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Cannon Fodder 2/28/24

Cannon Fodder 2/28/24

Released Wednesday, 28th February 2024
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Cannon Fodder 2/28/24

Cannon Fodder 2/28/24

Cannon Fodder 2/28/24

Cannon Fodder 2/28/24

Wednesday, 28th February 2024
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Episode Transcript

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1:26

Good work. YEAH!

1:34

What is going on everybody? Welcome

1:37

back to Cat and Father. It is

1:39

Wednesday, February 28th, 2024. And

1:41

I'm your old pal Joey O'Brien. And

1:43

I'm Troy. My throat hurts. Lavalley.

1:46

Oh, is that Troy a little bit sick today?

1:48

I feel a little shitty, man. I woke up

1:50

with a sore throat and usually after 9 cups

1:52

of coffee it goes away, but it's

1:55

still there. You just burn it out with

1:57

the acid. And I forgot to brush my

1:59

teeth before Canada. father so it's just

2:01

it's just a real unpleasant feeling in

2:04

my mouth something's going around my daughter

2:06

is homesick right now she's right on

2:08

the other side of this door watching

2:10

uh some sort of cartoon at the moment i

2:12

said bother me if you need anything even if

2:15

i'm doing a show bother me

2:17

so if that happens troy you're gonna have to you're

2:19

gonna have to vamp i can vamp

2:21

i can vamp or we can just cut and edit it up

2:24

yeah i don't like editing video you know how i

2:26

feel about that raw that's true

2:28

raw i don't like doing extra

2:30

work you know what i mean like air

2:33

that's fair that's fair let me ask you

2:35

a quick question i just had a dentist

2:37

appointment recently had a situation come up and

2:39

i'm curious i don't drink any coffee you

2:42

drink a lot of coffee is your dentist

2:44

ever bring up your coffee drinking uh does

2:46

it have acidic properties that kind of

2:48

eat away at your teeth is that a thing

2:50

because my dentist was like do you drink a

2:52

lot of coffee and i was like no and

2:54

they were like well there seems to be some

2:56

acid like huh deterioration and in like one of

2:59

your molars or whatever um i

3:01

was like i drink two bottles of

3:03

wine every morning like that is that

3:06

acidic no but coffee does that ever

3:08

come up with your dentist no he

3:10

does a weird man it's like geneticus

3:13

geneticus genetics geneticus that sounds

3:15

like a cool name for like i'm writing that

3:17

down for a potential character name uh sir

3:19

sir i am genetic genetic um

3:23

no it's like genetic i can't

3:25

fucking say genetics you know i

3:27

have like very strong uh

3:30

teeth um and i brush i'm very good

3:32

at brushing twice a day um if

3:35

anything i brush too hard so over time i

3:37

started to wear away the enamel on some of

3:39

my top teeth and i had to get like

3:41

fillings to fill in the spaces that i wore

3:43

away but uh no i have to do whitening

3:45

every once in a while just so i don't

3:48

have brown fucking teeth but i drink a lot

3:50

of iced coffee which is through a straw For

3:53

like, my midday coffee and so that cuts

3:55

down. But in the morning it's tricky just

3:57

washing your teeth with brown Every time I

3:59

brush my nice. In kids t the

4:01

much for that is beautiful white teeth.

4:03

so nice have white teeth. So.

4:06

I think you would have been surprised. This past

4:08

weekend I went out to a nice dinner with

4:10

start with my sister's actually there was a Lunar

4:12

celebrations but thanks for the advice of requests mere

4:14

my two sisters fan of sir I went out

4:16

to dinner on said so uncertain and I we

4:19

went out. We had a nice meal and ah

4:21

we were planning on on hanging out after it's

4:23

going on efforts toward the end of the meal

4:25

or and it was sushi. So like I wasn't

4:27

feeling like bloated tired but I was feeling like

4:30

a little run down from the day and I

4:32

was heights. We gotta go out after this and

4:34

have some drinks like I kind of wanna. Anita

4:36

Anita little boost and ah out that you

4:38

know what would do some the i have

4:41

heard to stab like of you guys do

4:43

it on occasion the when we go out

4:45

you know for Gcn stuff for Gcn hangs

4:47

but I got. An espresso that I

4:50

knew you're going to say I'd never get

4:52

the stress that we don't. Usually a nice

4:54

restaurant. We always. I always get the espresso

4:56

on the way. I did not. You guys

4:58

got like toffees or cappuccino? Zero? whatever. But

5:00

a say. I almost always like. Last.

5:03

Breath of Will T. Murray other

5:05

side to more example serves. As

5:09

it to for the say no moses oh

5:11

this. ah anyway it was ah it was

5:13

really get it we have and I left

5:15

that restaurant like walking on air. It was

5:18

great outside let's go light or drink coffee.

5:20

That's crazy. Stuff like that is as concentrated

5:22

coffee tastes as get. Well it's not that

5:24

I hate the taste of coffee, it's not

5:27

that like I don't know, I just I

5:29

never got in the habit that that's artists

5:31

and.and I just says like. This this really

5:33

good. I thought about the espresso martini but

5:35

then I was like I feel like this.

5:39

Early in the night I don't know it's going

5:41

to to semi down the wrong path. Desire to

5:43

was the on little tipsy I mean I read

5:45

had already had a couple drinks deaths sir went

5:48

to with his breath of it was great as

5:50

first Martinis the new. it's like the new hotness

5:52

that the a thing ever. But Megan their espresso

5:54

martin, it's houses and those lot of people listening.

5:56

what's your what's your poop situation the morning you

5:58

wake up and just poop without having a drink

6:00

coffee. I. Wake up improve

6:03

without having a drink, coffee and out. but

6:05

it all on a you may wisdom It's

6:07

funny you mentioned at the morning after the

6:09

espresso. It

6:11

was truly something horrible. We're in a

6:14

hotel and I was like i i

6:16

can't I can't do this around a

6:18

separate anybody that I know and so

6:20

I went to like the public toilet

6:22

in like the lobby of the hotel

6:25

walk and got three urinals wide open

6:27

and one stall Dressers city as. Gamut

6:30

of my i really really sad to see

6:32

or it definitely did something to my system

6:34

but no yeah. Normally very regular user either

6:37

you read a lot of fiber. I.

6:39

Do I love my phone? Or let's

6:41

do a show here. Let's get back

6:43

to our twenty bucks is about. I

6:45

have a somewhat as far as we

6:47

have a sense of more questions as

6:49

from listener mail about those yeah any

6:51

questions in the comments on our B

6:53

M. right?

6:56

Let's get into what we got news today.

6:58

we have some fun stuff going to fight

7:00

about the tours are going to talk about

7:02

Ccp episode twenty three of Campaign to got

7:04

a couple comments on that that I want

7:06

to go into ah and mostly other will

7:08

do. Some we are stupid on that was that

7:10

foods.a lot but why want to talk about some

7:13

fun topics that that brought up And then of

7:15

course we're gonna be nice to see listener mouth.

7:17

So let's talk news first or the thing you

7:19

want to talk about first. He said if we

7:21

were before you we went on air you're like

7:23

I want to talk about Source Your you announce

7:25

the tour, you announced the city's the tickets are

7:27

up. Talk to me about what's going on. Ah

7:29

man, St. Paul is flying off the shelves from

7:31

what I hear I just I love a little.

7:33

It's really flying off the shelves is often but

7:35

you know I wasn't here last week. I was

7:37

at a town for a couple days and Sydney.

7:39

Stepped in for your old buddies and I

7:41

was like why? but it isn't really hammered

7:43

the torque as we did state and nation

7:45

than you and I did our lights post

7:47

state of the nice chat and then I

7:50

haven't been on the couple weeks but we've

7:52

got now six one two three four five

7:54

six shows on sale because Toronto obviously has

7:56

already sold out but we released our a

7:58

sick so Nashville last week's what's. About

8:00

it or to make sure you know the tickets

8:02

are on sale for the first seven cities. Other

8:04

one is very sold out and we'd got the

8:07

rest of the tickets. Going to become an out

8:09

sometime in a couple weeks. Kansas City, Missouri on

8:11

Thursday, April twenty fifth. We went to St. Louis

8:13

last year at the after party. We think ninety

8:15

percent of the people been like you. I came

8:18

up from Casey you need to com de gea

8:20

need to com to case It is what we

8:22

heard over and over to over and over again

8:24

a toll oversight or it will come to take

8:26

they were communicate seats. you better sell that out

8:29

All go back to. St. Louis could say

8:31

Louis sells out. Ah St. Louis or

8:33

V I P Hang was also awesome.

8:35

Awesome! My favorite ever. Like to say

8:37

it was just like a crew I

8:39

mean lock all the nice people to

8:41

V I P's are cool but this

8:43

one just had it's it's had such

8:45

nice people said well I mean yeah

8:47

don't know what it was. Yeah with

8:50

the Midwest it was the Midwest thing

8:52

I guess. Ah, that's what they do

8:54

their due. it's great. They're very kind.

8:56

really say they're good at feigning kind

8:58

threat. Ah Midway Ice will come. To

9:00

Kansas City on Thursday, April twenty fifth. Two

9:02

days later, we're in Austin, Texas. That show

9:04

might be the hottest seller I think right

9:06

now now are Austin, Texas whim, the back

9:08

and seven we did go to send a

9:10

while. Yeah, and we've only done Dallas before

9:13

the region to Dallas so so I can't

9:15

wait to get back. And I only did

9:17

one. So I haven't been to Texas since

9:19

before. Covert. Oh. Shit actually. so

9:21

that reminds me. I think we've done to

9:23

read Dallas shows because we did well. Anyway,

9:25

yeah, you missed the last once. And then

9:28

in May Thursday, May twenty third. were in

9:30

Vancouver, British Columbia for our second Canadian tour

9:32

stop this year. That show is selling really

9:35

well. obviously. Thursday I I want to get

9:37

Saturday, but one Vancouver we know Seattle and

9:39

Portland. You guys can make the drive up.

9:41

Spend the night, take Friday off. Two days

9:44

later. we're going to be in Saint Paul,

9:46

Minnesota on Saturday, May twenty fifth. or even

9:48

though we did so at. year up

9:51

common practice i'd ever mona lives in

9:53

ah minnesota now maybe we'll get a

9:55

lot of appearance and then thursday june

9:57

twentieth were in denver skids home and

10:00

I know it's a Thursday, but that show

10:02

is the slowest selling show of all. People

10:04

begged us to come back to Denver and

10:06

I was like, ah, I think I'll give

10:08

Denver two years. We sold it out, but

10:10

it was great. Let's do it every two

10:12

years. And

10:15

they said, yeah, they were pressuring me. I'm like, we'll

10:17

come back to Denver. We're going to be there. You

10:19

best sell it out or I'll wait three years before

10:21

we come back. Don't make me do

10:23

it. It'll hurt skids' feelings. Sell that

10:25

show out. And then of course Saturday,

10:27

June 22nd, tickets went on sale last

10:30

Friday for Nashville. And this is going

10:32

to be part of a crazy weekend.

10:34

That's another thing we could talk about,

10:36

dude. The Nashville Retreat! The Nashville Retreat!

10:39

Well, I mean, we could talk about it,

10:41

but it's sold out. It's sold out. Number one,

10:43

Nashville, we have been talking about. I mentioned

10:45

on the State of the Nash, we talked about

10:47

it a little bit on the post, Nash FOD,

10:50

and then we released it first to our

10:52

subscribers on Discord. I know some people were upset

10:54

about that, but you have to understand, when

10:56

we're doing something big like that, it has to

10:58

go out immediately to our paying customers, people that

11:00

we know are going to convert sales for us

11:03

because this is a huge risk. We have to

11:05

make sure that it's out there for our paying

11:07

customers. By the time we went to put it

11:09

on regular social media, it completely sold out. So

11:11

we started a wait list. We're in talks with

11:13

the hotel right now to release more packages, but

11:16

this is going to be a

11:19

fucking weekend, dude. We arrive in

11:21

Nashville Friday morning and we'll go

11:23

over to this resort and

11:25

Friday is going to be like board

11:28

gate work buying, like tons and tons

11:30

of board games to bring in a

11:32

U-Haul up from New York, board game,

11:34

cocktail party, open bar, past hors d'oeuvres,

11:36

Friday night, Saturday, more gaming, probably more

11:38

board games and living card games, but

11:40

obviously we'll get into some more RPGs.

11:42

Luxury Bus comes and picks you up if

11:44

you are going to Glass Cannon Live, if

11:46

you got the VIP experience, which you could

11:49

purchase through the Nashville Retreat. Luxury Bus picks

11:51

you up, drives you to show, you hang

11:53

out with us pre-show, you watch one of the

11:55

best shows of the year, Luxury Bus takes you

11:57

back. There's 19 Restaurants in this

11:59

place. and three- cause I'm sure things will get

12:01

weird late Saturday nights. So successful! I'm going to

12:03

try do this in other cities. You know this

12:05

is kind of like of the top of my

12:07

list of things that I want to do this

12:10

year and we're trying to find the right place

12:12

to do it. I was on the fence about

12:14

on the back to Nashville because I didn't know

12:16

it's it's like people who live there obviously are

12:18

going to com but like we want to entice

12:20

people to travel out there to sell out a

12:22

big show like that had. so the retreat was

12:24

a perfect that I'd who knows. maybe we can

12:27

do another one in the fall? Certainly it's will

12:29

do another one. Next year but dad

12:31

be on the lookout for a blow open

12:33

up more packages. Will will continue of taking

12:36

names on the on the weightless Very very

12:38

exciting come Sea Glass Cannon. What's.

12:40

Going on with Saw Mertz, there's some

12:42

new Merchants Kitten The store right time

12:44

for Toronto right? the up ah were

12:46

launched to new pieces of Toronto still

12:49

be publicly available the Monday after that

12:51

show with got the original O G

12:53

D C B have no wearing it

12:55

right now that looks similar to like

12:57

the Dc Be a Little Love neon

12:59

green and the P ah we had

13:01

them completely recreated I said them like

13:03

the last original had that I had

13:05

to the designers and they like three

13:07

stitch stitch to match it's ah and

13:09

then of course. Via the bird shirt

13:11

which says the birds are it's actually

13:14

happening. As you know it looks as

13:16

have does it look terrible Dude, I'd

13:18

have your drawing right here. Are

13:21

like stay on it and send it over

13:23

and you the idea I have your bird

13:25

driver of your i mean it looks real

13:27

shitty rights. Honestly

13:29

city but right when you do grew

13:31

as like. That emerge idea.

13:35

What I said that I'm like people going to

13:37

buy this. The shirt looks fucking rad. It's last

13:39

with that image like reversed in white with a

13:42

little tiny planet die on the top. Back to

13:44

the sure it's It's a pretty great shirt and

13:46

tie them on a conversation starter. Like

13:49

an early Nirvana albums of saw like

13:52

what Mademoiselle House what band is that?

13:54

Well it's a little known. Podcasts are

13:56

putting myself going up as gonna drop

13:58

as well. A new monthly be new

14:00

Mertz all year and dad were already

14:02

talking jen Cons but die you know

14:04

We're also talking about weirdo who had

14:06

mentioned this. Afford doing more Strange A

14:08

on site. I really want to get

14:10

through Strange A on the fast as

14:13

humanly possible and editing the the shit

14:15

at this thing to try and really

14:17

finish this to the we can still

14:19

do blast plan and live experience may

14:21

be done next year, but the year

14:23

after and.so I'm thinking about supplementing these

14:25

tour dates with like at least once

14:27

as an adolescent. Only when am I

14:29

thought. I'd like to do one live

14:31

or twitter month of strange ions. The

14:33

to be like three hours once and

14:36

you combine that with a couple shows

14:38

a month will fly through. This has

14:40

also been so long since we played.

14:42

like I just want to play south

14:44

of around. The idea of doing like

14:46

a Blast in and live tour kick

14:48

off live stream before Toronto. Just the

14:50

kind to do a big recap. Get

14:52

everybody back into the flow, Get everybody

14:54

who hasn't caught up a chance to

14:56

like how to live in other shows.

14:58

Listen to my recaps job. Into a

15:00

sexy session and then just hit the

15:03

ground running and Toronto and then made

15:05

before Casey in Austin do another live

15:07

show and then we'll finish before. Hopefully.

15:09

Before Christmas and and then do a quick

15:12

book. Five and six hundred will see. that's

15:14

my plans to. Really just like Streamline

15:16

this that we could rethink the live show

15:18

experience. Or

15:21

at last thing is I'm going to

15:23

be streaming on Friday new Game For

15:26

those of you that are not. Up

15:29

on it Pacific Drive or I think it's

15:31

called Pacific Drive has dropped on. Ps. Five

15:33

to copies to be trivia specific drives. Ah

15:35

I am going to stream out on Friday.

15:37

so Friday at noon I really wanted to

15:40

do Hell divers to. That was so much

15:42

pod. Thank you for everybody the same out

15:44

and hung out to watch that. I mean

15:46

Paul and Mary Lou in Sydney Plant L

15:48

Divers just can get the schedules together today.

15:50

Cities actually on a film shoot this week.

15:52

Met really kind of killed it so we're

15:55

gonna try maybe next week or to bring

15:57

that were held ever. So I'm trying. I'm

15:59

trying. That in the meantime I'm going

16:01

to check out this weird new survival game ah

16:03

A which takes place in the Pacific Northwest where

16:05

all you have it's like a station wagon and

16:07

you have to figure out how to survive in

16:10

a post apocalyptic p End up he is your

16:12

Iceland. Two games I found a love affair with

16:14

What the fuck is that game? What is going

16:16

on the site on Steam? You're not your console

16:18

or it it is be a site jumping on

16:20

Rts. I was on Steam before and now just

16:22

came out up yes five which is why I'm

16:25

doing it because unlike I love to play stuff

16:27

on Ps, last of does seem be assigned to

16:29

a topless shadow. Of the urge three.

16:32

Oh dude, so excited for that sounds are

16:34

it so share of the or tree? For

16:36

those that don't know is the L didn't

16:38

ring Dlc which is blowing up. What is

16:41

it Coming out in June? Covenants you like

16:43

it your elder and came out last February.

16:45

A year later they announced the Dlc and

16:47

it's not coming out until June. So

16:50

it's gonna be a massive Apparently is

16:52

more like a whole new game. I

16:54

like a whole new game largest the

16:57

they've ever released. Ah anyway we're really

16:59

excited. I think that Will Pride both

17:01

be streaming it. It's it's gonna be

17:03

is this could be great? Yeah I

17:05

know we should do. Did is like

17:07

in May early May. As. That we

17:09

you know you've gotta get so far into the

17:12

game he already has access to Dlc. I can

17:14

remember where it is but I'm sure it's like

17:16

says is it out there do they have the

17:18

news where you have to be too young it

17:20

from the commercial they've they've already deduce from the

17:22

trailer like where you have to enter and I

17:24

just I can't remember the lore of the game

17:26

of I mainland and then just like be race

17:29

that part of my memories but I think like

17:31

beginning of may you and I should start brand

17:33

new characters and get them ready for the Dlc

17:35

and the do like dueling streams of the yes

17:37

because ago he great it'll be so. hot i

17:39

think that you can't have too much

17:41

l didn't ring content on euro on your

17:44

as streaming platform and be fun to

17:46

do it's also just such a goddamn fun

17:48

game as such a great great game not

17:50

only to play but to stream and to

17:53

interact and to hang out and buy

17:55

it's just really really fun and i'm i'm

17:57

i'm really looking forward to that yeah so

18:00

Stay tuned. I love

18:02

the idea of starting a month ahead of time and starting

18:04

a new Elden Ring stream and just starting to crank through

18:06

a New story and I'm excited to

18:08

play without having to worry about platinum, you know, cuz

18:10

my play it I'm like, I've got to be I

18:12

can't miss anything can't do anything that I know I

18:14

always play it because it's the better Way to play

18:17

Such a more fun time to play the Joe

18:19

way Speaking

18:21

of the Joe way actually there this isn't related at

18:24

all. I just was looking for a segue one more

18:26

piece of news patreon So

18:29

By now I imagine anyone watching this show

18:31

knows that we have a new subscription

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inevitable This is March 6 is going to

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Translate your patreon membership over

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to there if you're an annual subscriber it

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counts all that credit over it super super

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easy and you're gonna have to do it

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sooner than later see my will take

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advantage of the grandfather

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didn't opportunity. Yeah

20:14

it also helps us to

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because we are. The

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more people that we get over before you know

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that first week of march the better

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it is financially for us so it

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is very beneficial to us if you

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make that transition soon as possible because

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after that we don't have an

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exact deadline time but a certain point

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the patrons can be basically shut down with new

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content so. It's definitely gonna help

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all of us that if you have a couple seconds to

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put together to do this just get it done get it

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off your plate and then it'll be over with all right.

20:45

Are you done I want to talk about news anymore yeah

20:48

yeah I guess I'm done I want to

20:50

talk about playing pretend all right let's talk

20:52

about the episode twenty three. Obviously

20:55

opening with the fight against the centaur

20:57

woman and her strange sidekick which will

20:59

talk more about that in the actual

21:02

we are stupid because that's kind of

21:04

like that the chunky combat part. I

21:07

do want to skip kind of pass that

21:09

into the end to this amazing carter this

21:11

amazing carter of paintings that really

21:14

is the thing I was talking about

21:16

basically when I said like this happens in all

21:18

of these mystery rpgs is like no matter what

21:20

you do there ends up being a point where

21:23

it's like aha and everything gets kind of dumped

21:25

out in front of you. Was

21:27

that this moment to you in terms of

21:29

like as you're preparing and reading this ap

21:32

is there a room full of paintings that

21:34

sort of catches you up on the story

21:36

if you weren't putting it together already or

21:38

is this something you kind of crafted to

21:40

draw us into the story a little bit

21:42

more. The

21:45

idea of the room full of

21:47

paintings is from the ap they just

21:49

don't really describe what's in the paintings

21:51

they give you they kind of lead

21:53

you into like this

21:55

cursory that maybe painting one is this depending

21:57

to but then they just kind of skip

21:59

ahead. and so they

22:01

they tell you this is an interesting

22:05

thing to do. I was like alright let's really let's really

22:07

lay it out there. Yeah. You know

22:09

it's so important to you

22:12

know the stuff that you know that you just

22:14

assume the players will figure out which obviously you

22:16

guys aren't figuring out and so I was like

22:18

how do I how do I reveal stuff while

22:20

still asking a few more questions and

22:22

leaving a couple dangling things out there that

22:25

they're still trying to piece together but also

22:27

tie it into all the clues that you've

22:29

had so far and I don't know if you guys what

22:32

we'll see maybe in this week's episode if you've

22:34

started to connect some of

22:36

this stuff to stuff you've already learned because

22:38

it's just been so many different things but

22:40

you know it's a great opportunity to reveal

22:42

stuff that otherwise unless you find a journal

22:44

or you read the adventure path afterwards you

22:46

otherwise would know I wanted to be really

22:48

forthcoming with the information you got here. Yeah

22:51

it was great and a really good

22:53

moment to lay

22:56

some of that stuff down and obviously you

22:58

want us to connect it to things we've

23:00

already learned before and I mean that's not

23:02

gonna happen at least for me so why

23:05

don't you speak to the audience for a

23:07

second like you laid this out in episode

23:09

23 what are some of

23:11

the key takeaways you want the audience to

23:13

take out of this explanation of the of

23:16

the room what are some of those those key

23:18

elements that you think are important for them to

23:20

know to really sink their teeth into

23:22

the plot. Well

23:25

you know obviously the the figure we're looking

23:27

at it's pretty clearly a canipo

23:29

and so you know you've

23:32

just been hearing about this

23:34

ominous figure canipo the slim

23:36

hearing seeing idealized statues seeing

23:39

shadows down alleyways I wanted

23:41

to really lay it

23:43

on that this is here here is

23:45

what this person what this entity may

23:47

be and to show their their story

23:50

having been like kind

23:52

of created in fully formed like there was

23:54

no it didn't look like there was like

23:56

an immaculate conception the way it was we've

23:59

gotten. And then to have

24:01

it you know see it's life cycle and

24:03

see that it was like struggling with things

24:05

that it's battle with the elves and. I

24:08

want to tie it into sort of pascal

24:10

arian history and that's all

24:13

in the ap is sort of it's it's

24:15

dealing with the elves and also explain a

24:17

little bit more about how the. Transition

24:20

between worlds and planes work and

24:22

how even an entity is powerful

24:25

as can you as you assume can you put

24:27

a bee didn't just always have

24:29

this ability like discovered the

24:32

ability to come into

24:34

the material plane and then was trapped and

24:36

had to spend years coming back out you

24:38

know so. I did I'm

24:40

coming very I'm being very careful with my words here

24:42

because I don't want to say too much because there's

24:45

also stuff in those paintings that I know went right

24:47

over your head that I know I'm

24:49

not going to say because I want you guys to

24:51

want it to go over the audience's head you know

24:53

to go on our head I don't want to tell

24:55

you what it is and you're sitting right here and

24:57

but there's certain things that I'm like. You

24:59

know I don't think they realize this and you

25:02

know I'm already completely gone we recorded

25:04

other episodes and I know you still

25:06

miss things. And

25:08

so yeah I don't I don't want to say too

25:10

too much but everything I want to say is in

25:12

the end of the. Well

25:15

I'm sure that there's going to well just leave it

25:17

in the comments just spoil it in the you know

25:19

let us know what. You're

25:23

really scared you're really for

25:25

skits don't make them sad. Yeah

25:28

well that was a cool dump there

25:30

and really want to cool dump and

25:32

a good thing to sink your teeth

25:34

into because the you

25:37

know what I my key takeaways from it

25:39

are I just I love this. I

25:42

love the other mysteries that it opens up ironically

25:44

enough things like what

25:47

did the elves do to this dude. It

25:52

wasn't clear to me like

25:54

why he embarks on this

25:56

hatred of elves and killing

25:58

elves and haunting and. murdering elves

26:00

and then like what

26:02

is it exactly that he is

26:05

seeking from these people he's experimenting on or

26:07

from the elves you know what I mean?

26:09

Yeah that's very important. You know yeah you

26:11

could think it's like immortality or something like

26:13

that or the long life of that elves

26:15

have or something but like he's just taking

26:18

humans too and like other

26:20

races that are not known for their longevity so

26:23

yeah it's just very... They imprisoned

26:25

him! They kicked him out of

26:27

the cafeteria plane and imprisoned him

26:30

in the first world like there's

26:32

like a revenge there. Nobody did that

26:34

because he was hunting them down. Yeah

26:36

it's shaking in the end. It's the

26:38

crime but like they just made it

26:41

worse. Well yeah. But I

26:43

love the idea that like after millennia... It

26:45

was basically like solitary

26:47

confinement. Like they put him in solitary confinement.

26:49

You're gonna make a madman

26:53

that is you know going to be

26:55

dead set on destroying you. Yeah

26:57

and while they're sitting in there they're

27:00

just becoming stronger and experimenting with stuff

27:02

and gaining powers and

27:04

I love the idea that they finally

27:06

break out and get back to Galarian

27:08

and the elves are gone. It just

27:10

shows you like how long ago this

27:12

happened and that it was still around

27:15

when the elves came back. Like this thing and

27:17

you imagine as a player you're like, oh we

27:20

gotta fight this fucking thing? Like how are we

27:22

gonna... I mean it's basically like deity level you

27:25

know like when you're talking about those kind

27:27

of timeframes. It's like mythic in

27:29

terms of the scope of its story. So

27:31

I don't know. Intense man.

27:33

It is. It is very intense. I wanted to... we're

27:36

getting to We Are Stupid in a second. We'll talk

27:38

all about the combat and everything but I did want

27:40

to shut out a couple comments that I saw on

27:42

the YouTube video that I really

27:44

loved. Nilak

27:48

Harrow wrote that I wanted

27:50

to say I love how Skid is

27:52

role-playing the psychic class with the entity

27:54

taking over when he unleashes his psyche.

27:56

It's very fun. I love

27:58

that comment because it's something I've been... impressed by early

28:01

on. I love when someone takes

28:03

an interpretation of a mechanical class

28:05

or mechanical feature of a class

28:07

and really brings it to life in

28:10

a way that feels purely narrative. I

28:12

think Skid has done an amazing job with that so

28:14

far and I'm really curious to see where

28:17

that goes. I mean that brings up a favorite

28:19

like my favorite scene from this episode and one

28:21

that I've I mean my favorite

28:23

scene from the last five episodes is really that Brother

28:27

Ramius talking to Buggles

28:29

and starting to try to draw out from him

28:31

like when did you first hear from

28:33

this Kula Khan or whatever the name

28:35

is I might be butchering it there but

28:38

when did he first come to you did he

28:40

protect you from you know whatever

28:43

trauma you were dealing with and

28:46

just starting to kind of plumb the depth

28:48

of what's going on in his psyche is

28:50

is a really cool mystery to unfold within

28:52

the characters because I

28:55

don't know I don't want to turn a

28:57

blind eye to this like sweet little goblin

28:59

who is like so beaten down and so

29:01

what I'm

29:03

looking for he's so meek right so

29:06

made meek by his upbringing but then

29:08

every once in a while becomes this

29:10

like other person it's it's frightening to

29:13

be around and you know

29:15

it's definitely something you don't want to you don't

29:17

want to ignore so yeah it was a great

29:19

moment I see it being commented on a lot

29:22

like that moment between Ramius and Buggles you got

29:24

to find those moments especially in

29:26

combat heavy episodes to like

29:28

have those conversations and mine

29:31

a little bit of a back story especially

29:33

for characters who as we've already established already

29:35

kind of knew each other before this but

29:37

we haven't seen them getting to know each

29:39

other now is where they're getting to know

29:41

each other so finding those moments is clutch

29:43

and I love this idea I'm really interested

29:45

if skid minds this sort of like you

29:48

know you've got this split between Buggles and

29:50

the Kula Khan and Buggles is so meek

29:52

and powerless and he doesn't gain power to

29:54

this I want to see Buggles like start to Become

29:57

powerful in his own right. Whether it's like

29:59

being inspired, The bite, his voice or

30:01

hub just finding it within himself on

30:03

so that it's not always just back

30:05

and forth so that that would be

30:07

an interesting journey. Yeah.

30:10

Absolutely if he survives the street. Fight

30:14

know fifth or that adelaide like this

30:16

are gonna fight this thing like we

30:18

can't fight the thing here. But what

30:20

is going on here anyway? We gotta

30:22

find out more episodes to come on.

30:24

That's ah I'm at Tyler Comstock on

30:26

the You Tube video com and it

30:28

I need the healing seem animated. And.

30:31

The Us is a crime. yeah because it

30:33

made me think of the to lethal part

30:35

with were brother. Abs failed over and over

30:37

again on the treat wound that he starts

30:39

cigarettes. it's try to put her back together.

30:42

At it reminded me we we have an

30:44

animated a scene in a while or that's

30:46

something that we should do. You still talk

30:48

to that the artist the did it before

30:50

but ah that's of we should do what

30:52

of these days yeah you know may we

30:54

suggest I always want to do those more

30:56

often says like budget constraints we can't do

30:58

it but now we can win Would use.

31:01

An Ira coffers me we could we could

31:03

get those go and I love those are

31:05

meanwhile of the back at some of those

31:07

the Barry Broad figure one that hairdressers in

31:10

Prophecy is like are all citizens or they'll

31:12

just come up with my you to from

31:14

and I'll watch him every single time. As

31:16

an aside by laugh like of the first

31:18

time I'm saying we get a finalist says

31:20

moments agreed or right Let's not, let's jump

31:23

into the mechanics of the fight. We are

31:25

stupid. Let's talk about Pathfinder second edition and

31:27

how we can get better. Oh no, this

31:29

is around one or two. i did especially

31:31

since i said let's go to we are

31:33

stupid and i played the listener mail drop

31:36

i feel like you know nick was like

31:38

working on a we are stupid drop a

31:40

he just hasn't gotten it yet so i

31:42

haven't i gotten the final one yet so

31:44

hopefully one of these days we have are

31:46

we are stupid ah we're gonna go right

31:48

out of the gate talking about focus points

31:50

and focus powers or this was brought up

31:52

in the comments in fact new ah carol

31:54

brought it up as well saying i don't

31:57

have anyone else mentioned in the comments already

31:59

by her image couple of times that focus

32:01

spells or professor

32:19

Eric commented that

32:21

Sydney seemed

32:23

like she might have been misunderstanding that

32:26

focus point recovery was not per day and she

32:28

might be a little bit more of a

32:30

focus point recharge as part of

32:32

a 10 minute exploration activity so

32:34

I'm going to bring

32:36

this up here I have that sorry

32:39

I'm going to share screen with you remember

32:41

when I first started playing I was

32:45

in a very short-lived agents of Edgewash

32:48

campaign I played a druid just as I hate druids and

32:50

I wanted to like see if I

32:53

could like them and I could not wrap my head

32:55

around focus spells to begin with because it's such a

32:58

first edition and I know I think I eventually figured

33:00

it out but we didn't play long enough for me

33:02

to really dig into it but I remember thinking like I don't

33:05

know if I like these well

33:07

basically they they to

33:09

me I think I like them I think that

33:11

they bridge an interesting gap between

33:13

the old school the

33:17

old school like memorizing your spells preparing your

33:19

memorizing your spells spells per day that kind

33:22

of thing and then the like

33:24

what I would call the in the fourth

33:26

edition approach of encounter

33:29

powers daily powers at will powers right

33:31

so the at will powers are your

33:34

your standard combat powers that you can

33:36

use it over and over again your

33:38

cantrips that kind of thing but

33:41

then the this brings in

33:43

the encounter powers from fourth edition which

33:45

I thought was a great idea it's

33:47

like mechanically it doesn't make a lot

33:49

of sense I'm sorry. Narratively,

33:52

the encounter power seems a little bit foolish.

33:54

I think what we did was did an

33:56

interesting job of making it feel a little

33:58

bit more narrative focus. This is

34:00

a spell that is innate and generates from

34:03

you, but in order to use it again

34:05

you need ten minutes to do a refocus

34:07

activities and that essentially makes it an encounter

34:10

power. It's something you can use in and

34:12

encounters. You're not to be able to use

34:14

a the second time unless you have a

34:16

second focus points and you'll be able to

34:19

use it multiple times per day as long

34:21

as you have enough. Time to

34:23

wrap. You know our to refocus in between

34:25

which you almost always do between encounters. Yeah

34:27

and so are I have been loving it

34:29

in Blood of the Wild So and Blood

34:31

of the Wild Ah, I play a character

34:34

that has a focus pool and and is

34:36

and is not part of the base class

34:38

of that character. I gotta focus pool by

34:40

doing an archetype so was cool and I'm

34:42

able to use it to use this one

34:44

power that I can use in an encounter

34:46

or out of an encounter. but I always

34:48

have to rest for ten minutes and refocus.

34:50

Use that against and I've been really enjoying

34:52

it. Because it doesn't limit you to

34:54

like this. Is this the time. Today.

34:57

Like that could use this are shy the

35:00

saving it longer. It's nice to know like

35:02

you can use this as you can get

35:04

it back as long as you have a

35:06

little bit of time to refocus. So anyway

35:08

we we threw that up. There are it

35:11

is the refocus power. It requires ten minutes

35:13

to restore your magical connections and.it just it

35:15

just takes. It's an activity that you can

35:17

do. And as for Professor X's Espa Fr.

35:19

Brother Ramius is treating wounds on Boggles. Of.

35:23

Sydney asked the should be refocusing because

35:25

they are the same amount of time

35:28

and as you can do in that

35:30

time is retards the focus pulsar Now

35:32

due events because I know fire at

35:34

all and you eventually get more focused

35:36

spells and more focus pool points. Yeah.

35:38

Focused spell it depends on the class

35:41

depends on the archetype focus spells. Can

35:43

you can unlock new focus spells at

35:45

higher levels? focus points I believe on

35:48

with some classes. For. As

35:50

naturally as the class progressive but there's

35:52

also feats you can take to add

35:54

focus powers or focus points so are

35:57

there feeds her abilities and allow you

35:59

to retire. to gain back more than

36:01

one focus point? Yeah, I mean

36:03

that's what you get. It's like

36:07

if you take a feat that expands your

36:09

focus pull to two, that would mean a

36:11

given focus power could be used twice in

36:13

a combat instead of just once. And

36:16

then 10 minutes

36:18

restores one point, so you would need 20

36:20

minutes to restore both. That's really cool. Yeah,

36:23

I can wrap my head around that. That

36:25

is... Yeah, it's a pretty cool function. So we'll

36:27

make sure Sydney is up to speed on that.

36:29

Somebody else in the comments was like...a botter last

36:32

week was like, great,

36:34

glad to see Sydney getting these updates for

36:36

the mages, and I'm sure we'll see these

36:38

changes come into effect seven weeks from now.

36:41

Well, I'll tell you the

36:44

funny thing is, like last

36:46

week's episode was...we recorded that

36:49

early January maybe, and

36:51

then last week we recorded

36:54

tomorrow night's episode. Tomorrow night's episode, yeah. We

36:57

had some scheduling issues, and so

36:59

we're playing catch-up a little bit,

37:01

but this might be

37:03

the closest we've had to releasing from recording.

37:05

It was like last Thursday, I think. It

37:07

would be a week old. Yeah, it was

37:09

really, really tight. So when you guys see

37:11

tomorrow night's episode, we just recorded that. But

37:15

thanks for taking away Sydney's excuses for

37:17

her. That's what I was aiming for.

37:20

Exactly. Exactly. Okay,

37:23

so another interesting thing that Professor Eric brought up

37:25

is the spinning blade ball end, and

37:28

this is an interesting concept, its size as

37:30

a tiny creature. This is a tiny creature.

37:32

This is something that people should keep in

37:35

mind. Generally

37:37

speaking, the default reach for a

37:40

tiny creature is zero feet, which

37:43

means it must be in the same square

37:45

in order to do a melee or touch

37:47

attack. The default

37:51

for large creatures is to have 10 feet

37:53

of reach. However, there is some discussion on

37:55

this in the community because some staff are trying to get

37:57

a chance to do that. stat

38:00

blocks list the reach and some

38:02

don't. Even

38:04

though we would consider these quote-unquote defaults,

38:07

Professor Eric is like, I think the

38:09

general consensus is to trust the stat

38:11

block. It

38:16

will say reach zero or reach

38:18

10 if it has those

38:20

things. If it doesn't, then maybe

38:22

you default to reach five, not sure. But

38:25

it is something to keep in mind. Any time you're

38:27

GMing a tiny creature, look a little closer at the

38:29

stat block and see if its reach is zero feet.

38:31

That means it would have to be on

38:33

the square with the enemy in order to melee touch or

38:37

attack it. I'm

38:40

looking right now and I don't see

38:42

a listed reach. Right.

38:45

Now the primary method of attacking for this

38:47

creature was the move and strike ability that

38:50

it had. It explicitly allowed

38:52

it to attack a creature along its

38:54

path. It doesn't

38:57

really matter here with this creature because

38:59

it would be passing through anyway. But

39:02

it has a blade attack

39:04

and that would have to

39:06

be a normal reach-based attack. I

39:09

think if it doesn't say, it should revert to

39:11

the base for the size, which for tiny would

39:14

be zero. Yeah. Something

39:16

to think about. Interesting. He

39:19

says the one action harm spell with a

39:21

touch range would have required it to stop

39:23

in oscillation. It would have passed a square

39:25

if it had reached zero. He says,

39:28

I think this ended up correct, but the

39:30

size tiny issues are always worth a refresher,

39:32

in my opinion. Yeah. Also, if

39:34

it's tiny, it has to move

39:36

into your space. That would provoke an attack

39:38

of opportunity. It makes it even more difficult

39:41

for a tiny creature to do anything. So

39:43

it would behoove the tiny creature to do

39:45

anything but a melee attack because you're provoking.

39:48

Correct. But far fewer

39:50

creatures have AOAs. Sure. So

39:52

hopefully that ends up balancing out. Let's

39:56

talk about it again, this auger,

39:58

this small blade ball. Because

40:00

at a certain point we get it down

40:03

and it has regeneration. This is the first

40:05

time that I can remember in

40:07

this campaign that we've dealt with an enemy

40:09

creature having the dying condition. Is

40:11

that safe to say? That is safe to

40:13

say. As written, they're like in the Core

40:15

Rulebook, when an enemy dies, usually it just

40:17

dies. But it's up to the GM if

40:20

you want to engage in the dying rules

40:22

or keep it alive for questioning. And I

40:24

pretty much just let them all die because

40:26

I don't want to role play. But

40:29

when you get into regeneration, it's funny because I was

40:31

like, oh regeneration as I'm doing my prep, sweet. Until

40:34

we got into the encounter,

40:36

I was like, I didn't really think

40:38

about how this would affect the dying

40:41

rules. I just didn't make that

40:43

connection in my head in my prep. So I was like,

40:45

okay, alright, let's figure this out. This is interesting. So

40:48

this is another situation where Professor Eric

40:50

is impressed with the players

40:52

here, players in GM, I guess. Because

40:56

we did get it right eventually, but he said, remember,

40:58

if you're going to have an enemy that drops the

41:00

dying condition, it moves to before the initiative of the

41:02

person that put it down. That's one thing we could

41:05

write. Right. But we did end up getting it right during the

41:07

episode. We figured that out. So,

41:09

you know, but he said that's a very easy thing

41:11

to miss because so often these creatures don't have the

41:13

dying condition. They just end. So, yeah, something to think

41:16

about. Also,

41:19

sorry. Oh, yeah. So when

41:21

it goes down and it has its

41:23

regeneration, right, comes back, it

41:27

is by the rules, I would

41:29

think, right, prone. Because

41:32

when you get the dying condition, you go prone, you drop everything

41:34

in your hands unless you have a certain feat. And

41:37

it then revives itself and wakes up, but

41:40

it is prone. This created an interesting conversation

41:42

you and I had after the fact, which

41:45

was let's look at

41:48

the prone condition here. Bring

41:51

it up. Boom, boom, boom, boom. All right. So

41:53

from the player core, this is remastered prone. I

41:55

don't think it really has any changes besides off guard

41:58

rather than flat footed. You're

42:00

lying on the ground you are off guard and

42:02

you take a minus two circumstance penalty to attack

42:04

roles the only move actions You can use while

42:07

you're prone are crawl and stand. Well, there it

42:09

is right there is the key right? Sorry, it

42:11

just keeps coming up. There is

42:13

the key right there The only move

42:15

actions you can use while prone are

42:17

crawl and stand The conversation

42:19

that you and I had it's so funny you and

42:22

I can get into these debates going back a long

42:24

time about flying yeah flying

42:26

always seems to create a bit

42:28

of a debate

42:30

between us so Let's

42:32

look at flying really quick So

42:35

fly has the trait move the requirements

42:37

are you have a fly speed you

42:40

move through the air up to your

42:42

fly speed? Blah blah blah

42:44

blah. Do you see anything in here that

42:47

indicates? That if

42:49

you were prone you couldn't just launch

42:51

off into the air in flight Well,

42:55

that's the way I ruled it because I

42:57

didn't read the the prone the that if

42:59

I'm lying and prone Yeah, cuz that supersedes

43:01

it to me. I'm like if if it

43:03

hits the ground I'm just going through like

43:05

what makes the most sense it hits the

43:07

ground it can fly it just fucking flies

43:09

and worse through the Ear, but the fact

43:11

is that where the fly has the move

43:13

trait and prone says the only move actions

43:16

You can take while you're prone ie like

43:18

can't can take without having to spend another

43:20

action or crawl and stand Evidently

43:22

I cannot I have to Stand

43:25

up from prone or like I have to

43:27

remove the prone Re-center yourself first and then

43:29

you can set off it like start to

43:32

hover and then it could go and

43:34

that makes that makes total Sense it's one

43:36

of those like Russian doll nested rules that

43:38

we just in the heat of the moment We

43:41

don't we miss yeah It's funny because a lot

43:43

of people like why don't they just stop and

43:46

edit it out and like we could very easily

43:48

do that But the reason I don't and sometimes

43:50

we do when like the discussions I know aren't

43:52

going to be super easy, but like the reason

43:54

we don't in the same thing happen with the you

43:57

know the resizing of the cloak

43:59

on the The reason I leave that in is

44:02

that to me feels like a home game. People

44:06

expect us to be just masters of this game

44:08

and I'm sure there are people out there, the

44:10

professor erics of the world that are masters that

44:12

are still learning every day. But

44:14

we're a real gaming group. We're

44:17

real friends who are learning this game and I think it's

44:19

interesting for us from time to time to be like, wait,

44:21

how the hell does that work? Let's figure it out. And

44:24

then it's a discussion and sometimes you get bits out of

44:26

that and sometimes it's just, oh, look at those are real

44:28

people learning how to play this game in real time.

44:31

And so we could have easily caught that. We

44:33

missed it and that's the beauty

44:35

of getting fighters. We learned it after the fact.

44:37

Yeah. And also like there's something

44:39

to be said for, okay, so two points on that.

44:41

One, there's something to be said for our

44:44

home game, which is a game where a

44:46

lot of times if it's a big deal, we

44:49

stop and look up the rule. If

44:51

we don't feel like it's that big of a deal, we

44:53

just move on. And like, that's just the

44:55

way we've always played. And we can correct

44:57

it later if we need to. But ultimately we want to

44:59

just keep the action going. And

45:01

not just because it's a show, it's before we had a

45:04

show. We just wanted to play the game and we'd look

45:06

up the rules and we felt we needed to. The

45:08

second point though is, and I think this comes up in

45:10

this case, we had no idea we

45:12

were even remotely getting a rule wrong. You know,

45:15

like it's not like somebody was like, do you

45:17

have to spend an action to get up from

45:19

prone to start flying? And somebody else was like,

45:21

the Joe O'Brien was like, nah. You

45:24

know what I mean? And it's like sometimes those

45:26

just fly under the radar. These ones, no

45:29

pun intended, these ones really are like

45:31

it just totally passes by in the

45:33

moment. And I'm glad Professor

45:35

Eric caught it. Thank you very much for

45:37

bringing it up because it does have a

45:39

direct mechanical impact, which is it had one

45:41

less action, which means it didn't have the

45:43

ability to attack. Talitha,

45:46

I think it did and make her bleed.

45:48

You know what I mean? So like those

45:50

things matter in the economy of in the

45:52

action economy of the episode. So it did

45:55

factor in, but ultimately nobody died. It's fine.

45:58

Speaking of which, all right, this is going to be a good. What I got

46:00

to bring this up unfortunately we're gonna have

46:02

to shorten listener mail a little bit, but I gotta bring this

46:05

up, okay The

46:07

recall knowledge check heard around the world The

46:13

natural 20 on the

46:15

honeybees this is going back a little bit But

46:17

you weren't on this episode so the

46:20

natural 20 recall knowledge on

46:22

the honeybees whatever the I'm sorry the tooth

46:24

fairies I said honeybees honeybees the tooth fairy

46:26

swarm you you haven't been able to answer

46:29

for this yet And I just wanted to

46:31

bring it up for conversation. It's not really even answer

46:33

for it It's just this is a funny thing because

46:35

a lot of people were like this is messed up

46:39

it's a natural 20 where you decided to have a

46:41

little fun with us and give

46:44

kind of false information and The

46:47

it's slightly false information and actually

46:49

there is no literal false information

46:51

you just played

46:53

on our assumptions and Led

46:55

us to believe that the death throes of this

46:58

creature would be so awful so as to Create

47:02

changes in our tactics in the fight that

47:04

had us paranoid and playing all out of

47:06

sorts and at the end you're like Huh,

47:08

you know gotcha, and I thought it was

47:11

a really funny joke, and it wasn't until

47:14

Re-listening that I was like wait that was on

47:16

a natural 20 recall knowledge check

47:19

so anyway speak

47:21

for yourself Listen I

47:23

know you just busy having fun with friends. I

47:26

just thought it was fun. You guys were having

47:28

fun There's really not much else to discuss you

47:30

know the thing was totally so you were like

47:32

who I got death throes And I'm like yeah

47:34

like a death rose Something

47:37

happens when they die they explode and you

47:39

know they can be a character killer yeah

47:41

They can be in this case you just

47:44

get second. I thought it's really funny It

47:46

took a mundane encounter and made it a

47:48

little more tense, but they did it certainly

47:50

changed our tactics Like it certainly made us

47:52

much more paranoid, and then it seemed like

47:54

it was like a prank like your GM Pranking

47:57

you it was just fun. It just added to

47:59

the sort of cake chaos like I all of

48:01

a sudden I became a fae GM the way

48:03

I was toying with that. I

48:05

know that I historically don't give a

48:07

lot of information or certainly

48:10

give mixed information on knowledge checks and

48:12

I really probably shouldn't do that especially

48:15

in 2e where it costs you an

48:17

action but like I just don't think

48:19

a natural 20 means you know everything

48:22

and one of the toughest things is like

48:24

what information do you give you know when

48:26

a character has a bunch of different things

48:28

just bringing up the tooth fairy swarm

48:31

it has it's weak to

48:33

area damage five cold iron five

48:35

splash damage five it has resistances

48:37

to bludgeoning two piercing five flashing

48:39

five it has immunities to precision

48:42

damage and it has a the

48:44

swarm mind immunity so that like

48:46

mind affecting effects don't affect

48:49

it differently it has two different abilities pinch and

48:51

then the three action pry if it ends up

48:53

being able to like be in your space at

48:55

the start of its turn it can do all

48:57

three actions it can remove your tooth and

48:59

it also has the

49:02

ability to do this plaque birth thing so when you

49:04

roll a natural 20 I'm just telling

49:06

you the things that are I can't

49:09

I don't think I should tell you all of

49:11

that stuff on a natural 20 now maybe no

49:13

I agree with you but I think that here's

49:16

what I would do is I would

49:18

give the clear there's clearly and obviously

49:20

the most valuable information like

49:22

the most valuable information is the the

49:24

three-point difference between slashing resistance and bludgeoning

49:26

resistance is important to know you know

49:29

what I mean like do not use

49:31

slashing against it try to find something

49:33

else yeah I'm trying to think of

49:35

one other like starting in the swarm

49:37

square is is horribly

49:40

dead right like and you did say that

49:43

um uh so

49:45

yeah I mean I think that what you have a tendency

49:47

to do with successful recall

49:49

knowledges is dispense

49:52

lore and I start

49:54

with the lore and then and then you

49:56

forget that you were supposed to give mechanical

49:59

useful but But we have talked about this on

50:01

fodder before because it is a good question you

50:03

bring up. What do I reveal? You

50:05

have this huge stat block of shit. It's

50:08

only going to get worse as the monsters get harder.

50:11

This is where Professor Ark has mentioned before this

50:14

kind of move to, and I think in the

50:16

remaster they addressed this in the GM core, is

50:19

this move to player gets a

50:21

question. Player gets to ask the question

50:23

of what the information they want. And

50:25

just stick to that unless you really think that

50:27

on a natural 20 you're like,

50:30

they're going to be in real bad shape with

50:32

this. I can give them one piece that could

50:34

help save them. That could be

50:36

your prerogative. But if you're looking at it and you're like,

50:38

there's a lot of things here, I don't really know what's

50:40

valuable. The ask the question version

50:42

I think is a good idea. You know

50:44

the problem is if they're like, does it

50:46

have any resistances? And if I say no.

50:49

All right, whose turn is it now? It's like

50:51

I say no, then what you're

50:53

wrong? Is there a no but? I'll give you something.

50:56

I usually try to give you something. But I like to start

50:58

with the lore because I feel like it takes

51:00

me out of the game when it's like, would

51:03

you roll knowledge? All right, 17. It has

51:05

resistance slashing five. I like to

51:07

get a little bit into the lore because I imagine it

51:11

focuses on the character having learned this information

51:13

originally, whether it was a fairy tale that

51:15

their grandmother told them or a book that

51:17

they read. I always tie back

51:19

to stuff that you're learning about the first world

51:22

to the time you spent in the quaking stacks.

51:24

I'm really trying to get into that. So I

51:26

start with the lore and then I try to

51:28

tie that into the mechanics of the game just

51:30

so that we don't, it doesn't

51:32

become a video game. But in

51:34

doing that, I definitely don't always

51:36

give as much information. But

51:39

I'm going, people know that I'm a stingy information

51:41

giver. On a nat 20, I should give you

51:43

a little bit more. I was just

51:45

having fun and you guys had fun and that's all that

51:47

matters. Yeah, yeah, no, totally. That is all that matters. And

51:50

I agree. I guess that

51:52

we've talked about this before on fodder. As I'm

51:54

bringing up on Demiplane for the GM Core, I'm

51:56

seeing we've even put this up here before About

51:58

general versus unique. Can all that kind

52:01

of self the player asking a question. Published

52:03

adventures often include a piece on like and

52:05

put the transcripts published in our adventures. Also,

52:07

it often include a a piece of information

52:10

characters can discover if they recall. knowledge of

52:12

a player doesn't need to ask. A player

52:14

doesn't need to ask the perfect question in

52:16

order to get this knowledge feel free to

52:19

feed. It's them on any recon outset that

52:21

hits the Dc often. in addition to answering

52:23

their original question, just flat out answering your

52:25

question. which is if they say are there

52:27

any resistance is and you know that there's.

52:30

No information there. You can be like

52:32

know but that we do have a

52:34

weakness to this and that harm than

52:36

good. It's. You

52:38

know it's. As. A Gm,

52:41

it's always a balancing act with the one

52:43

thing that I'll say. I don't know how

52:45

recently I've said to some kind of potter, but

52:47

this has been in my belief system in

52:49

running games for the last decade, and that

52:51

is. Don't. Fall into the

52:53

and I'm telling you this now because I

52:55

think get picked a secure falling into it.

52:58

Don't fall into the trap that speaking in

53:00

pure Mechanics is playing a video game or

53:02

taking it out of the narrative. Sometimes the

53:04

mechanics are the way to translate what your

53:07

character is seeing that the you're not seeing

53:09

for sure. It's really important sometimes to say

53:11

like. His A C is

53:14

thirty eight huge dogs tell you that

53:16

and then you know your character is

53:18

seeing something they cannot hit. They knew

53:20

they would know that they would know

53:22

if they were looking at. He seemed

53:24

that was eighteenth level is descended to

53:27

bounce to fight them like you don't

53:29

have to. You know you know you

53:31

have to bargain for your life. You

53:33

don't have to worry about describing it's

53:35

in any greater detail because as much

53:37

as you say it has huge muscles

53:40

and smoking eyes and a huge acts

53:42

like. You don't? You also

53:44

don't want to tell them you can't fight it,

53:46

but it simply say. It's a see

53:48

as thirty eight on for called Hollis. They'll

53:50

be like oh. Now I see what

53:52

I'm looking at the on him into that just

53:55

wanted imagine my ever saying that butter. But.

53:57

It's it's an essay. Is this yes if I'm sure

53:59

there and how to do it in and that's fun

54:01

l we can play around with it. Or

54:04

yeah I think mechanics can be a good way

54:06

to translate that that's on. Then I agree to

54:08

understand what the characters in silence your good listener

54:10

mail and year as that you again professor at

54:12

for all that detail it was fantastic. C B

54:15

also mentions that we figured out that are when

54:17

you were sealed to full your bleed stops. We

54:19

did figure that out by the and are you

54:21

brought that up So thank you Kate for bringing

54:23

that up. Ah and that is from the player

54:26

core paid for oh not saying that outs and

54:28

then he says take called the south correctly later

54:30

so thank you Gave us homework we appreciate take

54:32

doing her homework so I love. It ah right.

54:34

Next thing a Sam let's get a question from

54:36

the nice and. All

54:57

right, we're going to keep it quick to

54:59

I'm sorry ran a little short on time.

55:01

I've got one from Aj, I've got one

55:04

from David. You guys are gonna be and

55:06

future weeks. Okay, I'm just gonna bump it,

55:08

but you will be in future weeks. Let's

55:10

go to an odd Dan from email planes

55:13

I think he knew plains New South Wales,

55:15

Australia. You do dastardly deed.

55:19

Of Listener Mail Bomb.

55:22

says. Hey guys! long time listener and

55:24

member of the nice. It's so great

55:26

seeing Foundry be T T being used

55:28

for gate walkers in Troy give any

55:30

insights into modules he is using alongside

55:33

the official gate Walkers premium content. There

55:35

anything that you're using in their oh

55:37

interesting hum yea I just won't let

55:39

me log back and you know when

55:41

we were making the sweats and we

55:43

didn't announce had from on sounds, spending

55:46

time learning and I was watching videos

55:48

of people to see you know not

55:50

only how they use it but. Like

55:52

What? Mods: They like. And

55:55

of course a lot of those for outdated

55:57

by the time I was jumping in, but.

56:00

Some have been updated, some have changed and

56:02

I've learned a lot Just and playing like

56:05

mods allows way into to begin with I

56:07

no longer use and then Cel I probably

56:09

have active that I'm not even currently using.

56:11

Ah and somebody you spend more time with.

56:13

Like the animations, we started playing around with

56:16

the animations for conditions I'm I know I

56:18

can do more with that and with macros

56:20

this just a matter of like. You.

56:23

Know kind of prioritize putting in the time

56:25

you know what we're doing, but dad just

56:27

taken a look here. manage modules. ah I'm

56:30

so I have automated animations on ah I

56:32

had see me since man that they are

56:34

the thing that's really taken us to

56:36

the next level for me to be to

56:38

a Jewel and Benz animated assets. I don't

56:41

know which of those amusing to be honest

56:43

or if I'm using arts one of them

56:45

I think is doing the animated conditions, but

56:48

there's other stuff that one of those does

56:50

and maybe both of us as a cast

56:52

fireball. I have an animation the like

56:54

make a huge fireball it's with with

56:56

the source fucking shit going on while

56:58

we're playing. I'm not like oh wait

57:00

hold on let me also get a

57:02

fireball but that's something I could that

57:04

you know the set of macros for

57:07

and have those be laid out. His

57:09

just hasn't been like a priority one

57:11

that I think is as a Pathfinder

57:13

Gm or poor family Gm that really

57:15

player. It is like the only must

57:17

have module arm and you got a

57:19

bias. the Pathfinder token pack. Best serious.

57:21

It has every single monster from the

57:23

Pathfinder. Best Series and as new Best series

57:25

come out Stab it. It gets updated on

57:27

foundry and you could just run without validated.

57:29

You don't have to buy another. Theories far

57:31

as I know you don't have to buy

57:34

it again. Says can be like a Forever

57:36

persists obligated for it's but.you dragon over it

57:38

automatically. a braggart. I have another mod called

57:40

Token Eyes Earth that ah you know allows

57:42

you to create tokens the like sort of

57:45

round thing around the yard. Thanks. But once

57:47

I have that set up, I drag any

57:49

monster from the best year he over boom.

57:51

It's a token ready to go. I

57:53

click on that monster in it. links directly

57:55

to the best you're a from Pathfinder that

57:58

is like such such a must have! Pf

58:00

to he animation macros and I'm not currently

58:03

using that. And then there are. The

58:06

other ones are just kind of. Never

58:09

the using a lot of months ago really

58:11

I saw you were using like a light

58:13

one I thought you were younger know fog

58:15

of war one or something originally the plant

58:17

while i is good like earlier raisins of

58:20

figure out how we were going or employed

58:22

boundary I was going to be using. Fog.

58:25

Of War. I'm not fog of war in

58:27

the way we did it on the other

58:29

V D T but like I sort of

58:31

adapted version that also used lighting because I

58:33

was just concerned about the way the lighting

58:35

was working and say had to see inaction

58:37

and so part of cyclists side says was

58:39

really liked that into to throw to the

58:42

wolves and see how it works and I

58:44

realized that the the lighting makes it so

58:46

much easier I just want to set it

58:48

up at to have it worked whether it's

58:50

currently working and that took some time so

58:52

that like you could only see what you

58:54

saw. But once the player rebuild it's you could

58:56

kind to see a different version of a year

58:58

out of. there was a creature that you couldn't

59:00

see you couldn't see and so that only I

59:03

could open the doors because you is that landed

59:05

in this episode with the center was gonna open

59:07

the door and city was like oh shit I

59:09

would like what. What

59:11

do you see is that that token

59:13

for the sent our was so imposing

59:15

a created a really fun stress environment

59:17

that I think. Mimics, What

59:20

was happening with the dark? sooner? the

59:22

are, so I was using our lighting

59:24

mod to early on that. Now that

59:26

you don't need anymore, Pathfinder does it

59:28

all that the Pathfinder sort of system

59:31

for Foundry. It's it's it's incorporate I

59:33

think a lot of those early modules

59:35

into the base thing of Pathfinder. It

59:37

really is remarkable. I can't imagine how

59:40

anyone is playing Pathfinder virtually any other

59:42

way. it is it is that is

59:44

clearly the best. And much to say

59:46

that as a shill. It's

59:49

it's really been wonderful, You know, Odyssey?

59:51

We're not using the character seeds because

59:54

we we use demi plane but if

59:56

you're using the character seeds it does.

59:58

So it's functionality but. between the way

1:00:00

that you can put conditions on and have it

1:00:02

affect your sheet, the way you can track your

1:00:04

hit points and your – there's a lot of

1:00:06

different things that we're not even using but if

1:00:08

you've got a home gain and you're doing it

1:00:11

virtually, the hundred is the way to go. Awesome.

1:00:15

And then a real quick thank you and listener

1:00:17

mail to Giovanni from Glendale, New York who wrote

1:00:19

in not with a question but with suggestions for

1:00:21

places to eat in Toronto. Oh. So I'm

1:00:23

going to have to send that along to you. We

1:00:26

will see you there, Giovanni. Thank you so

1:00:28

much for the tips by Hope

1:00:30

O'Cee. I heard the Chinese food in Toronto

1:00:32

is insane. Oh I love Chinese

1:00:35

food. We've got to get some dumplings. We've

1:00:37

got to get some dumplings. General Seuss? Man,

1:00:40

the theme of dumps through this whole episode

1:00:42

has been amazing. All right,

1:00:44

let's get on out of here. AJ

1:00:46

from North Carolina, I'm going to come to you later

1:00:49

and David, I really like your getting the trunk question.

1:00:51

We'll come to that in another week. I'm sorry we

1:00:53

couldn't get to it now but it's coming. It's coming

1:00:55

down the line. Thank you everybody for hanging out with

1:00:57

us, chilling and doing a little

1:00:59

fad. Getting your dose of

1:01:01

the fad juice and it's good to

1:01:03

have Troy back. Thank you again to

1:01:05

Sydney for jumping in for Troy last week.

1:01:07

That was really fun but it's good to

1:01:09

be back with the old school fad. Hopefully,

1:01:12

I mean we've got to talk about this. We might even,

1:01:14

we might have to be back in studio next week. I

1:01:16

don't know. We'll see.

1:01:19

We'll talk about it but I see Troy has

1:01:21

checked out. I will see you guys on Thursday

1:01:23

night. Then the next episode

1:01:25

of Gatewalkers is on YouTube. Friday afternoon 12 o'clock

1:01:27

Eastern, come by and see me take a little

1:01:29

Pacific Drive. A weird new video game. It's going

1:01:31

to be awesome. Until then, take it easy everybody.

1:01:33

Have a good one. We'll see you next

1:01:35

week. Bye. That's why the mouth of

1:01:38

sorrow. That's

1:01:40

pretty good. That's pretty good. Goodbye.

1:01:47

It's time to make your

1:01:49

membership official. Become an official

1:01:51

member of the nation today

1:01:53

at jointhenation.com. That's jointhenaish.com. Where

1:01:58

You'll get access to exclusive podcasts. Live

1:02:00

streams you can find anywhere else see

1:02:02

what everybody's talking about. It joins the

1:02:04

Nice today as join the Nice Job.

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