Episode Transcript
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free. I can't say it
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enough. I'll be blue in the face saying this until
0:49
I think the day I die is like the idea
0:51
is more important than everything. That's Patty
0:54
Galloway. The most sought after YouTube
0:56
strategist in the world. He's worked
0:58
with clients like MrBeast, Jesser, Ryan
1:00
Trahan, Noah Kagan. All in all,
1:02
his clients do 750 million views
1:04
per month. And
1:08
that's because Patty puts most of his focus
1:10
where other creators don't. How much time
1:13
is spent on ideas? They're like, oh yeah, I think about it when
1:15
I walk around. I have like
1:17
a brainstorm session once a week. Let's just say you
1:19
got 40 hours in typical work week. You're
1:21
spending one hour of that time on
1:24
the actual most important thing. So in
1:26
this episode, we're talking about what makes
1:28
a great video idea, how to develop
1:30
great titles and thumbnails, why it's better
1:32
to take a few big swings rather
1:34
than a lot of small swings and
1:36
why you should be spending more time
1:39
in pre-production. What
1:42
is step one of like how the
1:45
best of the best are planning
1:47
videos and going all the way through to publish?
1:50
Time allocation. I think a huge
1:52
amount of it comes down to where they're actually
1:54
allocating their time in the video
1:56
making process. The biggest sort of paradigm shifts when I
1:58
go into a channel is... is reallocating
2:01
time towards ideas and
2:04
towards thumbnails and towards packaging that idea to
2:06
begin with. I just can't say it enough,
2:08
I'll be doing the face saying this until
2:10
I think the day I die is like,
2:12
you know, the idea is more important than everything.
2:14
Of course you can have a great
2:16
idea if you don't execute it, it's no longer a great idea.
2:19
But the idea itself is almost like sets the
2:21
standard of what this video could become. Is this
2:23
going to be a 50k video? Is this going
2:25
to be a 5 minute video? That idea to
2:28
begin with is so important. And yet
2:30
when I do a sort of analysis on a
2:32
channel, let's say at 100k subscribers, I say, how
2:34
much time is spent on ideas? They're like, Oh, yeah, I think about
2:37
it when I walk around. I have
2:39
like a brainstorm session once a week. And
2:41
I'm like, Okay, so you spend an hour
2:43
of actually intentional time coming up
2:45
with ideas per week. Let's say you've got conservatively conservatively
2:47
40 hours in a week. Of course, we both know
2:49
a lot of YouTubers work a lot more than that.
2:52
But let's just say you got 40 hours in typical
2:54
work week, you're spending one hour of
2:56
that time on the actual
2:58
most important thing. The first step is usually
3:00
trying to instill this new sort of philosophy
3:03
and culture towards making content, where
3:05
I like to really analyze what
3:07
we make, how we make it,
3:09
what's the rationale behind making a specific idea in
3:12
the first place. Some people don't like that. And
3:14
I completely understand that because I always
3:16
think there should be some level of like, Oh, this is
3:18
just fun. Let's just do it. You know, there should still
3:20
be like room there should like be a quota for experiments
3:23
and innovation and just like doing something for the
3:25
hell of it because we feel like it like
3:27
that's completely fine with me. But for
3:29
the majority of the content if the goal is
3:31
purely to grow on YouTube, and this is like
3:34
another another conversation we get into, like what the
3:36
goal is because I find a lot of people
3:38
are like, my goal is growth at all
3:40
costs. And then you say, well, you
3:42
need to think a lot more about your ideas and like, no, that's
3:44
silly. I just want to do whatever I want to make, you know,
3:46
so there's like a lot of different forces at play. But realistic, I
3:48
would go into a channel, I would just say, Okay, we
3:50
need a better system for coming up with ideas. Once
3:52
we come up with ideas, we need a better system
3:55
in how we're actually packaging those ideas. And if
3:57
we can package ideas, what I mean by packages.
4:00
If we can't silence on an idea
4:02
that can be clickable for our
4:04
audience, it's not an idea anymore. We
4:07
just scrap it. And I get this all the time. You know,
4:09
I've got this amazing idea. It's going to be so
4:11
funny. I just can't take away the thumbnail there. And
4:13
I'm like, well, then it's not a good, it's not
4:15
a good YouTube idea. Unfortunately, it seems to take that box.
4:17
It needs to be a great idea. It needs to
4:19
be very flickable. We need to be able to make
4:21
a clear thumbnail around this. Then after that,
4:24
like the actual planning of the video as well, before
4:26
we sit down and shoot it, like
4:28
what is the intro going to be? It could be right
4:30
out three or four different introversions, record them, listen to them
4:33
back, decide which is the best one to shoot on today,
4:35
etc, etc. So I
4:37
think a lot of the first thing
4:39
I do with the channel is just look at the pre-production
4:42
side of things before the actual production. And
4:45
then obviously I'll go in and I'll see what is their actual
4:47
content like. You know, what are they like on camera? How
4:50
is their pacing in
4:52
the video? Even just looking through the retention
4:54
curves on their channel? Like, is there
4:56
any obvious retention danger zones that
4:58
they just consistently lose viewers? The sort of typical
5:00
stuff that a lot of people hear with YouTube
5:02
analysis. I think the thing that
5:04
definitely sets me apart is that extreme focus on
5:06
the idea file and thumbnail to begin with.
5:09
What makes an idea a great idea or something
5:12
that makes you think, okay, that goes on the maybe pile
5:14
at least. The
5:16
biggest thing for me is establishing
5:18
the criteria of what that idea is. So
5:20
to kind of expand on that, like, let's
5:23
just say your criteria is this video has
5:25
to excite us because
5:27
I don't think we should make videos that we don't, are not
5:29
excited about just because it could get viewed in the reason to
5:31
do it. Is this video feasible? That could be another thing, part
5:33
of the criteria. So you need to pick some of those boxes.
5:36
So yes, we can pull this off and yes, we're
5:38
excited to do it. Do we have evidence that this
5:40
video could guess X amount of views? So let's just
5:42
say your goal is to get 100,000 views. Do
5:45
we have evidence that this video could get 100,000 views? Now,
5:48
that's the first box in the criteria that doesn't
5:50
have to be ticked. But ideally, we should be able to
5:52
look around and say, well, we've done something like this in the past and
5:54
it's worked well, so yes. Or we've
5:56
seen other channels experiment with similar ideas that
5:58
have done well, so yes. The reason
6:00
it doesn't always have to be ticked is because sometimes you
6:02
can predict and you start to just go with an idea
6:04
because There's not much evidence on it, but you still want
6:07
to give yourself back for to like I talked about for
6:09
Experimenting and trying new things which is important
6:12
because you know with some of the ideas mr. Beast has
6:14
posted over the last year You know, he can't
6:16
really go around and look at a huge amount
6:18
of other people who've done similar who else gave
6:20
away an island Yeah, what else given away island?
6:22
Yeah, and we even did on this. Yeah, it's
6:24
kind of hard to find that data So, uh,
6:27
yes, it's a important to have like a criteria
6:29
like that There could be other things like can
6:31
we think of the clickable thumbnail being part of
6:33
the criteria? We got to use the size of
6:35
the issue proceed, of course But I think the biggest
6:37
one the thing I've been leading up to is
6:39
just looking at the idea and saying
6:42
Does this have appeal in a wide
6:44
percentage of my audience? So
6:46
if you think about your channel is this big potential pool
6:48
of viewers and you can break them up into like, you
6:50
know You got your core viewers. You've got the casuals who
6:52
kind of dip in dip out You've got
6:55
the new viewers that haven't seen your content
6:57
before but our potential good target viewers
6:59
for your channel I like to look at an
7:01
idea and just put it through this sort of
7:04
like lens of saying does my core like this?
7:06
Does it also appeal to a new audience and
7:08
a casual audience? Because also often I see people
7:10
that just pandered to the core and what happens
7:12
then is you just end up making videos that
7:14
just Get as many views as your core and
7:16
you're not really in a good growth stage And
7:18
then at the other people that just make videos
7:21
for new viewers So they're constantly trying to attract
7:23
that new audience and they have no longevity. They
7:25
have no prudine on their channel They're just jumping
7:27
around on trends without building any actual clear
7:29
strategy or belong term So the core viewers
7:31
feel neglected and when I think about the
7:34
channels that I've gone into and had the most impact
7:36
It's always been that case to say well, what do our
7:39
core like what about what our core
7:41
like can we make into a bigger ideas? Let's
7:43
take an example like Jesser who's the basketball channel
7:45
I've worked with I go in and I look
7:47
at his channel He was doing sort of four
7:50
three hundred four hundred thousand views a video He'd been a
7:52
bit bigger in the past, but he was down
7:54
a bit of a downward trend I look at those
7:56
videos. I'm like, okay, these are okay, but what does
7:58
the right is like? basketball. So we can
8:00
make basketball team videos, but how do we go
8:02
bigger? How do we make an idea that's not
8:04
just interesting to people that love Jess or love
8:07
his whole world and community builds up. So that's
8:09
when we came up with some different ideas, which
8:11
went on to perform 510 view plus, because
8:14
those ideas just penetrated beyond just the core,
8:16
they had this sort of casual white appeal.
8:18
I always say with my content on my
8:20
personal channel, I always say, I want
8:23
to make a video that a YouTuber with 500 subscribers
8:26
will find really useful. A YouTuber with
8:28
no subscribers who has no idea what
8:30
the platform is even about will find useful. A
8:33
video that Mr. Watch
8:35
and say, that's pretty interesting. I knew this, but it's
8:37
kind of interesting. And also a video that my mother
8:39
could watch and say, Oh, that was pretty interesting. So
8:41
that can sometimes put you in a weird position because
8:43
you're trying to patter to everyone. So I think there
8:45
is like a counterpoint to that. But at least for
8:47
the content that I make on Watch and other really
8:50
helps because I just look at it and say, I'm
8:52
going to make something that's just really interesting to as
8:54
many viewers as possible. And it really
8:56
helps. After a quick break,
8:59
Patty and I talk about packaging videos with great
9:01
titles and thumbnails. So stick around, and we'll be
9:03
right back. Inclusion
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porkbun.com/creator. And
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now back to my conversation with Patti
10:46
Galloway. I want to talk about
10:48
the concept of packaging because this is something that
10:50
until I went through your fantastic accelerator, I hadn't
10:52
thought about the concept of packaging, which I want
10:54
to talk about how that applies to YouTube specifically.
10:56
But as you're listening to this, I want you
10:59
guys to think about packaging, even
11:01
outside of YouTube. I think packaging
11:03
is such
11:05
a useful concept that I want to spend some
11:07
time here. Can you explain what packaging is for
11:09
a video on YouTube? I like
11:12
to think of YouTube as
11:14
a game of clicks and watches. So
11:16
a lot of people, again, in terms
11:18
of their time allocation, but also in terms of what they
11:20
waste as important in their mind, they
11:22
will put all the emphasis on the
11:25
actual content. Now that's important. And I
11:27
would still say that is the most important thing.
11:29
Like good content is obviously the most important thing
11:31
you can succeed on YouTube with like
11:33
kind of mediocre thumbnails. Sometimes if your content
11:35
is just exceptional, but it just penetrates through
11:37
and people just share it. We've seen so
11:39
many examples that are kind of channels that
11:41
don't have the best thumbnails because their content
11:44
is just phenomenal. They still perform. Whereas it's
11:46
kind of rare to see someone who makes
11:48
terrible content do well, just because they've
11:50
got good thumbnails. I'm sure people in the comments will
11:52
call me out on that and say countless examples. But
11:54
I think in general, let's find it. Let's find those
11:57
examples. Yeah, that's how I do it. But
12:00
with that said, though, the
12:02
thumbnail itself, like even if we were to just
12:05
conservatively say, like, okay, the click part of that
12:07
equation, so if YouTube is clicking and watching, let's
12:09
just say the click part of that equation is
12:11
basically 40% of it, 40% of what's important for
12:13
YouTube. Again,
12:15
just like with time allocation, even with how
12:17
people deem as how important this is, it's
12:19
still something that is given like, 3%, 5%,
12:22
6% weighting instead of maybe 30 or 40% like it should
12:27
deserve. So again, I talk to
12:29
people and they don't go shoot an incredible
12:31
piece of content they'll spend days,
12:34
maybe even weeks making this piece of content and
12:36
they're making the thumbnail an hour before the video
12:38
goes live. So packaging for me is just that
12:40
whole psychology around thinking of what we can put
12:42
in front of the viewer, that's going to make
12:44
them click on this video. In terms of coming
12:47
up with a good title and thumbnail, like for
12:49
title does a few best practices for me, it's
12:51
always keeping it really simple, people sometimes
12:53
confuse simple and short, I do have a preference
12:55
for short titles, but sometimes you can have a
12:57
title a little bit longer, but it's still really
12:59
simple and easy to read, that's important and that
13:02
can still work. So I like to look
13:04
at titles that are really simple, really readable, think
13:06
about people at all different sort of reading
13:09
levels, but also all different languages because realistically,
13:11
you're going to get viewers from other
13:13
countries, other places that
13:16
English might not be their first language. If you
13:18
go into any big American channel that has a
13:20
primarily US based audience, let's just say they have
13:22
60% of their audience in America. Now, of course,
13:24
you might add on a bit of Canada, a bit of like UK,
13:26
a bit of Australia, they could have 20% or 30% or more viewers
13:29
that are essentially
13:31
watching from India, from other countries, from
13:33
Africa, from obviously South America, as a
13:35
big audience as well. So like there's
13:37
all these different viewers potentially out there.
13:39
So I always kind of, when
13:42
I see a title that's like using
13:44
complicated words, or it's just deliberately like
13:46
difficult to read or too vague, I
13:48
always like get red flags. I want to see
13:50
something that's really simple, easy, straight to the point.
13:53
I like to use really punchy language and titles,
13:55
generally speaking, like that's just take my channel as
13:57
an example of it. I'm not sort of going.
14:00
Hey, here's why MrBeast is really
14:02
cool. You should watch this video.
14:04
It's very much like how MrBeast
14:06
broke YouTube. And it always kind
14:08
of stood to me because I had a friend that was
14:11
really into journalism. And he just
14:13
looked at my channel from completely on the outside.
14:15
I was like a complete non-YouTube viewer. I
14:18
don't think he even watched YouTube very much. And he just goes, you
14:21
know what, I like your titles are just great
14:23
because they're just punchy. They're straight to
14:25
the point. There's no vagueness. You're not trying to
14:27
be clever with a pun. You're just saying how
14:30
Mark Rober beat the algorithm, how MrBeast blew up
14:32
his channel or whatever it might be. The Jesser
14:34
example of the channel I work with, one of
14:36
our videos from last year that
14:38
did really well was going to five NBA
14:40
games in 50 hours. We didn't overcomplicate it.
14:43
We didn't say, I went
14:45
to five NBA games in 50 hours. And
14:47
it was really difficult, exclamation mark, exclamation mark.
14:49
It's just straight to the point, very matter
14:51
of fact, pragmatic language. And
14:53
that's generally my preference for titles. I will say
14:55
it does change a little bit based on audience
14:57
and based on gender. Even I
15:00
actually see that female viewers, sometimes do prefer a
15:02
slightly different playing style towards male viewers, sometimes
15:04
a bit longer. Sometimes it's on the lower
15:06
case, where it's cut off in the male viewers, like
15:08
a very like pointy in your face thing. That's a
15:10
bit of a generalization, but generally I do see that
15:12
as a trend. But yeah, trying to keep it relatively
15:14
short. Most of the best titles I've put
15:16
together in my life with clients are usually 50 characters
15:20
or under. And sometimes 60 characters or
15:22
under, but generally 50 characters or under.
15:24
And really think about universal, easy to understand
15:27
words. Then in terms of thumbnails, for
15:30
me like the thumbnail is very kind of
15:32
open. The whole world of
15:34
best practices around thumbnails is very open to
15:36
interpretation. I don't think there's a general like,
15:38
this is the only way to make a thumbnail. Cause it
15:40
does definitely depend on the audience. The first thing I would
15:43
say is, a thumbnail to
15:45
me is at least 80, maybe 90%, the
15:48
psychology of the click. And then maybe
15:50
10, 20% the actual design
15:52
of the thumbnail. What does that mean? I'll
15:54
explain. Let's just take the Mark Rober example.
15:57
So Mark Rober has this
15:59
thumbnail where. He's testing if sharks
16:01
can smell blood in water. It's something
16:03
like that. It doesn't take very long
16:05
to design. It's pretty easy to actually
16:07
put that together. It's very natural. It's
16:09
using natural colors and lighting. But
16:12
it has a really interesting
16:14
scenario. You see the shark behind this person
16:16
with his hands out in front of the
16:18
camera. And that creates this really interesting psychological
16:21
reason to click. You're not picking because the corners
16:23
are gray. You're picking because there's a really interesting
16:26
psychological angle of someone about to get attacked potentially
16:28
by a shark. So if you
16:30
look at the best performing film on YouTube, sure
16:32
they're well designed, but it's usually because they're showing
16:34
something really interesting and really
16:36
like a situation about to unfold, a
16:38
dangerous thing about to happen, a
16:41
really unbelievable object or item that no one's
16:43
ever seen before, a tiny cell phone, a
16:46
massive cell phone, these different things. What is
16:48
actually being shown in the film that is
16:50
so much more important than design? Not saying
16:52
design is important, color theory, making sure things
16:55
are clean, obvious, easy to see, just
16:57
like a title like your thumbnail should be easy to
16:59
actually process. I should be able to see it in
17:01
just a glance. Like on the Glandfest, I'll often just
17:03
like put a thumbnail in front of me and then
17:05
I'll scroll by really quickly and just make sure that
17:07
while it's in front of me, I can
17:10
see everything that's happening. I can read the text. I can understand
17:12
the image in just a glance of a second or two. As
17:14
a point of time, I can look at it and take
17:17
too long to watch it or to
17:19
understand it. We all edit thumbnails on,
17:22
you know, I've got a 4K monitor in front
17:24
of me, big widescreen. When I'm making a thumbnail
17:27
on this computer, I have all this read estate.
17:29
I'm looking at it for hours. I'm tweaking things
17:31
and doing things. This is the same for anyone
17:33
that makes thumbnails or designers that make thumbnails for
17:35
clients as well. We're looking at it on this
17:38
massive screen, whereas a YouTuber sees it just for
17:40
a second. So being able to
17:42
like glance at it and understand it immediately
17:44
is really important. So for me, it's really
17:46
about the thing we're showing
17:48
more than how we're showing us, if that
17:50
makes sense. That thumbnail example you just gave
17:52
has no text on it. Your
17:55
channel, all the thumbnails almost have
17:57
text on it. What's the role
17:59
of text in a... thumbnail? What are the rules you
18:01
have around that? I don't think there's necessarily the
18:04
only hard rules I would say is in general, I
18:06
would stay away from having over five
18:08
or six words. So if you look at the
18:10
thumbnail of my channel, generally, it's like two or
18:12
three words, maybe four, it's like, how
18:14
he beat YouTube or the kid
18:16
who broke YouTube algorithm, whatever. So
18:18
it's generally quite short. In terms
18:21
of text versus no text, I
18:23
have a bit of a pet peeve when I see
18:25
people say never use text, if you use text, sometimes
18:27
it's failure because I think for certain channels, text does
18:29
add a lot. If you remove the text
18:31
from my thumbnails, for example, they just
18:33
end up feeling quite empty because there's
18:35
no action because my thumbnails are all
18:38
commentary videos, video ethics on YouTube. You
18:40
take that Mark Rober example with the
18:42
shark, if he adds text in there, it
18:45
just makes it busier. Like it doesn't need
18:47
to be busier. It's the actual action of
18:49
the concept that is everything is super easy
18:51
to understand. Like imagine you just pointed out
18:54
with an arrow shark, you know,
18:56
it would just like create this like city
18:58
business to the image and it wouldn't feel
19:00
as natural and like raw as it's supposed
19:02
to come across. Think about how we show
19:04
if we could ideally show the
19:06
action of the video without text, I would usually
19:09
have a preference to it. And before
19:11
a lot of channels that operate more in let's
19:13
say, commentary, education, tech reviews,
19:15
stuff like that. I think the
19:17
text does add quite a lot. So it does depend on
19:19
the channel. I'm hearing you say action.
19:21
And I'm thinking about tension
19:24
and open loops. Are these the same thing
19:26
in your mind? Are you intentionally saying action
19:28
versus like, oh, there's clearly tension in a
19:30
thumbnail, or there's an open loop here that
19:32
you want to close? For me, the action
19:34
example is more pertinent to entertainment
19:36
channels. So the channels that
19:38
are focusing on like showing you something really
19:41
cool. And it's
19:43
inaction and like things are happening like there's a
19:45
shark creeping up on Mark Rober. And Mr. Beast
19:47
is like hanging out the side of a helicopter
19:49
with a massive islands beside him. So
19:51
the sort of natural sort of focus
19:54
of the the film is of action, it is
19:56
of a thing appearing and happening. But
19:59
a lot of you should concentrate talking head. A
20:01
lot of YouTube content is commentary. So for videos
20:03
that are like that, it's much harder to sort
20:05
of promote action in the thumbnail. So for
20:07
ones like that, I think more about yeah, like, how
20:10
could we open a curiosity loop? How could
20:12
we like, you know, create
20:14
a thumbnail, maybe you're just holding up a laptop,
20:17
and you just got texted beside the laptop that
20:19
says waste of money. So then immediately you're like,
20:21
why was it a waste of money? That's like
20:23
a very dramatic statement that's immediately going to grab
20:25
your attention. So I do think yeah, action is
20:27
more focused for me when I think about entertainment
20:29
channels. So like if you're an entertainment channel, like
20:31
you're supposed to be entertaining people, you're supposed to
20:34
be showing things that are interesting and cool and
20:36
happening and real and alive and IRL
20:38
in real life, versus maybe a
20:40
commentary channel, a review channel, a talking head channel
20:42
and education channel, your life you're going to be
20:45
making your videos in your bedroom. So the action
20:47
is sometimes harder to get across the
20:49
viewer. With that said, though, I saw this
20:51
still now recently from someone who is going
20:53
through these different AI tools that he thinks are
20:56
really effective. He could have quite easily made that somehow
20:58
like a picture of his face pointing out like a
21:00
logo of one of the tools and it wouldn't have
21:02
been that in action. But instead, he went for a
21:04
version where he was on a keyboard, he created this
21:06
like motion blur effect around him as if he was
21:09
like in the movie limited or limitless. So like he's
21:11
like, whoa, things are happening. Like
21:13
it's going, the little logos from the software like
21:15
twirling around as well. And it just looks like
21:17
an action packed video, even though it
21:19
was still like a list to go talking head type
21:21
content. So maybe there are ways
21:23
you can create action in some emails, even
21:26
if there isn't much happening in the video. So like to
21:29
me, it's about portraying the feeling that you're
21:31
trying to get the viewer and it's portraying
21:33
what the video is supposed to be delivering.
21:35
So you know, if you're giving
21:37
if you're saying five habits could become
21:39
more healthy in your title, which
21:42
no one did that video very generic, probably terrible
21:44
title. But let's just say you're doing that
21:46
video, I would still look and say, well, you
21:48
know, we could just have our face with five
21:50
habits beside it, or we could actually be doing
21:52
one of the habits because even though that's a
21:54
maybe more relaxed video, it's not really an entertainment
21:56
video. I'm assuming if you're talking about habits, you're
21:58
probably going to be showing yourself with some
22:01
B-roll of doing those habits. So maybe it's you in
22:03
the cold shower, maybe it's you at the table eating
22:05
an apple or whatever it might be. So
22:07
there are ways to promote action in thumbnails even when
22:09
there's not that much stuff happening in the video. When
22:12
we come back, Patty and I dive really
22:14
deep into how he creates variance of different
22:17
titles and thumbnails. So don't go anywhere, we'll
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let's get back to my conversation with Patti
25:08
Galloway. If I have an idea that
25:11
I think has precedent for having a lot of views,
25:13
it's a good idea. I'm excited about it. Before
25:16
I actually go to publish this thing, how
25:18
many title variants do you think I
25:20
should have? How many thumbnail variants
25:22
do you think I should have? Or should I pick
25:24
the best one of each and go
25:26
out with that? In terms of title
25:28
variations, because titles are just so easy to
25:30
write, at least I find and then now
25:33
with chat GPT, it's even easier
25:35
to come with variations. If anyone doesn't
25:37
know, just give it a title and say,
25:39
give me variations of this you should title and then
25:41
say, make it shorter or add more emotion or add
25:43
a word like this in the title and you would
25:46
just get an infinite amount of variations. For
25:48
title variations, I do quite often find
25:50
that myself and clients go through a
25:52
lot for a single video. Like there
25:54
is one specific client where a recent video
25:56
we have 45 or 46 different type of
25:59
variations. for one 10-minute video.
26:02
And that just came down to like, what's the best tile? Okay,
26:04
let's look at that tile. That's pretty
26:06
good. How about this? How about we shorten it? How
26:08
about we add this word? Is this a better adjective
26:10
than this objective? If we put it in chat GPT,
26:12
what words does chat GPT think we should be using
26:15
for this tile? And we just went down this rabbit
26:17
hole of continually going through it. And then what you
26:19
do is you just zoom out. You look at the
26:21
craziness that you've put together where there's probably titles on
26:24
that page that make no sense and aren't even proper
26:26
English. You eliminate all the ones that don't work. And
26:28
then you just look and you're probably left with four
26:30
or five really good variations. And
26:32
then you go from there and just pick the one that
26:34
you feel has the best potential for your channel. If I'm
26:36
doing this title game and I come up with 30 and
26:39
it's me and maybe a team member, but we don't have
26:41
Patti Galloway in our corner, how do
26:43
we narrow that down? Like what should we be
26:46
looking for to have the sense of, okay, these
26:48
are the three best or even the
26:50
first best we feel best about? Consensus between
26:52
the team, I think is important. Like just
26:54
asking people like, which do you think is
26:56
most interesting? Some of it is gonna come
26:59
down to subjectivity, but that will
27:01
be the first stage for me because you guys are
27:03
the ones who are creating the content. So you do
27:05
have some information on previous videos. You've roughly seen what
27:07
might've worked in the past and you
27:09
might've roughly seen what worked for other people too. So
27:12
I would first just look and see what is our natural
27:14
sort of opinions on these
27:16
titles ourselves. I then ideally would
27:18
ask someone externally. So like oftentimes people think, well,
27:20
this is already a good Patti, but we can't
27:22
afford to hire you or you're busy or you've
27:25
got a wait list or whatever. But
27:27
you can just find another YouTuber who's at a similar level
27:29
and just get a second pair of eyes. Ask
27:31
Twitter, ask your Instagram followers, ask your community
27:33
tab. All those things are nice ways
27:35
to get a second pair of eyes. And I think it's
27:37
really important just to go through stages of feedback. So maybe
27:40
as a team, you've now got a sense to sort of
27:42
four or five ones that you feel stand
27:45
out the most to you as a viewer, if
27:47
you were in the viewer's shoes, because maybe
27:49
you have like a certain list of non-negotiables,
27:52
like it has to have 160 characters, it
27:54
has to be easy to read, it has
27:56
to have short wording, we don't want to
27:58
have too many adjectives in one file. because that's obviously
28:00
too descriptive and you narrow it down from 30 to
28:02
5 and then on those 5 you have a bit
28:04
of a general chat as the team over which ones
28:07
could be the best to put forward and then you
28:09
have maybe a little bit of a YouTube council you
28:11
have a group chat with other youtubers you find some
28:13
other youtubers you can reach out to on Twitter or
28:15
whatever that kind of stuff I still feel is underutilized
28:17
like I really do it's very easy to connect with
28:19
other youtubers and there's lots of discords
28:21
out there you can find other youtubers at a
28:24
similar size and just say hey that's kind of
28:26
group that like four or five of us and every
28:28
time we have a title we'll just put in there
28:30
and we'll just brainstorm for each other and just help
28:32
people make decisions on files and I also think there
28:34
should be some level of like how
28:36
the similar title style works for us well in the
28:38
past or how does it work for our competitors
28:40
or other people in our niche and using that as a
28:42
bit of extra evidence as well so you have like a
28:44
mixture of personal preference external
28:47
preference and then a little bit of data or a
28:49
little bit of like looking at what's worked in the
28:51
past as a combination of deciding which to go for
28:53
how do you think about thumbnail variations
28:56
so for some variations because January a
28:58
thumbnail will take a bit longer than
29:00
the title I don't like to overwhelm
29:03
people I will just get out there in
29:05
the open I have made videos where there's
29:07
been 30 variations of the thumbnail like that
29:09
has happened and that does happen quite regularly
29:11
usually variations are just like moving the text
29:13
around changing people in the thumbnail different things
29:15
like that but there is that does
29:17
exist at the top level of YouTube I work
29:19
with creators that are doing millions in revenue and
29:21
that is worth it to us to have a
29:23
huge amount of variations but I
29:25
would say for the majority I like to break it
29:27
down to basically three like three concepts you've got your
29:29
first one that you you've got maybe the most obvious
29:31
one you've got another one that you might have a
29:34
bit more of a kind of out there versions a
29:36
little bit less obvious something that's
29:38
a bit more experimental the thing for me
29:40
is each option should be adequately different because
29:43
some people again they might hear me speak or
29:45
other people speak and say make multiple thumbnails and
29:47
they just make three thumbnails where the t-shirt color
29:49
is different but that is not what we mean
29:51
we want very different concepts because if
29:53
the first concept isn't working you're not going to
29:55
save a video by just changing it to a
29:58
video an image where now the t-shirt is blue
30:00
instead of red. Probably not going to
30:02
save the video. So I like
30:05
to think of adequately different options. I like to
30:07
think of three main options usually for most channels.
30:10
And again, a similar sort of process
30:12
of elimination in terms of maybe
30:15
you sketch out and you concept. So
30:17
you come up with 15 concepts or
30:19
10 different concepts that you can either really quickly
30:22
sketch out yourself. I like to really quickly sketch
30:24
them out myself. I'll never show them publicly because
30:26
they are the worst sketches ever known to mankind.
30:28
But it's still like a useful way of being
30:30
able to say like, Oh, like, here's how this
30:32
could look like one of his faces. Oh, I
30:34
can kind of see how that could look. So
30:37
building out maybe 10 sketches and then narrowing it down
30:39
to like the three that you actually go
30:41
forward with. But most people listen to this unless
30:43
you're making like daily content and you don't have
30:45
time, I think you do have time to make
30:47
three stuff like concepts for a video. Even if
30:49
they're rough, I just want to see people
30:52
really putting more effort into that. And I think, again,
30:54
not to like hint too much at the future, but
30:56
I've been playing around with different different AI in
30:58
terms of thumb that generation that I think it's
31:01
getting really helpful. Unfortunately, I can't reveal it because
31:03
I just want to make sure that anything that
31:05
we're doing like this is is
31:08
especially with clients kept quite private, but there
31:10
is clients I've actually built out some of
31:12
that concepts completely with AI. Now,
31:14
the final product is going to be maybe using a
31:16
bit of what AI taught us to make a better
31:18
in real life photo that we took ourselves. So
31:20
like there are times where we're completely using AI
31:23
to thumb that generation. I want to
31:25
talk a little bit about your idea around like
31:27
content buckets or idea of buckets, because
31:29
I think this is a really helpful,
31:32
empowering concept to somebody who now wants to
31:34
spend more time in the idea phase or
31:36
making sure that they're picking good ideas. What
31:39
are these buckets? For sure. One thing I would
31:41
say is like, it's definitely something that I have
31:44
borrowed from other people who also use that
31:46
same terminology and have you
31:49
know, use that when teaching YouTube. So it's definitely
31:51
not something that I came up with originally as
31:53
an idea of buckets. But generally, I think it's
31:55
really helpful for people to look at
31:57
their content and almost use. all
32:00
the through lines. So say let's say let's take the gesture
32:02
job because it's top of mind for me because we talked
32:04
about it a few times. On
32:06
his channel he's got this book
32:08
is so like a category of content
32:11
or like a series of content that
32:13
involves going to NBA games. So we've got
32:15
like going to the getting exclusive access to
32:17
the NBA Finals or going to 3A NBA
32:20
games in 24 hours or going to a
32:22
GLE NBA game all these different things. That
32:24
becomes a book out of content and in
32:26
terms of brainstorming you can then use that
32:29
as a jump off point. So you can
32:31
say when you're brainstorming you could be like
32:33
let's brainstorm more going to games ideas and
32:35
maybe another bucket is trick shots. Let's brainstorm
32:38
more trick shot ideas. Maybe another bucket is
32:40
vlogs or something else. I wouldn't really recommend
32:42
vlogs but something else. You could use
32:44
each of those buckets as jumping off
32:46
points for brainstorming. I do
32:48
find one thing I do want to point out a bucket is sometimes you
32:51
get too caught up with it because you know I suggest an idea and
32:53
they're like that that falls outside of
32:55
my bucket so I'm not going to do it. I
32:57
think youtubers should never be rigid like that. You should
32:59
be flexible to like doing all the different content that
33:01
could appeal to your viewer. Of course you want to
33:03
keep it quite consistent and I like to think of
33:05
a catalog of videos as opposed to like how
33:08
we're going to approach it things all over the place. When
33:10
I think about buckets in general I'm almost
33:12
just thinking about series on a channel without
33:14
making it an episodic one two three four
33:16
five. Generally speaking that doesn't work amazingly well
33:19
on YouTube so just think of buckets as
33:21
a way to break up the content you
33:23
make into maybe three or four main series.
33:25
I would say most channels that work with
33:27
that do have a bucket focused approach to
33:30
content have kind of three or four main
33:32
buckets to use as like groupings
33:34
for the channel and just makes it sometimes easier to brainstorm
33:37
ideas around it and give the audience a bit of consistency
33:39
because if you're going to look at your channel and saying
33:41
hey I've got 15 different styles
33:43
of videos that can't really be put into in
33:45
the same bucket because they all cover completely different
33:47
material you might actually have a problem on your
33:49
channel that's deeper than anything else.
33:52
So listening to this you know people are probably thinking
33:54
wow that sounds like a lot of time and a
33:56
lot of effort spent in like
33:58
the idea and packaging. packaging phase. And
34:01
I would agree, something that
34:03
I've realized bringing this in though,
34:06
it feels like it's more worth it to spend
34:08
more time on each individual video
34:10
idea, then try to put
34:14
out just something on a really
34:16
fast paced schedule. It feels
34:18
like the upside is higher to take
34:20
bigger swings than more frequent swings. And
34:22
that's something that I've really taken away
34:24
as I've gone down this YouTube
34:27
journey is like, think bigger, plan longer,
34:31
be more flexible on like the schedule that you're
34:33
publishing on. Do you agree with that? I
34:36
100% agree. There
34:38
are very few exceptions. I think the exceptions
34:40
would be something like news. So if
34:42
you make news content, like it's no good to
34:44
me seeing what happens last week
34:46
today. No, like news content is very time
34:48
specific. So if you make content that is
34:50
extremely time specific, I'm also thinking like, tech
34:53
reviews, the things come out right away, it's very important
34:55
to be just like the content machine, get your content
34:57
out. But for most channels, I
35:00
think you can benefit from the quality
35:02
approach. Like I actually gave a big
35:05
talk at a big conference. And
35:07
the talk was how to grow more
35:09
by posting less. That was like
35:11
my whole philosophy. Because I think it's very conventional wisdom
35:14
on YouTube that you have to be consistent, you have
35:16
to post lots of videos. I think that's important at
35:18
the beginning stage of your journey for sure. Like I
35:20
would recommend beginning YouTubers post as much as they can
35:22
without burning themselves out, like post as much videos as
35:24
you can get the reps in for sure. Once
35:27
you get to a point, I think it's important to look
35:29
at it and be a bit more tactful with what
35:31
you're doing. And don't just have this diagram
35:33
approach of wanting to make video and to
35:35
make video and to make video. I find
35:37
myself having to almost deprogram YouTubers from that
35:39
philosophy and way of thinking on a daily
35:41
basis. And these aren't just beginners, they're like
35:43
YouTubers with a million subscribers, that's like, like,
35:46
it's better to miss this week's video than
35:48
post a bad video that's gonna like
35:51
not satisfy our viewers is going to churn viewers, people are not
35:53
going to click on it, they're going to be like, what, like,
35:55
why did you post that way, but not the user standard. So
35:58
I do like to have the approach.
36:00
I think it can work in any every niche. An example
36:02
I use quite a lot is I've done
36:04
a bit of advisory work for the last two years with
36:06
them or last year and a half with Noah Kagan. Before
36:09
I came in to help with Noah Kagan and his team
36:11
they were posting three or four videos a week for two
36:14
years. In this sort of six months after I started working
36:16
with them we reduced that up to a frequency down to
36:18
three or four videos a month. So not three or four
36:20
videos a week three or four videos a month and
36:23
if anyone wants to go look at a graph
36:25
of 2021
36:27
November 2021 onwards you'll see the
36:29
the years before that and then the
36:31
years after it and how quickly that trajectory
36:33
happened. Why long form? Like shorts have
36:36
helped us since but it was long form that
36:38
originally took off that massive trajectory and a huge
36:40
part of that was I didn't do anything that
36:42
special. I helped with some funnels, I helped with
36:44
ideas and myself and Jerry on the team go
36:46
back and forth on things a lot but ultimately
36:48
it was just approaching YouTube with a better philosophy
36:50
and saying no this isn't just a treadmill we
36:52
have to post three or four videos a week
36:54
on. This can be something where we are much
36:57
more tactful and I remember very clearly talking to
36:59
the team and saying like after
37:01
start it was like if something can't get 100k
37:03
views we shouldn't make it and we were very
37:05
tactful over like do we think this is potential?
37:08
Is this a big enough topic? So we went
37:10
from making very niche videos to making videos that
37:12
had that broad white appeal and funnily
37:14
enough the first video we did together now is four
37:16
and a half minute views. So when you
37:18
apply that thinking of course every occasion
37:20
doesn't work like that sometimes it's a lot longer
37:23
when you apply that thinking I think you
37:25
can make a massive difference about the channel.
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