Moving right along, we continue to expand our mechanics horizons as we take a look at Area Movement. Joseph Z Chen joins us to discuss the finer details while also getting us trapped in an elevator for far too long…
We talk about: Axis and Allies, Risk, points, lines, Pandemic, Eclipse, spreading out to tackle the problem, points vs areas, War games, point to point as an abstraction, Chinese Checkers, Dead of Winter, Small World, Star Wars: Rebellion, Blood Rage, King of New York, limited access, restricting movement, Altiplano, Tiny Epic Quest, different types of terrain and movement, efficiency of movement, Tabriz, Istanbul, running the gauntlet, tiger’s den, stealing jewels, I split, you choose, bluffing, Sheriff of Nottingham
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