MoMA, The Museum of Modern Art

Applied Design

An Arts and Visual Arts podcast

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MoMA, The Museum of Modern Art

Applied Design

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MoMA, The Museum of Modern Art

Applied Design

An Arts and Visual Arts podcast
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March 2, 2013–January 31, 2014There are still people who think that design is just about making things, people, and places pretty. In truth, design has spread to almost every facet of human activity, from science and education to politics and policymaking, for a simple reason: one of design’s most fundamental tasks is to help people respond to change. A designer today can choose to focus on interactions, interfaces, the Internet, visualizations, socially minded infrastructures and products, 5-D spaces, bioengineering, sustainability, video games, critical scenarios, and yes, even furniture. Several outstanding examples of this vitality and diversity are presented in this installation, ranging from a mine detonator by young Afghani designer Massoud Hassani to a vessel made by transforming desert sand into glass using only the energy of the sun. Also on display are 14 videogames—including Pac-Man, The Sims, and Katamari Damacy—that constitute the beginning of a new branch of MoMA’s collection. To view images of these artworks, please visit the Online Collection at moma.org/collection. MoMA Audio is available free of charge courtesy of Bloomberg.
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Podcast Details

Created by
MoMA, The Museum of Modern Art
Podcast Status
Idle
Started
Dec 3rd, 2010
Latest Episode
Jul 2nd, 2013
Release Period
2-Yearly
Episodes
3
Avg. Episode Length
2 minutes
This podcast, its content, and its artwork are not owned by, affiliated with, or endorsed by Podchaser.
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