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The Hard Move

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A Games and Hobbies podcast featuring Matthew Gravelyn
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The Hard Move is a Powered by the Apocalypse (PbtA) RPG discussion podcast. Each episode a guest and I focus on a single move, diving into how the move works mechanically, how players can use it narratively to drive the fiction, and how GMs can react to the move. Join me every Wednesday as I welcome a new guest to name their move and play to find out what happens.

Please subscribe on Anchor, iTunes, Google Play, or wherever you find podcasts. Also consider supporting the show on Patreon. Support this podcast: https://anchor.fm/thehardmove/support

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20 episodes
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Make A Challenge
Becky Annison and I dive into her upcoming game Bite Me! and explore the complicated dynamics of werewolf pack authority. The move Make A Challenge is used as a mechanical device whenever someone willingly, unwillingly, or even unknowingly challenges the leadership of the alpha. This move has some wild effects ranging from swapping playbooks to permanent stat modifiers. Narratively this move can shape the entire course of the game, moving power around and breaking social norms. For the GM, there’s a lot to manage but Becky comes through with some tips for GMs to get your through it.  You can follow Becky on Twitter at twitter.com/BeckyAnnison and check out her work at blackarmada.com  Content featured in this episode is from Bite Me! by Becky Annison. For more information, visit bit.ly/BiteMeKS  Music is by Nick Gravelyn. You can find more of his work at nickgravelyn.com  You can follow the show on Twitter at twitter.com/thehardmove  Support the show at patreon.com/thehardmove and subscribe to The Hard Move on iTunes, Google Podcasts, or your podcast platform of choice.  --- Support this podcast: https://anchor.fm/thehardmove/support
Act Under Pressure
Rev Deschain and I check out the move Act Under Pressure from Monster of the Week. This seemingly generic move is used whenever there is risk or doubt about the success of an action and offers a wide assortment of both mechanical and narrative outcomes. We talk about how Rev uses this move to cover the success and failure of multiple moves into one roll and how he provides several narrative options for his players to choose from. As the GM, Rev thinks the more options the better, and puts the power back in the players’ hands.   You can follow Rev on Twitter at twitter.com/RevDeschain and check out The Crit Show at twitter.com/thecritshow  Content featured in this episode is from Monster of the Week by Michael Sands. For more information, visit evilhat.com  Music is by Nick Gravelyn. You can find more of his work at nickgravelyn.com  You can follow the show on Twitter at twitter.com/thehardmove   Support the show at patreon.com/thehardmove and subscribe to The Hard Move on iTunes, Google Podcasts, or your podcast platform of choice.   --- Support this podcast: https://anchor.fm/thehardmove/support
Take A Powerful Blow
Lloyd Gyan and I expand on a Twitter conversation by discussing Take A Powerful Blow from Masks. In a game where super humans battle it out with fists and wits, the concept of harm is replaced with systems of conditions and narrative outcome. This move mechanically encapsulates what it’s like for a super teen to take a hit, physically or emotionally, and what happens after. Narratively this move has a lot of options for players to choose their own adventure, and the GM also weighs in heavily if the enemy gets an advantage as a result. You can follow Lloyd on Twitter at twitter.com/druggeddwarf and check out the One Shot Club at discordapp.com/invite/Y4DRYdA Content featured in this episode is from Masks by Brendan Conway. For more information, visit magpiegames.com   Music is by Nick Gravelyn. You can find more of his work at nickgravelyn.com  You can follow the show on Twitter at twitter.com/thehardmove  Support the show and subscribe to The Hard Move on iTunes, Google Podcasts, or your podcast platform of choice.  --- Support this podcast: https://anchor.fm/thehardmove/support
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Podcast Details
Started
Oct 9th, 2018
Latest Episode
Mar 14th, 2019
Release Period
Weekly
No. of Episodes
20
Avg. Episode Length
41 minutes
Explicit
No
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