Taken in by the Vistani, the party have a moment of much needed rest. There they learn a great deal about each other, and the accursed land in which they are now trapped.
The seer, Madam Ava tells our heroes a little bit about themselves and about several items they will need if they’re ever going to escape Barovia. They’ll need all the help they can get.
Taken in by the Vistani, the party have a moment of much needed rest. There they learn a great deal about each other, and the accursed land in which they are now trapped.
The party splits: Tuck and Talia remain with Ireena while the lads head down to the tavern. Things do NOT go as planned. Hosted on Acast. See acast.com/privacy for more information.
With the chapel fight concluded, the party is forced to contend with the denizens of Barovia village, who range from unpleasant to downright sinister.CW at 48:02-48:09 for sexism, fantasy racism
Talia, Furs, Tuck, and Sol deal with the priests son locked in the chapel basement with varying results...CWBody horror: 00:10:40-00:10:50, 00:22:30-00:22:40, and 00:26:00-00:26:05Burns/injury by fire: 00:16:43Death: 00:43:30-00:44:50
Talia tries something new when the party makes an excursion to the general store. From there they find the town’s chapel, and learn another depressing fact about Barovia village.CW for 29:53, misophonia: schreeching
After the tragedy at Har Hill, the mists of Barovia snatched our party and dragged them to their accursed land. With no other choice, the party begins their journey into the Demiplane of Dread…