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0:13
Hello and welcome. I'm
0:13
Rachel.
0:16
I'm Jake,
0:17
and we're so board. The
0:17
Podcast where each episode we
0:21
take a close look at a tabletop
0:21
game and discuss our personal
0:24
experiences with said game to
0:24
help answer the question, Will
0:27
this cure our boredom?
0:29
That's right, we look at
0:29
the mechanics complexity and
0:31
replay ability in a game to
0:31
determine if it's the perfect
0:34
alternative to say,
0:36
having your laptop commit
0:36
un alive before trying to record
0:39
this episode,
0:40
and then also having every
0:40
technical issue we could
0:42
possibly have before recording
0:42
this episode.
0:45
Whoa. Hey, welcome Emma
0:45
and Tilly, welcome to our
0:49
podcast.
0:51
Thank you. Thank you. Glad
0:51
to be here.
0:54
bear, bear, bear bear.
0:56
Sound the horse and sound.
0:59
It's just Jake, Jake is the sound board.
1:02
relatable, relatable,
1:05
Emma and Tilly are from
1:05
the Geek Squared Show podcast.
1:09
Feel free to go ahead and tell
1:09
us a little bit about yourselves
1:12
and introduce yourself.
1:14
So I'm Emma beside me is
1:14
Tilly. And yes, we are hosts of
1:18
the Geek Squared show, which is
1:18
a podcast we host where we talk
1:21
about the things that we talk
1:21
about which consist of
1:24
movies, TV, books, comic
1:24
show, comic show comic shows,
1:31
pretty much anything that
1:31
inspires us, and we just love to
1:33
have a good old conversation
1:33
about it. We release episodes
1:37
every Monday wherever you get
1:37
your podcasts. So check us out
1:40
if you think that might be something you're into.
1:42
Yes, we've got Emma and
1:42
Tilly on our show. And they are
1:46
here to talk about a game that
1:46
we've been playing together. And
1:50
just to be fair, we're also on
1:50
their show, I think having a
1:54
more interesting conversation,
1:54
to be honest, debating who's the
1:58
best Batman?
1:59
Yes, it was very
1:59
enlightening. I have some
2:03
different opinions after that.
2:03
And I would like to throw some
2:06
fists, but I will refrain.
2:09
It was brutal. Before we
2:09
get into the game that we're
2:13
talking about today, Jake, real
2:13
quick. Tell us all about
2:16
streaming.
2:18
Streaming is when a
2:18
content creator and a computer
2:22
love each other very, very much.
2:22
And they get together and they
2:26
make stuff or they play stuff
2:26
and other people watch them play
2:30
stuff.
2:32
So it's porn.
2:35
Tilly, I don't think you're old enough for this conversation.
2:40
We stream on Twitch weekly
2:40
on Wednesday nights we stream
2:43
board games at twitch.tv/so
2:43
board Podcast. I'm not sure what
2:48
we're going to be playing when
2:48
this episode releases or what we
2:51
will have just played because
2:51
this is kind of recorded in the
2:54
future. So I don't know. That
2:54
being said, I am also streaming
2:59
on Twitch and I just got a
2:59
Nintendo 64 controller so I'm
3:03
going to be doing some more
3:03
retro streams. Castlevania is on
3:06
the list. Starfox is on list.
3:06
Donkey Kong 64 That's a good
3:10
one. Mystical Ninja. Those are
3:10
all coming up soon. But I'm at
3:14
twitch.tv/naughty Doc 541 That's
3:14
NAU gh t YDO C 541. And it's not
3:23
really consistent right now.
3:23
It's whenever I'm not working so
3:26
but make sure you have
3:26
notifications turned on so you
3:28
can see when I'm on.
3:29
Alright guys, tell us
3:29
what game are we talking about
3:32
today?
3:33
So guy no crisis.
3:40
ToKaido
3:42
This is an awesome
3:42
little game where you are taking
3:45
your walk across Japan. It is so
3:45
cute and just wholesome and I
3:50
love it.
3:50
Yeah. Tokaido is actually
3:50
designed by Antoine Bauza with
3:54
art by Xavier, Ginny fee Duren,
3:54
published by fun forge games in
3:59
2012. And fun fact, I didn't
3:59
know when we started playing or
4:04
when we were playing earlier.
4:04
But Tokaido means eastern sea
4:08
Road, which is what you're walking along.
4:10
Yes. ToKaido is actually
4:10
one of the most traveled roads
4:14
in Japan.
4:16
Learn something new. Is
4:16
it realistic to walk from Kyoto
4:19
to Edo in four days?
4:21
According to Google Maps,
4:21
it would take you 98 hours to
4:26
walk from Kyoto to Tokyo.
4:28
Hmm, that's pretty
4:28
accurate X will oh well, but the
4:33
thing is, is that you're not
4:33
walking for 24 hours straight.
4:36
Not true. You might be
4:38
it's gonna take you more
4:38
than four days to walk this
4:41
road.
4:41
Yeah, I mean, as per the
4:41
time period, you could also take
4:45
a horse drawn cart. True, or a
4:45
donkey or a donkey?
4:50
But yes, it will take 98
4:50
hours so it's almost almost
4:54
accurate.
4:55
Yeah, okay. But yeah, so
4:55
that's basically the synopsis of
4:58
the game. We Are travelers that
4:58
are walking across the Tokaido
5:02
Road and traveling from Kyoto to
5:02
Edo. And your goal is to gain
5:08
the most victory points while
5:08
traveling by doing things like
5:12
meeting fellow travelers
5:12
stopping at temples, capturing
5:16
panorama paintings, visiting hot
5:16
springs and buying souvenirs.
5:21
Alright, Emma, do you want to
5:21
describe what the board looks
5:25
like and kind of the play order
5:25
and what the travelers are?
5:29
For sure.
5:30
So the board is set up in
5:30
a linear path to your
5:33
destinations, but many
5:33
locations, you can stop along
5:36
the way. There's hotsprings.
5:36
There's merchants, there's
5:40
places where you can stop and
5:40
get your panoramas. There's also
5:43
ins where everybody gathers
5:43
before we set out for another
5:46
day, at the end of each day we
5:46
gather at these ins, the person
5:50
furthest behind all the path is
5:50
always the next person to go,
5:53
which can result in sometimes
5:53
someone going multiple times in
5:57
a row that is a popular
5:57
strategy. And there's also
6:00
different travelers that each
6:00
person can be that provide
6:03
unique powers. And start with a
6:03
different number of coins you
6:07
can use to buy food and
6:07
souvenirs. Until you
6:11
tell us about the locations you can stop
6:12
that Well, boy would I
6:12
ever like to do that. So we've
6:17
got a bunch of different
6:17
locations, we've got the village
6:20
where you draw three souvenir
6:20
cards and choose any number to
6:23
buy, you can opt to skip out and
6:23
buy no souvenirs, souvenirs are
6:28
organized into one of four
6:28
categories. We've got food and
6:31
drink small objects, art and
6:31
clothing. And a unique
6:34
categories of souvenirs are
6:34
worth more points. And the
6:36
person with the most souvenirs
6:36
at the end also gets three bonus
6:39
points. There's also a farm
6:39
where you get three coins from
6:43
the reserve. There's also
6:43
different panorama spots where
6:47
you can gain one piece of the
6:47
respective panoramas. So we've
6:50
got the rice paddy, we've got
6:50
the mountains, and we've got the
6:53
ocean. Once you gather all of
6:53
the cards for each panorama, you
6:57
get bonus points on top of that
6:57
as well. Then we also have the
7:00
hotsprings where you gain a
7:00
random card with either two or
7:03
three victory points.
7:05
So there's also the temple
7:05
location. This allows you to
7:08
donate anywhere between one to
7:08
three coins to the temple, which
7:11
each grant you one victory point
7:11
per coin. And at the end of the
7:16
game, there is an end of game
7:16
bonus for the player who has
7:19
donated the most player who has
7:19
donated the most gets 10 victory
7:23
points, second place gets seven,
7:23
and it goes down from there down
7:27
to the fourth player getting to
7:27
also we have encounter spaces
7:31
these are where you're going to
7:31
be meeting people or travelers
7:34
on the road. And you'll get to
7:34
talk to them and they'll offer
7:36
you different rewards. Some of
7:36
the rewards include victory
7:40
points, coins, free souvenirs,
7:40
free donations to the temple and
7:44
free panorama pieces. And the
7:44
inn is the last location that
7:49
we're going to talk about on the
7:49
actual board. This is where
7:52
everyone stops to sleep and eat.
7:52
This is mandatory. This is kind
7:56
of like the rounds, if you will.
7:56
This is what separates when you
8:00
change turn order and things
8:00
like that. So the first person
8:03
to arrive draws meal cards equal
8:03
to the number of players plus
8:07
one, and then chooses one to
8:07
purchase for themselves. The
8:11
next player to arrive chooses
8:11
from the remaining meal cards
8:15
and so on and so forth. Players
8:15
cannot have more than one have
8:18
the same meal card at any given
8:18
time in the game. And meals are
8:22
always worth six victory points,
8:22
which is nice, because you're
8:25
always going to have 20
8:25
something at the end of the
8:28
game. Assuming you can pay for
8:28
it. Assuming you can pay for it,
8:32
yes. Now the person who spends
8:32
the most money on meals will get
8:36
three bonus victory points at
8:36
the end of the game. And the
8:39
last person to arrive at the end
8:39
actually gets to go first into
8:44
the next section of the game.
8:44
And the person who arrived right
8:48
before them go second, and
8:48
third, and then fourth,
8:50
continuing. So the first person
8:50
to get there. So the last one to
8:53
leave last one to get this first
8:53
one that leaves.
8:56
And I mean that's
8:56
basically the game. So you are
8:58
just traveling along this path,
8:58
you get to choose to stop at
9:03
these various locations along
9:03
the way, you can go as far ahead
9:07
or not as you want. Some
9:07
locations offer two spots that
9:13
can hold two travelers at a time
9:13
and some only offer one, but you
9:16
just kind of go down until
9:16
somebody gets to the end. And
9:20
then that person is done until
9:20
everybody gets to the end. And
9:24
then it kind of goes again. And
9:24
there are three rounds,
9:29
essentially that you're playing
9:29
through like that. A couple of
9:33
variants that you can have in
9:33
the game is you can do it like a
9:37
beginner's mode where you
9:37
playing without the travelers
9:40
that give you the special
9:40
abilities. You can do a return
9:44
trip basically where you're
9:44
playing in the opposite
9:46
direction and traveling from Edo
9:46
on the right to Kyoto on the
9:50
left. That doesn't make much of
9:50
a difference. It's just like the
9:54
special places that you go to
9:54
are in a little bit of a
9:56
different order. Gastronomy
9:56
means that You only draw enough
10:01
meal cards for the number of
10:01
players instead of doing the
10:04
plus one. So that gives you a
10:04
little bit less of an option
10:07
when you go to buy your meals.
10:07
And then there's a preparations
10:11
variant that kind of offsets the
10:11
benefits that people get from
10:15
arriving first or last at the
10:15
end. So the person who arrives
10:20
last at the end actually has to
10:20
pay an extra coin, because
10:23
they're going to be the first
10:23
one to leave and get to choose
10:25
what they do on their way out.
10:25
While the first person who
10:28
arrived at the end actually gets
10:28
two coins, to kind of pay for
10:32
the fact that they are going to
10:32
be the last one to leave. But
10:36
that's basically the game. So
10:36
let's talk about our
10:39
experiences. This is where it's
10:39
gonna be fun, huh?
10:45
We have had a lot of fun
10:45
playing this game. I think it is
10:48
only fair to start with the
10:48
chaos. That is Tabletop
10:52
Simulator. if we may. You know
10:52
what, Tabletop Simulator is
10:56
great. However, you have the
10:56
freedom to do pretty much
11:00
whatever you want. There was a
11:00
lot of throwing pieces around
11:03
tipping over coin bowls,
11:03
flipping the table. Yeah, either
11:08
when things weren't going our
11:08
way or what we between turrets,
11:12
whatever we felt like it just
11:12
poking fun of each other. Yeah,
11:15
just because we're bored. Yeah.
11:15
And we like to mess with each
11:19
other.
11:19
If you've got the option
11:19
to flick a piece, launching it
11:23
into the stratosphere, I think
11:23
you just kind of have to
11:26
mandatory.
11:28
Yeah, so I think Jake
11:28
and Tilly both kind of took this
11:32
as a goal in life while playing
11:32
on Tabletop Simulator. And I
11:38
just want to say like, this is
11:38
nothing new for Jake, this is my
11:40
first time playing with Tilly on
11:40
here. But why are the guys
11:43
trying to cause chaos.
11:47
Because it's what they do.
11:47
Now, it was great, though, it
11:53
added another layer of fun when
11:53
things I wouldn't say got a
11:57
little stressful. But whenever
11:57
we had to consult the rulebook,
11:59
and there was just some dead
11:59
air, we kinda just got to fool
12:02
around and laugh at ourselves.
12:02
So it was great.
12:04
I liked the scheme a lot,
12:04
because it's kind of chill. I'm
12:08
only batting 50/50 for this
12:08
game. So I don't you know, I
12:12
don't have any, like special
12:12
love for it or hate for it. It's
12:16
a very cool experience. You're
12:16
just going and traveling and
12:20
getting these different
12:20
pictures. Basically, I like it
12:23
kind of reminds me of parks
12:23
almost.
12:26
I agree with that. Again, it's the same kind of concept where you can stop
12:28
anywhere along the way that you
12:30
want. And you're receiving
12:30
different things. There's kind
12:34
of a point salad where there's a
12:34
variety of different ways to
12:38
gain points, which I really
12:38
like, you know, it's not just
12:40
one strategy that you have to go with.
12:43
I definitely liked that
12:43
there's like different character
12:46
abilities. So it started like
12:46
literally every time you can
12:49
play a different game, or it's
12:49
like from something like
12:52
Monopoly, it's like, you know,
12:52
it is what it is. And that's how
12:56
it's always going to be, you know,
12:58
again, comparing it to
12:58
something like Monopoly. I like
13:00
the Zen feel of this game,
13:00
because I'm someone who loves to
13:05
play games, but isn't
13:05
wholeheartedly competitive. So I
13:08
love just being able to chill
13:08
out, you can step away from the
13:11
game if you need to. Or if you
13:11
need to just take a mental
13:14
break, come right back to it.
13:14
You haven't missed too much. It
13:16
doesn't get cutthroat
13:16
competitive. And it's just a
13:19
great game to play with a group of friends.
13:21
I agree with you. I'm
13:21
like, I really like kind of
13:24
those chill games. I'm also, I'm
13:24
not super competitive. I do
13:28
sometimes get upset when Jake
13:28
wins for all the Forever games
13:32
like well,
13:32
because Jake wins all for
13:32
all forever. And I never would
13:36
ever never.
13:37
Sometimes I do get a
13:37
little annoyed with that. But I
13:40
honestly don't play Super
13:40
competitively either. And I just
13:43
really kind of enjoy the journey
13:43
of playing the game. And in this
13:46
you're enjoying the journey of
13:46
walking across Japan and like
13:50
kind of collecting these cool little things.
13:52
Yeah, the aesthetic of the
13:52
game is very nice. The ancient
13:56
Japan theme. I really dig that.
13:56
It's very cool.
14:00
It's definitely a very,
14:00
like calming art style.
14:03
Okay, what are your
14:03
guys's favorite ways of gaining
14:06
points in this game?
14:07
Personally, I like I
14:07
can't remember the character's
14:10
name right off the top my head
14:10
but it's the painter character
14:13
where once you get to the end,
14:13
you can also pick a panorama
14:17
card. Because if you like you
14:17
can play basically at two times
14:22
speed with that, which is nice.
14:24
That is nice. And also
14:24
just in general the panoramas
14:27
are like a good way to get
14:27
points. It's one of those things
14:30
that I think I commonly
14:30
underestimate. I'm always like,
14:34
the panoramas are a waste of time I'll do something
14:38
I find I focus too much
14:38
on the panoramas and miss out on
14:40
all the other points about you,
14:40
Emma. I am
14:45
very different when it
14:45
comes to board games. I just
14:48
enjoy getting the bather
14:48
achievement. I like visiting all
14:52
the hot springs they got little
14:52
monkeys and um little baboons
14:56
and if you go to as many
14:56
hotsprings as you can and
14:59
therefore the most Almost out of
14:59
all the other players, you get
15:01
this achievement called bather,
15:01
and I just like it.
15:05
Okay, Jake, what's your
15:05
favorite way to get points in
15:07
this game?
15:08
My favorite way that I
15:08
ideally would like to get points
15:11
in this game is the gift shop.
15:11
But I don't think I've ever
15:14
gotten points from the gift shop.
15:17
You don't do it or somebody blocks you.
15:19
Yes, I do really like the
15:19
temple, because it's 10
15:23
additional points at the end, if
15:23
you have the most of their plus,
15:27
for every coin that you donate
15:27
there, you get one victory
15:31
point. And there is one
15:31
character that I believe
15:33
whenever you donate, you get two
15:33
victory points for the first
15:36
coin. Hmm. So that is one of my
15:36
favorite ways to do I would like
15:40
to go and collect all the stuff
15:40
at the gift shops, but I just
15:43
never seem to get that
15:45
it is definitely
15:45
difficult. My favorite way to
15:48
get points is to go to the gift shop.
15:51
And this is why it's so difficult
15:53
to be aware of this fact,
15:55
I'm always grabbing
15:55
those spots blocking the gift
15:58
shop. Yeah, that's my favorite
15:58
way. Because I don't know what
16:01
it is about games where like,
16:01
you collect sets of things,
16:05
because I do the same thing in
16:05
five tribes where you're
16:07
collecting the sets of cards
16:07
from the market, but like I
16:10
really liked that mechanic, I
16:10
guess, and trying to collect all
16:14
these different types of items.
16:14
And so that is typically how I
16:19
try to gain points. But I forget
16:19
to do other things. Like, it's
16:24
really important to kind of mix
16:24
that up with other things
16:26
because the panoramas, like
16:26
that's free, all that costs you
16:29
as a stop, right? Whereas the
16:29
gift shop costs actual money.
16:32
And that's money that takes away
16:32
from being able to pay for meals
16:36
later or, you know, being able
16:36
to do some other stuff. So it
16:41
requires a balance that I often
16:41
forget. Yeah, I often visit the
16:46
gift shop thinking it's a great
16:46
idea and then realize that I
16:48
have no coins to spend
16:48
beginner's mistake,
16:53
impulse control, impulse
16:53
control poor.
16:56
All right. Do you guys
16:56
have any fun stories from
16:59
previous games that you had
16:59
played together? Or with anyone
17:02
else?
17:02
No, I don't think so. I
17:02
think they were pretty standard.
17:05
The most fun was with you guys.
17:05
To be honest.
17:08
The most fun was
17:08
definitely having a coin bowl
17:10
battle up in the top right.
17:12
Oh, my goodness. I was
17:14
up there trying to read
17:14
the rulebook. And you guys are
17:17
putting these bowls of it. And
17:17
I'm like, I'm trying to read
17:21
like
17:24
I was throwing the balls
17:24
over the edge.
17:26
Well, they were getting
17:26
stuck, like hovering over the
17:29
rulebook and casting this shadow
17:29
so that I couldn't
17:33
read it. That's not what I
17:33
was trying to do. I was just
17:35
trying to throw him over the
17:35
side. Okay.
17:37
I was just trying to
17:37
throw chicks little hand thing
17:40
on the screen.
17:41
I was just watching. I was
17:41
watching the chaos ensue. I
17:44
could do nothing to stop it. You
17:44
were helpless. I was completely
17:49
helpless. I was an innocent
17:49
bystander collecting my
17:53
hotsprings victory points and
17:53
getting that bather achievement
17:57
Yeah, just just pay them.
17:59
And it was actually a
17:59
pretty close game Jake one this
18:02
one but we were all within like
18:02
two points of each other. Yeah,
18:06
I
18:06
was surprised how close it
18:06
was in the end. Yeah. worked out
18:09
really well.
18:10
You guys did well, learning learning.
18:13
We try for a while there.
18:13
It seemed like we were way way
18:16
behind to the point where Rachel
18:16
said you guys, you know, you're
18:20
supposed to move the little
18:20
thing at the top to keep track
18:23
of your points. So we said Yeah,
18:23
yeah, we know. This is how many
18:26
points we have.
18:28
We just really suck is
18:28
what Emma said and I was like,
18:31
Oh, I just mean to make you feel
18:31
that way.
18:34
But that being said the
18:34
achievements at the end can
18:36
really make a difference.
18:36
panoramas you collect again, the
18:40
gourmet bather, etc
18:40
achievements, they really really
18:44
do add up.
18:45
Yeah, because I think I
18:45
only collected the one for
18:47
having the most souvenirs and
18:47
then Emma until we were playing
18:51
on a team because they have they
18:51
unfortunately are missing a
18:55
second laptop. Yes. So Emma and
18:55
Tilly playing on a team and then
19:00
Jake like split the rest of the
19:00
achievements pretty evenly
19:03
between them I think.
19:04
Yeah, I got three I think
19:04
yeah, I really got one
19:08
Jake only got three
19:12
Yeah, three out of the
19:12
five the fact that you can just
19:17
flip and flip and flip and flip
19:17
and flip and flip and flip just
19:22
continuously and watch the table
19:22
and Tabletop Simulator just fly
19:26
off into the distance. I do like
19:26
flipping the table. It's just
19:30
the best Yeah, I
19:31
think we had just as much
19:31
fun in Tabletop Simulator as we
19:34
did playing the game.
19:37
Just cuz you can make a mess and you don't have to clean it up. Checkers would be fun on
19:39
Tabletop Simulator and that's
19:43
like a boring
19:44
game. Yeah, just load up
19:44
the game that has like the most
19:48
components and just flip the
19:48
table and that's your pastor
19:51
evening. Honestly,
19:54
I am excited to talk about
19:54
the expansions for this game.
19:58
New encounters was the first
19:58
expansion Note was released in
20:00
2012. This only adds four new
20:00
encounters to the encounters
20:04
deck, so it's not really a huge
20:04
expansion. But the Crossroads
20:09
expansion from 2013 adds new
20:09
choices to each location. So at
20:14
the hotsprings, you will now
20:14
also have bathhouse cards, you
20:18
can pay one coin to take a
20:18
bathhouse cart, which is worth
20:21
four victory points immediately,
20:21
and then counts towards the
20:24
hotsprings End of game bonus.
20:24
Cherry Tree cards are available
20:29
at all panorama locations
20:29
instead of picking that panorama
20:33
that you are at. So if you're at
20:33
either the rice paddy, the ocean
20:37
or the mountain, you can instead
20:37
choose to pick a cherry tree
20:41
card. And it is worth one coin
20:41
immediately and two victory
20:46
points immediately. The gambling
20:46
den is something that you can do
20:49
at the farm locations, you bet
20:49
two coins and you roll this dice
20:53
that is provided and you have
20:53
the chance to either lose all
20:56
your money, get your money back,
20:56
get four coins, or get eight
21:01
coins, depending on what you
21:01
roll. And there are also
21:04
amulets, amulets are available
21:04
at the temple locations. There's
21:09
a set pool of available amulets,
21:09
and they will all have different
21:13
effects. So So one of them, I
21:13
believe, is you can use it and
21:16
get gold immediately, or use it
21:16
to get a panorama of your choice
21:19
immediately. Once you use that
21:19
it is returned to the pool of
21:23
available amulets. So it is one
21:23
time use. And it does cost one
21:28
coin at the temple. So instead
21:28
of choosing to donate, you can
21:31
choose to purchase one of these
21:31
legendary objects are available
21:35
at the souvenir shop. These also
21:35
have different effects, which
21:39
will change the number of
21:39
victory points that you get. So
21:41
one of the effects is instead of
21:41
acting as one of the types of
21:46
souvenirs that you can get, it
21:46
actually counts as a fifth in
21:51
that set, adding an additional
21:51
set of victory points. Yeah,
21:57
next, we have calligraphy cards,
21:57
these are cards that are
22:00
available from when you land on
22:00
the encounter spaces. Instead of
22:04
choosing your encounter, you can
22:04
choose to pay one coin to
22:07
purchase the calligraphy card
22:07
from the available pool. These
22:10
are worth victory points. And
22:10
they are also counted towards
22:14
the end of game scoring
22:14
objective. So that is the
22:17
Crossroads expansion.
22:18
I like a lot of these
22:18
options that they're adding,
22:21
it's like, okay, you can go to
22:21
the hotsprings. And you can get
22:24
more victory points if you have
22:24
the extra coins to spend. But if
22:29
you don't like you can still
22:29
just get the regular thing from
22:32
the hotsprings for free. That's
22:32
really cool. And like I like the
22:35
legendary items from the
22:35
souvenir shop. That's really
22:38
cool.
22:38
I do too. I definitely
22:38
like when there's like a very, I
22:44
guess, in this case, like pool
22:44
of items or powers that you can
22:47
get. Because the more complex
22:47
something is, I feel like the
22:51
more strategy can go into it.
22:51
And the more strategy you can
22:54
put into it, the more fun you're
22:54
gonna have. Yeah,
22:57
yeah. And it sounds like
22:57
this expansion in particular
23:01
adds to the game without getting too confusing.
23:04
Yeah, there's a very fine
23:04
line between complex and
23:07
confusing. That's true.
23:10
And we'll get more into
23:10
that in our rating section,
23:13
complex and simplicity and
23:13
difficulty and all that.
23:17
The next expansion that is
23:17
out currently is a 2016
23:22
expansion. It is called the
23:22
matSuri expansion now and the
23:25
matsuri is a festival or feast.
23:25
So what this does, this adds new
23:29
effects that happen when you
23:29
visit the ends. So the first
23:33
person to stop at the end draws
23:33
two matsuri and gets to choose
23:37
the effect. There are 17
23:37
different effects. So some of
23:40
them are each shop has one less
23:40
space available from now until
23:45
the next in. That's one of the
23:45
examples I saw. And if that shop
23:49
only has one space on it, that
23:49
shop is closed, you cannot go
23:53
there. So it adds things that
23:53
change between rounds, quote,
23:58
unquote, I mean, this game
23:58
doesn't exactly have rounds. But
24:00
like I said earlier, those inns
24:00
kind of split that up into
24:03
rounds. But there are 17
24:03
different effects. I didn't want
24:06
to go and list them all. If
24:06
you're interested. Go look it
24:10
up. That being said, there is
24:10
one other expansion or add on
24:14
I'm very excited about talking
24:14
about there was a Felicia Day
24:19
promo card. That is a character
24:19
card that you can choose at the
24:23
beginning of the game. It was
24:23
only available at a German game
24:27
convention in 2014. So
24:27
unfortunately, they can't get
24:31
it. But I love Felicia Day and
24:31
she's in a lot of board games,
24:35
actually.
24:35
Yeah, this is the second
24:35
time we've seen a Felicia Day
24:39
promo card.
24:40
She just become like the
24:40
female geek queen of Earth,
24:44
I guess. No. I mean, I
24:44
know that she's on Wil Wheaton
24:48
tabletop show on YouTube. So
24:48
yeah, she
24:52
was also in the guild and
24:52
wrote the guild. And it was
24:55
incredible and it makes me cry.
24:55
That was before I played WoW
25:00
too. So like, that's saying
25:00
something. I watched all of that
25:04
before ever playing. Wow. Hmm.
25:04
Okay. Wow. Wow.
25:10
Wow.
25:13
Anyways, now we want to
25:13
talk about the Board Game Geek
25:16
ratings. So this game is
25:16
actually rated only at a seven
25:19
point O of 23,000 reviews. The
25:19
board game rank overall is 632
25:25
of all games on Board Game Geek.
25:25
So that's a pretty high rating
25:29
overall, considering there are
25:29
10s or hundreds of 1000s of
25:33
games on there. That being said,
25:33
7.0 doesn't feel super high for
25:37
this game. I kind of anticipated
25:37
the higher rating,
25:40
as did I know what would
25:40
you guys give it out of 10?
25:44
I'd give it an EIGHT. I
25:44
think I was gonna say as well.
25:47
Yeah. Because it's a nice, like,
25:47
fast paced game. Like he kind of
25:52
just relaxed through it. Like
25:52
it's not crazy mind bending.
25:56
Yeah, I also gave it an
25:56
EIGHT. I immediately wanted to
25:59
play it again. That's like, you
25:59
know, what I use as a basis for
26:02
my writing.
26:03
That's a good system. I
26:03
mean, I agree. It's, it is very
26:07
quick. And I think that also
26:07
goes into that like wanting to
26:10
play it again, it doesn't take
26:10
you two hours to get through it.
26:13
Right? You have time to do that.
26:13
Like, okay, you've got to your
26:16
destination. Now let's play
26:16
again, where you turn around and
26:19
you go back the other way,
26:19
right? Yeah, that's a good idea,
26:21
too. I think it's probably a
26:21
7.0. Because it's a little bit
26:26
on the lighter side weight wise,
26:26
it does not have as much
26:30
complexity to it as a lot of
26:30
other games. And my theory is
26:35
that the people who go on to
26:35
BoardGameGeek, and rank these
26:38
things are the type of people
26:38
who are looking for more medium
26:42
weight or heavyweight games.
26:42
Yeah,
26:44
so the Crossroads
26:44
expansion is rated at 7.5 of
26:49
2300 reviews. And the matsuri is
26:49
only been rated 839 times, but
26:55
it is rated 7.4. So I feel like
26:55
when you add them more
26:58
complexity, you aren't getting a
26:58
higher rating. All right,
27:01
I think it's time to go
27:01
into our rating section. So the
27:06
first rating that we have is
27:06
easy versus difficult. That's
27:09
basically like, How many times
27:09
do you have to go back to the
27:12
rulebook and look up something?
27:12
How many times do you have to,
27:16
you know, consult or clarify or
27:16
something doesn't quite make
27:20
sense to ask Emma and silly to
27:20
go first, and give this a rating
27:26
between one and 10. All righty,
27:30
I gave it a six out of 10.
27:30
I picked it up very quickly,
27:33
which is saying a lot because I
27:33
struggle with instructions and
27:37
any kind of order. And it did
27:37
take me a while to get to the
27:41
point where I fully understood
27:41
that I had to track other's
27:46
movements and sort of plan ahead
27:46
because I lacked any kind of
27:48
foresight. And there was a few
27:48
times where we had to consult
27:51
the rules. And though they are
27:51
easy to understand, we did have
27:54
to go back to them a few times. So I had to knock off a few points there. So I gave it a
27:56
five out of 10. I think although
27:59
it is pretty straightforward. I
27:59
think, like, say a kid under the
28:04
age of 12 would kind of struggle
28:04
with this. So took off points
28:09
just like nitpicky there, five
28:09
out of 10. Overall,
28:12
that's fair. I think I'll
28:12
give it a four. The base concept
28:17
is very linear, like you just
28:17
move to the place you do the
28:20
action. And you get the points
28:20
in that so that we didn't have
28:24
to look the rules a couple of
28:24
times while we were playing all
28:26
four of us together. But I feel
28:26
like like with any game with
28:30
instructions, like if we played
28:30
it 100 times, we would have it
28:33
memorized, you know, so I feel
28:33
like they're not complex rules.
28:37
But there are definitely rules
28:37
where like, You got to kind of
28:40
remind yourself so before,
28:43
I think the thing that
28:43
is most difficult is just
28:47
figuring out what some of the
28:47
symbols represent. Yes, that was
28:51
mostly what we had to go back to
28:51
the rulebook and look up is
28:55
like, oh, you know, I got this
28:55
encounter card, and it doesn't
28:58
have any words on it, it's just
28:58
the entire interaction, or the
29:02
entire effect is described in
29:02
symbols. And if it's not
29:06
completely clear from the
29:06
beginning, then you have to go
29:08
into the rulebook and find that
29:08
and see what that actually is
29:11
supposed to do. I'm going to
29:11
agree with Tilly, I think and
29:14
give it a four.
29:16
I was gonna give it a
29:16
three. Before everyone said it
29:19
was higher than that. Three, I
29:19
was gonna give the three because
29:24
I've only played this game one
29:24
other time, months ago. And I
29:29
remember pretty much how to play
29:29
the game. There are a couple of
29:33
things like the symbols that you
29:33
need to look up. But even that
29:36
it can be sort of intuitive. So
29:36
like your card, Rachel starting
29:40
character had the symbol of two
29:40
encounters with a question mark
29:44
between them. And just looking
29:44
at that, as I said, Oh, that's
29:47
you get to draw two and keep one
29:47
and discard the other. And we
29:52
went looked it up and that's what that meant.
29:54
See, I found that the
29:54
question mark was confusing,
29:56
like I feel like there are other
29:56
more common ways To depict,
30:01
like, draw to pick one. And I
30:01
don't know, like a slash would
30:06
have been used to like represent
30:06
or this or that. I don't know, I
30:10
feel like there was a better way
30:10
to depict that.
30:13
I don't know. I thought it
30:13
was sort of intuitive. Maybe I'm
30:16
the crazy one.
30:18
Apparently you're on the
30:18
same wavelength as the people
30:20
who made the rules. So it's all
30:20
good.
30:23
Antoine Bauza and I are on
30:23
the same page.
30:29
Would you happen to be Japanese? Jake? No, I am not at all.
30:34
There it goes my theory.
30:36
I wish.
30:38
All right. Next is
30:38
simple versus complex. This is
30:42
basically what kind of
30:42
strategies do you have available
30:46
to you in this game, a more
30:46
complex game has more
30:50
strategies. If this is confusing
30:50
at all, in comparison to easy
30:55
versus difficult, we'd like to
30:55
use the example of chess, chess
30:59
is an easy to learn game,
30:59
because there's only so many
31:02
pieces, and each piece has its
31:02
specific move that it does. But
31:06
it's an incredibly complex game,
31:06
because there is a huge variety
31:11
of strategy that you can bring
31:11
to it. And so what do you guys
31:15
think this is a 10 would be like
31:15
the most complex game that you
31:20
have ever
31:21
experienced. I feel like
31:21
I'm gonna go with a six on this.
31:25
Because although there are
31:25
different strategies that you
31:28
can use, and like I said,
31:28
there's the different characters
31:31
that have different abilities.
31:31
So it's different right off the
31:35
bat, like you start each game
31:35
with a different strategy in
31:37
mind, as is. But then as the
31:37
game progresses, it changes
31:41
because other people take some
31:41
of the like bonus things, so you
31:44
kind of have to readjust. So
31:44
it's not extremely complex, but
31:49
it's complex enough that you do
31:49
have to pay attention. So I'll
31:53
give it a solid six,
31:55
I would like to second to
31:55
that. I will also give it a six
31:57
out of 10 for all the same
31:57
reasons you just listed. And I
32:01
found it to be deceivingly.
32:01
Strategic, like for such a
32:06
simple game, I mean, comparing
32:06
it to chess is not far off. I
32:10
mean, on the base level, you're
32:10
just going across this track.
32:13
However, there's things like the
32:13
different players involved.
32:16
There's things like what you're
32:16
trying to accomplish, there's a
32:19
lot of different strategies you
32:19
can pick and choose from. And
32:22
some of them pay off highly
32:22
other ones are the bather
32:25
achievements, which are just
32:25
fun. Yeah,
32:31
I think I'm gonna give
32:31
this a four on the strategy.
32:36
Just because after doing this
32:36
for a while, we've played many
32:39
games, and you start to kind of
32:39
compare the complexity of this
32:42
game to the next game. And we
32:42
have played far more complex
32:46
games. And so a 10, for us would
32:46
be something that is, you know,
32:50
probably something that you guys
32:50
wouldn't be interested in, or,
32:52
you know, like, yes, so just
32:52
kind of based on my experiences
32:58
with other games, where this
32:58
falls is a four. But I think
33:02
it's really good that we have
33:02
you guys on here as kind of like
33:04
new baby gamers.
33:06
We are baby gamers for sure.
33:09
Like, it's really good
33:09
for new listeners, and like
33:12
people who are just getting into
33:12
board games to hear what this
33:15
is, from your perspective,
33:15
rather than from the perspective
33:18
of more experienced gamers.
33:20
May I ask what the most
33:20
complex game you guys have
33:23
played is dominant species.
33:27
It could be dominant
33:27
species. This is a game where
33:30
you are playing like these
33:30
various types of animals in like
33:35
at the beginning of an ice age.
33:35
So like you can be spiders or
33:39
snakes or birds, or like you're
33:39
playing a species of animals and
33:43
you're attempting to survive the
33:43
Ice Age basically by migrating
33:48
and doing all kinds of other
33:48
things. And there's just a lot a
33:53
lot going on and a lot to keep
33:53
track of. But I'm not convinced
33:57
that's the most complex
33:59
I think the most according
33:59
to board game geeks weight
34:02
system is spirit Island.
34:02
Dominant Species is weighted at
34:07
a 4.0 for Spirit Island is
34:07
weighted at a 4.05
34:13
Okay, spirit Island is a
34:13
game that we will definitely one
34:18
day do an episode on.
34:19
I'm not kidding doesn't
34:19
even feel that. Well, it's
34:23
complex. But I feel like
34:23
dominant species is worse
34:28
because dominance per case, I'm
34:28
gonna digress here real quick.
34:33
Dominant Species is a
34:33
competitive game where you're
34:35
fighting against each other to
34:35
win spirit island you are
34:38
working together. That being
34:38
said, the more people you have
34:41
in spirit Island, the harder it
34:41
gets, not only does the game get
34:45
harder, but now you have three
34:45
different people to juggle
34:49
abilities between.
34:51
I can't imagine playing
34:51
that game with four players like
34:53
it would be impossible. Well,
34:53
because we're sitting here
34:57
trying to optimize our turns.
34:57
Well, I can do this And you can
35:00
do that. And we're like trying
35:00
to figure out how we can protect
35:03
this island together. And it's
35:03
difficult playing with Jake,
35:08
because he's talking about what
35:08
he's going to do three turns
35:10
from now. And I'm like, no. What
35:10
are we doing now? Right now?
35:16
Now, it doesn't matter anymore.
35:18
Yeah, I'll just bet I
35:18
figured it out. I've already
35:20
figured.
35:22
But anyway, Jake, you
35:22
have to give this game Tokaido
35:26
rating on simple versus complex,
35:28
I think I would land this
35:28
smack dab in the middle of five.
35:33
Okay, because there's definite
35:33
strategy involved into when you
35:38
get to the inn, like when you
35:38
want to get there first, and
35:41
when you don't want to get there
35:41
first. And what you are doing in
35:45
between those ends. And I think,
35:45
especially if you had the
35:49
Matsuri expansion, that would
35:49
change things drastically. Okay.
35:55
Lastly, we have rote
35:55
versus random. So this is just
36:00
how random is the game are there
36:00
you know, a lot of elements like
36:05
cards and dice and things that
36:05
really just make the game super
36:10
random. And that would be a 10
36:10
verses, you know, rote is like,
36:15
if you had a one on this scale,
36:15
it would be the same exact game
36:19
every time you played.
36:21
I feel like I was gonna
36:21
say four, but I think three, so
36:24
you don't feel like it's very
36:24
random. Not supremely No, I
36:29
think, like, it's definitely
36:29
random in the sense, like, your
36:31
opponents are always going to do
36:31
something different every time.
36:34
But like, the only really random
36:34
part is the character that you
36:38
get at the beginning, which sort
36:38
of dictates how you're going to
36:42
play the rest of the game. So I
36:42
feel like there is opportunity
36:47
for randomness and differences,
36:47
sort of right off the bat, but
36:51
like, the bulk of the game
36:51
remains fairly similar.
36:54
I feel like it is the
36:54
opposite. Like the bulk of the
36:59
game is random. But there are a
36:59
few components that remain the
37:02
same, such as the track you're
37:02
following, it's the same every
37:04
time, you can add other elements
37:04
that change it up, you can add
37:08
expansions, but for the most
37:08
part, it's the same. And what's
37:11
different is yes, the characters
37:11
that you can choose from the
37:13
beginning. Also, there's
37:13
randomization in the cards, you
37:17
don't know what kind of cards
37:17
you're gonna get, particularly
37:20
at the bathhouse, you can get
37:20
one or two victory points, you
37:23
don't know which ones you're
37:23
gonna get, when you go to the
37:25
merchants, the stores, you don't
37:25
know what items you're gonna
37:28
get, when you go to the ends,
37:28
you don't know what kind of food
37:30
you're gonna get. So I find that
37:30
there is a little more
37:34
randomization, I gave it a five,
37:34
I know it's not much higher than
37:37
Tilly. But I did have to add a
37:37
few points just for those
37:41
elements.
37:42
I agree with you, I'm
37:42
going to put it right smack dab
37:44
in the middle of five, because
37:44
of exactly what you said, like
37:48
there's a lot of cards that are
37:48
randomized, and that affects
37:52
your ability to, you know, for
37:52
example, with the souvenirs,
37:56
that completely affects your
37:56
ability to gain the sets, right,
38:00
you may get terribly unlucky.
38:00
And just keep getting the same
38:05
two types of souvenirs and never
38:05
see the other ones for some
38:08
reason, that's a possibility.
38:08
Same thing with like the meals,
38:12
you could get really unlucky and
38:12
get stuck with meals that you've
38:15
already had, and are unable to
38:15
purchase what's remaining at the
38:20
end. Although that goes back to
38:20
strategy a little bit, you know,
38:24
you might want to be the first
38:24
one to get to the end so that
38:26
you have that first choice. But
38:26
you know, all of that is, is
38:30
still randomized. So I agree,
38:30
I'm putting it at a five,
38:35
I am going to put it at
38:35
probably three, because the
38:44
number of cards is kind of
38:44
limited. Your track never
38:48
changes unless you take one of
38:48
those variants and change it
38:52
yourself. I don't feel like
38:52
there's a whole lot of
38:55
randomized elements to this
38:55
game, other than the cards that
38:58
you're drawing, because Rachel
38:58
and I have had this argument
39:02
before I wanted to, but per
39:02
Rachel, you are not allowed to
39:07
consider another player's
39:07
actions as random.
39:11
Yes, I heard that episode
39:11
and kept that in mind. And
39:14
purposely did not say anything
39:14
about the strategy adding to the
39:18
randomization.
39:21
I think it's a three.
39:23
Okay, what if we allowed
39:23
other players actions to be
39:26
considered random you would get?
39:26
They would be a five.
39:29
I would say that would make it like a six
39:31
six for you six for me,
39:31
too. But we're playing by the
39:34
rules here.
39:35
Maybe we need to open
39:35
this up to our listeners at some
39:38
point and see what they think
39:38
since Jake keeps bringing it up
39:41
as like some hard fast rule that
39:41
I set that makes no sense at
39:45
all.
39:46
I feel like simply in the
39:46
in the way you guys do this
39:50
ranking like the easy versus
39:50
difficult and the simple versus
39:52
complex and then wrote versus
39:52
random. I feel like strategy is
39:55
more involved in the complexity
39:55
rather than the randomness
40:00
Absolutely, that's where
40:00
strategy is meant to be in the
40:04
simple versus complex. And so
40:04
yeah, that's where we're talking
40:07
about players actions.
40:07
Absolutely. I agree.
40:10
Random would be like the
40:10
functions of the game itself,
40:14
regardless of what the players
40:14
are doing. Yes. Also, that is
40:18
hilarious.
40:21
It's a slight
40:21
technicality, I suppose.
40:25
All right, Emma and Tilly,
40:25
now's the time to answer the
40:28
question. Would you rather play
40:28
Tokaido over having your laptop
40:32
commit un alive before trying to
40:32
record this episode, as well as
40:36
having a bunch of other
40:36
technical issues?
40:39
A million times Yes. Yeah. I
40:40
feel like it's pretty safe to say yeah.
40:43
Yes, it is a very fun
40:43
day. Especially if we can do it
40:46
on Tabletop Simulator and flip
40:49
tables. I can flick some
40:49
some pieces, I'm happy
40:53
that even more so yes.
40:56
I do want to say like,
40:56
I'm hard on Tabletop Simulator,
40:59
because Jake drives me crazy
40:59
with it. But it is a fantastic
41:03
way to play board games with
41:03
people that are not local to
41:07
you. So if you are brand new to
41:07
board games, and you don't know
41:11
what this is, go check it out.
41:11
It's like $20 on steam at full
41:15
price. And it's very often on
41:15
sale. And so you go on there.
41:19
And then you get access to all
41:19
of these little workshop add ons
41:23
that you can add for free. A lot
41:23
of the games are scripted. So
41:27
you don't need to do as much
41:27
work in like the setup, quote,
41:31
unquote. It's a great way to
41:31
play games with people who are
41:35
not local, and Emma and Tilly
41:35
are not even in the same country
41:39
as us. But we're able to play
41:39
board games together. Yes, we
41:43
are from the great white north
41:43
eh yeah, this episode may not
41:47
have been possible without board
41:47
game simulator. So we do Oh,
41:50
it's a lot.
41:52
I've heard of the
41:52
tabletop simulator. And I'd also
41:56
like seen it, like in video, but
41:56
actually like navigating it
42:00
using the keyboard, mouse and
42:00
all that it was it was pretty
42:04
user friendly, I would say. Agreed.
42:07
Well, I'm glad you guys
42:07
had a good time with it. All
42:09
right. So there you have it.
42:09
That is Tokaido. Thank you
42:12
everybody so much for listening.
42:12
As always, you can hit us up on
42:16
Facebook, Twitter, and Instagram
42:16
at so bored podcast. That's S O
42:21
Bo, AR D we'd love to hear from
42:21
you any house rules that you
42:26
have or fun experiences that you
42:26
have playing this game. You'll
42:29
also be able to find pictures
42:29
and short stories of other
42:33
things that we've been playing
42:33
and doing recently. If you don't
42:36
feel like doing it on social
42:36
media, you can always email us
42:39
at We are so [email protected]
42:39
That's w e a r e s o b o ar
42:46
[email protected]. And make sure that
42:46
you hit subscribe so that you
42:51
get notified when new episodes
42:51
come out. You can leave us a
42:54
review as well, that helps us
42:54
grow that helps us do things
42:58
like lots of fun giveaways,
42:58
which we are just getting done
43:02
with right now.
43:03
So yeah,
43:05
let's keep this going. I
43:05
want to thank Emma and Tilly
43:08
again, as well for joining guys.
43:08
Feel free to go ahead and plug
43:13
your show and tell us all about it again,
43:15
for sure. It was an
43:15
absolute pleasure being on the
43:18
show. If you like what you hear
43:18
from us, you can find us at the
43:22
Geek Squared show wherever you
43:22
get your podcasts. We also have
43:25
Instagram, it's again, the Geek
43:25
Squared show. That's all spelled
43:28
out no numbers, you give us a
43:28
follow for behind the scenes
43:31
content, and just more of us if
43:31
you want to chill with us and
43:35
get to know us a little bit
43:35
more. You can also follow me on
43:38
Tik Tok at the square root of
43:38
geek for behind the scenes of
43:42
the behind the scenes footage.
43:46
All right, yeah. Thank you. Yeah,
43:47
thank you.
43:49
We also want to thank a&t
43:49
podcast management for editing
43:51
this episode. They are
43:51
professional podcast editors and
43:55
can be found at a n t hyphen,
43:55
podcast management.com. We also
44:00
want to thank Mitchell Mims, the
44:00
designer of our art. He is
44:03
currently accepting commissions
44:03
so go check him out at m i s c.
44:06
O S Ara on Instagram or on his
44:06
website, Mitchell Mims. That's
44:11
mi ch e l m i m s dot c AR ar
44:11
d.co. We are once again
44:17
streaming every Wednesday
44:17
evening on Twitch. We start
44:21
anywhere between 530 and seven
44:21
Pacific time. And we go for
44:25
about two or three hours
44:25
usually. But we stream all sorts
44:28
of board games on there. You can
44:28
find that at twitch.tv/snowboard
44:32
podcast. And I'm also on Twitch.
44:32
I'm going to be streaming a
44:36
bunch of retro games soon at
44:36
twitch.tv/nau. ght UI D o c 541.
44:43
Right. And once again,
44:43
make sure you go and listen to
44:46
the most recent episode of The
44:46
Geek squares show where we are
44:49
debating who is the best Batman.
44:49
It's fun. It's good. It's a good
44:54
time.
44:55
Yes, spoiler alert. We
44:55
talked about the nipples.
44:58
Oh no. The Bat nipple I
44:58
can't talk about that again.
45:05
Thanks, everybody for listening and we'll see you next time.
45:08
i Bye bye
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