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How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan

How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan

Released Tuesday, 20th November 2018
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How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan

How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan

How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan

How to Bootstrap an Indie Games Company on more than just Games, with Gary McCartan

Tuesday, 20th November 2018
Good episode? Give it some love!
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In the first episode from our new UK Games Fund podcast series, Colin from The Podcast Host speaks to Gary McCartan from Pocket Sized Hands.

This is Gary McCartan, who founded Pocket Sized Hands along with a handful of his university classmates.

Gary’s had to learn fast as he moved from being a games design student, to running a games design company.

His experiences so far mean he’s got loads of invaluable advice for others who want to follow the same path. One notable theme here is that the actual making of games is only one of the many tasks that make up his role now.

So what other sorts of things occupy Gary’s time at work? Well, let’s take the recruiting of staff for starters, which has no small amount of responsibility.

We kicked things off by asking him what he thought the hardest type of roles to recruit…

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