Episode Transcript
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0:13
Hello and welcome. I'm Jake.
0:15
I'm Rachel. And
0:15
we're so bored.
0:18
The Podcast where each
0:18
episode we take a close look at
0:21
a tabletop game and discuss our
0:21
personal experiences with that
0:24
game to help answer the
0:24
question. Well, this year of
0:26
boredom.
0:27
That's right, we take a close look at the mechanics complexity and
0:29
replayability in a game to
0:33
determine if it's the perfect
0:33
alternative to I don't know,
0:37
let's say preparing your lawn
0:37
for winter by cutting the grass
0:40
superduper short filling in all
0:40
the holes that have been
0:43
recently dug by your new pet
0:43
pig, then spreading the topsoil
0:48
and the rye grass seed
0:48
everywhere. And just hope that
0:53
your pet pigs slashed the birds
0:53
don't eat it all before it can
0:57
take hold and grow.
1:00
I'm actually more
1:00
concerned about the birds than
1:02
the pig.
1:04
birds are gonna
1:04
eat a bit of the seed.
1:06
Yeah, they're you're gonna
1:06
eat some of it, but they're also
1:09
unmonitored. We can go outside
1:09
with the pig. Yes, I'd be okay.
1:14
stop that.
1:15
Honestly, my biggest concern is just keeping the holes filled in.
1:18
I mean that that's true. I
1:18
mean, that's fair. Anyways,
1:23
before we get started, we have
1:23
started streaming regularly on
1:26
Wednesday evenings again.
1:29
And if you've
1:29
been tuning in, we have been
1:32
dressing up in fun costumes,
1:32
sometimes for the month of
1:37
October and we try.
1:40
We try.
1:41
We tried to like
1:41
theme the costume with the board
1:45
game and it didn't work a lot of
1:45
times. But whatever we worked
1:50
with what we had.
1:51
That's true, we did. And
1:51
if you want to check us out, we
1:54
are streaming Wednesday evenings
1:54
starting between five and seven
1:57
pacific standard time depending
1:57
on when I'm working
2:01
[email protected] slash so bored
2:01
podcast. I am also trying to get
2:07
started streaming again. It's
2:07
life happens and then stuff
2:10
doesn't get done. And that's one
2:10
of the things that I've kind of
2:13
put onto the side is my
2:13
streaming. However, that is
2:16
starting to change. I will be
2:16
streaming on and off at
2:21
twitch.tv/naughty Doc 541. So
2:21
come check me out if you want.
2:25
Give me a follow and turn on
2:25
notifications. So you know when
2:28
I'm on.
2:29
All right. What are we talking about today?
2:30
Crisis?
2:32
No.
2:33
We never talked about
2:33
crisis. Nope. Someday we will be
2:39
great. Today we're talking to
2:39
you about patchwork. It's a it's
2:43
a cute little two player game. I
2:43
really like it for a lot of
2:45
reasons. But it was designed by
2:45
Uwe Rosenberg with art by? I'm
2:54
pretty sure it's like you way. I
2:54
don't think so. Based on the
2:57
last name.
3:00
All right.
3:02
Anyways, it was designed
3:02
by Ewu Rosenberg, and it's got
3:05
art by lots of different people,
3:05
depending on the version you're
3:08
playing. I didn't take the time
3:08
to list the 40 different names
3:11
it has. I'm sorry. It was
3:11
published in 2014 by lookout
3:15
games. So we have themed our
3:15
episodes for this month to be
3:20
Halloween games. Kind of like
3:20
costume games, spooky games, all
3:26
sorts of correlations with
3:26
Halloween. And why is this what
3:30
a Halloween game?
3:31
Yeah, that's what
3:31
I want to know. Because Jake,
3:34
like I have brought up several
3:34
times over the last several
3:38
months like oh, hey, we could do
3:38
patchwork. No, no, we need to
3:41
wait for October. We need to
3:41
wait for October. Okay, I don't
3:44
feel like patchwork is
3:44
particularly Halloweeny but
3:48
first off, it has a
3:48
Halloween edition that we have.
3:52
It does. So that right there is
3:52
reason enough second. When I
3:57
think of patchwork, I think of
3:57
like scarecrows. Scarecrow is a
4:01
good costume idea.
4:05
Okay, you know
4:05
what I think of there is a boss.
4:10
I know you're talking about
4:12
in the Wrath of
4:12
the Lich King raid. Ah, is it in
4:16
nax Rammus it's in nax Rammus
4:16
Yeah, named patchwork and he's
4:21
this big, like stitch Golem.
4:21
That's what I think of. And so
4:24
yes, in my mind, that is a very
4:24
Halloween themed thing because
4:29
like pretty much all of the
4:29
Wrath of the Lich King things I
4:31
think are very Halloweeny
4:33
there's also a Boss Banjo
4:33
Tooie that is a big blow up
4:37
dinosaur with patches on it that
4:37
you fly around and you hit those
4:41
patches and it loses air. I also
4:41
think of that when I think of
4:44
patchwork.
4:45
Okay, well, there
4:45
you go. That's enough reason for
4:48
the Halloween themed again,
4:50
lots of potential
4:50
costumes.
4:54
Okay, so what is
4:54
patchwork? This is a two player
4:59
game like Jakesaid, where your
4:59
goal is to get the most points
5:03
by filling in the most space,
5:03
basically, on a nine by nine
5:08
quilt, you're basically
5:08
collecting these different
5:11
various shaped pieces and
5:11
putting them together and kind
5:16
of orienting them a little bit
5:16
like Tetris, I guess, and trying
5:19
to, you know, fill in as much of
5:19
that nine by nine space as
5:23
possible. So the way you have
5:23
this setup is in the middle of
5:28
the table, you will have a
5:28
spiral Time Tracker, so that
5:32
just like spirals inwards until
5:32
you know, it kind of gets to the
5:35
center, where that indicates the
5:35
end of the game. And then
5:39
surrounding that time tracker is
5:39
going to be all the different
5:43
quilt pieces randomly placed
5:43
around it in a circle. And then
5:48
there is going to be like a
5:48
token. So you know, we're
5:51
talking about the Halloween
5:51
version. In that version, the
5:54
token is like a grave marker or,
5:54
you know, a grave headstone. And
5:59
it goes between the only one by
5:59
to patch, the smallest one, and
6:04
whatever is next in clockwise
6:04
order. And that's kind of where
6:07
it starts. And that's important
6:07
because that indicates which of
6:10
the patches you can pick up as
6:10
you're kind of going around and
6:14
playing the game.
6:15
Yes, because you only have
6:15
a certain number from that token
6:18
to purchase from, you can't just
6:18
purchase anything around. So
6:22
playing the game. So you get to
6:22
choose one of the following
6:25
actions, you can advance your
6:25
token to be space one ahead of
6:29
your opponent on the time
6:29
tracker, which gets you currency
6:32
that will get you one currency
6:32
for each space you move. Or you
6:36
can choose a patch within the
6:36
next three of the quilt peace
6:39
token that we were talking
6:39
about, pay for it with the
6:42
currency and advance the number
6:42
of spaces on the time tracker
6:45
notated on the actual patch that
6:45
you purchased.
6:50
And the normal
6:50
currency and like the regular
6:52
original game are buttons, but
6:52
that's boring. Of course that's
6:57
boring. In this game, it is
6:57
eyeballs because that's what the
7:02
Halloween theme is.
7:04
Yes. So the person who is
7:04
lowest on the TimeTracker goes
7:09
next. So this could actually
7:09
lead for the same person to go
7:12
multiple times in a row. So if
7:12
Rachel is six ahead of me, and I
7:16
buy a patch, it's only worth
7:16
three. And I move up three, I
7:19
get to go again, actually. And
7:19
when you pass eyeballs on the
7:24
time tracker, you count the
7:24
number of eyeballs on all the
7:26
patches on your quilt that you
7:26
have so far, and you gain that
7:30
number.
7:31
And so those eyeballs are like kind of between spaces on the time
7:33
tracker at various intervals.
7:38
And yeah, that's just kind of a
7:38
nice little like gold marker to
7:42
pass. It's like, okay, I can can
7:42
refresh my money, you know,
7:46
refresh my currency that I use
7:46
to buy the quilt pieces.
7:49
Yes, assuming that you
7:49
have collected eyeballs, yes.
7:54
Now if you land on a one by one
7:54
patch on the time board, you can
7:57
immediately use it and choose a
7:57
space to either place it on your
8:00
quilt, or you could discard it.
8:00
And so the one by ones are
8:03
interesting, because we'd
8:03
haven't really described a lot
8:06
of the shapes of the patches.
8:06
But they are not your standard
8:10
like squares or rectangles, or
8:10
there's a couple like that, but
8:14
they are very odd shapes. And
8:14
you're trying to piece these
8:18
together like a jigsaw puzzle.
8:18
And so sometimes you might have
8:21
one space that is just leftover.
8:21
These are useful for that.
8:25
Yes. So that's
8:25
how you play the game. Other
8:28
things to have in mind while
8:28
you're playing, you do get a
8:32
bonus like tile. And like a
8:32
bonus piece, if you've managed
8:37
to completely fill in a seven by
8:37
seven area on your quilt. So
8:42
that means it doesn't have any
8:42
like open spaces singular little
8:46
patches missing or anything like
8:46
that. The first person to do
8:50
that will get a special tile
8:50
that is worth seven points at
8:54
the end of the game. And that
8:54
can be significant. Yes, it can.
8:58
The game ends when both players
8:58
reach the center of that spiral
9:03
in the Time Tracker, which is
9:03
usually done pretty like quickly
9:08
one right after another just
9:08
because of the way that the
9:10
turns work. And like you're
9:10
always kind of close to each
9:14
other because of the way that oh
9:14
hey, it's the person who's
9:17
furthest behind that gets to go
9:17
next. And then at the end of the
9:21
game, you're basically going to
9:21
count up your currency or
9:25
eyeballs or buttons or whatever,
9:25
and you will subtract two points
9:29
for every empty space on your
9:29
quilt. So it's important to have
9:34
a pile of money and it's
9:34
important to have your quilt
9:37
filled in in order to gain
9:37
points and then you know if you
9:40
have that special token that
9:40
gets you the extra seven you add
9:43
that but that's it that's the game.
9:45
The currency is one to one
9:45
right at the end. Yes, this is
9:49
one of the rare games that
9:49
having a lot of currency at the
9:52
end actually does something for
9:52
you. I found
9:55
Yeah, well, I mean, it's one of those ones where currency equals victory
9:56
points, right likeIt's kind of
10:00
the same thing in the end.
10:00
Right. All right, so let's talk
10:06
about our experiences playing this game.
10:07
I hate it.
10:09
Yeah.
10:10
horrible, terrible game.
10:10
Okay. I don't recommend anybody
10:15
ever playing it ever again.
10:17
Wow, this is a first of all, thanks for listening. I guess that's it for
10:21
no, I really liked this
10:21
game. It's, we'll get into our
10:24
ratings later. But it's easy.
10:24
It's simple. It's entertaining.
10:28
And the different editions have
10:28
different shapes. They have some
10:32
standard ones, of course. But
10:32
depending on the edition that
10:36
you're playing, you're gonna
10:36
have different shapes, so that
10:39
your quilt is going to need
10:39
different patches for each game.
10:42
That's pretty cool, huh?
10:44
Yeah, so I don't
10:44
know, I picked this up on some
10:47
kind of sale somewhere. I did
10:47
not initially buy the Halloween
10:51
version. I think I bought the
10:51
americano version. Yeah. Which
10:55
Oh, I even forgot to add that in
10:55
on the English editions. But
10:59
what that does is it really kind
10:59
of just changes the skin of it.
11:02
It's essentially the same game
11:02
but like the patches that you're
11:06
placing are like stars and
11:06
stripes and red, white and blue
11:10
or whatever versus the Halloween
11:10
edition has got, you know, a
11:14
lots of orange and purple and
11:14
eyeballs and spooky things. And
11:18
I don't know spiders, headstones
11:18
and stuff. So it's really just
11:22
the skin of the game. But
11:22
anyway, I picked it up on a
11:25
sale, it's a very fun game to
11:25
just kind of pull out and you
11:31
know, you need to fill 30
11:31
minutes or something like that,
11:35
you know, you just need to kill
11:35
a little bit of time. This is
11:38
the perfect game. It's easy to
11:38
set up. It's easy to get started
11:41
explaining the rules to a new
11:41
player and everything. It's just
11:45
very easy all around.
11:47
Yeah, and I really liked
11:47
that, because I don't remember
11:50
what the box says for age limits
11:50
or like suggestions. But you
11:55
could teach a five year old to
11:55
play this game and have fun. And
11:58
they would enjoy it too. It says
11:58
eight plus, but yeah, I mean,
12:02
it's it's really just shapes,
12:02
matching shapes. That's pretty
12:05
much what it is. Yeah, it's
12:05
competitive shape matching,
12:09
which should be on ESPN eight,
12:09
the Ocho. Coming next season.
12:15
Yeah, this is one
12:15
of those rare games that I think
12:18
I would be willing to buy the
12:18
different themed versions of,
12:24
I'd be interested in buying the
12:24
Valentines version and the
12:26
Christmas version and all of
12:26
that just for like the different
12:29
skins and you can kind of pull
12:29
it out and be like, Oh yeah,
12:32
it's this time of year. Here we
12:32
go. Here's a great game, you
12:36
know, to kind of play for this
12:36
season,
12:38
which honestly some genius
12:38
marketing move. Yeah, really it
12:42
is. But ya know, I really I
12:42
really enjoy this game. I think
12:46
everybody should play this game
12:46
at least once or twice. We'll
12:49
get into our ratings, but not
12:49
difficult. Not complex, very
12:55
simple game, but very fun.
12:55
Irregardlessly.
12:59
Okay, so let's
12:59
talk about the expansions and
13:01
add ons,
13:02
what expansions and add
13:02
ons.
13:06
That's basically what we've just been talking about already. Like, there is no
13:08
real expansions or like things
13:12
that change the game. It's just
13:12
these different versions. So for
13:17
the English ones, we have the
13:17
original, the Americano, which I
13:21
forgot to write down the price
13:21
of a Valentine's Halloween,
13:26
Christmas. And then there's a
13:26
doodle version, which is
13:30
essentially a roll and write
13:30
version of the game, like you're
13:34
pulling cards, and you're
13:34
rolling dice, and then you're
13:36
scribbling in the different
13:36
patch shapes. So all of the
13:41
different, like versions of the
13:41
actual game are between 30 and
13:44
$35, on the Asmodee website, and
13:44
the doodle version is $20.
13:52
That's pretty cool. I
13:52
think the doodle version would
13:54
be fun.
13:56
Yeah, maybe
13:56
that's I don't know, a little
13:58
bit easier for on the go. Like
13:58
you don't have all the little
14:02
pieces that you might lose or something.
14:04
Exactly. Yeah, that could
14:04
be a backpack game. Honestly,
14:08
this this could be a backpack game.
14:11
Yeah, it is
14:11
small. It is definitely small
14:14
enough to fit in a backpack.
14:14
It's just those components that
14:17
you might be worried about
14:17
losing but there are also a ton
14:21
of versions of this in other
14:21
languages. So I saw in German
14:25
there is a winter version, which
14:25
I would expect to be slightly
14:28
different than the Christmas
14:28
version that we have an English
14:32
no Oktoberfest version Come on,
14:32
not not that I saw but there was
14:37
a Polish heritage or something
14:37
like that version that again,
14:43
it's just really changing the
14:43
skin and the colors and stuff
14:46
that are on the quilt but I
14:46
thought that was really cool was
14:49
like oh, yeah, you know, like,
14:49
that is so easy to just kind of
14:53
reprint the game in these
14:53
different colors and make it
14:57
work for the region that you're
14:57
selling it in.
14:59
That is pretty cool. Once
14:59
again, genius marketing idea.
15:02
Yeah. Gotta hand it to him. They
15:02
did good. Okay, so as of right
15:07
now, patchwork is rated at a 7.6
15:07
of 57,000 reviews. And all the
15:17
expansions are pretty similar.
15:17
Are all the different versions?
15:21
I'm sorry. There is actually an
15:21
Automa edition. Oh, really? Yes,
15:26
there is an auto edition that
15:26
you can purchase? Well, there is
15:31
an Automa edition. I don't know
15:31
if you can purchase it or not.
15:34
It was produced in 2018. So
15:34
you'll be able to play by
15:37
yourself, if that's what you
15:37
want to do. Oh, interesting. And
15:42
it is weighted at a 1.6. So this
15:42
is a pretty not difficult game.
15:49
Yeah. And again,
15:49
you know, that weight is kind of
15:52
a combination of our complexity
15:52
and our, like, easy versus
15:57
difficult. Yeah. Ratings. It's
15:57
kind of a combination of both of
16:01
those. But it's pretty
16:01
lightweight. And that kind of
16:05
goes to what I was saying. It's
16:05
very quick and easy to pull out,
16:08
set up play teach. It's pretty
16:08
universal. I think you'll find
16:13
people that like this and just
16:13
can kind of lay back and maybe
16:17
it's a good way to start the
16:17
night or in the night, you know,
16:19
if you're going to be doing a
16:19
longer gaming session.
16:22
Yeah. I mean, this is
16:22
awesome. I'm kind of surprised.
16:26
It's not rated a little bit higher but
16:28
yeah, I think
16:28
again, that goes towards the
16:31
weight of the game. You know,
16:31
I've talked about my theory that
16:36
only like mid weight gamers and
16:36
heavyweight gamers really use
16:40
Board Game Geek,
16:41
you're probably right
16:41
there. So speaking of ratings,
16:44
we're going to talk about ours
16:44
first is easy versus difficult.
16:48
How easy is it for you to
16:48
understand the rules and
16:50
mechanics of the game? How easy
16:50
is it to pick up as a new player
16:54
and to take your turn? Very,
16:54
very, there's literally two
16:58
actions you could do for your
16:58
turn. That's it. You do one of
17:01
those two things.
17:03
Yeah. And the
17:03
rulebook is, it's a trifold
17:06
little paper that's, you know,
17:06
like, half a sheet of paper.
17:09
Like, it's got even lots of
17:09
pictures on it, it doesn't even
17:13
it's really not that wordy.
17:13
Honestly, if you put all the
17:16
words all the explanation in
17:16
words, it's probably two
17:20
paragraphs long.
17:21
There you go. I think I
17:21
would probably give this a one.
17:25
I'm also thinking of one. Have
17:25
we given anything else a one
17:30
before? I don't think so. I
17:30
mean, okay, if we're gonna go
17:34
like super, super meta, and
17:34
like, take any and everything
17:38
into account. I'd say like, tic
17:38
tac toe is a one. Okay, so I
17:43
would put this at a two. This
17:43
would be a two then yeah,
17:46
probably was a one. This is a
17:46
two out of 10. Okay, I can
17:52
support that. I mean, this has
17:52
twice as many actions as tic tac
17:56
toe. So I feel it's only fair.
18:02
But yeah, there's
18:02
no need to go back into the
18:05
rulebook. There's no
18:05
remembering. There's no, there's
18:08
no nothing like there's no
18:08
little A little help sheet cheat
18:11
sheet thing. It's those two
18:11
actions and just go. So I agree.
18:16
Now, simple versus complex,
18:16
though.
18:20
Still pretty low.
18:21
Yeah, still
18:21
pretty low. But I was gonna say,
18:25
I feel like there is a little
18:25
bit of strategy to this game.
18:28
Obviously, there is optimization
18:28
that you can do with how you
18:31
place your tiles, or your
18:31
patches. And I don't know if
18:36
I've historically always won
18:36
this game, but I feel like I'm a
18:39
little bit better at it than you.
18:41
You have not always won,
18:41
but you have won more times than
18:46
I have in this game.
18:47
Okay. Yeah, I
18:47
feel like I'm a little bit
18:49
better at kind of compacting
18:49
everything and figuring out the
18:53
shape that I need and getting
18:53
all of that together, like
18:57
without a bunch of random little
18:57
spaces.
19:00
I don't do this thing
19:00
called Tetris.
19:03
I don't usually either.
19:06
No, no, no, I just No, no,
19:06
no. So I think for this, I would
19:11
give it two complexity.
19:15
Yeah, that's kind
19:15
of what I was thinking also two.
19:18
Next is the route versus
19:18
random rating. This is what
19:21
mechanics change to make each
19:21
play a unique experience.
19:26
Nothing. The only thing that
19:26
changes it really is the order
19:30
of your spread out pieces.
19:32
Right? Yeah,
19:32
you've got the randomization of
19:34
that. But otherwise, the one by
19:34
one patches are in the same
19:39
place every time on your time
19:39
board. The eyeballs on the time
19:44
board are also in the same
19:44
place. So not a whole lot going
19:48
on. But again, that kind of goes
19:48
into the simplicity of it just
19:53
oh, hey, I need to kill you
19:53
know, about 30 minutes let's,
19:56
let's just whip out patchwork real quick.
19:58
Yeah, it's very, very
19:58
simple, very easy. Not a whole
20:03
lot of meat to dig into on this
20:03
game.
20:06
Yeah, so I think
20:06
I'm gonna put this at like a to
20:09
one random as well, two to two.
20:13
I want to give it a one
20:13
but
20:15
I don't think
20:15
it's a one. There is some
20:19
element that is randomized.
20:21
Yeah, I guess. I mean, you
20:21
do you technically it does have
20:25
twice as many randomized
20:25
elements as tic tac toe?
20:30
No, because Tic
20:30
Tac Toe has zero according to
20:34
our definition of randomization,
20:37
but you can't have a zero
20:37
on the scale. Right? So a zero
20:41
would be a one.
20:44
Oh my gosh, okay,
20:44
I guess . You can't multiply
20:51
anything by zero is what I was
20:51
gonna argue. But
20:53
you can multiply but you
20:53
still get zero.
20:57
Mm hmm. Anyway,
20:57
whatever. I'm going with all
21:01
twos on this.
21:03
Okay, you're gonna go with
21:03
all twos. I'm like, I'm gonna go
21:05
to two one.
21:07
All right. Sounds good.
21:09
All right, Rachel, it's
21:09
time to answer the question.
21:14
Would you rather prep your lawn
21:14
for winter by cutting all the
21:18
grass really, really short
21:18
filling in all the holes
21:20
recently dug by your new pet pig
21:20
and then spreading ryegrass seed
21:23
on and topsoil everywhere and
21:23
hope the birds and our pigs
21:27
don't eat it all before it can
21:27
take root and start to grow.
21:31
Yes. Yeah, I did
21:31
that this morning. My body
21:34
aches. My back hurts. I feel
21:34
like I'm so old. We are old.
21:39
Yeah, I would way prefer to play
21:39
patchwork.
21:43
Yeah, I agree. That sounds
21:43
like a lot of work. And I'm an
21:47
inside boy, though, huh? I've
21:47
been declawed.
21:52
You've been
21:52
declawed. Yeah.
21:55
Well, there you have it.
21:55
That's one of our shorter
21:59
episodes. But that's patchwork.
21:59
Feel free to dress up as a
22:04
scarecrow or as the stitch
22:04
abomination from World of
22:09
Warcraft. Or Oogie bogey from
22:09
Nightmare Before Christmas. Yes.
22:14
Oogie. Boogie is basically like
22:14
a really fat version of oogie is
22:20
what the patchwork like, wow,
22:20
boss looks like if you're having
22:25
trouble picturing that.
22:30
All right. So
22:30
thank you everybody for
22:32
listening. As always hit us up
22:32
on Facebook, Twitter and
22:37
Instagram at so bored podcast.
22:37
That's S O B O A R D podcast. We
22:44
always love hearing from you
22:44
guys. What kind of fun Halloween
22:47
games are you playing this
22:47
October? What kind of spooky
22:50
stuff have you got going on all
22:50
of that. If you don't feel like
22:54
doing it on social media, you
22:54
can also email us at We are so
22:58
[email protected] That's w e a r
22:58
e. S O B Oard at Gmail. And make
23:07
sure that you subscribe so that
23:07
you get notified when we have
23:10
like surprise releases. Because
23:10
we're doing monthly all of a
23:13
sudden, or whatever, you know,
23:13
you want to make sure that
23:18
you're in the know every time we
23:18
release an episode, right?
23:21
That's true. And lastly, it
23:21
would be awesome if you would
23:25
leave us a rating we really
23:25
appreciate it. It helps the
23:28
podcast grow. It helps other
23:28
people find the podcast and
23:32
makes it so that we can do cool
23:32
things like giveaways.
23:35
Yes, that's super
23:35
important for us and for you
23:39
because more giveaways equals
23:39
more opportunities to win. We
23:44
also want to thank ANT-podcast
23:44
management for editing this
23:47
episode. They are professional
23:47
podcast editors and can be found
23:50
at a&t podcast management.com.
23:50
That's a n t hyphen, podcast
23:55
management.com. We also want to
23:55
thank Mitchell Mims, the
23:59
designer of our art he is
23:59
currently accepting commissions.
24:02
So check him out at MIMSCO sar a
24:02
on Instagram or on his website,
24:08
Mitchell Mims. That's mi ch e l
24:08
m i m s dot c ar rd.co.
24:15
And again, we are
24:15
streaming on Twitch on Wednesday
24:19
evenings right now we're having
24:19
lots of fun dressing up in
24:22
costumes and attempting to
24:22
justify why they match the game
24:26
that we are playing. So pop in
24:26
and join us. It's a lot of fun.
24:31
We're trying to tell more crazy
24:31
stories about our animals, then
24:36
all of that so come in, you can
24:36
chat we can hang out. It'll be a
24:40
good time.
24:41
Yeah, it really is usually
24:41
a good time. Even I have fun.
24:46
Even you have fun.
24:48
Well, and I'm German and I
24:48
don't like fun things. So
24:51
even though all
24:51
you do is win win, win, win win.
24:54
All I do is win win win
24:54
win win. Look sometimes
24:57
sometimes I get tired of winning
25:00
Yeah, no. Let me
25:00
see what I can do about that for
25:03
you.
25:04
No, I'm good. Thanks.
25:07
I am also streaming on Twitch are trying to get back into it. I am
25:09
streaming retro games a lot of
25:13
times sometimes it'll be well
25:13
Overwatch two just came out. So
25:16
I'll probably be on that. And
25:16
I've been playing a lot of while
25:19
lately so probably that I also
25:19
really like indie games. So if
25:24
anybody has any suggestions, let
25:24
me know. But you can find me at
25:28
twitch.tv/naughty Doc 541 That's
25:28
twitch.tv/nau gh t yDOC 541.
25:37
Well, that's it, folks.
25:37
Thank you guys so much for
25:40
listening, and we'll see you
25:40
next time. Bye bye.
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