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Realtime Roots

Peter Bottomley

Realtime Roots

A weekly Arts, Visual Arts and Business podcast
Good podcast? Give it some love!
Realtime Roots

Peter Bottomley

Realtime Roots

Episodes
Realtime Roots

Peter Bottomley

Realtime Roots

A weekly Arts, Visual Arts and Business podcast
Good podcast? Give it some love!
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Episodes of Realtime Roots

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Ian Forrester is the Senior Firestarter at BBC R&DIan specialises in open innovation and identifying new disruptive opportunities through open engagement and collaborations with start-ups, universities and early adopters.In this episode we talk
Originally from a Yorkshire mining community, Martin moved to London and became an animator over 15 years ago. Now a film visualisation supervisor, he has helped create huge action sequences for blockbuster franchises such as Jurassic World, Ma
In today's episode, we review the shifts realtime industries experienced in 2023. We talk about how processes changed across the year, the exciting new opportunities along with technology adoptions we've taken on throughout the year. About Haz
Today's guest is Mo Davoudian, CEO & Creative Director of Brain Zoo Studios. Mo Davoudian is an Emmy Award-winning Executive Creative Director and CEO of Los Angeles-based Brain Zoo Studios, where he has overseen projects with partners such as
Today's guest is Dan Pinchbeck, a founder and Creative Director of The Chinese RoomThe studio started it's journey publishing survival horror mods before releasing Dear Esther in 2012 which published to critical acclaim.Since then, The Chinese
Lina is a principle animation engineer at NVIDIA working on Omniverse, a real-time simulation and collaboration platform for 3D production pipelinesLina has over 20 years of experience from working on titles such as “Battlefield”, “Gears of War
Tim Repa-Davies is the General Counsel & CoSec at Sumo Digital Ltd which is part of the SumoGroup Ltd.He has an article series online called 'Contract Killers' which is definitely worth reading through. In today's talk, we break down a studio's
HaZ is the co-founder of production company HaZimation producing animated feature films, series and video games based on their propriety pipeline utilising Unreal Engine. Currently the company is in post-production of RIFT (animated feature fil
Adam is a senior lighting technical director & Lighting Lead at Industrial Light & MagicHis work includes shot lighting and look dev across projects such as Transformers, Star Wars, Jurassic Park & Aladdin.Throughout our discussion we chat abou
Steve is a level and game designer most noticeably known for his work on Dishonored 2, Bioshock Infinite, Alba & more recently Tactical Breach Wizards. Steve has spent most the last 15 years in the games industry as a level designer and has spo
Jamie Smith is a Principal Game Designer at Sumo Digital with over 12 years of games industry experience.His experience has led him to work on Driver: San Francisco, The Crew, Tom Clancy’s The Division, FIFA, Hood Outlaws and more recetnly Call
Des is the founder and CEO of Altered Gene, a remote games studio currently working on two unannounced titles for PC. Des has over 24 years experience starting in the games industry 1998 and has since won 2 Develop Awards and a BAFTA award. Des
Today I'm speaking to Dan Da Rocha, a game creator who made QUBE, recently re-envisioned for its 10 year anniversary release.Dan has worked in the industry for over 12 years and has been named on the Forbes under 30 in 2019 as well as being an
Hannah's work has ranged from AAA production at Ubisoft reflections to smaller, independent titles at Coatsink with many side projects and team collaborations along the journey. In this discussion, we talk about her approach to seniority and ho
Today I speak to Peter Harries, a senior Game Designer on Wardogs at Bulkhead.Peter is credited on 8 game titles across his 10 career in the games industry. Peter's roles have seen him starting in a AAA game development environment before trans
We're doing something slightly different today and chatting about real-time tools.Digital security is an important topic that I wanted to dig into for my own knowledge which I also hope benefits a lot of other creative studios who maybe don't h
This week I spoke to Jon McKellan - the founder, writer & director at No Code. No Code are best known for Observation & Stories Untold and Jon's background among other projects was the UI / VHS / DLC guy on Alien Isolation.He's a BAFTA award wi
Today I'm chatting to Ryan Garry, the founder of Unlimited Motion. Ryan works on a wide range of projects including performance capture, virtual production, 3D scanning & visual effects. Recently his work has been featured on the BBC show Stric
Barry Meade is a Co-founder & Director at Fireproof Games. In an industry where we can sometimes fall into the trap of believing the more followers and likes you get are the key to your projects success, Barry simplifies it down to key perspect
Joe Brammer is the Studio Head of Bulkhead, a game development studio with projects such as Wardogs, Promod, Battalion 1944 and The Turing Test under their belts. A lot of us can relate to the moment you have to step into a new role as a team g
Rachael Rose a producer at Bithell Games where she works on titles such as the solitaire conspiracy & Archsmith.Rachael's roots are in production but go even further back to studying architecture for 7 years before making the leap into the game
John Tearle is the co-founder and CEO of Flix Interactive. John's grow a team from founding to over 100 people. Flix have supported the release of some large AAA titles such as Sea of Theaves, Zombie Army 4, Crackdown 3, Worms Rumble & more rec
Today’s guest is Jonathan Burroughs, a co-founder of Variable State.I really enjoyed this conversation, Variable State are a peer of ours in the games industry and create narrative driven experiences heavy with great animation and strong voice
Today’s guest is Andrew Crawshaw, the found of Thunk’d. Thunk’d design evening sized games and this was a great opportunity to pick Andrew’s brains about the processes he has in place when designing these shorter, more narrative driven titles.
In this week's episode, we deep dive into all things money and operations with Gemma Foster, the operations director at Dlala studios.It's a very practical podcast with a lot of great process tips about how to operate a growing team whilst keep
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