Episode Transcript
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0:00
Hey,
0:00
everyone. It's Travis. And, Caitlin.
0:03
We're full in Scarlet Productions and the creators
0:05
of Dark Dice. So Caitlin,
0:07
where were we in the last month?
0:09
at the beginning of the month, we
0:11
were at D and D in a castle
0:13
at Lumberly castle in the
0:16
UK. It was quite an experience
0:18
after that. We went on a bit of a holiday. And
0:20
now we're back and we want
0:22
to share some of what we
0:24
experienced at playing
0:27
in dungeons and dragons in
0:29
a castle. In a dungeon. Yes.
0:31
It was super dark and creepy.
0:33
We had an amazing time
0:35
with some amazing people and we're going to recount
0:38
what it was like in a little bit. But I
0:40
think before we get to that, we have
0:42
a little bit of a time pressing
0:44
time sensitive matter to
0:47
talk about?
0:47
Yes. We have a Kickstarter going on right now
0:50
for a miniature line with Strata
0:52
miniatures. They're helping us bring to
0:54
life our characters from seasons one and two, that's
0:56
everyone you know and love, and a couple
0:58
that you don't know yet. that'll be
1:00
joining us. And they're available on our
1:02
Kickstarter, which is running for four more days.
1:04
So you gotta get in that really quickly because it's
1:06
window is closing. And if we hit our stretch goals
1:08
because we've already hit our goal, we'll
1:11
get everybody bonus stuff and also
1:13
we might write a really fun one
1:15
off one shot campaign to take with
1:17
you with these new models. We're also doing a
1:19
painting party. Right, Caitlin?
1:20
Yes. So seriously, guys,
1:22
we've already reached the goal to
1:24
make these things a reality, to make these
1:26
minis a reality, and to get them
1:28
on your table. So if you want
1:31
to have them on your table, you want to be able to
1:33
join us the painting party. I mean, you can join us for
1:35
painting party with your own minis too, but come
1:37
on. Yeah. I
1:39
think the stretch goal is actually that we have
1:42
a Dungeons and Dragons dice, but
1:44
it's actually a dark dice dice
1:46
dice. Yes. Dark dice dice
1:49
that has the little emblem of
1:51
for the silent one on it.
1:53
So we're hoping that we can reach that stretch goal. If
1:55
you guys haven't checked it out already, even
1:57
if you really can't support us, just go
2:00
look at the minis. They
2:02
are so gorgeous when
2:04
you order them or when you sign up to pledge.
2:06
You get the unpainted minis, but
2:09
we've had a set of the minis
2:11
all professionally painted, so we could showcase
2:13
all of little details. And just
2:15
how good these things can look? Travis and I
2:17
love to paint minis We used to do
2:19
it all the time while listening to spooky podcasts.
2:23
So it'll be fun. We're actually gonna have to buy new paints
2:25
though because I'm pretty sure all of our paints dried
2:27
up. They're dead. Yeah. So we'll have to.
2:29
But no, that's really cool. And I
2:31
I was really surprised. I think my favorite went out
2:33
of all of them is Filgy of all. Like,
2:36
it was very, very cool. She's just
2:38
so awesome. I guess. So let's let's
2:40
get back on topic. So we were at last month in
2:42
Indiana Castle, Lumi Castle, eating
2:44
very British food in a dungeon,
2:46
drinking tea, and yeah. So what's
2:48
the experience like?
2:49
So first of all, let's talk about
2:51
Lemony Castle Yes. As a location, it
2:54
was gorgeous. I actually don't
2:56
know how old it is, but
2:58
you're walking around and you're surrounded
3:01
by all of these old portraits, and
3:03
it has this big courtyard in the center where
3:05
you're surrounded by the high stone walls
3:07
and these Grandois staircases And
3:09
statues. -- and statues. And on
3:12
top of all of that, we got
3:14
to play in what used to be the
3:16
guards room for the dungeon. So
3:18
we are playing our scary
3:21
campaigns in a dark
3:23
windowless, stone vaulted
3:25
room --
3:26
Which is haunted.
3:26
-- the whole castle is supposedly haunted.
3:29
with these oh
3:30
gosh. They're, like, LED color changing
3:33
lights.
3:33
We also got to use the terrain from
3:36
Torven forged. Torven forged. Torven forged. Which
3:38
love because it's like adult Legos.
3:41
It is. So part of the benefit of we'll
3:43
get to but part of the benefit of co d m ing was
3:45
when Travis is, like, talking to everybody, be
3:47
like, okay. I know exactly what we need to make. And I'm
3:49
run
3:49
away. I'm gonna make these things. But we're talking about
3:51
the castle first. Yes. Yes. And then also, like, the
3:53
lighting. Like, every time I'm like, alright. the
3:55
green flame flicker to life and kitten pushes
3:57
a button in the room suddenly green. It was super cool.
4:00
Or we walked into a cave and underneath
4:03
your feet, you hear the squelching of something.
4:05
And then as you turn and those torchlight
4:07
emits into the room, you see
4:09
that
4:09
it is blood, nothing. but
4:12
gore upon which you stand
4:13
and then I hit the button and boom, everything's red.
4:15
It's
4:15
pretty cool. I liked it a lot. And the castle
4:18
itself is located pretty close to this
4:21
county Durham. County Durham.
4:22
Well, it's located near Durham, the city
4:24
with the University of Durham. And we
4:27
flew in to Newcastle Airport
4:29
really short ride, really fun. I
4:31
think we haven't been in England for --
4:34
Five years. -- a few years. Yeah. So it was
4:36
really nice to be back. And
4:38
like I was saying, Lumberly Castle was great.
4:40
They actually have an escape room
4:42
in the castle as well. It's quite funny.
4:45
So we, along with David
4:47
alt and some other dungeons
4:49
and dragons in a castle goers.
4:52
We beat the record and set
4:54
a brand new record for for
4:57
the Lumley Castle escape
4:59
room. So that was really fun. That
5:01
was. That was really fun. But and then also
5:03
there's this there's a cat they have
5:05
that just it's around and puppet
5:07
quite friendly. They've even got like plushies of the
5:10
cat. It was all in all a
5:12
super cool time getting to see nature, getting
5:14
to nearby the castle. We're getting to see the
5:16
castle, the the darkness beneath the castle
5:18
where we dwelled for most of it.
5:21
It was it was a really great time overall. Yeah.
5:23
And again, we actually stayed in
5:25
the rooms of the castle. It's one of benefits
5:28
of D. D. and castles, like, you can actually
5:30
be there? Yes. Because of an issue with
5:32
our flights, we actually had two different rooms
5:35
over our stay there, so we got
5:37
to see castle from, like, two different locations.
5:39
They're both quite charming. They were both really charming.
5:41
Yeah. Like So just
5:43
so, like,
5:44
Quintessential British.
5:46
Yes. Yeah. I I felt like we got
5:48
the experience. It was that's an accurate like,
5:50
this was very much the quintessential what you would
5:52
expect.
5:52
So that
5:54
was the castle itself and
5:57
it was an amazing backdrop to
5:59
have this D and D and a castle experience. And
6:01
of course, the main event is
6:04
you actually sitting down at a table
6:06
and playing dungeons and dragons
6:08
with the players. we
6:10
had three players at our table. I think,
6:12
though, before we get to the main event,
6:15
we should talk about maybe the stuff
6:17
that we got to do all fun things we got
6:19
to do as part of the D and D and
6:21
a Castle experience that wasn't
6:23
playing D and D. So first of all, they have a
6:25
painting room and I painted There's Travis games.
6:27
It's a heck of a lot of fun.
6:29
Well, I don't know how he had the energy because
6:31
we were playing games or playing dungeons
6:34
and dragons running these campaigns for eight hours
6:36
a day. and we had, like, panels
6:38
to be on and events to go to.
6:41
And at the end of the day, I was just completely fix
6:44
one fatigue. I was done. I was totally
6:46
tired. The minis
6:47
called to me. But Travis was like, I
6:49
must go paint. That's what
6:51
I do. I hadn't painted in so long either. It
6:53
was really nice. and I got to chat with some people
6:55
and while I was pinging it. It's just
6:57
fun social stuff that I enjoy. That I
6:59
haven't gotten to be talking to people who talk back
7:01
to me very frequently and it's
7:02
it's fun. It's avis.
7:03
I know. I know. And
7:06
there's also there was some
7:09
some games that were played Action
7:11
Castle was one of them, which was really financed.
7:13
Like, it is an RPG
7:15
based on a old nineties
7:18
green screen type in your prompt. Do
7:20
you go east, west, north, or south, adventure,
7:22
but it was, like, verbally done. It was really
7:24
hilarious. You are in the empty hallway of
7:26
tower eighteen floor twenty five just in
7:28
front of the door to apartment fourteen b.
7:31
What would you like to do? Type in
7:33
open door.
7:36
open door. The
7:39
door opens? Yeah.
7:40
That was one of the one shots.
7:41
I I got to see that one while I was painting
7:43
because it happened to happen at the same
7:45
time. And there were some other one
7:47
shots being run by other DMs that
7:49
were pretty cool that didn't get sick part in,
7:51
but honestly just getting to see people.
7:54
Of course, you didn't
7:54
get to take part and had to DM your own game
7:56
with me.
7:57
That was a lot of fun, though. And then
7:59
we also there's there's the Provian ball,
8:01
which was really cool. I didn't think I liked dancing,
8:03
but I actually kinda do. When it's
8:05
restructured We were
8:07
taught how to do these old
8:09
style dances.
8:10
They they explained how to do the dance, and
8:12
it was it's pretty easy and fun.
8:14
If I could describe your dance enthusiastic.
8:16
With one word --
8:18
But terrible. --
8:19
I would say flourishing.
8:22
Flourish like you flourish. I
8:24
like that. Like, everything's more
8:26
than it has to be. That's perfect.
8:28
That's that's exactly spot on. then there's
8:30
some other really great demos there that we got to
8:33
meet and talk with who'd actually
8:35
written some of the books that we were looking
8:37
at We're just seeing
8:40
in, like, the local hobby shop near us. don't
8:42
feel like Travis has fully explained the Peruvian
8:44
ball yet.
8:44
Oh, sorry. It was also, like, some
8:46
games we play.
8:47
We have live music -- Oh, the weekend's
8:49
good. -- the night market that took
8:51
place during the Barovian Ball.
8:53
Oh, I forgot about the night market. That was the warm and
8:55
coherent parts of the entire Oh
8:57
my gosh. That was incredibly delightful.
8:59
The night market from the DM's
9:01
perspective is a real
9:04
world tool that we could
9:06
use to insert, like,
9:08
an object into our campaign and we
9:10
could tell our players like, hey,
9:12
there's something you might need to purchase
9:14
or acquire. But it comes at a cost.
9:16
But it comes at a cost. So
9:19
they would gather themselves all up
9:21
and then they would go to the night market and
9:23
we would escort them. that we kind
9:25
of knew that they were gonna get the right object.
9:27
But, yeah, we had this amazing night market with a
9:29
guy wore like a big cloak and a big
9:32
Bird mask. Bird
9:32
mask thing. It was so much
9:35
fun. There was also the banquet,
9:37
which was the first night. That was also really
9:39
nice. A full, full, full,
9:41
full, full.
9:43
Like, we were at Hogwarts.
9:44
Yeah. It felt like Hogwarts. That's
9:46
a good descriptor. Have it
9:48
it felt like sorry. We were at a wizard school
9:50
on that was, like, one that might have been an
9:52
above people have read some point in
9:54
their past. Yeah. Everyone was having
9:56
a great time. There was like singing. There
9:58
was again more live music. It
10:00
was a great experience. And
10:02
we had how many course meal? It
10:04
was a lot. What I remember is that, like What?
10:06
Food. We
10:07
kept thinking this was the last dish. And
10:09
then there's another. Just another dish.
10:11
Things like five courses But
10:13
beyond that, we also got to actually
10:15
play DND, which is really cool. We were
10:17
co dimming, and that was I would venture
10:20
to say that many people have not co diomed in
10:22
the past, and that is a thing that we do. It
10:25
was explained that we are a bit
10:27
weird in that regard. So we're unique,
10:29
unique. What does co d m ing, Caitlin, for
10:31
those who are playing the home game besides what you would think,
10:34
obviously, it's two people d m ing, but what's it like?
10:36
It is Oh god. I'm gonna use I'm
10:38
gonna use that power white man word synergy.
10:42
It's the
10:44
epitome of impromptu collaboration.
10:46
Travis and I, we already work
10:49
together on so many things. And, yes,
10:51
we do go in with a road map, of course,
10:53
of the module that we wanna run, the module
10:55
that we've written. or modules that
10:57
we have written. But if you
10:59
ever diomed again, you know that a lot happens
11:01
on the fly.
11:02
We go off the rails. Yes.
11:03
But we
11:06
get to create an amazing experience by being
11:08
codiMs because we always
11:10
kind of know where the other person is headed,
11:13
and we're there to support each other along the way.
11:15
And to fill in the gaps that
11:17
the other person might be missing
11:19
or lacking and to kind of
11:21
shore up their strengths. So
11:23
we get to have conversations with each other.
11:26
So imagine instead of saying to
11:28
your players, So real
11:30
perception to overhear something.
11:32
Instead, Travis and I can just have
11:35
a conversation and we can
11:37
drop the tiny little bits of knowledge that they
11:39
need. And if they're actively listening,
11:42
they can pick up on it.
11:43
Yeah. We've enjoyed co dating in the past. something
11:45
that we've we've always had a lot of fun doing. And
11:47
I would say that the players also
11:50
found that a really comical and frightful
11:52
experience when you've got two people arguing with
11:54
each other as as NPCs. It
11:57
really forces them to pull in and jump into conversations.
12:00
And then I my sort of excel strength
12:02
as a bit of combat stuff, and then Caitlyn really
12:04
excels in keeping details together. In
12:06
that regard, she's a main at puzzles and
12:09
presentation, I'm pretty good
12:11
at, oh, they've gone left when they were supposed
12:13
to go right. I can improv a few things that fit
12:15
here that kind of fit the outline of
12:17
what you're looking to do, and then she'll share it
12:19
up with I had a descriptive creepiness.
12:21
But it's not just that we get
12:23
to create a really seamless gameplay
12:26
when there's two of us. Because if
12:28
one person has a momentary
12:30
lapse of brain -- Yes.
12:32
-- then the other person gets to fill in or
12:35
like I was saying earlier, if
12:37
Travis is in the beginning of describing
12:40
a room that they're walking into or
12:42
they're starting down a hallway that we no leads
12:44
to a particular area. He gets
12:46
to continue or I get to continue, but
12:48
it was mostly Travis because I really
12:51
enjoyed making terrain. Travis will continue
12:53
to this explanation and keep them enthralled
12:55
while I disappear into background
12:58
and then reappear maybe two minutes
13:00
later with a fully constructed
13:03
terrain set ready for
13:04
the next room. And some of the most unnerving
13:07
NPC really
13:10
creepy stuff. Also so,
13:12
yeah, we're we're gonna be doing that for sure as
13:14
the silverthrum when it comes out eventually. We're
13:16
working on that. On the sideline, we've mentioned
13:18
that the phrase, but not the what behind
13:20
it, we still won't. But it's
13:23
it's exciting and I'm I'm looking forward
13:25
to sharing more of that you are listeners,
13:27
but also at our next DND and Castle thing
13:30
in March. because we're going back. We
13:32
are. We'll be playtesting some stuff. This
13:34
time, we got to do some tweaking
13:36
on our future releases for darkness
13:39
under the mountain and the dwarven heist.
13:41
We'll we'll see what we bring next. Something Fair.
13:44
What?
13:44
You're like darkness under the mountain
13:46
and the Dorvin Heist. Like, where's
13:48
he get fizzy yet? So Well,
13:51
it's Like, why? Like, let's
13:53
let's go around some words. Like, that'll
13:55
be that'll be a fun time. But,
13:58
no, we've we've got a lot more to more
14:01
stories to tell, more things to do, and we're excited
14:03
to be there. Our next episode will be out
14:05
on the sixteenth on time, by the way,
14:07
nudge nudge. So
14:08
how do you feel that
14:10
it went Travis being at
14:13
DND and Castle? And by the way, guys,
14:15
we are going back like Travis said in March.
14:18
And I think there's still some spots
14:20
available at our table. Yes. So
14:22
check that out at is that
14:24
at d and d in a castle dot
14:25
com. Yeah. Yeah. So if you're interested
14:27
in joining us next time in
14:29
that deep dungeon, then
14:32
yeah, take a look. But anyways, how
14:34
do you feel it actually went? Like, our game
14:36
and amazing players. Tell
14:38
me more. I feel
14:40
like that actually went pretty well. Our players were
14:42
very inquisitive and on task
14:44
and interested in exploration, which
14:47
is kind of our our jam. So it was a
14:49
good group. And as a result, we were able to tell,
14:51
I
14:51
I feel like the full breadth of the story that we
14:53
really wanted to Yeah.
14:54
They were like you said, they were so inquisitive,
14:57
they were so interested in details.
14:59
I I mean, of course, I love getting
15:01
to play out what we've already written in the module, but
15:03
there were points where they wanted to explore something
15:06
that was not in the module, and I was
15:08
a hundred percent gung ho. I was like, let's do
15:10
this. I will if you want me to, I will build
15:12
this thing. We
15:12
added a few rooms.
15:13
We did because they were
15:15
so interested in the
15:18
pieces of a lore that we had created.
15:20
It was an amazing time. They were
15:22
such smart players.
15:23
Yes. I think I missed them.
15:25
Yeah. They wanted to come here.
15:27
They
15:27
were such smart players. So
15:30
I don't know, like, we were looking at we were
15:33
playtesting some of our
15:35
newest puzzles.
15:36
Oh, those are so fun.
15:37
And I don't know, like, do
15:40
we make them harder? I feel
15:41
like we kinda have to -- Yeah. -- I feel like
15:44
we need to make harder puzzles. Look
15:46
forward to more games like that to test
15:48
the things that we create. We got to play a true necromancer
15:51
and see the class in action
15:53
again, which I always loved. Well,
15:55
I guess we didn't get the play mechanchanchanter, but
15:57
our player played
15:59
one of
15:59
our true macro
16:01
answers. And he was very humble about it. He kept
16:03
reading corpses in his path, and always at an inconvenient
16:05
time. She was like, oh, I don't need this one.
16:08
Take the corpse. Take the corpse.
16:11
Sir, here's very squishy. you
16:14
need help. It was it was fun. And
16:16
then it also was the glass cannon team. Everyone
16:18
was really light HP. And then they made their HP
16:20
even lighter by choices they made.
16:22
and packs and stuff. But, yeah, it
16:24
was it was ridiculously good time. The
16:26
gameplay was was a lot of fun. Oh my
16:28
god. It was so much fun. And they did the things.
16:30
They they actually one.
16:31
Guys, it was the first time
16:32
we got to DM in person in a
16:35
long time.
16:36
I know it was amazing. Like,
16:38
I love playing online, but when
16:40
you
16:40
sit down around a table, especially
16:43
a table in a stone vaulted
16:45
room with ambience lighting and
16:48
Oh god. So the the people at lovely Castle will
16:50
literally bring you fresh tea, like, every
16:52
hour and a half, so you always have a pot of fresh
16:54
tea. And
16:55
then as one DM
16:57
runs to the bathroom, the other takes over.
16:59
Yes. Like, co dimming is a completely
17:01
different experience.
17:01
When the party splits up -- Yes. -- we
17:04
just Okay. You guys got Caitlyn. Yeah.
17:06
Like, Travis, you cover that side. I cover
17:08
this side. If you guys split
17:09
the party, which, you know, sometimes
17:11
what kind of you
17:12
gotta do, but I never recommended it. We
17:14
got you covered.
17:15
It was really funny. It was so much fun.
17:17
III am always
17:19
so happy that I
17:21
get to play with Travis. We're
17:22
sorry for for guessing about this so much, but we
17:24
did have a lot of fun, and we wanted to just send
17:27
quick bonus episode for you guys, explain you bit
17:29
about the code programming thing, a bit about where
17:31
we were because we were gone for, like, a week.
17:33
Yeah. And we're gonna be gone for a week again
17:35
in March. But this
17:36
is kind of a good announcement too because
17:39
with the final run of
17:42
playtesting that we did at D and D and A Castle,
17:44
we are going to be working on putting together
17:47
the final drafts for our darkness under the
17:49
mountain. Yes. And the final draft
17:51
for the Dorvin Heist module.
17:53
Yes. So also to sort
17:55
of round this out, is there anything else you want to say? No.
17:57
Kick starter? Go support.
18:00
Look at it. They're pretty
18:02
and spooky. Yes. Yes. Please support.
18:04
Our our Kickstarter is the last couple of days. If you're interested
18:06
said, they're they're still available and we can unlock
18:08
more stretch goals to get you more things with
18:10
your basic pledge. You
18:13
yayes. And then one more thing, also,
18:15
our dear friends' season of the all shadow
18:18
is available on all listing devices,
18:20
album, full album music, We
18:23
forgot something. What do we forget? The
18:25
person
18:25
who was there with us in full costume.
18:28
Oh. He
18:29
is a resident keep. I have have Linda,
18:31
who can you know that someone look good, sunny,
18:33
and then there's a subscription, bro. So
18:35
the fantastic David
18:37
Alts was there with us
18:39
at D and D in a castle, and he
18:42
was actually in
18:43
full costume.
18:44
It was amazing.
18:45
As ice is cute, and
18:48
he was not only that, but he was playing
18:50
several NPCs
18:53
at multiple tables. throughout
18:55
the weekend. And
18:56
he ran a really fun one shot as well. Yes.
18:58
Again, there was so much
19:00
going on. There was.
19:02
So David's for DND game. You've heard
19:04
it was him on this podcast and getting to
19:06
kind of jam with him again and and goof
19:09
around and and go on on mischievous ventures
19:12
and also see him do so with other DM's. It was
19:14
quite a lot of fun. miss David.
19:17
But last thing we just wanted to say real quick before
19:20
wrapping up in this quick behind scenes thing. Season
19:22
of the all shadow is available now
19:24
on all of the ways that you find music, Spotify,
19:27
iTunes, etcetera. It is there
19:29
lurking, and it has spent an hour of new music,
19:31
including stuff from Hitoshi Sakamoto. Barcastural
19:33
Hans for dark fantasies.
19:36
So
19:37
check out season of the All Shadow however you find
19:39
music, bring it to your table, and
19:41
scare the heck out of your players. We'll get to
19:43
work on the next episode of Dark Dice. And
19:45
until then, never play games
19:47
of fate.
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