54

future. So I don't know. That

2:54

being said, I am also streaming

2:59

on Twitch and I just got a

2:59

Nintendo 64 controller so I'm

3:03

going to be doing some more

3:03

retro streams. Castlevania is on

3:06

the list. Starfox is on list.

3:06

Donkey Kong 64 That's a good

3:10

one. Mystical Ninja. Those are

3:10

all coming up soon. But I'm at

3:14

twitch.tv/naughty Doc 541 That's

3:14

NAU gh t YDO C 541. And it's not

3:23

really consistent right now.

3:23

It's whenever I'm not working so

3:26

but make sure you have

3:26

notifications turned on so you

3:28

can see when I'm on.

3:29

Alright guys, tell us

3:29

what game are we talking about

3:32

today?

3:33

So guy no crisis.

3:40

ToKaido

3:42

This is an awesome

3:42

little game where you are taking

3:45

your walk across Japan. It is so

3:45

cute and just wholesome and I

3:50

love it.

3:50

Yeah. Tokaido is actually

3:50

designed by Antoine Bauza with

3:54

art by Xavier, Ginny fee Duren,

3:54

published by fun forge games in

3:59

2012. And fun fact, I didn't

3:59

know when we started playing or

4:04

when we were playing earlier.

4:04

But Tokaido means eastern sea

4:08

Road, which is what you're walking along.

4:10

Yes. ToKaido is actually

4:10

one of the most traveled roads

4:14

in Japan.

4:16

Learn something new. Is

4:16

it realistic to walk from Kyoto

4:19

to Edo in four days?

4:21

According to Google Maps,

4:21

it would take you 98 hours to

4:26

walk from Kyoto to Tokyo.

4:28

Hmm, that's pretty

4:28

accurate X will oh well, but the

4:33

thing is, is that you're not

4:33

walking for 24 hours straight.

4:36

Not true. You might be

4:38

it's gonna take you more

4:38

than four days to walk this

4:41

road.

4:41

Yeah, I mean, as per the

4:41

time period, you could also take

4:45

a horse drawn cart. True, or a

4:45

donkey or a donkey?

4:50

But yes, it will take 98

4:50

hours so it's almost almost

4:54

accurate.

4:55

Yeah, okay. But yeah, so

4:55

that's basically the synopsis of

4:58

the game. We Are travelers that

4:58

are walking across the Tokaido

5:02

Road and traveling from Kyoto to

5:02

Edo. And your goal is to gain

5:08

the most victory points while

5:08

traveling by doing things like

5:12

meeting fellow travelers

5:12

stopping at temples, capturing

5:16

panorama paintings, visiting hot

5:16

springs and buying souvenirs.

5:21

Alright, Emma, do you want to

5:21

describe what the board looks

5:25

like and kind of the play order

5:25

and what the travelers are?

5:29

For sure.

5:30

So the board is set up in

5:30

a linear path to your

5:33

destinations, but many

5:33

locations, you can stop along

5:36

the way. There's hotsprings.

5:36

There's merchants, there's

5:40

places where you can stop and

5:40

get your panoramas. There's also

5:43

ins where everybody gathers

5:43

before we set out for another

5:46

day, at the end of each day we

5:46

gather at these ins, the person

5:50

furthest behind all the path is

5:50

always the next person to go,

5:53

which can result in sometimes

5:53

someone going multiple times in

5:57

a row that is a popular

5:57

strategy. And there's also

6:00

different travelers that each

6:00

person can be that provide

6:03

unique powers. And start with a

6:03

different number of coins you

6:07

can use to buy food and

6:07

souvenirs. Until you

6:11

tell us about the locations you can stop

6:12

that Well, boy would I

6:12

ever like to do that. So we've

6:17

got a bunch of different

6:17

locations, we've got the village

6:20

where you draw three souvenir

6:20

cards and choose any number to

6:23

buy, you can opt to skip out and

6:23

buy no souvenirs, souvenirs are

6:28

organized into one of four

6:28

categories. We've got food and

6:31

drink small objects, art and

6:31

clothing. And a unique

6:34

categories of souvenirs are

6:34

worth more points. And the

6:36

person with the most souvenirs

6:36

at the end also gets three bonus

6:39

points. There's also a farm

6:39

where you get three coins from

6:43

the reserve. There's also

6:43

different panorama spots where

6:47

you can gain one piece of the

6:47

respective panoramas. So we've

6:50

got the rice paddy, we've got

6:50

the mountains, and we've got the

6:53

ocean. Once you gather all of

6:53

the cards for each panorama, you

6:57

get bonus points on top of that

6:57

as well. Then we also have the

7:00

hotsprings where you gain a

7:00

random card with either two or

7:03

three victory points.

7:05

So there's also the temple

7:05

location. This allows you to

7:08

donate anywhere between one to

7:08

three coins to the temple, which

7:11

each grant you one victory point

7:11

per coin. And at the end of the

7:16

game, there is an end of game

7:16

bonus for the player who has

7:19

donated the most player who has

7:19

donated the most gets 10 victory

7:23

points, second place gets seven,

7:23

and it goes down from there down

7:27

to the fourth player getting to

7:27

also we have encounter spaces

7:31

these are where you're going to

7:31

be meeting people or travelers

7:34

on the road. And you'll get to

7:34

talk to them and they'll offer

7:36

you different rewards. Some of

7:36

the rewards include victory

7:40

points, coins, free souvenirs,

7:40

free donations to the temple and

7:44

free panorama pieces. And the

7:44

inn is the last location that

7:49

we're going to talk about on the

7:49

actual board. This is where

7:52

everyone stops to sleep and eat.

7:52

This is mandatory. This is kind

7:56

of like the rounds, if you will.

7:56

This is what separates when you

8:00

change turn order and things

8:00

like that. So the first person

8:03

to arrive draws meal cards equal

8:03

to the number of players plus

8:07

one, and then chooses one to

8:07

purchase for themselves. The

8:11

next player to arrive chooses

8:11

from the remaining meal cards

8:15

and so on and so forth. Players

8:15

cannot have more than one have

8:18

the same meal card at any given

8:18

time in the game. And meals are

8:22

always worth six victory points,

8:22

which is nice, because you're

8:25

always going to have 20

8:25

something at the end of the

8:28

game. Assuming you can pay for

8:28

it. Assuming you can pay for it,

8:32

yes. Now the person who spends

8:32

the most money on meals will get

8:36

three bonus victory points at

8:36

the end of the game. And the

8:39

last person to arrive at the end

8:39

actually gets to go first into

8:44

the next section of the game.

8:44

And the person who arrived right

8:48

before them go second, and

8:48

third, and then fourth,

8:50

continuing. So the first person

8:50

to get there. So the last one to

8:53

leave last one to get this first

8:53

one that leaves.

8:56

And I mean that's

8:56

basically the game. So you are

8:58

just traveling along this path,

8:58

you get to choose to stop at

9:03

these various locations along

9:03

the way, you can go as far ahead

9:07

or not as you want. Some

9:07

locations offer two spots that

9:13

can hold two travelers at a time

9:13

and some only offer one, but you

9:16

just kind of go down until

9:16

somebody gets to the end. And

9:20

then that person is done until

9:20

everybody gets to the end. And

9:24

then it kind of goes again. And

9:24

there are three rounds,

9:29

essentially that you're playing

9:29

through like that. A couple of

9:33

variants that you can have in

9:33

the game is you can do it like a

9:37

beginner's mode where you

9:37

playing without the travelers

9:40

that give you the special

9:40

abilities. You can do a return

9:44

trip basically where you're

9:44

playing in the opposite

9:46

direction and traveling from Edo

9:46

on the right to Kyoto on the

9:50

left. That doesn't make much of

9:50

a difference. It's just like the

9:54

special places that you go to

9:54

are in a little bit of a

9:56

different order. Gastronomy

9:56

means that You only draw enough

10:01

meal cards for the number of

10:01

players instead of doing the

10:04

plus one. So that gives you a

10:04

little bit less of an option

10:07

when you go to buy your meals.

10:07

And then there's a preparations

10:11

variant that kind of offsets the

10:11

benefits that people get from

10:15

arriving first or last at the

10:15

end. So the person who arrives

10:20

last at the end actually has to

10:20

pay an extra coin, because

10:23

they're going to be the first

10:23

one to leave and get to choose

10:25

what they do on their way out.

10:25

While the first person who

10:28

arrived at the end actually gets

10:28

two coins, to kind of pay for

10:32

the fact that they are going to

10:32

be the last one to leave. But

10:36

that's basically the game. So

10:36

let's talk about our

10:39

experiences. This is where it's

10:39

gonna be fun, huh?

10:45

We have had a lot of fun

10:45

playing this game. I think it is

10:48

only fair to start with the

10:48

chaos. That is Tabletop

10:52

Simulator. if we may. You know

10:52

what, Tabletop Simulator is

10:56

great. However, you have the

10:56

freedom to do pretty much

11:00

whatever you want. There was a

11:00

lot of throwing pieces around

11:03

tipping over coin bowls,

11:03

flipping the table. Yeah, either

11:08

when things weren't going our

11:08

way or what we between turrets,

11:12

whatever we felt like it just

11:12

poking fun of each other. Yeah,

11:15

just because we're bored. Yeah.

11:15

And we like to mess with each

11:19

other.

11:19

If you've got the option

11:19

to flick a piece, launching it

11:23

into the stratosphere, I think

11:23

you just kind of have to

11:26

mandatory.

11:28

Yeah, so I think Jake

11:28

and Tilly both kind of took this

11:32

as a goal in life while playing

11:32

on Tabletop Simulator. And I

11:38

just want to say like, this is

11:38

nothing new for Jake, this is my

11:40

first time playing with Tilly on

11:40

here. But why are the guys

11:43

trying to cause chaos.

11:47

Because it's what they do.

11:47

Now, it was great, though, it

11:53

added another layer of fun when

11:53

things I wouldn't say got a

11:57

little stressful. But whenever

11:57

we had to consult the rulebook,

11:59

and there was just some dead

11:59

air, we kinda just got to fool

12:02

around and laugh at ourselves.

12:02

So it was great.

12:04

I liked the scheme a lot,

12:04

because it's kind of chill. I'm

12:08

only batting 50/50 for this

12:08

game. So I don't you know, I

12:12

don't have any, like special

12:12

love for it or hate for it. It's

12:16

a very cool experience. You're

12:16

just going and traveling and

12:20

getting these different

12:20

pictures. Basically, I like it

12:23

kind of reminds me of parks

12:23

almost.

12:26

I agree with that. Again, it's the same kind of concept where you can stop

12:28

anywhere along the way that you

12:30

want. And you're receiving

12:30

different things. There's kind

12:34

of a point salad where there's a

12:34

variety of different ways to

12:38

gain points, which I really

12:38

like, you know, it's not just

12:40

one strategy that you have to go with.

12:43

I definitely liked that

12:43

there's like different character

12:46

abilities. So it started like

12:46

literally every time you can

12:49

play a different game, or it's

12:49

like from something like

12:52

Monopoly, it's like, you know,

12:52

it is what it is. And that's how

12:56

it's always going to be, you know,

12:58

again, comparing it to

12:58

something like Monopoly. I like

13:00

the Zen feel of this game,

13:00

because I'm someone who loves to

13:05

play games, but isn't

13:05

wholeheartedly competitive. So I

13:08

love just being able to chill

13:08

out, you can step away from the

13:11

game if you need to. Or if you

13:11

need to just take a mental

13:14

break, come right back to it.

13:14

You haven't missed too much. It

13:16

doesn't get cutthroat

13:16

competitive. And it's just a

13:19

great game to play with a group of friends.

13:21

I agree with you. I'm

13:21

like, I really like kind of

13:24

those chill games. I'm also, I'm

13:24

not super competitive. I do

13:28

sometimes get upset when Jake

13:28

wins for all the Forever games

13:32

like well,

13:32

because Jake wins all for

13:32

all forever. And I never would

13:36

ever never.

13:37

Sometimes I do get a

13:37

little annoyed with that. But I

13:40

honestly don't play Super

13:40

competitively either. And I just

13:43

really kind of enjoy the journey

13:43

of playing the game. And in this

13:46

you're enjoying the journey of

13:46

walking across Japan and like

13:50

kind of collecting these cool little things.

13:52

Yeah, the aesthetic of the

13:52

game is very nice. The ancient

13:56

Japan theme. I really dig that.

13:56

It's very cool.

14:00

It's definitely a very,

14:00

like calming art style.

14:03

Okay, what are your

14:03

guys's favorite ways of gaining

14:06

points in this game?

14:07

Personally, I like I

14:07

can't remember the character's

14:10

name right off the top my head

14:10

but it's the painter character

14:13

where once you get to the end,

14:13

you can also pick a panorama

14:17

card. Because if you like you

14:17

can play basically at two times

14:22

speed with that, which is nice.

14:24

That is nice. And also

14:24

just in general the panoramas

14:27

are like a good way to get

14:27

points. It's one of those things

14:30

that I think I commonly

14:30

underestimate. I'm always like,

14:34

the panoramas are a waste of time I'll do something

14:38

I find I focus too much

14:38

on the panoramas and miss out on

14:40

all the other points about you,

14:40

Emma. I am

14:45

very different when it

14:45

comes to board games. I just

14:48

enjoy getting the bather

14:48

achievement. I like visiting all

14:52

the hot springs they got little

14:52

monkeys and um little baboons

14:56

and if you go to as many

14:56

hotsprings as you can and

14:59

therefore the most Almost out of

14:59

all the other players, you get

15:01

this achievement called bather,

15:01

and I just like it.

15:05

Okay, Jake, what's your

15:05

favorite way to get points in

15:07

this game?

15:08

My favorite way that I

15:08

ideally would like to get points

15:11

in this game is the gift shop.

15:11

But I don't think I've ever

15:14

gotten points from the gift shop.

15:17

You don't do it or somebody blocks you.

15:19

Yes, I do really like the

15:19

temple, because it's 10

15:23

additional points at the end, if

15:23

you have the most of their plus,

15:27

for every coin that you donate

15:27

there, you get one victory

15:31

point. And there is one

15:31

character that I believe

15:33

whenever you donate, you get two

15:33

victory points for the first

15:36

coin. Hmm. So that is one of my

15:36

favorite ways to do I would like

15:40

to go and collect all the stuff

15:40

at the gift shops, but I just

15:43

never seem to get that

15:45

it is definitely

15:45

difficult. My favorite way to

15:48

get points is to go to the gift shop.

15:51

And this is why it's so difficult

15:53

to be aware of this fact,

15:55

I'm always grabbing

15:55

those spots blocking the gift

15:58

shop. Yeah, that's my favorite

15:58

way. Because I don't know what

16:01

it is about games where like,

16:01

you collect sets of things,

16:05

because I do the same thing in

16:05

five tribes where you're

16:07

collecting the sets of cards

16:07

from the market, but like I

16:10

really liked that mechanic, I

16:10

guess, and trying to collect all

16:14

these different types of items.

16:14

And so that is typically how I

16:19

try to gain points. But I forget

16:19

to do other things. Like, it's

16:24

really important to kind of mix

16:24

that up with other things

16:26

because the panoramas, like

16:26

that's free, all that costs you

16:29

as a stop, right? Whereas the

16:29

gift shop costs actual money.

16:32

And that's money that takes away

16:32

from being able to pay for meals

16:36

later or, you know, being able

16:36

to do some other stuff. So it

16:41

requires a balance that I often

16:41

forget. Yeah, I often visit the

16:46

gift shop thinking it's a great

16:46

idea and then realize that I

16:48

have no coins to spend

16:48

beginner's mistake,

16:53

impulse control, impulse

16:53

control poor.

16:56

All right. Do you guys

16:56

have any fun stories from

16:59

previous games that you had

16:59

played together? Or with anyone

17:02

else?

17:02

No, I don't think so. I

17:02

think they were pretty standard.

17:05

The most fun was with you guys.

17:05

To be honest.

17:08

The most fun was

17:08

definitely having a coin bowl

17:10

battle up in the top right.

17:12

Oh, my goodness. I was

17:14

up there trying to read

17:14

the rulebook. And you guys are

17:17

putting these bowls of it. And

17:17

I'm like, I'm trying to read

17:21

like

17:24

I was throwing the balls

17:24

over the edge.

17:26

Well, they were getting

17:26

stuck, like hovering over the

17:29

rulebook and casting this shadow

17:29

so that I couldn't

17:33

read it. That's not what I

17:33

was trying to do. I was just

17:35

trying to throw him over the

17:35

side. Okay.

17:37

I was just trying to

17:37

throw chicks little hand thing

17:40

on the screen.

17:41

I was just watching. I was

17:41

watching the chaos ensue. I

17:44

could do nothing to stop it. You

17:44

were helpless. I was completely

17:49

helpless. I was an innocent

17:49

bystander collecting my

17:53

hotsprings victory points and

17:53

getting that bather achievement

17:57

Yeah, just just pay them.

17:59

And it was actually a

17:59

pretty close game Jake one this

18:02

one but we were all within like

18:02

two points of each other. Yeah,

18:06

I

18:06

was surprised how close it

18:06

was in the end. Yeah. worked out

18:09

really well.

18:10

You guys did well, learning learning.

18:13

We try for a while there.

18:13

It seemed like we were way way

18:16

behind to the point where Rachel

18:16

said you guys, you know, you're

18:20

supposed to move the little

18:20

thing at the top to keep track

18:23

of your points. So we said Yeah,

18:23

yeah, we know. This is how many

18:26

points we have.

18:28

We just really suck is

18:28

what Emma said and I was like,

18:31

Oh, I just mean to make you feel

18:31

that way.

18:34

But that being said the

18:34

achievements at the end can

18:36

really make a difference.

18:36

panoramas you collect again, the

18:40

gourmet bather, etc

18:40

achievements, they really really

18:44

do add up.

18:45

Yeah, because I think I

18:45

only collected the one for

18:47

having the most souvenirs and

18:47

then Emma until we were playing

18:51

on a team because they have they

18:51

unfortunately are missing a

18:55

second laptop. Yes. So Emma and

18:55

Tilly playing on a team and then

19:00

Jake like split the rest of the

19:00

achievements pretty evenly

19:03

between them I think.

19:04

Yeah, I got three I think

19:04

yeah, I really got one

19:08

Jake only got three

19:12

Yeah, three out of the

19:12

five the fact that you can just

19:17

flip and flip and flip and flip

19:17

and flip and flip and flip just

19:22

continuously and watch the table

19:22

and Tabletop Simulator just fly

19:26

off into the distance. I do like

19:26

flipping the table. It's just

19:30

the best Yeah, I

19:31

think we had just as much

19:31

fun in Tabletop Simulator as we

19:34

did playing the game.

19:37

Just cuz you can make a mess and you don't have to clean it up. Checkers would be fun on

19:39

Tabletop Simulator and that's

19:43

like a boring

19:44

game. Yeah, just load up

19:44

the game that has like the most

19:48

components and just flip the

19:48

table and that's your pastor

19:51

evening. Honestly,

19:54

I am excited to talk about

19:54

the expansions for this game.

19:58

New encounters was the first

19:58

expansion Note was released in

20:00

2012. This only adds four new

20:00

encounters to the encounters

20:04

deck, so it's not really a huge

20:04

expansion. But the Crossroads

20:09

expansion from 2013 adds new

20:09

choices to each location. So at

20:14

the hotsprings, you will now

20:14

also have bathhouse cards, you

20:18

can pay one coin to take a

20:18

bathhouse cart, which is worth

20:21

four victory points immediately,

20:21

and then counts towards the

20:24

hotsprings End of game bonus.

20:24

Cherry Tree cards are available

20:29

at all panorama locations

20:29

instead of picking that panorama

20:33

that you are at. So if you're at

20:33

either the rice paddy, the ocean

20:37

or the mountain, you can instead

20:37

choose to pick a cherry tree

20:41

card. And it is worth one coin

20:41

immediately and two victory

20:46

points immediately. The gambling

20:46

den is something that you can do

20:49

at the farm locations, you bet

20:49

two coins and you roll this dice

20:53

that is provided and you have

20:53

the chance to either lose all

20:56

your money, get your money back,

20:56

get four coins, or get eight

21:01

coins, depending on what you

21:01

roll. And there are also

21:04

amulets, amulets are available

21:04

at the temple locations. There's

21:09

a set pool of available amulets,

21:09

and they will all have different

21:13

effects. So So one of them, I

21:13

believe, is you can use it and

21:16

get gold immediately, or use it

21:16

to get a panorama of your choice

21:19

immediately. Once you use that

21:19

it is returned to the pool of

21:23

available amulets. So it is one

21:23

time use. And it does cost one

21:28

coin at the temple. So instead

21:28

of choosing to donate, you can

21:31

choose to purchase one of these

21:31

legendary objects are available

21:35

at the souvenir shop. These also

21:35

have different effects, which

21:39

will change the number of

21:39

victory points that you get. So

21:41

one of the effects is instead of

21:41

acting as one of the types of

21:46

souvenirs that you can get, it

21:46

actually counts as a fifth in

21:51

that set, adding an additional

21:51

set of victory points. Yeah,

21:57

next, we have calligraphy cards,

21:57

these are cards that are

22:00

available from when you land on

22:00

the encounter spaces. Instead of

22:04

choosing your encounter, you can

22:04

choose to pay one coin to

22:07

purchase the calligraphy card

22:07

from the available pool. These

22:10

are worth victory points. And

22:10

they are also counted towards

22:14

the end of game scoring

22:14

objective. So that is the

22:17

Crossroads expansion.

22:18

I like a lot of these

22:18

options that they're adding,

22:21

it's like, okay, you can go to

22:21

the hotsprings. And you can get

22:24

more victory points if you have

22:24

the extra coins to spend. But if

22:29

you don't like you can still

22:29

just get the regular thing from

22:32

the hotsprings for free. That's

22:32

really cool. And like I like the

22:35

legendary items from the

22:35

souvenir shop. That's really

22:38

cool.

22:38

I do too. I definitely

22:38

like when there's like a very, I

22:44

guess, in this case, like pool

22:44

of items or powers that you can

22:47

get. Because the more complex

22:47

something is, I feel like the

22:51

more strategy can go into it.

22:51

And the more strategy you can

22:54

put into it, the more fun you're

22:54

gonna have. Yeah,

22:57

yeah. And it sounds like

22:57

this expansion in particular

23:01

adds to the game without getting too confusing.

23:04

Yeah, there's a very fine

23:04

line between complex and

23:07

confusing. That's true.

23:10

And we'll get more into

23:10

that in our rating section,

23:13

complex and simplicity and

23:13

difficulty and all that.

23:17

The next expansion that is

23:17

out currently is a 2016

23:22

expansion. It is called the

23:22

matSuri expansion now and the

23:25

matsuri is a festival or feast.

23:25

So what this does, this adds new

23:29

effects that happen when you

23:29

visit the ends. So the first

23:33

person to stop at the end draws

23:33

two matsuri and gets to choose

23:37

the effect. There are 17

23:37

different effects. So some of

23:40

them are each shop has one less

23:40

space available from now until

23:45

the next in. That's one of the

23:45

examples I saw. And if that shop

23:49

only has one space on it, that

23:49

shop is closed, you cannot go

23:53

there. So it adds things that

23:53

change between rounds, quote,

23:58

unquote, I mean, this game

23:58

doesn't exactly have rounds. But

24:00

like I said earlier, those inns

24:00

kind of split that up into

24:03

rounds. But there are 17

24:03

different effects. I didn't want

24:06

to go and list them all. If

24:06

you're interested. Go look it

24:10

up. That being said, there is

24:10

one other expansion or add on

24:14

I'm very excited about talking

24:14

about there was a Felicia Day

24:19

promo card. That is a character

24:19

card that you can choose at the

24:23

beginning of the game. It was

24:23

only available at a German game

24:27

convention in 2014. So

24:27

unfortunately, they can't get

24:31

it. But I love Felicia Day and

24:31

she's in a lot of board games,

24:35

actually.

24:35

Yeah, this is the second

24:35

time we've seen a Felicia Day

24:39

promo card.

24:40

She just become like the

24:40

female geek queen of Earth,

24:44

I guess. No. I mean, I

24:44

know that she's on Wil Wheaton

24:48

tabletop show on YouTube. So

24:48

yeah, she

24:52

was also in the guild and

24:52

wrote the guild. And it was

24:55

incredible and it makes me cry.

24:55

That was before I played WoW

25:00

too. So like, that's saying

25:00

something. I watched all of that

25:04

before ever playing. Wow. Hmm.

25:04

Okay. Wow. Wow.

25:10

Wow.

25:13

Anyways, now we want to

25:13

talk about the Board Game Geek

25:16

ratings. So this game is

25:16

actually rated only at a seven

25:19

point O of 23,000 reviews. The

25:19

board game rank overall is 632

25:25

of all games on Board Game Geek.

25:25

So that's a pretty high rating

25:29

overall, considering there are

25:29

10s or hundreds of 1000s of

25:33

games on there. That being said,

25:33

7.0 doesn't feel super high for

25:37

this game. I kind of anticipated

25:37

the higher rating,

25:40

as did I know what would

25:40

you guys give it out of 10?

25:44

I'd give it an EIGHT. I

25:44

think I was gonna say as well.

25:47

Yeah. Because it's a nice, like,

25:47

fast paced game. Like he kind of

25:52

just relaxed through it. Like

25:52

it's not crazy mind bending.

25:56

Yeah, I also gave it an

25:56

EIGHT. I immediately wanted to

25:59

play it again. That's like, you

25:59

know, what I use as a basis for

26:02

my writing.

26:03

That's a good system. I

26:03

mean, I agree. It's, it is very

26:07

quick. And I think that also

26:07

goes into that like wanting to

26:10

play it again, it doesn't take

26:10

you two hours to get through it.

26:13

Right? You have time to do that.

26:13

Like, okay, you've got to your

26:16

destination. Now let's play

26:16

again, where you turn around and

26:19

you go back the other way,

26:19

right? Yeah, that's a good idea,

26:21

too. I think it's probably a

26:21

7.0. Because it's a little bit

26:26

on the lighter side weight wise,

26:26

it does not have as much

26:30

complexity to it as a lot of

26:30

other games. And my theory is

26:35

that the people who go on to

26:35

BoardGameGeek, and rank these

26:38

things are the type of people

26:38

who are looking for more medium

26:42

weight or heavyweight games.

26:42

Yeah,

26:44

so the Crossroads

26:44

expansion is rated at 7.5 of

26:49

2300 reviews. And the matsuri is

26:49

only been rated 839 times, but

26:55

it is rated 7.4. So I feel like

26:55

when you add them more

26:58

complexity, you aren't getting a

26:58

higher rating. All right,

27:01

I think it's time to go

27:01

into our rating section. So the

27:06

first rating that we have is

27:06

easy versus difficult. That's

27:09

basically like, How many times

27:09

do you have to go back to the

27:12

rulebook and look up something?

27:12

How many times do you have to,

27:16

you know, consult or clarify or

27:16

something doesn't quite make

27:20

sense to ask Emma and silly to

27:20

go first, and give this a rating

27:26

between one and 10. All righty,

27:30

I gave it a six out of 10.

27:30

I picked it up very quickly,

27:33

which is saying a lot because I

27:33

struggle with instructions and

27:37

any kind of order. And it did

27:37

take me a while to get to the

27:41

point where I fully understood

27:41

that I had to track other's

27:46

movements and sort of plan ahead

27:46

because I lacked any kind of

27:48

foresight. And there was a few

27:48

times where we had to consult

27:51

the rules. And though they are

27:51

easy to understand, we did have

27:54

to go back to them a few times. So I had to knock off a few points there. So I gave it a

27:56

five out of 10. I think although

27:59

it is pretty straightforward. I

27:59

think, like, say a kid under the

28:04

age of 12 would kind of struggle

28:04

with this. So took off points

28:09

just like nitpicky there, five

28:09

out of 10. Overall,

28:12

that's fair. I think I'll

28:12

give it a four. The base concept

28:17

is very linear, like you just

28:17

move to the place you do the

28:20

action. And you get the points

28:20

in that so that we didn't have

28:24

to look the rules a couple of

28:24

times while we were playing all

28:26

four of us together. But I feel

28:26

like like with any game with

28:30

instructions, like if we played

28:30

it 100 times, we would have it

28:33

memorized, you know, so I feel

28:33

like they're not complex rules.

28:37

But there are definitely rules

28:37

where like, You got to kind of

28:40

remind yourself so before,

28:43

I think the thing that

28:43

is most difficult is just

28:47

figuring out what some of the

28:47

symbols represent. Yes, that was

28:51

mostly what we had to go back to

28:51

the rulebook and look up is

28:55

like, oh, you know, I got this

28:55

encounter card, and it doesn't

28:58

have any words on it, it's just

28:58

the entire interaction, or the

29:02

entire effect is described in

29:02

symbols. And if it's not

29:06

completely clear from the

29:06

beginning, then you have to go

29:08

into the rulebook and find that

29:08

and see what that actually is

29:11

supposed to do. I'm going to

29:11

agree with Tilly, I think and

29:14

give it a four.

29:16

I was gonna give it a

29:16

three. Before everyone said it

29:19

was higher than that. Three, I

29:19

was gonna give the three because

29:24

I've only played this game one

29:24

other time, months ago. And I

29:29

remember pretty much how to play

29:29

the game. There are a couple of

29:33

things like the symbols that you

29:33

need to look up. But even that

29:36

it can be sort of intuitive. So

29:36

like your card, Rachel starting

29:40

character had the symbol of two

29:40

encounters with a question mark

29:44

between them. And just looking

29:44

at that, as I said, Oh, that's

29:47

you get to draw two and keep one

29:47

and discard the other. And we

29:52

went looked it up and that's what that meant.

29:54

See, I found that the

29:54

question mark was confusing,

29:56

like I feel like there are other

29:56

more common ways To depict,

30:01

like, draw to pick one. And I

30:01

don't know, like a slash would

30:06

have been used to like represent

30:06

or this or that. I don't know, I

30:10

feel like there was a better way

30:10

to depict that.

30:13

I don't know. I thought it

30:13

was sort of intuitive. Maybe I'm

30:16

the crazy one.

30:18

Apparently you're on the

30:18

same wavelength as the people

30:20

who made the rules. So it's all

30:20

good.

30:23

Antoine Bauza and I are on

30:23

the same page.

30:29

Would you happen to be Japanese? Jake? No, I am not at all.

30:34

There it goes my theory.

30:36

I wish.

30:38

All right. Next is

30:38

simple versus complex. This is

30:42

basically what kind of

30:42

strategies do you have available

30:46

to you in this game, a more

30:46

complex game has more

30:50

strategies. If this is confusing

30:50

at all, in comparison to easy

30:55

versus difficult, we'd like to

30:55

use the example of chess, chess

30:59

is an easy to learn game,

30:59

because there's only so many

31:02

pieces, and each piece has its

31:02

specific move that it does. But

31:06

it's an incredibly complex game,

31:06

because there is a huge variety

31:11

of strategy that you can bring

31:11

to it. And so what do you guys

31:15

think this is a 10 would be like

31:15

the most complex game that you

31:20

have ever

31:21

experienced. I feel like

31:21

I'm gonna go with a six on this.

31:25

Because although there are

31:25

different strategies that you

31:28

can use, and like I said,

31:28

there's the different characters

31:31

that have different abilities.

31:31

So it's different right off the

31:35

bat, like you start each game

31:35

with a different strategy in

31:37

mind, as is. But then as the

31:37

game progresses, it changes

31:41

because other people take some

31:41

of the like bonus things, so you

31:44

kind of have to readjust. So

31:44

it's not extremely complex, but

31:49

it's complex enough that you do

31:49

have to pay attention. So I'll

31:53

give it a solid six,

31:55

I would like to second to

31:55

that. I will also give it a six

31:57

out of 10 for all the same

31:57

reasons you just listed. And I

32:01

found it to be deceivingly.

32:01

Strategic, like for such a

32:06

simple game, I mean, comparing

32:06

it to chess is not far off. I

32:10

mean, on the base level, you're

32:10

just going across this track.

32:13

However, there's things like the

32:13

different players involved.

32:16

There's things like what you're

32:16

trying to accomplish, there's a

32:19

lot of different strategies you

32:19

can pick and choose from. And

32:22

some of them pay off highly

32:22

other ones are the bather

32:25

achievements, which are just

32:25

fun. Yeah,

32:31

I think I'm gonna give

32:31

this a four on the strategy.

32:36

Just because after doing this

32:36

for a while, we've played many

32:39

games, and you start to kind of

32:39

compare the complexity of this

32:42

game to the next game. And we

32:42

have played far more complex

32:46

games. And so a 10, for us would

32:46

be something that is, you know,

32:50

probably something that you guys

32:50

wouldn't be interested in, or,

32:52

you know, like, yes, so just

32:52

kind of based on my experiences

32:58

with other games, where this

32:58

falls is a four. But I think

33:02

it's really good that we have

33:02

you guys on here as kind of like

33:04

new baby gamers.

33:06

We are baby gamers for sure.

33:09

Like, it's really good

33:09

for new listeners, and like

33:12

people who are just getting into

33:12

board games to hear what this

33:15

is, from your perspective,

33:15

rather than from the perspective

33:18

of more experienced gamers.

33:20

May I ask what the most

33:20

complex game you guys have

33:23

played is dominant species.

33:27

It could be dominant

33:27

species. This is a game where

33:30

you are playing like these

33:30

various types of animals in like

33:35

at the beginning of an ice age.

33:35

So like you can be spiders or

33:39

snakes or birds, or like you're

33:39

playing a species of animals and

33:43

you're attempting to survive the

33:43

Ice Age basically by migrating

33:48

and doing all kinds of other

33:48

things. And there's just a lot a

33:53

lot going on and a lot to keep

33:53

track of. But I'm not convinced

33:57

that's the most complex

33:59

I think the most according

33:59

to board game geeks weight

34:02

system is spirit Island.

34:02

Dominant Species is weighted at

34:07

a 4.0 for Spirit Island is

34:07

weighted at a 4.05

34:13

Okay, spirit Island is a

34:13

game that we will definitely one

34:18

day do an episode on.

34:19

I'm not kidding doesn't

34:19

even feel that. Well, it's

34:23

complex. But I feel like

34:23

dominant species is worse

34:28

because dominance per case, I'm

34:28

gonna digress here real quick.

34:33

Dominant Species is a

34:33

competitive game where you're

34:35

fighting against each other to

34:35

win spirit island you are

34:38

working together. That being

34:38

said, the more people you have

34:41

in spirit Island, the harder it

34:41

gets, not only does the game get

34:45

harder, but now you have three

34:45

different people to juggle

34:49

abilities between.

34:51

I can't imagine playing

34:51

that game with four players like

34:53

it would be impossible. Well,

34:53

because we're sitting here

34:57

trying to optimize our turns.

34:57

Well, I can do this And you can

35:00

do that. And we're like trying

35:00

to figure out how we can protect

35:03

this island together. And it's

35:03

difficult playing with Jake,

35:08

because he's talking about what

35:08

he's going to do three turns

35:10

from now. And I'm like, no. What

35:10

are we doing now? Right now?

35:16

Now, it doesn't matter anymore.

35:18

Yeah, I'll just bet I

35:18

figured it out. I've already

35:20

figured.

35:22

But anyway, Jake, you

35:22

have to give this game Tokaido

35:26

rating on simple versus complex,

35:28

I think I would land this

35:28

smack dab in the middle of five.

35:33

Okay, because there's definite

35:33

strategy involved into when you

35:38

get to the inn, like when you

35:38

want to get there first, and

35:41

when you don't want to get there

35:41

first. And what you are doing in

35:45

between those ends. And I think,

35:45

especially if you had the

35:49

Matsuri expansion, that would

35:49

change things drastically. Okay.

35:55

Lastly, we have rote

35:55

versus random. So this is just

36:00

how random is the game are there

36:00

you know, a lot of elements like

36:05

cards and dice and things that

36:05

really just make the game super

36:10

random. And that would be a 10

36:10

verses, you know, rote is like,

36:15

if you had a one on this scale,

36:15

it would be the same exact game

36:19

every time you played.

36:21

I feel like I was gonna

36:21

say four, but I think three, so

36:24

you don't feel like it's very

36:24

random. Not supremely No, I

36:29

think, like, it's definitely

36:29

random in the sense, like, your

36:31

opponents are always going to do

36:31

something different every time.

36:34

But like, the only really random

36:34

part is the character that you

36:38

get at the beginning, which sort

36:38

of dictates how you're going to

36:42

play the rest of the game. So I

36:42

feel like there is opportunity

36:47

for randomness and differences,

36:47

sort of right off the bat, but

36:51

like, the bulk of the game

36:51

remains fairly similar.

36:54

I feel like it is the

36:54

opposite. Like the bulk of the

36:59

game is random. But there are a

36:59

few components that remain the

37:02

same, such as the track you're

37:02

following, it's the same every

37:04

time, you can add other elements

37:04

that change it up, you can add

37:08

expansions, but for the most

37:08

part, it's the same. And what's

37:11

different is yes, the characters

37:11

that you can choose from the

37:13

beginning. Also, there's

37:13

randomization in the cards, you

37:17

don't know what kind of cards

37:17

you're gonna get, particularly

37:20

at the bathhouse, you can get

37:20

one or two victory points, you

37:23

don't know which ones you're

37:23

gonna get, when you go to the

37:25

merchants, the stores, you don't

37:25

know what items you're gonna

37:28

get, when you go to the ends,

37:28

you don't know what kind of food

37:30

you're gonna get. So I find that

37:30

there is a little more

37:34

randomization, I gave it a five,

37:34

I know it's not much higher than

37:37

Tilly. But I did have to add a

37:37

few points just for those

37:41

elements.

37:42

I agree with you, I'm

37:42

going to put it right smack dab

37:44

in the middle of five, because

37:44

of exactly what you said, like

37:48

there's a lot of cards that are

37:48

randomized, and that affects

37:52

your ability to, you know, for

37:52

example, with the souvenirs,

37:56

that completely affects your

37:56

ability to gain the sets, right,

38:00

you may get terribly unlucky.

38:00

And just keep getting the same

38:05

two types of souvenirs and never

38:05

see the other ones for some

38:08

reason, that's a possibility.

38:08

Same thing with like the meals,

38:12

you could get really unlucky and

38:12

get stuck with meals that you've

38:15

already had, and are unable to

38:15

purchase what's remaining at the

38:20

end. Although that goes back to

38:20

strategy a little bit, you know,

38:24

you might want to be the first

38:24

one to get to the end so that

38:26

you have that first choice. But

38:26

you know, all of that is, is

38:30

still randomized. So I agree,

38:30

I'm putting it at a five,

38:35

I am going to put it at

38:35

probably three, because the

38:44

number of cards is kind of

38:44

limited. Your track never

38:48

changes unless you take one of

38:48

those variants and change it

38:52

yourself. I don't feel like

38:52

there's a whole lot of

38:55

randomized elements to this

38:55

game, other than the cards that

38:58

you're drawing, because Rachel

38:58

and I have had this argument

39:02

before I wanted to, but per

39:02

Rachel, you are not allowed to

39:07

consider another player's

39:07

actions as random.

39:11

Yes, I heard that episode

39:11

and kept that in mind. And

39:14

purposely did not say anything

39:14

about the strategy adding to the

39:18

randomization.

39:21

I think it's a three.

39:23

Okay, what if we allowed

39:23

other players actions to be

39:26

considered random you would get?

39:26

They would be a five.

39:29

I would say that would make it like a six

39:31

six for you six for me,

39:31

too. But we're playing by the

39:34

rules here.

39:35

Maybe we need to open

39:35

this up to our listeners at some

39:38

point and see what they think

39:38

since Jake keeps bringing it up

39:41

as like some hard fast rule that

39:41

I set that makes no sense at

39:45

all.

39:46

I feel like simply in the

39:46

in the way you guys do this

39:50

ranking like the easy versus

39:50

difficult and the simple versus

39:52

complex and then wrote versus

39:52

random. I feel like strategy is

39:55

more involved in the complexity

39:55

rather than the randomness

40:00

Absolutely, that's where

40:00

strategy is meant to be in the

40:04

simple versus complex. And so

40:04

yeah, that's where we're talking

40:07

about players actions.

40:07

Absolutely. I agree.

40:10

Random would be like the

40:10

functions of the game itself,

40:14

regardless of what the players

40:14

are doing. Yes. Also, that is

40:18

hilarious.

40:21

It's a slight

40:21

technicality, I suppose.

40:25

All right, Emma and Tilly,

40:25

now's the time to answer the

40:28

question. Would you rather play

40:28

Tokaido over having your laptop

40:32

commit un alive before trying to

40:32

record this episode, as well as

40:36

having a bunch of other

40:36

technical issues?

40:39

A million times Yes. Yeah. I

40:40

feel like it's pretty safe to say yeah.

40:43

Yes, it is a very fun

40:43

day. Especially if we can do it

40:46

on Tabletop Simulator and flip

40:49

tables. I can flick some

40:49

some pieces, I'm happy

40:53

that even more so yes.

40:56

I do want to say like,

40:56

I'm hard on Tabletop Simulator,

40:59

because Jake drives me crazy

40:59

with it. But it is a fantastic

41:03

way to play board games with

41:03

people that are not local to

41:07

you. So if you are brand new to

41:07

board games, and you don't know

41:11

what this is, go check it out.

41:11

It's like $20 on steam at full

41:15

price. And it's very often on

41:15

sale. And so you go on there.

41:19

And then you get access to all

41:19

of these little workshop add ons

41:23

that you can add for free. A lot

41:23

of the games are scripted. So

41:27

you don't need to do as much

41:27

work in like the setup, quote,

41:31

unquote. It's a great way to

41:31

play games with people who are

41:35

not local, and Emma and Tilly

41:35

are not even in the same country

41:39

as us. But we're able to play

41:39

board games together. Yes, we

41:43

are from the great white north

41:43

eh yeah, this episode may not

41:47

have been possible without board

41:47

game simulator. So we do Oh,

41:50

it's a lot.

41:52

I've heard of the

41:52

tabletop simulator. And I'd also

41:56

like seen it, like in video, but

41:56

actually like navigating it

42:00

using the keyboard, mouse and

42:00

all that it was it was pretty

42:04

user friendly, I would say. Agreed.

42:07

Well, I'm glad you guys

42:07

had a good time with it. All

42:09

right. So there you have it.

42:09

That is Tokaido. Thank you

42:12

everybody so much for listening.

42:12

As always, you can hit us up on

42:16

Facebook, Twitter, and Instagram

42:16

at so bored podcast. That's S O

42:21

Bo, AR D we'd love to hear from

42:21

you any house rules that you

42:26

have or fun experiences that you

42:26

have playing this game. You'll

42:29

also be able to find pictures

42:29

and short stories of other

42:33

things that we've been playing

42:33

and doing recently. If you don't

42:36

feel like doing it on social

42:36

media, you can always email us

42:39

at We are so [email protected]

42:39

That's w e a r e s o b o ar

42:46

[email protected]. And make sure that

42:46

you hit subscribe so that you

42:51

get notified when new episodes

42:51

come out. You can leave us a

42:54

review as well, that helps us

42:54

grow that helps us do things

42:58

like lots of fun giveaways,

42:58

which we are just getting done

43:02

with right now.

43:03

So yeah,

43:05

let's keep this going. I

43:05

want to thank Emma and Tilly

43:08

again, as well for joining guys.

43:08

Feel free to go ahead and plug

43:13

your show and tell us all about it again,

43:15

for sure. It was an

43:15

absolute pleasure being on the

43:18

show. If you like what you hear

43:18

from us, you can find us at the

43:22

Geek Squared show wherever you

43:22

get your podcasts. We also have

43:25

Instagram, it's again, the Geek

43:25

Squared show. That's all spelled

43:28

out no numbers, you give us a

43:28

follow for behind the scenes

43:31

content, and just more of us if

43:31

you want to chill with us and

43:35

get to know us a little bit

43:35

more. You can also follow me on

43:38

Tik Tok at the square root of

43:38

geek for behind the scenes of

43:42

the behind the scenes footage.

43:46

All right, yeah. Thank you. Yeah,

43:47

thank you.

43:49

We also want to thank a&t

43:49

podcast management for editing

43:51

this episode. They are

43:51

professional podcast editors and

43:55

can be found at a n t hyphen,

43:55

podcast management.com. We also

44:00

want to thank Mitchell Mims, the

44:00

designer of our art. He is

44:03

currently accepting commissions

44:03

so go check him out at m i s c.

44:06

O S Ara on Instagram or on his

44:06

website, Mitchell Mims. That's

44:11

mi ch e l m i m s dot c AR ar

44:11

d.co. We are once again

44:17

streaming every Wednesday

44:17

evening on Twitch. We start

44:21

anywhere between 530 and seven

44:21

Pacific time. And we go for

44:25

about two or three hours

44:25

usually. But we stream all sorts

44:28

of board games on there. You can

44:28

find that at twitch.tv/snowboard

44:32

podcast. And I'm also on Twitch.

44:32

I'm going to be streaming a

44:36

bunch of retro games soon at

44:36

twitch.tv/nau. ght UI D o c 541.

44:43

Right. And once again,

44:43

make sure you go and listen to

44:46

the most recent episode of The

44:46

Geek squares show where we are

44:49

debating who is the best Batman.

44:49

It's fun. It's good. It's a good

44:54

time.

44:55

Yes, spoiler alert. We

44:55

talked about the nipples.

44:58

Oh no. The Bat nipple I

44:58

can't talk about that again.

45:05

Thanks, everybody for listening and we'll see you next time.

45:08

i Bye bye

Rate

Join Podchaser to...

  • Rate podcasts and episodes
  • Follow podcasts and creators
  • Create podcast and episode lists
  • & much more

Episode Tags

Do you host or manage this podcast?
Claim and edit this page to your liking.
,

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features