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Here's another show we know you'll love.
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I got this really strange email last
0:32
night. I need to see what's
0:34
going on with this mystery file. Hey,
0:36
it's a map of a town called Ocean
0:39
Bay. Someone sent these
0:41
images to you for a reason. I'm
0:44
so lost right now. When
0:46
was the last time you chose a direction and
0:49
followed it? I'm going
0:51
to Ocean Bay. We
0:55
don't get many tourists this time of year. Ocean
0:58
Bay is a friendly town, but we're not
1:00
that friendly. I never sent
1:02
you an email. I don't even know
1:04
you. And why exactly
1:06
are you here? The map
1:08
is the reason we're here. Maps
1:11
help when you're lost. Do
1:13
you know what a trap street is? Trap
1:16
streets aren't real. They don't exist.
1:19
Don't trust anyone unless they give you a
1:21
reason to trust them. I
1:23
think he's dead. How could so
1:26
much damage happen to a human body in such a
1:28
short period of time? What the hell
1:30
is going on here? From
1:32
the creators of Strange Air, this
1:35
is Trap Street. So maps can
1:37
have secrets. Yes,
1:40
maps can have secrets. Follow
1:43
and hear new episodes of Trap Street
1:45
anywhere you listen to podcasts. The
1:50
Crit Show contains elements of horror, fantasy
1:53
violence, and adult language. Parent
1:55
warnings can be found in the episode description. I
2:15
got an email the other day
2:18
from Google to my Gmail that
2:20
said the email
2:23
address [email protected]
2:26
is going to be shut down if you
2:29
don't log into it by this particular date.
2:31
This is the recovery email for Questlife Adventures
2:33
so you're being notified. And I was like,
2:35
what the fuck is Questlife Adventures? So
2:39
I Google it and I
2:42
found something called a website called
2:44
Questlife. Questlife Trial of
2:46
the Sword, which sounds fucking radical. Does
2:48
anybody want to take a guess at
2:50
what Questlife Trial of the Sword is?
2:53
Uh, it's a mercenary site where you
2:55
hire real assassins. Is
2:59
it like a larp? One
3:01
more? I was going to go the opposite
3:03
way. Is it like things to make your
3:05
daily chores seem like exciting? Oh yeah. Kind
3:07
of like level up your life. I
3:09
wish all of that were true. I wish
3:11
any of those were true. It's a Jesus thing. That
3:16
was my second guess. It's like for people
3:18
who are like, I don't remember what
3:20
the blurb was, but it's like, every man
3:22
knows that within him is the potential
3:24
for greatness or something like that. And
3:26
it's like a realizing your potential through
3:29
God type thing, which clearly I didn't
3:31
make. Sure. Inside
3:35
every man there are two swords. Go
3:39
to the hospital. So
3:42
I opened a new Gmail tab and I typed
3:44
in that email address and I just typed in
3:47
like, for a long time I just had a
3:49
password that I used for everything. I don't do
3:51
that anymore. Almost nothing uses that old password anymore.
3:53
Sure. But I typed that one in and I
3:55
got into the email account and I was like,
3:58
okay, this is mine. What is that? And
4:00
I immediately went to sent emails. There are
4:03
no sent emails, so I never used it
4:05
to like communicate out I
4:07
have some emails in from
4:09
Google and from Weebly
4:11
like the website maker website and
4:13
I was like what why we
4:15
believe so I follow one of
4:17
those Links in the inbox to
4:19
weebly and it's like well you gotta like you
4:21
you got to set up a square account because
4:24
that's how Weebly works now their login integration is
4:26
a square, so look okay, fuck it, so I
4:28
set up a square account I get into a
4:30
website I get into a
4:32
website that is like questlifeadventures.com
4:34
and I'm like what the
4:37
fuck is this and
4:39
there's it's not published. There's nothing on it There's
4:41
a home page That's a picture of like a
4:43
like a hiker with a backpack standing on top
4:45
of a mountain It says like welcome to the
4:48
quest life Something like three bullet
4:50
points about like what this is gonna accomplish and
4:52
you click the enter site button and it just
4:54
says there will Be stuff here, and I was
4:56
like okay Well that was I definitely made that
5:02
And I'm like this had to have been a school
5:04
project This had to have been something
5:06
I had to do for school that I didn't care
5:09
about and I've completely 100%
5:12
purged from my brain But looking at the
5:14
header image on this website on mine quest
5:16
life adventures It's the guy on the mountain
5:18
with the backpack in front of the Sun
5:20
and I go back to quest life trial
5:22
for the sword And it's an almost identical
5:24
image and mine says welcome to the quest
5:26
life and there says welcome to the quest
5:28
life And I was like I got my
5:30
fucking shit copped by this random Christian
5:33
association of self inspiration and I looked I
5:35
did like the web look up and I
5:38
was like okay I know I registered mine
5:40
in 2014. I've got the emails when they do theirs
5:42
2017. I fucking got them They
5:46
stole my shit. They ripped me off and
5:48
so anyway There's an active appending lawsuit, and
5:50
I've been urged by my lawyers not to
5:52
talk about it Well
5:57
that leads me into I was really
6:00
hoping you weren't going to find this until it was
6:02
completed, but you're on to me. So
6:04
we'll take this to court, man. I
6:09
love that they must have thought of the
6:11
name, found your website, and they were like,
6:13
oh, somebody else already has it. But look
6:15
at it, though. But
6:18
that image and that font size and
6:20
the subheading, let's just do all of
6:22
that. And look at how incomplete
6:24
and clearly forgotten it is. This will never
6:27
catch up to us. You
6:29
were wrong. When you were describing that
6:31
photo, I was 100% waiting
6:33
for you to come to the revelation that
6:35
it was a photo of Adam, because that sounds
6:38
like a poem that he would be found
6:40
in. It might
6:42
be. He's got his back to the camera,
6:44
so there's no way of knowing. Or possibly
6:46
TJ if he got lost. If that's true.
6:48
Yeah, I don't think the posture was sufficiently
6:50
bewildered. Oh, OK. Well,
6:53
listen, it's that time of the year
6:55
already. It's time for our
6:57
Crit Show Creations contest because we are
7:00
coming up on our six year anniversary.
7:02
This is my favorite contest that we
7:04
do. Same. Yeah.
7:07
So if you are or new or have not
7:09
taken part, the Crit Show Creations contest is literally
7:12
just an opportunity for you to show off whatever
7:14
skill set you've got, whether
7:16
you like to throw pots or
7:18
paint paintings or throw pots as
7:20
in like crafting them or throw
7:23
pots as like a link from the Legend of Zelda. We
7:28
just want to see your skill set and
7:31
we want to see how you relate
7:33
it to the show or any show
7:35
that we have made anything, any of
7:37
the content we have done. Whatever
7:39
is under the Crit Show umbrella. Yeah, exactly.
7:41
So you can. Including
7:43
Quest Life Adventures. If
7:48
you can complete that site. I
7:52
imagine that that must be the website
7:54
that Jake had set up to get
7:56
emails about like crimes going on around
7:58
the internet. So
8:04
whatever you make I know that some folks
8:06
like to physically send it to us you
8:09
can go to our website and get our
8:11
mailing address there and physically send it to
8:13
us or you can send us a photo
8:15
of it at thecastathecritshowpodcast.com or you can tag
8:18
us on Twitter at the Crit Show and
8:21
hit it with the hashtag critshowcreations and
8:23
the deadline for this is gonna be
8:25
Friday May the 24th. It's
8:28
my birthday! Give me
8:30
a good birthday present! Yeah like
8:33
I said this has been my favorite thing
8:35
that we've done over the years because we
8:37
get such different and super cool stuff. Yeah
8:39
we've had like things that have
8:41
been knitted or somebody made like
8:44
chocolates and somebody wrote
8:46
a TTRPG and somebody wrote a
8:48
script and somebody wrote a
8:50
script for a podcast that and I
8:52
actually guess I haven't talked about this
8:54
on this intro that's being turned into
8:56
an audio drama. In fact we're having
8:58
auditions for it right now if anyone
9:01
listening is interested. Yeah someone wrote a
9:03
podcast episode about
9:05
Anastasia and Lana back
9:07
in the 90s about like oh what was
9:10
it like when what was their story when they
9:12
met and I liked it so much and I
9:14
talked to the two writers and we are actually
9:16
turning it into a 10 episode audio drama that
9:18
we are casting right now. That's
9:20
the Crit Show podcast.com/auditions if you want
9:22
to look at the characters we're looking
9:24
for. Anyway yeah so a ton of
9:26
super cool stuff we hope that you
9:29
take part in it. Send us your
9:31
crafts. Show us your creativeness. What's everybody's
9:33
hope? What's everybody's desired product this year?
9:35
I don't think we've had like a
9:37
locally microbrewed soda or beer made for us
9:39
yet. I think one of those would be
9:41
cool. You lost me at microbrewed. You regained
9:43
me at soda. Lost me a beer. I
9:45
won't consume
9:47
it but I'm I want to
9:50
see it. I really hope we
9:52
don't get any homemade dice. I
9:54
think you get the impression that
9:56
the saloon is a honeypot but
9:58
that is based. trying to get
10:01
somebody to approach it because it will look
10:03
like the inhabited structure. Realizing this, I
10:05
want to try and reach out
10:08
telepathically and warn my friends. As
10:10
you are maintaining this mental chat
10:12
line, getting this information out to
10:15
your squad, I think you notice
10:17
the sound of a mechanical ch-ch-ch-ch-ch-ch-ch-ch-ch,
10:19
oop! until you look up and see a
10:22
large net flying at you from
10:24
one of the buildings on the
10:26
edge of town. My initial reaction
10:28
would be to like, put my
10:30
hands up to try and block
10:32
in between me and this net,
10:34
but because I'm using my mind to
10:36
speak to everyone, I think I do
10:38
the same thing but mentally. So I
10:41
want to go weird and try to
10:44
telekinesis this net
10:46
to stop before it hits me. I
10:48
want to channel some magic at the
10:50
net that Megan has suspended some force
10:52
magic to try to push it away.
10:54
As you are pouring over the second
10:57
body that you dropped, you know, looking
10:59
for clues, trying to figure out if
11:01
there's anything weird about these figures, out
11:03
of the corner of your eye, you
11:05
see a little bit of movement and
11:07
you look over as the first body
11:09
sits back up with this fresh bullet
11:11
hole right through its head that you
11:13
know you just made and blinks over
11:15
those empty sockets and turns to
11:17
face you. Yes,
11:20
you are in the dust storm, face
11:22
to face with what sure seemed like
11:25
a corpse a moment ago that is
11:27
now sitting up and staring at you
11:29
with its mostly empty eye sockets. Oh,
11:32
that was a headshot! Are you supposed to shoot him
11:34
in the hell? God, what do I do with you?
11:37
I'm just gonna fan the hammer. Give
11:40
me a shoot roll. This is certainly
11:42
going to be opposed. Yeah. Take
11:45
a minus one. Okay. 11. You
11:48
just pump a bunch of rounds into
11:51
this thing, center mass, and it reels
11:53
with each one and it is trying
11:55
to reach out and get hands on
11:57
you. But stop it, stop it, stop
11:59
it! Bullet after bullet just
12:01
knocks it back more and more.
12:04
And it again falls seemingly
12:06
lifeless on its back in the dirt.
12:08
Well, I'm not relying on that. And
12:10
I get back up and work my
12:12
way through this dust storm towards where
12:14
I knew Megan was. Megan,
12:17
you hear shots from the general vicinity
12:19
that you knew tasks to be in
12:21
moments ago. And then you see
12:23
a silhouette headed your direction through the dust. I'll
12:26
grab my bow and arrow and knock one
12:28
of the arrows and just hold it and
12:30
wait until this big year becomes clear. I'm
12:32
reloading as I make my way through. And
12:35
if I see a silhouette, I'm just
12:37
I'm already shouting avocado, avocado. I'm
12:41
already shooting at it. Yeah,
12:44
you each see the
12:46
other resolve as
12:49
you get close enough in the dust storm to actually
12:51
make out details. I'll ride my horse up to
12:53
task and reach an arm out to
12:55
help him up on the back. Yep, I hop up.
12:57
Oh, I'm so glad you're okay. Same.
13:00
Where are the other three? I don't know. Kim
13:02
grabbed Red. He got caught in the net
13:04
that was going to hit me and her
13:07
and Jumbo dragged him off. I think that
13:09
direction. I don't know. I can't
13:11
tell about this fucking sand. Yeah, there's a bunch
13:13
of them out here, too. I heard a lot of footsteps.
13:16
Okay, she headed off towards a building
13:18
or around the corner of a building. So let's just
13:21
kind of move through here and try and find something
13:23
and maybe track them down. All
13:25
right, I'll watch her six and I'm just leveling
13:27
my guns off to both sides, just
13:30
trying to peer through the dust
13:32
storm for anyone coming up. I'll
13:35
just focus on leading my horse through
13:37
the storm. Okay, Tasu say you're watching
13:39
the six. Are you sitting backwards in the saddle, like
13:41
back to back? Well, now I am. Yeah. Okay.
13:45
Do a little spin move. All right. You
13:47
start to make your way further into
13:49
town and into the storm. Meanwhile, in
13:51
a dead end alley, Kim and Rev
13:53
and Jumbo, you are all
13:55
sitting on horseback. Rev's still pretty
13:57
much entangled here, but currently still.
14:00
safe. The dust storm is buffeting you
14:02
but you actually have some protection from
14:04
the buildings on either side and the
14:06
fence behind. So it can really only
14:08
get into you from one direction so
14:10
it's not quite as overwhelming in here.
14:12
What are you all doing? That's
14:14
good because I need to see. I'm
14:16
going to spend an equipment charge to pull
14:18
out a large hunting knife. Rev, I beg
14:20
you not to struggle. And I'm going to
14:22
try to free Rev and
14:25
his horse from this net. I don't think
14:27
that one will require any roll you
14:29
are currently kind of isolated from what's
14:31
going on. So it just takes a
14:34
moment for you to sever this net
14:36
and it falls loose on the ground
14:38
at Bojack's feet. Oh my god. Are
14:40
you okay? Yeah, I've just... whoa! That
14:43
was weird. I'm not good on a
14:45
horse let alone like tied to a
14:47
horse. What you were trying to do was
14:49
really cool. Thanks. Yeah. Where
14:52
did everyone else go? I am
14:54
not sure actually. I like looking
14:57
out the alley. Was it like that before?
14:59
Like that's really dusty. Yeah. I
15:02
imagine it's like we're peeking over
15:04
the ledge and it's like Rev's
15:06
head and then Bojack and then
15:09
mine and then Virgil and then
15:11
Jumbo. Yeah,
15:13
as you are discussing the conditions
15:15
outside of your alley, you can
15:17
see figures, silhouettes moving
15:19
around, not aimlessly. They clearly have
15:21
a purpose but they're kind of
15:24
crossing back and forth getting closer
15:26
and further like they are trying
15:28
to triangulate your position. Do we
15:30
call out? I'm gonna think
15:32
very loudly. Megan are you still there?
15:35
Hmm, I don't know if
15:37
that's still active. Megan what do you think? Do
15:39
you think that you've still got the mental chat
15:41
room up and running or do you think that would have fallen
15:43
away at any point? I would normally
15:45
say it's still up but I think since
15:47
I'm continuing this dust storm kind of in
15:50
the back of my mind, I only have
15:52
so many backburners. Yeah. You know what I
15:54
mean? I feel like that's probably what
15:56
is taking up the majority of my facilities
15:58
there. Okay. I don't hear
16:01
anything. can to hear anything it like
16:03
in my head yeah. Other than the
16:05
song, I can't get out of there. but now. Pay.
16:07
Like how do you call Megan or to see
16:10
only call you. Know we can usually
16:12
call her. It's just the kind of
16:14
like thinking the like. Directing.
16:16
It out. A do that to
16:18
it says is indistinguishable. To
16:21
the outside I from what I just did
16:23
before but I tried. Yeah, I don't think
16:25
you get any signal, I don't know, but
16:27
there are people. There are people out there
16:29
and they're trying to find us. but hopefully
16:31
Tas and Meghan art some of those people.
16:33
Boy yeah, I'm just gonna call out
16:35
from our position in the alley may.
16:38
Pass I'm gonna drop for the ground
16:40
and and put my hands on the
16:43
ground just waiting to see who comes
16:45
into the alley. Say ah yeah, You
16:47
see a few of those silhouettes, kind
16:49
of stop and it seems like they
16:51
turn in your direction and start moving
16:53
your way. Oh shit oh shit.
16:55
And as they get closer you see
16:57
the forms resolved through the dust. You
17:00
can make out the details. They're not
17:02
pass. Imagine it. it. Disable
17:04
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fableandfolly.com. I
18:20
want to channel some magic and do to them
18:22
what I did to the guy on the train.
18:24
Just blow him up into the air. Alright, on
18:27
the train that was Weird Level 3. That
18:29
was Single Target. Which,
18:31
you know, Weird Level 3 is a creature your own size. 4
18:34
is a creature double your size. 5 is a creature
18:37
the size of a horse. I think we can stick
18:39
with 4, even though there's 3 of these
18:41
individuals. I think we can... Yeah. We'll put you in the
18:43
middle. Less than a horse between the 3 of them.
18:45
Yeah. So yeah, go ahead and go Weird at Level 4. Okay.
18:48
7. Alright. You
18:50
blast some force up out
18:52
of the ground and rocket
18:54
these 3 individuals skyward.
18:57
They yelp and scream.
18:59
2 of them come down. One
19:01
on the roof on either side of this alley. And
19:04
hit and just slide back down
19:06
onto the ground. The
19:08
third one just comes back down in the
19:11
dirt right where he was standing. And he
19:13
lets out a big oof. But then he
19:15
starts yelling. We got 3! We got 3
19:17
over here in the alley! And you hear
19:20
various shouts across the
19:22
road as people are trying to coordinate
19:24
and head in your direction. Can I
19:26
hear that hollering? Why don't you
19:29
give me just an awareness roll? Okay.
19:33
Yeah, it is faint, but you are
19:35
able to make out the call and
19:37
the direction from which it's coming. Do
19:39
I feel like the faintness of it
19:41
is because of the dust storm or
19:43
because of like, are there buildings between
19:45
us? Because of the
19:47
dust storm. You two are more or
19:50
less on the road right at like the
19:52
edge of, I would say the edge of town. Like
19:54
the edge of this main thoroughfare of buildings. So
19:56
it doesn't sound like there are structures between you. It sounds like they are...
20:00
slightly down the road from you, they're just muffled
20:02
by all of the noise and the material
20:04
in the air. Well, hell, if I have a
20:06
direction, I'd like to take a shot. Oh, okay.
20:08
Give me a shoot roll. I mean, even
20:10
though you can hear a direction, this is still
20:13
a blind shot. Yeah. It's gotta be negative
20:15
something, and I'm inclined to make it more than
20:17
negative one. Like, I'm leaning
20:19
towards a minus two on this. I
20:21
mean, I disagree because I like tire
20:23
numbers. That's
20:26
all I have, though, to combat that.
20:28
Okay, I'm gonna go with, yeah, with a
20:30
minus two then. Okay? You're
20:32
opposed by the dust itself. Minus
20:34
two? Yeah. Ten. Oh my god.
20:36
Get out of here! No, please
20:38
stay. Please stay. Nine
20:40
plus three minus two. All right.
20:43
Rev and Kim and Jumbo, you
20:45
all see this figure who's shouting,
20:48
blowing up your whole spot right now,
20:51
and then just gets struck by a
20:53
bullet and falls to the ground. Okay,
20:56
that was definitely Taz. Yeah. What
20:58
do you want to do? Uh, boy. Start.
21:01
Never thought I would say this phrase.
21:03
Writing in the direction that that gunshot
21:05
came from. Yeah, I follow. Okay, you
21:07
all ride out of this alley onto
21:09
the main street into the ferocity of
21:11
the dust storm proper. Taz,
21:13
it's me, avocado. I hear
21:16
ya. Yeah, I think you all
21:18
reconvene in the street near the
21:20
end of town that Meghan was
21:22
approaching from, but all around
21:24
you still are the silhouettes and
21:26
sounds of people trying to find
21:29
you. And amidst all of this,
21:31
you still don't know what's going
21:33
on with whoever's in danger here.
21:35
Uh, I want to try to reach out
21:37
telepathically to everyone so I don't have to
21:40
shout out loud and the people in the
21:42
storm wouldn't hear me to come up
21:44
with a plan. Okay, go ahead and go
21:46
weird at level four again to re-establish the mental
21:48
link. Ten. Okay, you
21:50
open up the link. Are you all
21:52
okay? Yeah. Yeah, we're okay. All
21:54
right, let's get to the saloon. I
21:57
need to run into the trampus, but maybe it's this way
21:59
to pay attention. out a way through this we can
22:01
get there and get some answers. As we start
22:03
to head that way I want to use
22:05
one of my gear charges. Okay. I want
22:07
to pull out a string of firecrackers. Nice.
22:09
And light them and throw them the opposite
22:12
direction so it sounds like there's gunshots coming
22:14
from where we are not going. Nice.
22:16
Smart. Really smart. Use a dirty trick.
22:18
Wrong game. That's good.
22:21
I think I'll have you roll a bluff deceive
22:23
with a plus one. Ten.
22:25
All right. You light these firecrackers and
22:27
check them in the wrong direction and
22:29
they start popping off and you immediately
22:31
hear all that communication between
22:33
these silhouettes start driving all of them
22:36
in that direction. You can see them
22:38
passing you by in the dust heading
22:40
behind you towards the little explosions. As
22:43
we're riding to the saloon and
22:45
it comes into view can I try to
22:47
get a vision of the past?
22:50
You sure can. As always you've got
22:52
kind of three options for these visions.
22:55
They can be short but vague. They
22:57
can be short not vague or they
22:59
can be short and detailed. I'm
23:01
gonna say short but not vague. Okay so
23:03
that will be weird level five. Great. Again
23:06
my dice have not rolled anything
23:08
other than a six all day today but luckily
23:10
that's still an eight. Okay.
23:13
You get a vision and it
23:15
is again in the first person.
23:17
You are seeing through somebody's eyes
23:19
and they seem to be slipping
23:21
in and out of consciousness as
23:23
this vision goes on. You see
23:25
yourself tied up and across the
23:27
back of a horse being taken
23:30
somewhere by its rider and then
23:32
you're out of consciousness and then
23:34
you come back too and you
23:36
are being dragged somewhere and then
23:38
you slip out and you come
23:40
back too and you are sitting
23:42
inside of a saloon that you
23:44
don't recognize and there are figures
23:47
talking nearby and you look around
23:49
you and you can see to
23:51
your left another figure who is
23:53
dressed in the garb of the
23:56
iron striders who also appears to
23:58
be captured and in rough
24:00
shape. And you hear these figures talking
24:02
about holding the two of you for ransom, and
24:04
that they don't know if the
24:06
Iron Striders will come and they don't know if the
24:09
Iron Striders will pay, but if not, you'll at least
24:11
make good Eden. And then you come out of the
24:13
vision. Great. I will talk in the
24:15
mental change room. Okay, we have two
24:17
hostages, eight needs two. Possibly
24:19
both of them are Iron Striders. They're
24:21
being held for ransom, and if that
24:23
doesn't work, then they're gonna get eaten.
24:26
Okay, I don't feel as bad
24:29
about shooting a bunch of those
24:31
undead guys then. No, undead guys?
24:33
Oh yeah, shot one through the
24:35
head, and he sat right back
24:37
up. Cool. I thought we
24:39
were just dealing with werewolves. Is that
24:41
how you're supposed to deal with undead persons?
24:43
Just listen. I don't know how these empty
24:45
men work, but like, yeah, I put one
24:47
clean through his head. He sat
24:49
back up. I did fill him with holes again, and
24:52
he laid down long enough for me to
24:54
get out of there. So it's like a
24:56
zombie that doesn't die with you destroyed. But
24:59
also did die, because then
25:02
he sat and he uses zombies. But
25:04
also intelligent enough to be making
25:06
plans and holding people to ransom. I wonder
25:08
if they're all like that. I
25:10
didn't get a good enough look at the other one
25:13
while I was trying to see what it was. I
25:15
got attacked by the other one. What the hell does
25:17
a zombie want for ransom? It might be a smattering
25:19
of both. You said you saw some werewolf tracks,
25:21
right? I saw all sorts of tracks, so
25:23
we don't know who all is in here,
25:26
whether it's all empty men or like a
25:28
mixture. Yeah, well, either way, we gotta get
25:30
those people out. So let's move. Are there
25:32
empty wolf men? Oh, come on.
25:34
Don't put that in the universe, Russ. All
25:36
right. I mean, the time it took
25:38
to have this conversation was more than the time
25:41
it took to get from the end of the
25:43
road to the saloon. Like, I imagine part of
25:45
this happened while you are dismounting and hitching the
25:47
horses. When you are standing
25:49
in front of this worn old
25:51
building, it has swinging
25:53
double doors that are being buffeted by the
25:55
storm. They are swinging back and forth a
25:58
bit from the outside. It looks. empty
26:00
and miserable. I'll hold up both
26:02
pistols at my side and give
26:05
them all a nod and very
26:09
slowly creak the door
26:11
and see what I can see.
26:13
Okay, you creak the door and
26:15
look inside of this dimly lit
26:17
building. So dimly lit that it's
26:19
hard to tell from outside, especially
26:22
considering the daylight, but you can
26:24
tell that there are faint light
26:26
sources somewhere inside of here. You
26:28
can see an assortment of tables
26:31
standing around this room. There
26:33
is a stairwell on
26:35
the back wall that you can barely make
26:37
out. The bar is on your left, and
26:40
you can just make out the silhouettes
26:42
of figures sitting at some
26:44
of those tables deeper inside, and you hear
26:47
a voice say, you here to pay a
26:49
ransom? I look over my shoulder
26:51
at the others. Yep,
26:53
why don't you come on in? Let's talk
26:55
about it. I want to look up and
26:57
around to see if there's like anybody on
26:59
a second floor or anything. Read
27:02
a situation. Nine.
27:04
Okay, well that'll get you one
27:06
question. What's my enemy's crew position?
27:09
As you poke your head in behind Tass and kind
27:11
of look up and around, you
27:13
can see that there is a second
27:15
floor, like balcony, that leads around the
27:18
perimeter of this building. It seems like,
27:20
you know, the rooms are up there,
27:22
and you can make out figures who seem
27:24
to be crouching in the
27:26
darkness, trying to stay out of sight.
27:29
Yeah, I think real hard. Tass,
27:33
there's people... I'm
27:36
way too loud, because I don't know how it works. There's
27:39
people in ambush on the balcony. Straight
27:41
up? Both sides. Straight
27:44
up? Yeah, man. Yeah,
27:46
man, I'm not lying to you. Can
27:49
you guys take care of the ones on the balcony while
27:51
I deal with who's in here? Yeah, no problem. Yes,
27:54
I think so. All
27:59
right, and I'm going... to holster
28:01
my guns and think back
28:03
to them, I'm not so good at convincing these
28:05
people if I have to get in here close,
28:07
Kim. Yeah, trust
28:09
me, I was not feeling confident about taking
28:12
out the ambush squad above us, so yeah,
28:14
I'll come with you. Cool. And
28:16
I will open the door and step in with her.
28:19
Okay. I suppose I'll give custody of Jumbo
28:21
to Megan and Rev. You
28:23
handed the leash off. Yes
28:26
and Kim, you walk into the saloon.
28:29
Rev, Megan, Jumbo, what are you doing?
28:32
Okay, go with me on this. I
28:34
want to get in through one of the windows in the
28:36
rooms upstairs. Oh, okay. Yeah,
28:38
so if
28:40
this is possible, I'd love to
28:42
try and get up on Jumbo's
28:45
shoulders on the horse to get
28:47
as much height as possible. Damn,
28:49
this is like some Flying Grayson shit. I
28:53
was a cheerleader in sixth grade. Was
28:55
the horse? Blueberry
28:57
Milk with a name like that? Of course.
29:00
He was a flyer. Were you doing many
29:02
flies in sixth grade? Yeah, I was the
29:05
smallest one, so I was the one that
29:07
got thrown up in the air. One, two,
29:09
down, up. Let's go. Back it off,
29:11
let's go. All right, Blueberry Milk
29:13
joins your chant. Me, me,
29:15
down, up. No!
29:18
I was like, yeah, he's back
29:20
to not talking. Okay,
29:25
this is going to merit a stealth role.
29:27
I think this can be a teamwork if
29:29
both of you are trying to accomplish the
29:31
same thing to sneak around and get up
29:33
in a window. Should you go
29:35
into one and all focus on the
29:37
other side, or are you thinking we can take
29:42
out both sides from up above? That's up to
29:45
you. I mean, if I can get up there, I
29:47
can lower a rope and make it easier for you
29:49
to get in, and we can tag team them from
29:51
the same side. If I Stay here, I
29:53
Can try to blast out the supports underneath the
29:55
balcony on one side if you want to take
29:57
care of the other side. Yeah, that works. That
29:59
works.. Yeah, okay so not a
30:01
teamwork, just a straight up stealth on Megan's
30:03
part. Yeah, I'm just gonna crouching down by
30:05
the battling doors like looking underneath. And yeah
30:08
to come to scan Need a discreet still
30:10
throw from each of you them and co.
30:13
Ten a right, Turn it around. In
30:17
a rough eight. Oh my gosh,
30:19
I'm so proud of you both! Am blueberry
30:21
melt pink so quiet. And Jumbo being
30:23
so quiet are at Meghan which side
30:26
of the building are you going to?
30:28
I think. I'm looking for a window
30:30
that has the curtains closed like one
30:32
of the room the where I could
30:34
get up to the window and then
30:37
get a peek in there before going
30:39
in. Just makes no one's in their I
30:41
think if you take a quick peek at like
30:43
both sides you'll find that all the curtains are
30:45
drawn great. All go right and I'll
30:47
pick the third. Linda. Okay,
30:49
lucky number three, You climb onto
30:51
Blueberry Milk and sneak this window
30:54
open and start to make your
30:56
way inside on the ground floor.
30:58
Pass and Kim. As you head
31:00
inside, your eyes adjust to the
31:02
darkness a little bit. You are
31:04
slightly more able to make out
31:06
the figure who address you and
31:08
the others who are sitting at
31:10
his table. He is fairly close
31:12
to the stairs at the back.
31:14
V One speaking looks like a
31:16
human. He is middle aged. He's
31:18
got almost. Black hair that's kind of
31:21
shoulder length and pushed behind his ears.
31:23
He's wearing a a smart black hat
31:25
on. He's got like hours a goat.
31:27
He overall he's dressed pretty well on
31:30
the you can see that it's in
31:32
a little bit a rough shape, but
31:34
he's got kind of that like Gambler
31:36
A going on. The figures sitting with
31:38
him aren't anywhere near as well composed.
31:40
Their clothes look like they're more or
31:43
less in tatters. They look a little
31:45
bit. why old, The kind of look
31:47
like if he weren't in between. Them
31:49
they just be fucking shit up. But. He
31:52
gestures for you to come sets
31:54
and he says you're not dressed
31:56
like Iron Striders. While know would be
31:58
a pretty obvious target if we were. He
32:00
gonna shrugs welcome, have a drink,
32:02
forgive. Me: I'm a bit business
32:05
minded. I trust that their allies and
32:07
in good condition, right? Course, the
32:09
I'm in a Ransom off corpses. forgive
32:11
me. But we would like to see for ourselves.
32:14
Yeah, like seems like there's an awful lot
32:16
of corpses walking around out here already, Which
32:18
one It makes her hours or good. He.
32:20
Laughs Sure things Jack go fetch
32:23
him or and me figure. Sitting
32:25
to his left, stands up and
32:27
turns and start heading up the
32:30
stairs. Ya picked a hell of a
32:32
place to set up as empty man outside,
32:34
Are they yours? Oh. No, I feel
32:36
about disclose and trade secrets to the
32:38
Iron Striders, but I will accept your
32:40
compliments. It is a hell of a
32:42
place. The henchmen heads up the stairs
32:44
and takes a right and then a
32:46
left. are moving down a little stretch
32:49
of hallway that leads to the back
32:51
wall of the building and you hear
32:53
a door open up there and the
32:55
gentleman sitting at the table says wasn't
32:57
sure you all would come to collect
32:59
a couple your rookies we look after
33:01
our own. I'm sure you can understand
33:03
that I'm just doing the same. Of
33:06
course Rev: While this conversation is going
33:08
on and you are watching from under
33:10
the door and looking for your opening,
33:12
what to give me Just a straight
33:14
investigate? Rule ten: You're keeping an eye
33:16
on those figures up on the balcony
33:18
and switching your attention back and forth
33:20
between them and this character talking and
33:22
I think you catch just like up
33:24
like a micro gesture from him that
33:26
is otherwise innocuous. You always gotta had
33:28
a glass of whiskey and his hand
33:31
and he just he swales it in
33:33
a particular way that kind of gets
33:35
your attention. and as he does
33:37
you notice those two figures up on
33:39
the balconies stand up out of the
33:41
shadows i died the guy just instinctively
33:43
let go of them force energy and
33:46
try to knock the supports out from
33:48
underneath that okay meghan you can hear
33:50
tas and kim talking with this person
33:52
downstairs as you creep into this dark
33:54
room through the curtains you pretty quickly
33:56
notice that there's actually a significant chunk
33:59
of the floor missing in here.
34:01
There's just a hole through to the
34:03
floor below, which is why their voices
34:05
are carrying so clearly because the door
34:07
is shut to this room. You don't
34:09
see anybody in here. What little light
34:11
is entering through the curtains is just
34:13
highlighting the dust floating in the air.
34:15
What do you want to do? There's
34:17
a big hole in the floor? There's a big hole in the floor.
34:20
Does it look intentional or does it look
34:22
like this place is in a great condition?
34:24
So some of the floor rotted away, something
34:26
fell through here. What seems to be the
34:28
purpose of this terrible infrastructure?
34:30
I think with your
34:32
engineering expertise, it just
34:34
looks like the building is old and in shitty condition and
34:36
part of it started to fall apart. I want
34:39
to stick to the walls and
34:41
try to avoid making this rotten
34:44
floorboard situation any worse and
34:46
get over to the doorway, see if I can't
34:49
get eyes on what's going on out there. Okay,
34:51
you creep around the room and creak
34:54
that door open enough to see.
34:56
You can't quite spot the conversation
34:59
happening on the ground floor below
35:01
you, although you do hear retreating
35:03
footsteps of somebody on your side
35:06
moving away from you on the
35:08
upper floor towards the back wall and
35:10
entering a room. And then you can
35:12
see that figure crouched in the darkness
35:15
off to your left towards the front of
35:17
the building where Rev indicated. Okay,
35:19
well I can hear Kim and Tass
35:22
negotiating still, so I want to
35:24
try to silently take out the guy
35:26
to my left hiding in the shadow. I'm gonna
35:29
pull back to what I did
35:31
with the guy at the
35:34
church and try to mentally like
35:37
overwhelm his kind of psychic
35:40
mental state and kind of make him feel
35:43
Okay, right as you
35:45
start to do that you actually notice
35:47
both him and the one on the
35:49
other side starting to come to their
35:52
feet and then Rev bursts through the
35:54
saloon doors below you. So Rev, as
35:56
you blast force at the posts supporting
35:58
the balcony, I'll be right back. on
36:00
the left. Why don't you go
36:02
weird at just level two? You're just trying
36:04
to blast a broken rotting inanimate
36:06
object. And Megan, I'm gonna have you go weird
36:08
at level three because you are just trying to
36:11
functionally cause harm to a creature your own size. Ten.
36:15
Nice. Eight. Nice. All right.
36:17
Rev, you blast the column
36:19
directly underneath that shadowed figure
36:21
and it shatters and the
36:23
balcony falls and they hit
36:25
the ground on the first
36:27
floor with a pretty nasty
36:29
crunch sound. Megan, your target
36:31
grabs their head and starts
36:34
reeling and retching and
36:36
they just start kind of blindly rushing
36:39
in a direction that happens
36:41
to be yours, like following the
36:43
railing and the walls as
36:45
if trying to get to somewhere that they
36:48
will feel more sturdy. Tass and Kim, shit
36:50
pops off on either side of you. Oh,
36:52
it's sticking time. And
36:54
I'm gonna take a shot at a guy that
36:56
seems to be in charge here. Okay. Give me
36:58
a shoot roll. It's going to be opposed. You're
37:00
going to take a minus two. Okay. A
37:03
week for my shoot rolls today. That one is
37:05
just a flat ten. All
37:08
right. He draws quick, but you draw quicker.
37:10
You put a bullet in him and he
37:12
kind of rockets backwards into the chair that
37:14
he was trying to stand up and out
37:17
of and actually tips over backwards. But the
37:19
figure who was sitting to his right also
37:21
stands and draws a gun. Kim, what do
37:23
you want to do? Oh God,
37:25
I guess I'll try to shoot that guy.
37:27
Okay. Give me a shoot roll. Five.
37:30
Oh no. I know.
37:32
I know. I should have stayed in
37:34
my lane. Rev
37:38
just immediately started nodding. Megan
37:41
and I were there a couple episodes ago. I
37:44
should have just accepted that drink. The sad thing
37:47
is that my wealth level is at rich.
37:49
I was prepared. I was fully prepared to
37:51
just pay this ransom. You
37:56
know, I honestly hadn't
37:58
even considered that. as
38:01
a possible option. I was fully ready to
38:03
pay the ransom. Alright,
38:06
this other figure fires right
38:09
at your center mass. Go ahead and roll
38:11
the harm move. And this will
38:13
be for lethal harm. I really
38:16
hope you roll boxcars. Not just because I don't want
38:18
you to possibly die, but I think
38:20
it's just so funny every time we've taken like
38:22
an axe to the chest or something terrible. And
38:24
it's just like, yeah, you're fine. It was pretty
38:26
good. What's the modifier for this?
38:29
It is a revolver, so it'll be a
38:31
plus one. Okay, well, this is about as fair as it can
38:33
be. It's a flat roll for me. Nine.
38:37
Okay, so on a seven to nine, you take
38:39
a wound, describe it
38:41
and write it on your character sheet. You
38:43
cannot act for a moment and take minus
38:45
one ongoing to body rolls until you are
38:47
healed. Describe
38:49
it? Gunshot. Yeah, yeah.
38:53
Gunshot wound. Like where? And how does it
38:55
disable you here? You
38:57
know, it's not permanent, but like you can't act for
38:59
a moment. Why? What does this shot do
39:01
to you other than hurt real fucking bad? Just
39:03
a casual gunshot to the abdomen and I'm
39:06
knocked off my chair. Okay, so write that
39:08
on your character sheet. Note that you will take
39:10
minus one ongoing to all body rolls and
39:13
you will need to be attended to and you will
39:15
need some days to fully heal from this. Yeah, that
39:17
makes sense. Yeah, you
39:19
all see Kim take this shot
39:21
and fall backwards. And
39:24
you see on the opposite side of the table, this
39:27
man, the gambler, who tasks
39:29
blasted, rolling out of the
39:31
chair and onto all fours
39:33
and struggling. And you
39:35
see his body start to shift
39:37
and you hear him shout as
39:39
his voice starts to change mid-sentence.
39:42
Jack, release the dogs.
39:56
Thank you. The
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40:54
I'm climbing into the driver seat, I'm gonna say
40:56
to Sarah, sometimes you gotta make tough
41:23
decisions. I'm driving now. And
41:25
it peaks as the danger and excitement
41:28
hits the zenith, leading to
41:30
great failure or success. And this
41:32
tension relaxes, a tragedy, but more often
41:49
humor that comes with great pals
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being around a virtual table playing a game.
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Discover sign on your favorite podcast
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The choices of the characters are theirs to make, but
42:03
the fate of the world is up to the dice.
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